Monastery Siege

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Monastery Siege


As Monaster Siege enters the battlefield, choose Khans or Dragons.

  • Khans — At the beginning of your draw step, draw an additional card, then discard a card.
  • Dragons — Spells your opponents cast that target you or a permanent you control cost more to cast.

shadow63 on How Good is Temple Bell?

4 months ago

Sorry meant Monastery Siege

keizerbuns on You want more cards? You can’t handle more cards!

1 year ago

Thanks assassinklaus! Glad you like the deck :D

I never thought to use cost increasing spells, but I could give them a try! I especially like Monastery Siege.

Thanks for the suggestions!

assassinklaus on You want more cards? You can’t handle more cards!

1 year ago

I love this deck, I used this same Ebony Owl Netsuke + Howling Mine + Kami of the Crescent Moon combo an age ago and always got a big groan from my brother when I pulled out the deck :P

Have you considered controlling the cost of your opponent's spells to compound the difficulty of emptying their hand with cards like Monastery Siege, Dovin, Hand of Control, Kasmina, Enigmatic Mentor, God-Pharaoh's Statue or even Void Winnower just for a laugh? That last one doesn't really offer anything competitively but making spells more expensive or unplayable means fewer potential counters needed or more available to counter creatures. Not a super efficient strategy, I like what you have already but it's an idea. :)

hootsnag on Hurkyl, Tempo Master Wizard

1 year ago

Portent, Crawlspace, Web of Inertia, Dream Tides, War Tax, Glacial Chasm, Monastery Siege, Cryptic Command, Extract, Portcullis, Dissipation Field, Overburden, Archmage Ascension, Frozen Aether, Reins of Power, Rapid Hybridization, Siren's Call, Cyclonic Rift, Mission Briefing, Reality Shift, and Resculpt are just a few you could potentially use. You can very easily go creatureless if you want to. You just have to lean on different win conditions and use cards like Ward of Bones /etc.

Grind on Engineering Victory, or just Tinkering?

1 year ago

Interesting deck!!
Some of your cards seem really uninspiring to topdeck... ornithopter, shuko...
Seems like these cards would be playable in a jhoira weatherlight captain deck but not sure why they help you here.
What us bEDH?
Some ideas for your consideration-
Mask of Memory, Infiltration Lens, Monastery Siege, Daretti, Scrap Savant, Thrill of Possibility, Buried Ruin, Coastal Piracy, Bident of Thassa, Goggles of Night, Cathartic Reunion, and in general maybe a little more interaction like Chaos Warp, Resculpt.
Just some thoughts, cheers and have fun!!

Epicurus on Card creation challenge

1 year ago

Delfi, Messenger of Enrichment

Legendary Enchantment Creature - Sorcerer

Vigilance, Ward

Whenever a spell or ability you control causes you to choose one or more modes, you may choose an additional mode. The same mode may be chosen as the additional choice.


Yes, amongst many other things, when you cast that Monastery Siege, you may choose Khans and Dragons. And so on.

Maybe not what TheOfficialCreator had in mind, but don't you think that satisfied the challenge??

Also, I put the creature type as Sorcerer rather than wizard, because I think that should be a real thing.

Make another legendary enchantment creature.

Somedutch on Self Mill Reanimator Shenanigans

2 years ago

Triton: Thank you for the suggestions! I'm absolutely going to need to find Tortured Existence as I like that option significantly more than Phyrexian Reclamation for this deck. Much more on theme.

I thought about Anje Falkenrath, but I don't believe there is quite enough madness to justify it. Could be wrong though.

Monastery Siege is an interesting idea that I haven't considered, but one goal I had was to keep the enchantments and artifacts to a minimum since there is no reasonable way to recur them.

Jin-Gitaxias, Core Augur is 100% an inclusion for the deck, but I don't have one and it's expensive. Also very mean like you said. Still on the radar regardless though.

That reanimation package is all great options as well, but I don't currently have any of them. Might have to keep an eye out to see if I can pick them up sometime though.

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