Momentary Blink

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Duel Decks: Blessed vs. Cursed (DDQ) Common
Time Spiral (TSP) Common

Combos Browse all

Momentary Blink

Instant

Exile target creature you control, then return it to the battlefield under its owner's control.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Price & Acquistion Set Price Alerts

MM3

DDQ

TSP

Ebay

Momentary Blink Discussion

Gidgetimer on Rule question about Toothy

1 month ago

Well bounced and blinked are two different things. If bounced it goes to your hand and unless you can recast it with flash it will not be around for the draws to trigger the counter ability. If you blink it with DEN, Momentary Blink, or the like it will exit and return before the trigger to draw goes on the stack. In this case it will be on the battlefield when the draws happen and the counter adding ability will trigger. In either case it enters as a 1/1 so it can be killed with instant speed damage like Electrickery or many others.

Balinor5 on Is it worth running blue ...

1 month ago

Blue opens you up to Momentary Blink. The Flashback is very useful.

polarlunar on W/U Azorius Blink

1 month ago

Appreciate the kind words, Atrabilogie! This has been one of my favorite personal decks to play, and one of the first decks I started building when I started playing the game back in 2013. Very happy to hear you like it as well!

I really like your idea of Momentary Blink in place of Cloudshift. I originally went with Cloudshift for the cost advantage, but I think you are right that the option for flashback makes Momentary Blink a better alternative in the long run. Ill have to try that out myself! There are some other pretty interesting spells like Ghostly Flicker that could be interesting to try as well.

Akroma, Angel of Fury is a recent new change for this deck. I found it being used in a similar deck, and thought I would give it a shot. The idea is really interesting- the way it works is that you play it as a 2/2 morph creature for 3. If you can blink/flicker it afterward, it actually returns to the battlefield face up as Akroma! So its a way of cheating Akroma into play without having to pay any red mana. It can be played as early as turn 4, and it is also extremely difficult for your opponent to get rid of it. All the traditional removal Modern spells (Fatal Push, Dismember, Path to Exile, Lightning Bolt) cannot take care of her. Youll never be able to pump Akroma, but even so it is makes for a very fast clock for your opponent. The downside is that once your opponent knows the trick, he/she will save their removal for the 2/2 morph creature before you can flip it, as it is a very fragile creature otherwise. But it is still a really neat card to play around with!

Against Mono Red Burn, Dragon's Claw is definitely one of the best sideboard cards against it, as well as Leyline of Sanctity. I do slightly prefer Lone Missionary and Kitchen Finks versus aggro & burn for better blinking/flickering synergy with the deck, but of course it is all your personal preference and meta!

Anyways, let me know how it goes with this deck, and best of luck to you in all your matches! :)

Atrabilogie on W/U Azorius Blink

1 month ago

I REALLY like your deck. By using things from your side it actually beats the monstrous Affinity archetype !

I tried it with Momentary Blink instead of Cloudshift and it works way much better for the long run with its flashback.I didn't understand why you've put Red Akroma in this deck so I just changed it to the white in my list.Feel free to explain to me why you've chosed it !

Here's a different decklist. Don't get me wrong, outside of my Momentary Blink advice, I'm not trying to tell you how to build your deck, I've just tried a little bit different list to counter the most threatening aggro decks.

Mono Red Burn is actually rolling on this deck, I added 4 Dragon's Claw to the SB as the 2 Leyline of Sanctity are not enough to counter it. Those 4 claws actually completely wall it.

I really like your deck, I'm trying to get back at MTG and after more testing, there are lots of chances I buy/trade for this decklist !

(don't really mind the SB atm)

2 Venser, the Sojourner

2 Blade Splicer

1 Clone

3 Detention Sphere

1 Ephara, God of the Polis

4 Flickerwisp

2 Lavinia of the Tenth

4 Restoration Angel

1 Stonehorn Dignitary

4 Wall of Omens

1 Phyrexian Ingester

4 Leonin Relic-Warder

1 Eerie Interlude

4 Momentary Blink

2 Leyline of Sanctity

4 Glacial Fortress

4 Hallowed Fountain

4 Island

9 Plains

3 Temple of Enlightenment

SB: 1 Kitchen Finks

SB: 2 Rest in Peace

SB: 4 Spreading Seas

SB: 2 Stony Silence

SB: 2 Supreme Verdict

SB: 4 Cloudshift

SB: 2 Akroma, Angel of Wrath

SB: 4 Dragon's Claw

SB: 1 Island

SB: 1 Detention Sphere

SB: 1 Phyrexian Ingester

SB: 1 Sun Titan

SB: 1 Ephara, God of the Polis

Atrabilogie on W/U Azorius Blink

1 month ago

Hi, what about Momentary Blink ? One more mana but it has flashback :)

