Kazandu Valley

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Kazandu Mammoth  Flip

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Kazandu Valley

Land

Kazandu Valley enters the battlefield tapped.

: Add .

Ziusdra on Card creation challenge

1 year ago

Penetrating Truth

Instant

Name a nonland card. Each opponent reveals their hand, then each player that revealed the named card from their hand mills half their library, rounded down.

"A word of truth is all that's needed to disarm an unworthy aggressor." - Atemsis


Since we have modal dual-faced cards (like Kazandu Mammoth  Flip and Kazandu Valley  Flip) that have land on one side, creature on the other, let's now make dual-faced creatures on both sides that do not transform or somehow become one another in any way. Instead, your choice is to play one creature side or play the other creature side. However, the creatures still need to have some lore association with one another (as you would reasonably find a Kazandu Mammoth within the valley of Kazandu...), and the card needs to be balanced, since drawing it basically gives you twice the options as you would have if you drew a card with a single face. How would you balance it? I'm interested in that. Let's see it!