Gnaw to the Bone

Gnaw to the Bone

Instant

You gain 2 life for each creature card in your graveyard.

Flashback 2{G}

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Set Rarity
Innistrad (ISD) Common

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Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Casual Legal
2019-10-04 Legal
Legacy Legal
Noble Legal
Canadian Highlander Legal
Unformat Legal
Penny Dreadful Legal
Leviathan Legal
Tiny Leaders Legal
Pauper EDH Legal
Highlander Legal
Block Constructed Legal
Magic Duels Legal
Oathbreaker Legal
Commander / EDH Legal
Pauper Legal
Duel Commander Legal
Modern Legal

Gnaw to the Bone Discussion

Joker4242 on Crab-Vine

5 days ago

Nice deck idea! If I may suggest something. Maybe put some countermeasures in the main deck that deal with your opponent's spells. I know this is more focused on creating your own combos, but say your opponent is playing with a bunch of exile/bounce spells, or (for example) have their own Leyline of the Void. It also might be hard to come back from a massive boardwipe as well. You have a bit of card draw with Silversmote Ghoul, but besides that, you may end up just top-decking after your opponent obliterates the field.

There are some inconsistencies. See some of your cards get stronger in the late game while others get worse. Some cards are just really circumstantial. Hedron Crab is fun, you got fetch lands. But later in the game, when you've drawn all you could and played all your lands, he just sits there. Being able to flicker, bounce, and interact with your own lands would help his ability continue triggering even into the late game. Having lands that give you triggers would also work with this idea. Cards like Mystic Sanctuary would prove beneficial, especially if you had instants and sorceries that could counter and destroy your opponents spells, you could also search up Sanctuary with fetchlands at instant speed. Silversmote Ghoul is cool how it can revive itself, but you only have Creeping Chill to trigger that ability. So the Ghoul will eventually be stuck in the graveyard. Merfolk Secretkeeper is the most inconsistent though. the card only works once. That's it. You can't copy the ability, nor do you have any bounce spells or revival for the Keeper. So once it mills, that is it. If you mill it to the graveyard, it also does nothing.

Putting in some looting cards might be nice. That way you still get to put cards into your graveyard, but you get to choose what that will be. Cause you might lose important cards just by milling yourself.

Another option is putting in spells with flashback. That way you can still cast spells even when you got nothing in your hand. You have some creature revival abilities, but no instant/sorcery revival abilities.

So cards like Merfolk Looter would work. Cause you get consistent looting every turn (not just a one off). The looter would also work with Mystic Sanctuary pretty well. That way you don't have to wait a turn to draw the card.

If you went straight up looting/card draw you also could use cards like Jace's Erasure and target yourself. So both looting and mill. A bit slower, but more stable. and you could use cards like Broken Concentration to help with problematic enemy spells.

If you would rather go massive self-mill instead of slow and easy mill, I would suggest putting in a few cards that outright win you the game if you have no cards in your library. Like Laboratory Maniac. Also cards that get consistently more powerful with the amount of cards in your graveyard. Gnaw to the Bone can help you stay alive in the late game. Splinterfright, Mortivore, and Kraul Harpooner are nice cards that get better as the game goes on.

I hope I was helpful. Good luck with your deckbuilding!

SpoopieGhost on Vraska's Triple D's

2 months ago

I don't usually do sideboards for my homebrew Pauper Decks as they're more for me and my friend's casual games. But I would definitely fun some Relic of Progenitus, Naturalize, maybe a Doom Blade or two, perhaps more Gurmag Angler or Greater Mossdog you have to be careful though because playing this deck I've learned that if you get too greedy with the graveyard filling you will have nothing but Stinkweed Imp to cast, and they unfortunately make the problem worse. This deck could use some more cards with flashback Gnaw to the Bone could be great for sideboards, or simply just more ways to refill the hand. possibly Grim Discovery or Disentomb. I personally love Macabre Waltz, but it does have a CMC of two. Disentomb can hit two zombies which is perfect for both Putrid Leech and Gurmag Angler.

Gakros on Cleverly Named Graveyard Deck

4 months ago

Hi fellow necromancer centaur, you can try: 1.Jarad, Golgari Lich Lord + Splinterfright / Golgari Grave-Troll / Nighthowler and similar creatures and bomb the entire table.
2.Kessig Cagebreakers / Izoni, Thousand-Eyed
3.Vizkopa Guildmage + Gnaw to the Bone and one shot the entire table
4. By far my favorite is Magister of Worth. Both effects benefit you and if they pick the mass reanimation you can sacrifice her in response to her trigger, she goes to the graveyard and you get to stack it so she enters last so you get 1 more time the trigger, you can politic you way through it. Really amazing card


and if you are having trouble with blue mages and combo Mindslicer. I cant count how many games he has won me.

my a little more tuned and combo deck: Karador Hulkweaver Chieftain

Aliensibob on Jarad and the Lhurgoyf

6 months ago

If looking just to take out one card take out Gnaw to the Bone.

Aliensibob on Jarad and the Lhurgoyf

6 months ago

My suggestions using only cards in your maybeboard.

If Ob Nixilis Reignited's only purpose is card draw, out for Guardian Project

That's 1 more out than in so you should be down to 99.

Ugrades using cards not in maybeboard.

Kodama's Reach in for Golgari Signet, Circuitous Route in for Fellwar Stone, Far Wanderings in for Wayfarer's Bauble - net same mana without threshold, but with it a lot better.
Solemn Simulacrum in for Artisan of Kozilek- Artisan is nice but so expensive, while the sad robot is ramp, card draw, and sac fodder.

Death's Presence in for Nyx Weaver - You don't lose any power for sacking your creatures.

Crucible of Worlds in for Whispersilk Cloak

Illusionist's Bracers in for Elbrus, the Binding Blade  Flip, Archfiend of Despair in for Boneyard Wurm- have to cut one of this effect at this point, Wound Reflection in for Liliana, Death's Majesty - could take out the other Lily, but her best case scenario is better.

These three cards together with Jarad allow you to sac a 5 power creature to deal 40 damage. Activate Jarac(sac creature is a cost)+Bracers double = 10 to each opponent. Archfiend and Reflection trigger, first deals 10, second 20 for 40 total damage.

Be careful about putting the Cauldron out too early, since it prevents Death Triggers.

Underrealm Lich + Gitrog = draw almost entire deck, since they trigger off each other.

Underrealm Lich will prevent you from decking as it replaces the card draw.

5dollarMTG on $5 Graveyard Shenanigans

8 months ago

Thanks DirtNastyLow. I meant to put Splinterfright in the "if you have a few extra bucks..." section but forgot. I could maybe see playing one copy of Gnaw to the Bone but you really want to minimize the non-creature spells in this deck in order to get the most out of your graveyard. I might even sub in something like Ravenous Chupacabra for Status / Statue if you've got a couple extra bucks.

DirtNastyLow on $5 Graveyard Shenanigans

8 months ago

Impressed on the sheer budget-ness of this one (even by your standards). Have you considered Gnaw to the Bone ? Pretty great budget card imo. Also it might not be within budget, though still fairly cheap, I've had a decent bit of luck running Splinterfright .

Kazierts on

10 months ago

I'm not the best when it comes to deck building but I can see there's lots to improve.

What to cut: - Darkblade Agent - Completely pointless and does not help develop your deck's strategy neither is it a win con.

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