Death Cloud

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Death Cloud

Sorcery

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

capwner on Sir Ralph de Ashton ps-8

6 months ago

Mono black knights with a commander I've literally never seen? Hell yeah my dude. Josu's ability is actually really cool, seems flavorful+fun and strong but not too strong for a casual table. Build looks solid, I see a good balance and lots of techy black cards I love in here. Forsworn Paladin has been a pet card of mine lately for ramp in mono B, plus it's a knight too. Maybe also some classic X-cost finishers like Torment of Hailfire, Death Cloud, and Exsanguinate to pay off your mana doublers and Ashnods? Those are my recs!

Optimator on The Girl U Want

8 months ago

I think removing Death Cloud and Poxfoil would go a long way toward making this deck less oppressive.

Also, check out Blasphemous Edict. Perfect for Tergie!

GrimlockVIII on It's so sad that Steve Jobs died of Vren Poisoning

11 months ago

All good! Yeah it's easy to get carried away with traditional death trigger synergies for Vren given he straight-up bypasses them. It's both a really cool hate piece against enemy aristocrat strategies, but it also means you can't actually take advantage of stuff like Ogre Slumlord and his ilk.

Stuff like Accursed Marauder might be reasonable tho. The problem is that I have a hard time recovering and recycling creatures that aren't specifically Vren in this deck, so it's probably better that I use Instant-speed spells that hit nontoken creatures like Sheoldred's Edict since I'll only be able to use it one time anyway.

That said, Accursed Marauder saccing himself while I already have a Grave Pact effect out does start a chain that forces each opponent to sac yet another creature after he resolves, so there's that to consider. I do want to ensure nontokens get sacced and exiled tho, so cards like Demonic Disciple don't exactly make the cut.

Death Cloud actually seems really spicy too, tho Im not sure if I'll be able to sink as much mana as I need to really take advantage of it.

BlueTorche on It's so sad that Steve Jobs died of Vren Poisoning

11 months ago

I just thought again of your deck and your commander.

I remembered an old card I have : Ogre Slumlord. It is a similar card as Vren, the Relentless, so it can be a good synergy.

You may also add some cards that say "Each player sacrifice a creature", as you will much likely sacrifice a rat to create 3 of them. Here are some of them you don't have : Accursed Marauder, Barter in Blood, Demon's Disciple, Innocent Blood... As a similar idea, Death Cloud may be a win condition if you manage to cast it for X=7+, destroy all the land and kill all the board except for Vren.

scottbaker91 on Zur the Enchanter Stax

1 year ago

Some of my favorite Zur Combos are: Teferi, Hero of Dominaria + Stasis // Solitary Confinement + Necropotence // Rest in Peace + Energy Field // Stasis + Azor's Elocutors // Basalt Monolith + Power Artifact // Winter Orb + Mind Over Matter

Sunder, Armageddon, Death Cloud will send your opponents back to the stone age while you fish out more enchants and punch them to death with Zur

Mana Breach, Mana Vortex, Oppression, Overburden are must have stax cards for Zur. The enchantments / creatures that keep your opponents from drawing or casting more than 1 spell per turn are really solid for stax ex: Arcane Laboratory, Spirit of the Labyrinth. Notion Thief + wheels will leave your opponent with 0 cards

Spellskite, Vanishing, Diplomatic Immunity, Steel of the Godhead, Mind Over Matter are all S tier for Zur

Approach of the Second Sun for another easy win con

Have fun crushing your opponents soul

Niko9 on How Good is Death Cloud?

1 year ago

It looks like a good card, but very mana intensive to make a big impact. Vona's Hunger is pretty great and instant speed, and you almost always get up to ascend in commander, especially if you are making treasures and things. Or Arterial Flow if you want to hit the discards specifically.

I'd think Death Cloud would either synergize with discard strategy or land destruction, or a very ramp heavy deck. Otherwise, I'd pick what part of it you want, creatures or lands or discard, and find a lower to the ground card to go for that.

DemonDragonJ on How Good is Death Cloud?

1 year ago

plakjekaas, I do not have Tergrid in any of my decks, so I definitely should not keep Death Cloud in them, either.

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