|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||None|
|Commander 2015 (C15)||Uncommon|
Combos Browse all
Banshee of the Dread Choir
Creature — Spirit
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the token at the end of combat.)
Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.
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Banshee of the Dread Choir Discussion
2 days ago
Banshee of the Dread Choir will still force a discard if it hits, but it's really better in multiplayer when its myriad ability can work properly (it makes a copy for each opponent you're not attacking, and those copies attack those opponents, while in 1 vs. 1 myriad won't make any copies at all). So yes, the banshee still works against one opponent, but not as effectively (and therefore probably not worth the mana cost).
2 days ago
No you are right, it only works against one Opponent. Banshee of the Dread Choir
3 days ago
Actually, Wrexial will hit the defending player's graveyard, which if this deck is forcing them to discard their cards, you might still hit some things.
Still better to look for Specter-type cards. Like Liliana's Specter for instance.
Also to show us a card, Calixtus, put square brackets around the card name. Like so: Banshee of the Dread Choir. Which is similar to the specters (they have ETB, but the banshee has to hit). Problem is that if you're not playing multiplayer, the banshee's myriad ability won't do anything.
1 month ago
If you don't want to switch Ravos out, probably should consider Tymna the Weaver, because why not?
They both have go wide in mind and can work along just fine.
Myriad works well there with Banshee of the Dread Choir and Herald of the Host, and also Token producer creatures like Captain of the Watch, Geist-Honored Monk and Scion of Vitu-Ghazi
5 months ago
6 months ago
7 months ago
Painful Quandary is perfect for your next tutor after destroying your opponents hands. Some cards you might want to add. Banshee of the Dread Choir, Scythe Specter and a nice combo plus fits the theme here is Bloodchief Ascension + Mindcrank one damage to any opponent will kill then or mill them and gain you lots of life. If you want protection from creatures? If your hand is empty like everyone else's hands? then Ensnaring Bridge works great here. Other good protection is Dread.
I see you have Magus of the Coffers! With only 6 swamps you can make infinite mana. Just add Sword of the Paruns and or Umbral Mantle one of these on your Magus of the Coffers and 6 swamps is infinite black mana
9 months ago
I saw your forum post and thought I would offer my two cents because Daxos was my first commander ever! So let's take a look under the hood shall we?
I do think there could be more ramp because Daxos is always hungry for mana. There could also be more in the way of card draw as well. Which when I give recommendations you will some cards that will help with both categories.
So we will begin on in my opinion what should be cut. The following cards I believe should be cut: Necromancer's Covenant, Grave Peril, Seal of Doom, Skull of Orm, Tragic Arrogance, Marshal's Anthem, Nighthowler, Celestial Archon, Banshee of the Dread Choir, Planar Cleansing, Three Dreams, and Herald of the Host. These cards which I have played with before are very slow and sub optimal for locking down the board with a pillowfort strategy.
Now it should be noted that when I recommend cards, I recommend a lot because I like to give people options of what's out there. With that being said there are a few cards that I believe fall under the category of *Must Haves*, those being the following: Dictate of Erebos, Anointed Procession, Mirage Mirror, Phyrexian Arena, Day of Judgment, Ghostly Prison, Kismet, and Plea for Guidance. They do beautifully in a Daxos deck. Now for the other cards I believe would be beneficial(This is where we get lengthy lol): Curse of Disturbance, Nevermore, Darksteel Ingot, Commander's Sphere, Oblivion Ring, Coldsteel Heart, Heartstone, Authority of the Consuls, Darksteel Mutation, Flickering Ward, Grim Guardian, Erebos, God of the Dead, Greed, Kambal, Consul of Allocation, Hour of Revelation, Underworld Connections, Read the Bones, Anguished Unmaking, Utter End, Aegis of the Gods, Swords to Plowshares, Return to Dust, Relic of Progenitus, Whip of Erebos, Ancient Craving, Solemnity, Grand Abolisher, Eidolon of Rhetoric.
Those are my thoughts as of this moment. If you have questions about why I chose certain cards we can talk about it! Lastly as I alwasys say with recommendations; these are my thoughts based on my experience. By no means are they the end all be all for your deck. The point of Magic is that it's your deck and your choices for what you want to do. So please do keep that in mind!