|Commander / EDH||Legal|
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|Dragon's Maze (DGM)||Common|
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Target creature gets +5/+5 until end of turn.
Price & Acquistion Set Price Alerts
2 months ago
You have a very interesting strategy, because there is a great number of possibilities with the cards you want to use. Here is a few ideas that may help you: (1) Dromoka's Command fits also with Hornet Nest, you could use it if you want to change to a more defensive set. (2) Adding Mogg War Marshal, and more goblin tokens, could make you use Quest for the Goblin Lord which is also a interesting card, and still thinking about goblins you can pick Tuktuk the Explorer or others much more expensive goblins (for expensive i mean money). But, thinking about exploring both tuktuk, and hornet nest damage triger abilities, also brings Boros Charm, which is also awesome with those two you want to use Zada, Hedron Grinder, and Mirrorwing Dragon. (3) Now, 8 cost 4 cards in your deck may be a problem sometimes in your hand, so i really recommend 4x Faithless Looting, removing 4 of your cost 4 cards.
Other idea is that you should think if it would be a more consistent deck if you choose to use two colors instead of 3. If you have patience you can try to create 3 decks, one with red and white, other red and green, and the red, green and white again, just to see how it goes.
And, if you want more cards on maybeboard:
Hope i helped. Feel free to ignore.And thanks for your deck idea, maybe i try it sometime, it's really full of possibilities.
2 months ago
Im not really sure what to suggest for this deck.
Phytoburst is a fun one to play. I've enjoyed using it both in standard and now modern. I think Artisan's Sorrow is a bit better than Appetite for the Unnatural. It comes down to if you prefer scry or life gain really.
3 months ago
Gitaxian Probe is a must. I'd lose the other cantrips, including Steady Progress, and also use more 1-mana pumps. Groundswell, Vines of Vastwood. Infect doesn't win by tapping 3 lands to draw a card, it wants to go faster than that most games
I'd lose Giant Growth for either Seal of Strength (because you can cast it and use it later to more efficiently use your mana) or Llanowar Augur for the trample, but not as necessary with Blighted Agent in the mix
Speaking of trample, with Blighted Agent you might consider cutting Larger Than Life for either more one-mana pumps, or simply more Phytoburst since you're getting the damage in and don't need the trample with it
22 lands is also more than you probably want, plus throw in Land Grant to freely fetch
3 months ago
I know you're going for instants here, but Phytoburst is a lot of fun to play
4 months ago
Nice deck! The name alone is fantastic lol. Check out my own edh-cat-deck here: WonderCats. There are a couple cards that I think are auto-include for this deck, yet are glaringly absent. Sigarda's Aid is AMAZING for any Voltron deck. Chameleon Colossus is technically a "Cat," & his pump ability is crazy with Arahbo's Eminence ability, so I am curious why you cut him out. soul22 & Winterblast: I can see why Fleecemane Lion didn't make the cut, but I've found him to be a very nice body when going Voltron- expensive CMC, but I basically think of him as a 7-mana Indestructible, Hexproof 7/7, which is pretty badass when you throw a couple things on him, such as Fireshrieker, Quietus Spike, Prowler's Helm, & Sword of Fire and Ice, lol. I personally don't think Watchers of the Dead is strong enough to make the cut- his ability lets them keep the important stuff in their graveyard. Scavenging Ooze seems better, imo, since it actually targets the problem. I would also put Aura Shards in there, since there are enough non-cats to be even better than Qasali Slingers in your deck, imo, though I run both. Another sweet Voltron guy is Stonehewer Giant. I prefer him over Stoneforge Mystic for edh. Also, what happened to your ramp? Cultivate/Kodama's Reach got cut? Even with the artifact "ramp," it seems very low, since you only have 30 lands. Another missing piece is card draw: I personally like Hunter's Insight with Arahbo. A game-ending spell in my deck that I absolutely LOVE top-decking is Genesis Wave. I found Sacred Cat to be underwhelming in actual play. Skyhunter Prowler is a flying vigilant 4/6 on the attack, and a 1/3 on defense, & I have found his 2 keyword abilities to be very very good when he is Voltron'd-up. I also cut Sword of Feast and Famine & Sword of Light and Shadow from my deck; the protection was too problematic, since it made the Eminence ability useless, and also prevented stuff like Duelist's Heritage & even pumps such as your Phytoburst/Berserk. Anyways, just some suggestions- good luck!
4 months ago
I like this a lot. The speed is there. The effectiveness of slipping past defenders with the Blighted Agents is great. And Phytoburst and Vines of Vastwood are so huge with this deck. This could compete with a handful of non-pauper decks as well.
What is your main attraction to Crop Rotation in this deck? For the Landfall aspect with Groundswell? Have you considered Briar Shield as an option? A little aura boost with a sacrifice add-in to mimic Giant Growth.
4 months ago
Food for thought. Giant Growth may not pump your creatures as much as Phytoburst, but it pumps them at a lower mana cost, and at instant speed. If you want to add $5 to the approximate total cost of the deck, Mutagenic Growth may pump by even less, but it has an alternate casting cost that still lets you cast it even when your mana is tapped out, and it's also an instant.
5 months ago
Do you ever have enough creatures on the field to make Strength in Numbers worth it? I play a similar Pauper deck, but I rarely have more than two creatures on the field by the time I give my opponent the 10th counter.
Instead I would suggest either Gather Courage if you have two creatures on the field, it there's a 60% chance that it's free, or Phytoburst, since it "equals" you having 5 creatures on the field even if you only have a measly Glistener Elf.
I also don't get why you run Metallic Sliver? It's very inefficient, as it doen't progress your board state by itself, it only Works in tandem with Virulent Sliver. Instead I would run Seal of Strength, which gives you another 1 drop, in case you don't start with the Sliver or the Elf. Another option is Rancor, an enchantment that not only buffs one of your creatures and gives it Trample, it can also be very hard for your opponent to get rid of, as it will always return to your hand unless exiled.