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Creature — Cat Monkey
Scrounging Bandar enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.
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Scrounging Bandar Discussion
3 hours ago
A couple of suggestions of cats you could add:Prowling Serpopard to deal with control decks; Aetherstream Leopard + Riparian Tiger to better exploit charge counters; Scrounging Bandar early game creature that can help out your bigger cats late game; Scythe Leopard early game creatures; Felidar Cub can serve as artifact removal or just attack; Felidar Sovereign also a potential win condition
Some instants you could add:Acrobatic Maneuver + Eerie Interlude + Long Road Home blink a cat to avoid damage or to re-trigger Regal Caracal; Appetite for the Unnatural + Decommission makes great enchantment or artifact removal; Commencement of Festivities + Encircling Fissure to stall longer; Gift of Strength + Highspire Infusion + Mighty Leap + Shed Weakness + Swell of Growth for buffing; Gideon's Reproach + Immolating Glare for potentially cheap removal; Life Goes On is really cheap life gain and can combo with Felidar Sovereign; Lifecrafter's Gift can combo with Metallic Mimic; Pulse of Murasa is a generally good card; Prepare / Fight + Tenacity for a smack down end game
Some sorceries:Appeal / Authority + Driven / Despair + Engineered Might + Larger Than Life + Ondu Rising + Overcome for more end game smack down; Approach of the Second Sun could be a win condition if you want, especially if you're stalling; Attune with Aether for lands and energy; Chaplain's Blessing for extra life and to combo with Felidar Sovereign; Collective Effort has a variety of good uses; Dubious Challenge would work well if you get more high cost creatures; Earthen Arms + Incremental Growth for a permanent buff; Mouth / Feed for a creature and card draws; Not Forgotten to either fetch from graveyard or remove from graveyard;
Finally, a few enchantments:Cartouche of Strength + Cartouche of Solidarity + Gryff's Boon + Conviction + Iona's Blessing major creature buffs, Call for Unity + Trial of Solidarity end game smack down, Always Watching make all your non token cats stronger; Authority of the Consuls to punish your opponent and limit his blockers; Bonds of Mortality potentially add to deal with hexproof and indestructible; Bound by Moonsilver removal that can move; Durable Handicraft + Oath of Ajani + Retreat to Kazandu adds more +1/+1 counters; Overwhelming Splendor + Sandwurm Convergence wind condition; Gift of Paradise extra life and mana;
Of course, this is far more cards then you could have in your deck, so you'll need to mix and match. I really recommend Felidar Sovereign and some heal cards like Life Goes On, as this makes a potentially very easy win con. I also think you should try to exploit getting +1/+1 counters more, since green and white are perfect for that. Lots of potential cards for cat decks, I wish you luck finding a good selection.
1 day ago
Just noticed that the Rampager was over $1! Scrounging Bandar is another option, that you could strategically trigger to give Revolt while making your critters bigger, and late-game could provide a Monument trigger.
Best of luck! Hit me up if I can do anything else to help!
1 week ago
Ghosty Thank you for your comment and advice. Even if I had to play without Attune with Aether I would still play Longtusk Cub. This card is amazing, it is a cat so it fits the theme and with every attack on opponent it gets stronger. Always Watching Blessed Alliance are both good cards but they are not rotation proof.
1 week ago
Energy synergy is very poor in this deck. The only -related cards are Attune with Aether and Longtusk Cub.I'd suggest to cut them in favor of mainboarded Blossoming Defense and (more probably) Heroic Intervention which perform extremely nice. IMHO other nice utility cards to think of are Always Watching and Blessed Alliance
As per sideboard I'd consider Felidar Cub
1 week ago
Hey clayperce, I'm glad to hear that you checked it out on MTGO! Most importantly, I'm glad you had a blast playing it.
The mono-green mana base keeps the cost down without sacrificing power, so I hope the deck is accessible to lots of people like yourself. The recent addition of Tezzeret's Gambit really took the deck to the next level by keeping gas in the tank. Most hands have a strong line of play if one looks for it.
I am always willing to make tweaks and the current build feels very consistent and flexible. Chameleon Colossus seems like it might have a place in the sideboard against against Death's Shadow. As for Spike Feeder, I think it might be outclassed by Life Goes On and Scrounging Bandar.
And thanks for the feature!
1 week ago
Depends on how you order the stack. Both abilities trigger at the same time. At the beginning of your upkeep you'll put both abilities on the stack, choosing a target for Scrounging Bandar. You'll probably want to put Scrounging Bandar's ability on the bottom of the stack with Forgotten Ancient's ability on top. Other players will get a chance to respond, but if they don't you'll resolve Forgotten Ancient's ability and move any number of counters from it to distribute among other creatures. Then players will get another chance to respond, and if they don't you'll move any number of counters from Scrounging Bandar to the targeted creature. You can even move counters that were put on it from Forgotten Ancient. As long as the Bandar still has toughness it will survive.
1 week ago
During the upkeep, I have a Scrounging Bandar with two +1/+1 counters on it, a Forgotten Ancient with some number of +1/+1 counters on it, and a Corpsejack Menace (to increase the profitability of moving counters). If I choose to move all of the counters off of Scrounging Bandar to another creature and at least one counter from the Forgotten Ancient to the Bandar, will it survive?
2 weeks ago
Thanks for the suggestions!
I like Skywhaler's Shot. I was using a pair of Fairgrounds Wardens but having a body was tough. I'll swap 2 for the Fan Bearers and probably get some more for the sideboard.
I'm not sure about the Longtusk Cubs though, I think I'd rather have a counter from a Kujar Seedsculptor on an Aerial Responder or a Scrounging Bandar than a Longtusk Cub with 2-3 counters. I know the Sculptor isn't great by itself, but it just has more synergy with what I'm trying to do.