Reflector Mage

Reflector Mage

Creature — Human Wizard

When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.

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Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Uncommon

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Reflector Mage occurrence in decks from the last year


All decks: 0.15%

Commander / EDH:

All decks: 0.02%

Latest Decks as Commander

Reflector Mage Discussion

Archon_Bel on Epharan High Culture (Ephara, God of the Polis)

1 week ago


Thanks for the post! I actually had Nadir Kraken in the deck during the first few test runs, and you're right that it works extremely well with Ephara. I'm not entirely sure why I took it out in the first place, but I suppose it was because I was worried that I might come to a point where I wouldn't have enough mana to keep up for both using thr kraken's effect and keeping up answers. Still, its synergy with Ephara is notable, so I think it's worth it for me to put it back in or at least keep it on standby in my collection.

As for not using counterspells, I can't really say for sure how well that'll really work out for me in the end; I haven't really been able to test the deck against real opponents lately.

In previous games, my way of controlling the game and boardstate was by using my creatures' EtB abilities. Cards like Reflector Mage and Venser, Shaper Savant can simply bounce any potentially problematic creatures an opponent might cast, resulting in a tempo loss and wasted investments for them. This strategy is made even more effective by cards like Panharmonicon and my other blink creatures/spells like Soulherder and Ephemerate. With my bouncers out, they essentially turn those cards into pseudo-removal while fulfilling Ephara's trigger.

At least, that's how it's meant to work in theory. Situations like a Vorinclex coming down or some guy casting a board wipe are the reasons I'm still considering running a few counters in here. I'm not really sure what to cut, though.

As for lands, I generally haven't had a lot of trouble with getting the appropriate colors or issues with taplands. Most of the lands I have that can come in tapped have easily fulfillable conditions to have them come in untapped while cards like Temple of Enlightenment or Myriad Landscape are useful for their manafixing and utility.

GeminiSpartanX on capriom85

4 weeks ago

capriom85- We can definitely work something out. I have a spare Glacial Fortress , Reflector Mage , and I'll check to see if I have a full set of Elite Guardmage . If I don't have a set of the guardmage I can just add a 2nd Reflector Mage. Would that be ok with you?

capriom85 on New Theros goodies

4 weeks ago

GeminiSpartanX, o need the following. I would be happy with any combination of this stuff if you have it.

4 Reflector Mage

4 Elite Guardmage

4 Naban, Dean of Iteration

4 Glacial Fortress

1 Port Town

capriom85 on Have a Nyxbloom Amcient for ...

4 weeks ago

I pulled a Nyxbloom Ancient at the pre-release. I also have an Ox of Agonas . I could also trade a Brazen Borrower . I am looking for the following stuff. If you are interested please make me an offer.

4 Naban, Dean of Iteration

4 Reflector Mage

4 Elite Guardmage

1 Port Town

4 Glacial Fortress

3 Hallowed Fountain

2 Selfless Spirit

Bracothegazer on Jeskai fevered visions 2.0

1 month ago

I made a similar deck, and I was searching for improvements, btw I can suggest you to put Reflector Mage , and Silence instead of eilodon

conclaa8 on Pioneering Bant Blink

2 months ago

I really like this combo of Biomancer's Familiar plus Eldrazi Displacer but I have a couple of suggestions that might make the deck run a little smoother. First of a big issue with this color combination is that it is actually a 4 color deck without fetches that might be a tad tricky. And Yavimaya Coast gives us 3 of them so they are an instant 4 of. And to be honest that is really the only good land in the format for us.

For the creatures. I feel like there are a lot of powerful ones in there but there isn't enough synergy to justify the familiar or displacer. Let's fix that! A card I love for this deck is Incubation Druid the reason why is that it works incredibly well with both Biomancer's Familiar and Eldrazi Displacer . Like insanely well. First its adapt cost gets reduced by familiar second it can produce colorless mana if you have colorless lands for displacer to keep displacing. And if we add a third card into the loop Bounding Krasis we can go infinite. The nice thing about krasis is it does an ok impression of Reflector Mage when we need it to.

Also I still think we aren't getting enough value out of Biomancer's Familiar yet so the last card that should round out our synergy there is Duskwatch Recruiter  Flip. Insanely good on its own and allows us to dig through our entire deck if we go infinite.

At this point I would seriously consider going on a Collected Company plan over the Shalai, Voice of Plenty , Reality Smasher and Tamiyo, Collector of Tales because well we are trying to out value our opponent not run them over. The Matter Reshaper s are another good card on their own but not really doing too much for the synergy you are trying to go for.

For rounding out the rest of the deck I would consider some of the following cards Thraben Inspector , Charming Prince , Overwhelmed Apprentice , Renegade Rallier and last but not least Fblthp, the Lost .

Hope this was helpful!

abbatromebone on Bant Flash, soulherder splash

2 months ago

MrBoombastic on Wish Control

2 months ago

Hi there.

As a midrange player I generally loathe control and probably shouldn't makes things worse for myself, but I think I have a few ideas for improvements:

  • Take out all 3x Reflector Mage . Control decks generally want as few creatures as possible, both because they don't need them, but also because opp's removal will be dead draws. Instead... Hurts me to say it... But just play more Teferi, Time Raveler and probably Teferi, Hero of Dominaria too.
  • Supreme Verdict is your numero uno vs. creature strategies, so playing the full 4 (or 3 main, 1 side) is very rarely going to be a downside. It's a great card in this format.
  • Going up a land and adding in some number of Field of the Dead seems like a great way to add inevitability and resilience. If you feel like your mana base isn't good enough for it, I'd try and Steal some pointers from the other top U/W Control decks, that are floating around. Most of them play Field.
  • Dig Through Time and Search for Azcanta  Flip seems like a bit of a non-bo, but I guess you can usually wait with Dig until you flip Azcanta. Anyways, Dig or another Fae of Wishes seems better than Chemister's Insight .

Good luck :)

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