Atrabilogie on {U/W} Control

1 month ago

Also, I doubt that this could be an option but I know an interesting card that can synergise well with this deck.

Momentary Blink

It can be used to trigger Torrential Gearhulk and Reflector Mage abilities.

This Momentary Blink can actually be a counterspell through Torrential Gearhulk, if you choose Unwind or Rewind, it actually untaps more lands than you've used. That's very helpful to cast a full powered Sphinx's Revelation at your opponent's endphase.

I'm new here so let me just relink you correctly my decklist :

3 Teferi, Mage of Zhalfir

1 Skeletal Vampire

1 Dralnu, Lich Lord

2 Dreadship Reef

1 Underground River

3 Dimir Aqueduct

9 Island

2 Swamp

3 Desert

3 Drowned Catacomb

4 Rune Snag

3 Spell Snare

4 Rewind

4 Think Twice

4 Mystical Teachings

1 Seize the Soul

3 Mana Leak

1 Cancel

4 Repeal

1 Cremate

1 Last Gasp

1 Sudden Death

SB:

3 Persecute

4 Deathmark

1 Slay

1 Seize the Soul

1 Trickbind

2 Moonlight Bargain

1 Spell Snare

1 Dreadship Reef

1 Darkblast

Things I added :

Damnation

Hero's Downfall

Wrexial, the Risen Deep (not very strong but cool card)

Venser, Shaper Savant

ArchonBlue on Transforming Abzan

1 month ago

If you want this deck to be faster, there's a lot you can do with your three colors and still keep the Siege Rhino wincon. I'd cut all your high cmc creature spells except for the Rhino for some combination of Grim Flayer, Tarmogoyf and Scavenging Ooze. Noble Hierarch would also be much better than Avacyn's Pilgrim in this deck if you can afford it. Without all the expensive creatures, you don't really need Utopia Sprawl or Aether Vial. This frees you up for more utility disruption and removal. Running a playset of 4x Inquisition of Kozilek and 2x Thoughtseize wreaks havoc on aggro and gives you time to get out your Rhino. I'd also drop the Eerie Interlude and just go with 4x Cloudshift and 2x Momentary Blink instead. If you still have room left over, or for a sideboard, Liliana of the Veil, Abrupt Decay, Maelstrom Pulse, and Damnation are all great cards in your colors I think you could get a lot of benefit from. You'll also be able to modify your land base so that it doesn't have to have so many colors. 2x Godless Shrine, 2x Temple Garden, and 8 fetches like you have should be fine.

ArchonBlue on

1 month ago

I think you are trying to do too many things with this deck. Jeskai Control is a pretty well-established archetype, there's no real need to change it this much in my opinion. The only creatures you need in this deck are the 4x Snapcaster Mage, I'd get rid of everything else. You also have too many shock lands, not enough total lands, not enough color variance, and not enough basics to play around Blood Moon, Field of Ruin, etc. I'd go with 4x Scalding Tarn, 4x Flooded Strand, 2x Hallowed Fountain, 2x Steam Vents, 2x Sacred Foundry, 3x Celestial Colonnade, 3x Island, 2x Plains, and 2x Mountain. Then without all the creatures you can run boardwipes, I'd go with 2x Supreme Verdict and 1x Wrath of God. 3x Cryptic Command, and, to shake things up, 3x Nahiri, the Harbinger and 1x Emrakul, the Aeons Torn.

You're running a lot of questionable spells; I'd cut 4x Hindering Light (too specific), 4x Failure (kind of just like a worse Snapcaster Mage) and 2x Momentary Blink for 4x Opt, 2x Spell Snare, 2x Mana Leak, 2x Logic Knot, and 2x Electrolyze.

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