|Commander / EDH||Legal|
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Rest for the Weary
Target player gains 4 life.
Landfall If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
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Rest for the Weary Discussion
1 month ago
Definitely don't run 4 Felidar Sovereign. You're going to want some card advantage engines as well, I'm a fan of Thraben Inspector and Ranger of Eos. Rest for the Weary and Chaplain's Blessing are not good cards. If you insist on running cards like that, I'd suggest Ritual of Rejuvenation and a cycled Renewed Faith as they replace themselves and let you dig deeper. Ajani Goldmane may be a planeswalker for you. I'm always in favor of more interaction, so i'd suggest cards like Oblivion Ring, Declaration in Stone, and Blessed Alliance. Dusk // Dawn might be a good sideboard card for you, while it hits a flipped rider, an ascendant, and a big kitty, it clears any meaningful blockers your opponent has and gets all your creatures (except the sovereign) back.
Mentor of the Meek could also be good
This isn't really the type of deck I usually play, but I hope it was at least a little helpful
2 months ago
Hi, it seems your deck is a little light on card draw and mana ramp. If I were you I would cut cards like Chaplain's Blessing, Bishop's Soldier, Duskborne Skymarcher and Rest for the Weary for Orzhov Signet, Rakdos Signet, maybe Read the Bones or other card draw cards. I know it sound weird but you will probably need some board wipes to, try Hour of Reckoning. You might need to cut and a few more cards and add more card draw and mana ramp (suggested 10 cards of each, I know it sounds like a lot but it will help your deck run smoothly). I hope this helped, I love the deck.
5 months ago
Cast Rest for the Weary targeting your opponent.
5 months ago
It looks like you're relying pretty heavily on your Ajani to gain life.
5 months ago
Are there really no better silver bullets that can be put on isochron? It seems like there should be some brutal hate cards that you can play over and over. Maybe Surgical Extraction, Blessed Alliance,Echoing Truth,Flashfreeze,Hurkyl's Recall,Rest for the Weary just beats burn,Shadow of Doubt would be hilarious, Spell Snare, and Valorous Stance? Shadow of Doubt, Surgical, and rest for the weary all seem game winning on a staff.
7 months ago
Thank you for the reply! Like I said, I'm completely up for any and all suggestions.
I think you might a problem with you decks focus. Are you attempting to gain life yourself, or hurting the opponent by giving them life?
So that's the thing with this deck. I can do either depending on which wincon is on the field. If I have a first hand draw that includes Tainted Remedy, I'm likely going to play Wall of Shards turn two, then Remedy (or bridge) turn 3 and then use my cards to "give life" to my opponent with Rest for the Weary, Heroes' Reunion or wall of shards.
If my draw includes my Chalice of Life and/or Sanguine Bond I'm going to try and boost my own health turn two with a Martyr of Sands (played turn one) and a Rest for the Weary/Heroes' Reunion turn 3 for a chalice flip on turn 4. If I have a tutor in hand or bridge, I'll always play bridge turn three and attempt to pad my health for the eventual Chalice. Tainted remedy should be extremely easy to find with this deck, so I'm expecting to turtle up and damage from behind my bridges no matter if I have Remedy, Bond or Chalice out. Now, I CAN remove my Bonds and go for an entirely Remedy/Chalice wincon or I can remove my Tainted Remedies and still tutor for a Bond/Chalice/Bridge wincon. Either way, currently both of them are supported with this deck, but I can easily specialize.
As for colors, I'm ONLY splashing green for Heroes' Reunion since it's the best cheap lifegain card I could find. I would like to stick to LOW mana (like 3 or less) black/white cards if I could.. I'd love to be able to remove the green just to make the manabase that much easier to manage.
So about your suggestions, I really like Congregate because it supports all three wincons this deck has, my ONLY issue with it is that it has 4 CMC and in a bridge deck, that's a bit too high since I want my hand size to be as minimal as possible. This card would likely be best if I dropped Sanguine Bond for the Congregates (probably a 3x) and went for a purely Tainted remedy/Chalice wincon. It'll also (like you said) reduce the amount of black int the deck and allow Martyr of Sands to shine.
Blessed Alliance is also a card that I looked at and I may give a shot in the future, simply because it's such a good toolbox.
Wrath of God, Day of Judgment and Fumigate are always cards that I will consider in white decks. I have a few Wrath of God cards sitting around.. I might toss a few in! The only issue I ave with them in this deck is wiping out my Wall of Shards and if I do get my bridge out with a near empty hand, I'm not worried about creatures anyways.. And if I do get a Congregate in play, I wouldn't want to have a Wrath of God type card sitting in my hand allowing bigger creatures to attack me.
Rhox Faithmender Is a very sexy card if I decide to go the Sanguine Bond route can use my lifegain as a wincon. The only issue with a Sanguine Bond wincon is that it slows the deck to a minimum of 7-8 turn win and has more expensive cards in hand, therefor hurting my Bridge defenses.
Proclamation of Rebirth - I MAY purchase this and put it on the sideboard. Right now the only thing I could return is my Martyr of Sands which could help me produce a self lifegain wincon. I'll keep this one in mind.
Thank you so much for the writeup and suggestions! I might actually change up the deck just a bit. Your input was much needed. Thanks again!
7 months ago
BrandonJamesCAC with Rest for the Weary, I can do either 4 damage my opponents turn unless he paths one of my creatures, or deal up to 8 damage my turn as long as I can make the Landfall trigger go off. With Blessed Alliance no matter what, it will do 4 damage regardless of whose turn it is if I use it to untap the birds like you said, at most it would be color correction for a 2 drop spell, there is also its third ability to make an opponent sac an attacking creature, but Condemn does it better by making them gain/lose life. The card does have more versatility with usage in control, but I still feel that overall Rest supersedes it because it deals more damage or gains me life to survive longer.
7 months ago
Blessed Alliance is better than
You can escalate it and give them 4 life or untap your birds