Foul Orchard

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Commander 2019 (C19) Uncommon
Core Set 2019 (M19) Common
Rivals of Ixalan (RIX) Uncommon
Amonkhet (AKH) Common
Shadows over Innistrad (SOI) Uncommon

Combos Browse all

Foul Orchard

Land

Foul Orchard enters the battlefield tapped.

: Gain or .

Browse Alters

Foul Orchard Discussion

SideBae on Yarok and Ya-roll

2 months ago

Firstly, I feel I should mention that you can't play Kitchen Finks or Murderous Redcap in Yarok, as their commander identities are outside your colors. I know they're in the Maybeboard, but I thought you should know.

So the main bonus of playing green is the access to mana dorks. I think you should definitely run Llanowar Elves , Birds of Paradise and Elves of Deep Shadow , and Fyndhorn Elves , Elvish Mystic , Deathrite Shaman , Priest of Titania and/or Bloom Tender are all excellent cards as well. They also work with your Craterhoof Behemoth , which (by the way) I think is a great win con for you, especially with your Natural Order . Consider God-Eternal Rhonas as a secondary Craterhoof. Land-ramp like Nature's Lore or Farseek is also good.

In the same vein, lowering the average CMC of your deck is worth attempting. Lower CMCs mean a faster deck. Sol Ring is kinda a busted card.

You should consider tutor-cards. Demonic Tutor , Worldly Tutor and Mystical Tutor are all worth considering, as they can help assemble the combo really well. Similarly, card-draw is at a premium at EDH. Wirewood Symbiote is a great way to return Elvish Visionary or Masked Admirers while potentially making mana, if you choose to run dorks. Because you're running so many creatures, Slate of Ancestry may be a good artifact to include. Tireless Tracker is an excellent card for a landfall-Yarok deck.

I think you're running too many lands, even for a landfall deck. I suggest cutting two to five. If you choose to, keep in mind that lands that have the ability to ETB untapped are significantly better; make sure you cut Foul Orchard before you cut Woodland Cemetery . Fetch lands are great for making sure you have the colors you need; Prismatic Vista and the Zendikar/Onslaught fetches are the gold standard, though they're definitely hard to get ahold of. Slow fetches like Bad River or Flood Plain are good and much cheaper, though they're significantly slower (hence the name).

Xerox cards like Ponder , Preordain and Brainstorm are all good in blue decks. They'll dig you to the lands you need or get you past the lands you don't need. Brainstorm is mediocre if you don't have shuffle effects to get rid of the cards you don't want.

Some ETB-cards to consider:

  • Manglehorn : Yarok makes him into a 2-for-1, and the second clause is very significant in many games.

  • Reclamation Sage : Similar to Manglehorn .

  • Temur Sabertooth : This is a good way to return creatures to your hand, both to protect them and to recur their ETB abilities.

  • Eternal Witness : Being able to recur any two cards from your 'yard is pretty good, especially if you choose to run the aforementioned tutors or land-ramp.

  • Baleful Strix and Ice-Fang Coatl : Two-mana draw-twos are great, and these can hold off early attackers. Baleful Strix is better, mostly because you don't have to have snow-basics to get Ice-Fang Coatl deathtouch.

  • Birthing Pod : This can tutor the creature you need and put it right onto the board. You just have to be careful you keep your creature-curve smooth enough for it to keep fetching.

  • Sire of Stagnation : Six mana, and it gets double triggers with Yarok.

  • Plague Engineer and Phyrexian Revoker : This might need a rules check, but I'm pretty sure Yarok lets you name twice. Naming the same creature type should give them all -2/-2 -- using this as removal seems pretty reasonable, and turning off two cards seems pretty good too.

Right. That's all I got. Good luck, man!

Boogsbay on Seasons' Approach: How the seasons go by...

2 months ago

I really like the shell. :) Probably the best Approach shell I've seen in Modern. May I ask how it performs in FNM? I might build it for the funsies. Some non-budget cards to add to the deck would probably be:

Mainboard:

Sideboard:

PhoenixNest on Infinite Everything with -1/-1 counters

5 months ago

Flourishing Defenses is too expensive at 5 mana, maybe swap it out for a pair of Hapatra, Vizier of Poisons . Foul Orchard is too slow as it enters the battlefield tapped.

If you're going for a budget deck, either Llanowar Wastes or Woodland Cemetery is great. If you're on an tighter budget, Jungle Hollow 's a bit better than Foul Orchard. If you aren't building a budget deck, Overgrown Tomb and Blooming Marsh are great options. Also four dual lands is a bit small, eight would probably be the minimum.

Diabolic Tutor is pretty expensive at four mana, and so is Harmonize . Most decks in modern can win on turn four, so trying to find your pieces on turn four is not a good way to utilize your turn. There aren't many tutors in modern, so I'd suggest coming up with a plan B in case you don't have the pieces of the combo.

I'd also suggest running some additional removal with some of these cards: Assassin's Trophy , Abrupt Decay , Fatal Push , and Maelstrom Pulse . Doom Blade is a bit risky if your opponent has a ton of black creatures, and if so will be a dead card in your hand.

Victim of Night and Go for the Throat are great removal cards that are not very good in certain situations. If you are in one of those situations, and if you have a sideboard ready, you can swap them out for the necessary cards.

Hand disruption is also key to make nothing disrupts your combo. 1-2 Collective Brutality , Two-Four Inquisition of Kozilek s and a pair of Thoughtseize s makes for a great discard package. In the sideboard you could also run Duress against noncreature-spell-heavy decks.

BelugaWhale217 on Black/Green Glissa Commander Deck

10 months ago

for an artifact recursion deck, you don't have many artifacts. If you want to deal damage effectively, then you need more cards that give others evasion (Rogue's Passage is a good start). btw you have two Foul Orchards and Golgari Guildgates. There are some pretty cheap ETB dual lands that you can run as well.

Load more

Foul Orchard occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Golgari: 0.36%