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Cultivator of Blades
Creature — Elf Artificer
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.
Price & Acquistion Set Price Alerts
|Have (33)||EdenGardenz , ZombieFood , acbooster , Ellyreia , bustinchops , Nemesis , Regulus1010 , joshw335 , zn.tportlock , thetechzombie , KB2187 , darthnuchi , ecurps , gildan_bladeborn , mcstang1986 , Vasbear1 , lava_lava , Reliva , Dr_Jay , duff87 , nakni , Epidilius , LegendDeer , Unlife , meowCat1234 , Wolfebladeelite , Va1mar , philktoken8998 , golgarigirl , Pumpkinking913 , TheRealSpecialK , fireborne1986 , Spinalripper|
|Want (7)||sleepy104 , Turtlelover73 , zn.tportlock , KingMathoro , Myris , Hakira , Talonisnthavingit|
Cultivator of Blades Discussion
3 weeks ago
Cultivator of Blades is an example of a card with messed up legality. It doesn’t state it’s illegal or legal. It doesn’t list Brawl as a format at all on that page. Many other cards from that block and the next are similarly affected, but there is no pattern as to why. Desert of the Glorified is affected but not Desert of the Indomitable.
1 month ago
Definitely excited to see what people are trying with the new saproline/fungus tribal stuff! This is a nice mono green budget version, I especially like the combo of Blanchwood Armor and Life and Limb (though it does make your lands week to creature removal).
The first thing I'd suggest is dropping the land count to about 22 or 21. You are running mostly one drops and you also have 7 mana dorks (and you have 65 cards). So cutting down on lands will help smooth out your draws and prevent mana flooding.
I was thinking about a good way for you to improve this deck with out increasing the price too much. I think big game closers like Cultivator of Blades that utilize the large number of creatures is defs the way to go. So here are some suggestions for how to boost the "go wide" strategy of the deck: Song of Freyalise boosts and protects your team for the big attack and ramps you in the turns before, combined with the song, which taps your creatures, Harvest Season can ramp you super hard to get a bunch of mana to cast Decimator of the Provinces as another big game closer.
Anyways, good luck with the deck. If you are interested in brewing modern decks, I've got a podcast (mtgcoldbrew.buzzsprout.com) all about that!
2 months ago
Here's my thoughts on Song for this deck... So far my main problem with it is it's first and second chapter abilities are redundant with Elves. I already have a lot of two drop Elves who can make mana and they're actual Elves which helps to pump making Marywn better. Song's not an Elf and it's first two abilities don't make Marywn better because I can already tap her for mana without Song.
Here I'm definitely trying to use Marywn as the cornerstone of Elf tribal; that's the reason I've limited the nonElf cards to very few. Including playing Adventurous Impulse, it can possibly find Marywn turn one.
The third chapter ability of Song does have excellent interaction with Cultivator of Blades you may be on to something here because what Blades needs is trample, well done. Without Song however Blades is very lackluster for a five drop Elf. That's a pretty spicy aggressive line you described with Blades, a lot of damage. How consistent is this line?
What happens when you draw Song turn six? This is a drawback of Sagas, in Song's case it's great in the early game, but in the late game it's terrible. You can't expect to have Song turn two every game even playing it as a 4 of. After Hour of Devastation I played around with an Elf Simic version of God-Pharaoh's Gift reanimating Blades thus giving him haste and 6 power. This is currently the only Elf shell I've playtested with Blades. Rhonas's Monument also has nice interaction with Blades.
I'm fan of Armorcraft Judge. I played him in the last Bant version of this deck with Hadana's Climb Flip and Verdurous Gearhulk. He's good with Mimic, Rishkar and Song's third ability can be a possible counters engine. I would be playing Judge if I was mono green, but for now in the future he might make the sideboard. I've also cut Mimic in favor of more mana Elves. Mimic is needed if playing Judge.
2 months ago
this deck will be run over by any and all budget'ish modern deck. Way too many spells, and too many of them at high cost. Early Harvest? Won't be needed much, since you ramp on creatures, not on lands. Explore is a good card, if you have a bunch of lands... but you don't. You have 20. Spending turn 2 on paying 2 mana to play a land is not really a great idea - actually it's a terrible idea. It draws a card? Sure it does. But so does Elvish Visionary, which you haven't found space for. Cultivator of Blades is a 5 mana card in a deck that shouldn't go higher than 3 mana. And there's 4 of them. 1, at most, and that's because it becomes a SURPRIIIISEE!!! Wincon! Joraga Treespeaker is mostly a 3 mana Elvish Mystic - and that's only after you've spent time levelling it up. Isn't it better to just get the 1-mana dork, and avoid all the difficulties of upgrading.
I think the "mainstream" elves decks all use Heritage Druid, Nettle Sentinel, and Collected Company (all of them as 4-ofs) to get their creatures on the table fast. Elvish Archdruid and Ezuri, Renegade Leader provide the beatsticks to close the game. I also think there's a reason they all do so - it might just be the skeleton that allows elves to be a deck at all (a bit like 12 lords and aether vial is for merfolk).
2 months ago
Hi! Happy to help!
- Hooded Hydra
- Cultivator of Blades
- Forgotten Ancient
- Progenitor Mimic
- Simic Manipulator
- Hadana's Climb Flip
- Inexorable Tide
- Tangle Angler
Deck seems pretty solid, I guess just start cutting redundant cards. Decide weather to focus more on tokens and +1/+1 counters or infect and go from there! Good luck!
2 months ago
I'm curious how Cultivator of Blades compares to Pathbreaker Ibex. With ibex you could plop all the counters on a creature that has a useful effect that happens with a bunch of counters being put on or pulled off of them, such as Fathom Mage , Mycoloth or Simic Manipulator , and still get the overrun effect. The most benefit that I could see from Cultivator of Blades is going wider than Pathbreaker Ibex, which gives more targets to be buffed and a three for one for the experience counters.
2 months ago
For board pump spells Mazirek, Kraul Death Priest, Bloodspore Thrinax, Cultivator of Blades or Path of Discovery are also amazing. You could put any of them instead Intangible Virtue or even Collective Blessing as it is a bit too high cost.
I would always go for Return to Dust or Sylvan Reclamation over Vandalblast. They exile, target enchantments and don't upset too many players on the game (if you destroy all of your opponents' toys, only yours will remain on the battlefield for their removals).
Whispersilk Cloak looks like an improvement over your Trailblazer's Boots and Prowler's Helm. Shrouds matters a lot.
You could ease a bit on your board wipes as you will usually be the one on the receiving end of other players board wipes. Maybe you could cut the two red ones.
I see Elenda, the Dusk Rose fitting perfectly on this deck as she benefits from tokens dying and later she produces a lot of tokens.
2 months ago
Hey Mr buech thanks for the suggestion. I did take Cultivator of Blades into consideration at one point mainly due to the reasons you listed. The problem i found with that is the fact its too expensive for my game plan aswell as the fact that chump blockers can shutdown that plan. By adding flyers it gives an uncontested threat which either can gain me life Aethersphere Harvester or just swing for a bunch without any drawback.