Millikin

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Uncommon
Odyssey (ODY) Uncommon

Combos Browse all

Millikin

Artifact Creature — Construct

Tap, Put the top card of your library into your graveyard: Add (1) to your mana pool.

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Millikin Discussion

Mythos242 on Muldrotha the Unyielding Graveyard

2 weeks ago

What about Jace's Erasure which let you draw 2 Cards each turn... it's a Rhystic Study with less CMC and much cheaper in price. Additionally I would recommend Hedron Archive for early Ramp and Carddraw in the lategame when you have enough mana to spare. Deranged Assistant and Millikin let you "draw" cards and ramp you early to get Muldrotha way earlier.

I would in fact think about playing no instants or sorceries at all to get more value out of your commander and nearly every instant or sorcery effect is now available on a permanent type - maybe sometimes not that good but good enough to want to abuse it.

Another card i would change would be Shriekmaw... Cards like Ravenous Chupacabra or Noxious Gearhulk dont have any restrictions and Gearhulk also gives you life and can hit enemies hard due to Menace. In commander, usually played as multiplayer, I think it is more important to be able to hit as many threats as possible. And I live and play EDH in the sense of "think BIG"... so I would pay 2 CMC more every day for the chance to hit that nasty Sheoldred or Grave Titan.

And one of the most underrated card-draw cards for Muldrotha imo is Jace's Archivist. It gives you alot of value and also cripples our enemies by letting them discard their precious cards they just tutored or drew...In my opinion much better and usefull in that deck than Fact or Fiction or Vessel of Nascency

goodair on Sidisi: all engines go!

1 month ago

Deranged Assistant & Millikin ramp/incremental mill/ keeping creature count high
Maze of Ith allows you to be more reckless with sidisi or more importantly kessig cagebreaker
Noxious Ghoul if your vs heavy token builds
Pathbreaker Ibex doesn't have haste like craterhoof, but its huge other x/x creatures
Vizier of Many Faces clone you can cast from your graveyard
Perpetual Timepiece, Memory's Journey graveyard protection
Svogthos, the Restless Tomb

JuQ on Sidisi Zombie EDH

1 month ago

If you are going to include The Gitrog Monster, Ramunap Excavator is one of the last cards you should cut to make room for it, it is one of the signature cards for Gitrog's deck. Just add Terramorphic Expanse or other similar budget fetchlands.

Ghoultree is just a big body with no additional abilities once it's on the battlefield.

In my Gitrog deck I included at some time the Millikin, I ended up cutting it because one card wasn't really worth it and it died to easy to any board wipe. So I'd say here is just the same (you have similar number of creatures as I have lands in my deck). So I would cut it and Deranged Assistant too.

I'm not really in love with Jarad, Golgari Lich Lord either, your deck looks like it wants to go creature wide rather than high. But many people like it, so it may be just personal prefference. Also his color requierements are over the top for a three color deck.

Is Skaab Ruinator worth exiling three creatures from your graveyard each time? Scourge of Nel Toth feels like a better option as you will probably have more tokens to sacrifice than creatures to exile. Tokens are a renovable source, but creature cards in graveyard are a limited resource.

I've faced Undead Alchemist several times in my friend's Gisa and Geralf deck, I can tell you that it is a respite for me everytime he plays it. Yes, he gets a bunch of zombies, but I'm not losing any life meanwhile. It is just buying me time until someone casts a boardwipe.

Isn't Corpse Connoisseur a bit high cost just for tutoring a creature into the graveyard? Honest question, I've never used it, but I'm not really sold on it.

Maybe you can survive without Brawn. Again, most of your deck is putting many creatures on the table and trample is better the bigger the creatures are.

The deck feels heavy and it doesn't ramp too much and some cards have activated abilities that need mana, those make the deck even slower. I advise to cut cards costs five and higher that you see they underperform (hard to tell just from the simulator), maybe a couple lands more also.
At least in my meta, by turn 6 there are a lot of scary stuff in the battlefield swinging left and right and your deck has a lot of late game cards. But you know, each meta is different.

Sidisi she needs to attack to trigger the milling, some support for her to survive combat may be necessary Key to the City is really nice and Whispersilk Cloak is a commander staple.

If you play Living Death, some graveyard hate is needed. I run Bojuka Bog in every black deck I have.

Hyperalgialysis on B/G delirium

6 months ago

You will want to change the hub to frontier or modern as shadows block has rotated out of standard. If you are going to try and upgrade some, artifact creatures like Scrapheap Scrounger and Millikin would help, as would any enchantment creatures

ThallionDarkshine on Neheb's Eternal Flame

6 months ago

Is there a reason you're not including Sol Ring? You might want some more cheap ramp to get Neheb out faster like the aforementioned Sol Ring, Fire Diamond, Coldsteel Heart, Mind Stone. Cryptolith Rite is a good mana rock that generates several mana with Neheb on board. Maybe some ramp creatures might even be good, since they can swing to generate mana with Neheb as well. Some ok ones to consider are Millikin, Iron Myr, Captain Lannery Storm, and Hedron Crawler. Treasonous Ogre can give you lots of mana to work with.

You also seem to be a little light on card draw. Knollspine Dragon synergizes quite nicely with everything you're doing and draws lots of cards. Commune with Lava is another strong "draw" spell. You could also run some spell recursion as a form of draw. Past in Flames or Mizzix's Mastery are good for this purpose.

HezTheGod on Yes i know emmy is banned

8 months ago

Null Rod and Stony Silence will murk you really hard here, but that's any colorless deck's main problem.

One great stax piece that would really hurt opponents but parity would be broken for you is Trinisphere.

Ulamog, the Ceaseless Hunger and Scour from Existence will help with the two problems i listed before.

Hedron Crawler, Manakin, Millikin, Skittering Invasion, Blinkmoth Urn, Lotus Bloom, Mox Diamond, Lotus Vale, Sword of the Animist and Urza's Incubator can be used for fast ramp into emr options. Urza Tron could also be run here you do have some tutor for it.

Thought-Knot Seer, Sphere of Resistance, and Thorn of Amethyst for control?

Foundry Inspector

Lodestone Golem

Ratchet Bomb

Codex Shredder

all may be worth looking into :)

Very nice list man Emrakul needs more EDH love

Rzepkanut on Kess Me Kess Me Kess Me

9 months ago

I like Kess a lot. Been thinking about building one myself. Got some ideas looking at yours. If you liked Deranged assistant, you'll like Millikin. Mental Note, Strategic Planning, Thought Scour, Forbidden Alchemy seem like more synergistic cards than some of the other cantrips and self mill...especially Traumatize which doesn't even draw a card. Teferi, Mage of Zhalfir and Pendrell Mists are probably good vs those commanders you mentioned playing against a lot. If you can handle it Arcane Laboratory will really slow down things for everyone and basically shuts down Rashmi. Carpet of Flowers and Hibernation seems petty good vs them too lol. Metallurgic Summonings is like an auto include in any spellslinger build. Mystic Retrieval is an upgrade on call to mind. Rite of Replication is a great card for decks like this. Mind's Dilation, Melek, Izzet Paragon & Future Sight can help you keep up with your opponents getting free stuff all the time.

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