Chaplain's Blessing

Legality

Format Legality
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Common

Combos Browse all

Chaplain's Blessing

Sorcery

You gain 5 life.

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Recent Decks

Chaplain's Blessing Discussion

qwertyking on I'll steal your soul

11 hours ago

Honestly I would cut Trespasser's Curse and Chaplain's Blessing and add 4.

forsureitsme on Crusading Knights, Healing Angels

1 month ago

I think you should consider Angelic Accord for 4/4 flying angel tokens, because you have those lifelink creatures and Chaplain's Blessing

solarbeam on Get A Life

2 months ago

Definitely don't run 4 Felidar Sovereign. You're going to want some card advantage engines as well, I'm a fan of Thraben Inspector and Ranger of Eos. Rest for the Weary and Chaplain's Blessing are not good cards. If you insist on running cards like that, I'd suggest Ritual of Rejuvenation and a cycled Renewed Faith as they replace themselves and let you dig deeper. Ajani Goldmane may be a planeswalker for you. I'm always in favor of more interaction, so i'd suggest cards like Oblivion Ring, Declaration in Stone, and Blessed Alliance. Dusk // Dawn might be a good sideboard card for you, while it hits a flipped rider, an ascendant, and a big kitty, it clears any meaningful blockers your opponent has and gets all your creatures (except the sovereign) back.

Mentor of the Meek could also be good

This isn't really the type of deck I usually play, but I hope it was at least a little helpful

LuxCannonator on Soldier Mayhem

3 months ago

I love white weenie decks. This looks like a particularly fun iteration!

I would drop the Chaplain's Blessing, it just feels out of place here.

Martial Coup, Launch the Fleet, Preeminent Captain, and Timely Reinforcements could all work really well in here.

Launch and Coup both have great late game potential when youre sitting on a turn without much else to spend mana on.

Gody322 on mardu vampires

3 months ago

Hi, it seems your deck is a little light on card draw and mana ramp. If I were you I would cut cards like Chaplain's Blessing, Bishop's Soldier, Duskborne Skymarcher and Rest for the Weary for Orzhov Signet, Rakdos Signet, maybe Read the Bones or other card draw cards. I know it sound weird but you will probably need some board wipes to, try Hour of Reckoning. You might need to cut and a few more cards and add more card draw and mana ramp (suggested 10 cards of each, I know it sounds like a lot but it will help your deck run smoothly). I hope this helped, I love the deck.

Supermoo9 on Horses

4 months ago

I would consider changing some of the Forests into Blossoming Sands and adding Tarpan or even Fog in some way to make the green lands worth more. Changing out the Divine Congregation for 2 more Chaplain's Blessing is more consistent for 1/4 of the cost. Otherwise, I love the Horses, it's one Todd and I both have thought about.

ThallionDarkshine on The Spark of Life

4 months ago

I think the first cuts should probably be anything that just gains life and doesn't draw a card or destroy anything. So that would be Benediction of Moons, Chaplain's Blessing, Heroes Remembered, Blessed Reversal, Sanguine Sacrament. After that, I'd probably start looking at all your 3-cmc "bolts". 3 mana seems a little steep simply to deal 3 damage to something, even if it gains you a little life on the side.

Also, one card that I completely forgot to suggest earlier is Fiery Impulse. While it can't go face, being a bolt that only hits creatures is pretty good.

Shliken on [Mono W] Counters & Lifelink

5 months ago

Love the concept of this deck, if you're rocking life-gain, make sure you get a Sunbond, which escalates extremely quickly, as just one Chaplain's Blessing boosts it up +5/+5!

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