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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Wolfbriar Elemental
Creature — Elemental
Multikicker (You may pay an additional {{G}} any number of times as you cast this spell.)
When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.
Kret on Muldrotha: Budget Elemental Tribe!
1 year ago
Soul of the Harvest, Fertilid, Mulldrifter and Shriekmaw are good budget elementals.
Wolfbriar Elemental is a nice mana sink in the late game.
Consider adding backgrounds like Master Chef or Scion of Halaster.
You are running Joint Exploration. Consider similar cards like Explore or Growth Spiral. They can let your deck gain some early velocity.
If you play multiple elementals with evoke then a card like Village Rites becomes useful because you can cast it in response to the evoke trigger and draw 2. Card like Evolutionary Leap could also be used in response to evoke trigger to draw a fresh elemental
Zendikar's Roil can let you go wide with elementals.
Tatyova, Steward of Tides makes your lands into 3/3/ elementals
Kenrith's Transformation is a great removal spell that replaces itself and can be recurred.
Tezzeret's Gambit draws 2 cards and proliferates.
Nissa, Voice of Zendikar puts counters on each creature for just 3 mana
Cards I would replace:
- cards with kicker and Vine Gecko (they are generally worse cards than regular budget ramp spells like Rampant Growth or Cultivate)
- 6 forests because you have low mana curve (I would cut the land count to something like 36 lands, but you could also swap them for dual lands with basic land types from Kaldheim - Woodland Chasm, Dominaria United - Haunted Mire, Temple cycle - Temple of Malady or bounce lands - Golgari Rot Farm
- Titania, Protector of Argoth because there is only one card -> Harrow that can proc her ability to make elementals
I would also cut some of the elementals that don't have any useful abilties like Jaddi Lifestrider, Healer of the Glade, Glade Watcher, Floodhound, Offalsnout, Smolder Initiate and Slitherwisp.
Hope you find some of the suggestions helpful.
Ravenrose on Rex Luporum
2 years ago
I am sometimes a rather simple person; when I see "King of the Wolves" in Latin as a deck name, I click! If you want some more ramp, I would suggest Grow from the Ashes; it's one of my favourites. Have you also considered Wild Pair as an edition? It would give your wolves and werewolves a more pack-like feel. Wolfcaller's Howl could also be fun in this deck. This is just my thematic brain talking, but Wolfrider's Saddle could also be fun. Wolfbriar Elemental could also give you more doggos to work with. Is Master of the Wild Hunt also an option for you?
I hope some of these have helped!
McToters on Winter is coming Jorn Snow
2 years ago
So I've freshened up my memory on some snow permanents, and I've taken a deeper look at your creature list in particular. I think you can take out Burnished Hart, Rootweaver Druid, Sakura-Tribe Elder, Wolfbriar Elemental, Yavimaya Elder and replace with the following:
Centaur Omenreader cut CMCs instead of ramp
Berg Strider fits tap theme
Boreal Druid mana dork
I suggest taking out those other five creatures because I count 8 ramp spells under sorcery and I think those all look great!
Then I'd take out one of your lands for Dark Depths, which is also huge flavor.
And lastly, I do not see any boardwipes besides Torment of Hailfire so Blood on the Snow seems pretty great here!
Sorry if that's a lot to throw on. Your card draw, counters, mana curve and control all seem excellEnt. You know your deck better than I do though so maybe some of my suggestions aren't good. Let me know!
arice332534 on Doggo.Deck.EX.EDU
2 years ago
cows5467 I didn't even think about Howl of the Night Pack or Wolfbriar Elemental but they look pretty good for this deck. I'll try it but what do I drop?
JoosetheMuice on Gnoming on that green mana
2 years ago
I would add: Nature's Lore, Rampant Growth, Three Visits, Moss Diamond, Skyclave Relic, Glorious Sunrise, Elvish Mystic, Llanowar Elves, Arbor Elf, Llanowar Tribe, Reclamation Sage, Bala Ged Sanctuary Flip Bane of Bala Ged Avenger of Zendikar Wood Elves Farhaven Elf Priest of Titania Archetype of Endurance Old Gnawbone Soul of the Harvest Scavenging Ooze Wolfbriar Elemental Howl of the Nightpack Harrow Scavenger Grounds Ezuri, Renegade Leader
Qu1ckRa881t on
2 years ago
- out Archangel of Thune
- out Wolfbriar Elemental
- out Domri, Anarch of Bolas
- out Idol of Oblivion
-
out Esper Sentinel
- in Scroll Rack
- in Wrenn and Six
- in Doubling Season
- in Ugin, the Spirit Dragon
Have (2) | metalmagic , ajmcnulty |
Want (1) | Sandwitcher |