Enchantment Creature — Zombie
Constellation - Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.
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Grim Guardian Discussion
1 day ago
I see two possibilities here.
First, you could go for some cheap removal, to help your friend establish board dominance. Geth's Verdict which additionally causes 1 damage or Tragic Slip that removes everything with morbid.
And then there's more cards to use Soul Spike with.
Have you thought about using Leechridden Swamp? You would require some boardpresence though. Perhaps Faith of the Devoted could help establish that presence and boost the cycling.
Retreat to Hagra might also be of interest.
Then there's Grim Guardian.
And Bloodchief Ascension could also be funny.Especially in round one after drawing Chancelor. And again, there's more cards to use Soul Spike with.
3 weeks ago
Zerraphon, some win cons are buff spirit flood, big creatures such as Teysa, Envoy of Ghosts, Blazing Archon, and stopping the opponents from blocking with Archangel of Tithes. An Elspeth, Sun's Champion ult is basically a win. i've even won a game with an Open the Vaults and Grim Guardian triggers. The whole point is to set up such an oppressive wall that the opponent can't do anything until you find your win cons and planar bridge can just put your win cons on the battlefield.
1 month ago
Good Constellations you seem to be missing.
They all provide some benefit that is good. They're the best that you're missing.
1 month ago
No Doomsday? getgud
Just kidding, I felt like I had to. xP
You could also include some Curses to help encourage others to gang up on a troublesome player. Examples include Curse of Inertia, Curse of the Forsaken, and Curse of Vengeance. You could also have Trespasser's Curse to deal with token spam decks.
Sigarda's Aid is another possibility. 19 of the cards in the deck are Aura spells that either buff Zur or lock down a troublesome creature. Including Sigarda's Aid means that 30% of your deck gets Flash. Imagine responding to a Rith generating 40 1/1 Saprolings by Flashing in Trespasser's Curse. Not bad at all...
This deck already looks as tightly wound as a watch. I like it a lot. +1.
1 month ago
Sacrifice abilities combined with Athreos, God of Passage and Pia's Revolution would work if you ran b/r/w enchantment deck. Player would have to choose between losing 6 life, or have creatures like Grim Guardian trigger it's own constellation, or if you sacrificed other enchantments, they would trigger their own constellation and other constellations the next turn. i.e Grim Guardian on the board, sacrifice Underworld Coinsmith play UC next turn, trigger both life gain and life drain.
Long story short, I don't think (only think) that sacrifices have any practical utility in your deck.Really cool concept though 1 upvote from me! Check out my own decks if you found this helpful, may have some enchantment inspiration for you!
1 month ago
Why are you thinking about removing the Hellkite? Is it the high CMC?
Other lower CMC options that do similar things include the following: Gibbering Fiend, Keldon Marauders, Impact Tremors, Forgeborn Oreads, Keldon Champion, Foundry Champion, Blind Hunter, Bloodhunter Bat, Dakmor Ghoul, Grim Guardian, Pierce Strider, Purphoros, God of the Forge, and Outpost Siege. Personally, I think Gibbering Fiend and Keldon Marauders are the best. They're super low CMC, so you can play them much earlier in the game and start pinging the opponent for more damage sooner.
Invader Parasite is another option, if you don't mind not having any friends. Just make sure you don't accidentally exile all of your own lands, too.
2 months ago
Hello, my children of Magic! My name is Alara, and I have come to seek the aid of those of the knowledgeable. As the title portrays, I am thinking of BW Enchantress (non-competitive) featuring Mesa Enchantress, constellations creatures Underworld Coinsmith and Grim Guardian and perhaps Atheros, God of Passage and/or Heliod, God of the Sun. Tell me your input of what to include in this deck idea.
2 months ago
Karmic Justice, AEther Barrier, Archmage Ascension, Bitterblossom, Chill and High Seas (Sideboard), Spear of Heliod, Counterbalance, Curiosity, Crusade, Curse of Shallow Graves, Damping Field, Eel Umbra, Favorable Winds, Feast on the Fallen, Tainted Remedy, Flickerform, Ghostly Touch, Glorious Anthem, Gravestorm, Grim Guardian, Honor of the Pure, Infiltrator's Magemark, Legacy's Allure, Underworld Coinsmith, Luminarch Ascension, Necromancer's Magemark, Orim's Prayer, Pledge of Loyalty, Psychic Surgery, Rule of Law, Suppression Field, Telepathy, Thassa, God of the Sea, Training Grounds, War Tax, Web of Inertia.