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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
( may be paid for with either or 2 life.)
, , Sacrifice a creature: Search your library for a creature card with converted mana cost/mana value equal to 1 plus the sacrificed creature's converted mana cost, put it onto the battlefield, then shuffle your library. Activate this ability only at any time you could cast a sorcery.
2 weeks ago
2 weeks ago
Thanks, Batman18 for the kind words! Much appreciated :D. This deck has been the main one I've piloted since Collected Company first came out, and I knew I had my solution to the Birthing Pod ban. Glittering Wish just makes it all the sweeter
And nice deck there, yourself! I've always loved Solemnity, and have always wanted to find it a home. I love that you've combined both the Persist combo and the Prison combo into one deck, that's the way to do it! I've only ever seen them in independent decks, never really feeling like they're getting the utmost use out of the card like you are here :D
1 month ago
Your creatures and scion token generators seem legit. Any thoughts about Phyrexian Reclamation, Birthing Pod, Whip of Erebos, or Skullclamp?
Also your mana base looks a little risky with reliably getting all 3 colors early game. I would consider cutting some of your colorless lands for Vivid Marsh or other vivid lands, if you are budget conscious, or adding some untapped filter lands like Twilight Mire, or Path of Ancestry for all 3 colors.
Anyway, just some thoughts, cheers and have fun!!
1 month ago
Thousand-Year Elixir for same turn double activation.
Wirewood Lodge for additional activation.
1 month ago
Icaruskid I thought they were solid finds in my collection. Great synergy with Birthing Pod and Heartless Summoning too. Thinking of cutting Summoner's Egg for Mikaeus, the Unhallowed though. Colorless free cheating is great but recycling every blitzed creature for free is greater. The 0 power is anti-Jund aggro and what led me to this decision.
2 months ago
Really like the deck. Seems to have a very straight forward playstyle. I wonder if you could use some more "payoff" cards for the soon to be dead blitzed creatures. I see you have greater good, victimize, journey to eternity and industrial advancement. Some others to suggest would be Braids, Arisen Nightmare, Ziatora, the Incinerator, Ghoulcaller Gisa and Birthing Pod. They each bring a different dynamic to the "payoff". The amount of "payoff" cards in the deck is tough to figure out. You don't want to many fighting over the same blitzed target, but at the same time getting that extra value for a creature that's meant to die is a great way for the deck to get a ton of value. Let me know what you think of the suggestions. Here's a link to my decklist, let me know what you think of it, any critiques are more then welcome. Thanks and happy brewing
Commander / EDH
SCORE: 6 | 13 COMMENTS | 649 VIEWS | IN 1 FOLDER
2 months ago
coinfliplarry Olivia is not meant to be blitzed in, her haste makes it so she immediately affects the board without the use of blitz. Olivia does exile the creature that you bring back if and when she dies, and theres a good chance she will die because if she's not taken care of the creatures shes bringing back will certainly overwhelm our opponents with value and combat damage. When Olivia brings back creatures if those creatures die due to anything other then Olivia's clause they don't get exiled. For instance I'll swing with Olivia and bring back a Woodfall Primus, now you have a new body for your Ghoulcaller Gisa, Birthing Pod, Industrial Advancement, or one of my favorites Bramble Sovereign. So you can get the extra value from the creature and it will go right back to your yard if sac'd or in this case back to the battlefield due to the persist on woodfall. Then the next turn the creature is usually sitting back in your yard waiting for Olivia to attack again. If you don't have a sac outlet for additional value you can just start bring back fatties for beats and while a kill spell on Olivia will obviously stop the pain train, thats the case for all non etb cards. Her haste pretty much ensures that you should usually be able to get at least one attack trigger in. My playgroup has learned the hard way that Olivia is a kill on sight creature in the mid to late game. Bringing back creatures for free every turn that are already attacking is an effect that should not be overlooked especially in a deck whose graveyard is usually filled with beaters, I would suggest the next time you play with the deck think to yourself what if I draw Olivia, and the different possibilities it brings. Drana, the Last Bloodchief is also a legendary vampire in your deck so that would help keep Olivia's clause going if they both happen to b on the field at the same time, even if this is rare.