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Whisper, Blood Liturgist
Legendary Creature — Human Cleric
, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
Commander Recommendations Start Commander Deck
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Whisper, Blood Liturgist Discussion
1 day ago
I am thinking of cutting Gonti, Lord of Luxury eventually. I'm keeping Massacre Girl until I can replace her with Massacre Wurm . I like Lord of Extinction but I keep forgetting about it so I'll add it to the maybe board now so I don't forget.
I already took Victimize out the deck for Whisper, Blood Liturgist as for one more mana I got a lot more uses out of it. I don't like Animate Dead because of all the ways to get creatures out of the graveyard i would have to wait for it to die to use it again.
6 days ago
Looks good so far. You might like these: Reassembling Skeleton , Aetherworks Marvel , Black Market , Pawn of Ulamog , Pitiless Plunderer , Vampiric Rites , Smothering Abomination , Ayara, First of Locthwain , Sengir Autocrat , Abhorrent Overlord , Desecrated Tomb , Whisper, Blood Liturgist , Hell's Caretaker , Syphon Mind , Myojin of Night's Reach
2 weeks ago
You might like these: Thornbite Staff , Cauldron of Souls , Mimic Vat , Grim Haruspex , Midnight Reaper , Pawn of Ulamog , Phyrexian Reclamation , Priest of Gix , Smothering Abomination , Whisper, Blood Liturgist , Hell's Caretaker , Decree of Pain , Meteor Golem
1 month ago
I get the force sacrifice theme but do not really see many creatures YOU would want to sacrifice. I count 4 creatures who once they enter I would be happy to let die to trigger something or force sacrifice (WS, VE, SD, and G). This is not counting Sakura-Tribe Elder, co. because I assume you will want to sack them to their own effect most time.
Creatures who are happy to die and come back or create tokens to be sacrificed are: Reassembling Skeleton , Bloodsoaked Champion , Squee, the Immortal , Open the Graves , Xathrid Necromancer , Overseer of the Damned , etc. all give you extra bodies to sacrifice while keeping your enablers free.
I am surprised to see so little graveyard recursion either, some to consider: Phyrexian Reclamation , Palace Siege , Animate Dead , Whisper, Blood Liturgist , Phyrexian Delver , etc. are good for getting back killed creatures or reanimating high-CMC ones (@ 4.03 that is pretty HIGH).
For ramp I would add in more creatures who self-sacrifice to grab basics (and add more basics in place of tap lands) to kill 2-birds with one stone. Burnished Hart , Wild-Field Scarecrow , Dawntreader Elk , Pilgrim's Eye , Skittering Surveyor , and of course Solemn Simulacrum .
Such a theme screams to have more aristocrat value pieces added: Zulaport Cutthroat , Poison-Tip Archer , Fecundity , Outpost Siege , Harvester of Souls , and Skullclamp , etc. all make every death benefit you that much more.
You don't seem to be playing any counter spells, even for protection with such high-costed creatures, I would add more via Heroic Intervention , Mizzium Skin , Wrap in Vigor , Undying Evil , etc. I like Kaya's Ghostform but it telegraphs to opponents that this will need to be killed 2x, and a truce may be made to ensure Sheoldred dies. One of the above is "sneakier."
1 month ago
This is a great first draft, especially for someone returning to the game after a long absence. I recommend swapping out the following: Acorn Harvest, Chatter of the Squirrel, Grizzly Fate, Golgari Germination, Spellbook, Vulturous Zombie, Boreal Druid.
1 month ago
WUBRG87 Last thing I'd want is to sculpt your deck into something that doesn't feel like yours(!) - I love EDH's lack of homogeneity. Happy to give you my 2 cents with the direction I'd be thinking of from here though and with not too bad of a budget...
More of a sacrifice direction that isn't 'aristocrats'; add another altar ( Phyrexian Altar or Altar of Dementia ), maybe switch Dark Ritual for Culling the Weak - then you would have a good level of sac outlets to have some heavy hitters like Gray Merchant of Asphodel and Kokusho, the Evening Star replace Noble/Zula/Buccaneer. It's a bit contradictory adding sac outlets and removing aristocrats I know but I think the aristocrats make better use of volume (like tokens) and our boy Chainer is better off packing more value into a big recur-able punch.
If it were me, I'd be thinking:
- Falkenrath Noble
- Zulaport Cutthroat
- Glint-Horn Buccaneer
- Charmbreaker Devils
- Corpse Augur (switch for Disciple as another sac outlet)
- Scheming Symmetry (switch for Intent)
- Dark Ritual (switch for CtW)
- Burning Vengeance (Warstorm Surge and Flayer do it better, or drop Warstorm if you wanted to lower the overall CMC)
- 1 of Vampiric Rites , Cathartic Reunion or Underworld Connections (I think there's enough card selection that all 3 of these aren't necessary. Depends if you like the speed or reusability as to which)
- OK I'm stuck on the last one just now!! Maybe Stitcher's Supplier , but then I'd maybe want the Altar of Dementia instead... I'd probably end up saying Dreadbore because sorcery speed. That way Mausoleum Secrets -ing for your Bedevil is essentially your second instant speed spot removal for Planeswalkers
Also, to your point about the 'Compet-o-meter', I'd say the impact will be from the system rating Zula/Noble highly because of combo involvement in decks that revolve around them and the Buccaneer showing up in Nekusar, the Mindrazer lists, which tend to be pretty savage!, rather than necessarily your changes being significantly worse one-for-one. I actually really like Embodiment of Agonies in this, it's cheap and can be a massive beatstick pretty easily.
1 month ago
I don't like the idea of adding Craterhoof Behemoth or Triumph of the Hordes as I like to drain people out rather then win via combat. Pathbreaker Ibex and Overwhelming Stampede are only in there as I started from the precon and haven't found anything to replace them with.
I am tempted to remove Skullwinder and World Shaper but I feel the others are good for the deck as Massacre Girl is a decent board wipe; Carrion Feeder adds a sac outlet and Whisper, Blood Liturgist is more recursion and extra sac.
There are already 6 forms of ramp in the deck so wouldn't adding more just take away from what I need the mana for
1 month ago
You have a lot of cards that cost 2 but you don't really want to cast on turn 2. Things like Zulaport Cutthroat should be saved in hand for a big play, for example, and Costly Plunder will probably rarely be cast on turn 2, whereas something like Sakura-Tribe Elder will ALWAYS be played on turn 2. Same with Farseek , Nature's Lore , etc.
Top-end should really be wincons. You have Pathbreaker Ibex , Overwhelming Stampede , and Command the Dreadhorde for that, and I think you could fit in one or two more big ones. Rise of the Dark Realms , Craterhoof Behemoth , Triumph of the Hordes , Avenger of Zendikar , Rune-Scarred Demon to tutor for answers/wincons - these are all solid top-end choices.
I would cut your creature-count by about 5. I suggest looking at Massacre Girl , Skullwinder , Carrion Feeder , Whisper, Blood Liturgist , World Shaper , Gonti, Lord of Luxury . Most of these are decent cards, but I don't think they do enough in your build.
Whisper, Blood Liturgist occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%