Untap all creatures you control.
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|Commander / EDH||Legal|
Latest Decks as Commander
1 week ago
Thoughts on these? Alpha Status , Crown of Skemfar , Ivy Lane Denizen , Fallen Ideal , Vicious Betrayal , Awakening , Illusionist's Bracers , Patron of the Orochi , Vitalize , Elvish Guidance , Druids' Repository , Cryptolith Rite , Song of Freyalise , Toski, Bearer of Secrets , Grim Backwoods , Priest of Forgotten Gods
1 month ago
You might like these: Alpha Status , Sadistic Glee , Blade of the Bloodchief , Fallen Ideal , Ivy Lane Denizen , Crown of Skemfar , Pennon Blade , Vicious Betrayal , Patron of the Orochi , Awakening , Illusionist's Bracers , Seeker of Skybreak , Thousand-Year Elixir , Vitalize , Benefactor's Draught , Zulaport Cutthroat
1 month ago
0/0. The deck was played back in the late 90's, but it was a very different deck back then. I started tinkering with this deck again back around 2018, but never made a serious commitment. When I finally did, COVID hit... and yeah.
Thanks again for all of your feedback! I'm going to take a serious look at adding in Sylvan Messenger . I'm not sure how I overlooked this card before, but thanks for bringing it up again.
Vanquisher's Banner - I'm just so torn on this, ugh! It is obvious why this needs to go into the deck, but I hate the thought of:
Coat of Arms
and losing the +X/+X bonus, that's pretty significant for how this deck goes from "ohh, look at those cute little elves," to "Holy ^#[email protected]*"
Glimpse of Nature
and upping overall the CMC
As for artifact hate, I decided to totally dump the Naturalizes from the deck, exclusively relying on Reclamation Sage being pulled from the sideboard. I swapped in Green Sun's Zenith but those might be removed after reviewing some of your other suggestions.
1 month ago
Responding to your post there, glad you found mine helpful.
You really can't beat the card draw potential of Sylvan Messenger in an Elf build. There's other Mono-Green stuff like Explore , but at least for my Elf build (also focused on Card Draw) I haven't found a better combo than Vanquisher Banners, Sylvan Messengers, and low-mana cast and/or mana-producing Elf creatures. Beyond that, it's just what you decide to do with all of your mana since (so long as you're running sufficient copies of each) it's a pretty reliable mechanic.
The Priest of Titania's you already run are primarily what I use for cranking out Vanquisher banner on like Turn 3, and once that's in play you can just speed through stuff. Lay out a Messenger with a sufficient mana base, and not only are you then playing those Elves that turn from your hand, but with the Banner in play you're also drawing even more from each (and can possibly keep going).
I'm not exaggerating when I say that skillful use of mana-tap elves, Vitalize (another one you might benefit from; often overlooked), and the aforementioned cards that I've been able to play out 12+ creatures from my deck/hand in a single turn...and the potential is there to just keep going...and going...and going. Not quite your infinite mana cycle, but more than enough for the Win Conditions I've chosen.
You should give my Deck a look over if you have any doubts or want some more examples (deck descrip. is pretty thorough on that one) and try adding them in. I think you'll be quite impressed personally. Good luck!
2 months ago
The cards that are the least effective cards in the deck are. Elvish Visionary , Wood Elves , Farhaven Elf , Paradise Druid , and Nature's Lore . The deck has tons of ramp TONS. Cutting a small ramp card for a game changing card like Vitalize and/or Mobilize can put you so far ahead for 1 mana.
2 months ago
3 months ago
Yeah, it is. I had them in here during the original conception of the deck, but anymore it's gotten trickier to count on every time. Untapping a Priest of Titania is great and all, but being unable to produce green mana on its own has prevented me from doing early Steel Leaf Champion s or leaving me unable to throw down my Vitalize at the end of a tap cycle.
I'll concede that these are pretty specific circumstances, but sometimes the opponent's deck is destroy-heavy and so those early mana-producers aren't 100% themselves either. I could definitely see putting these back on the Sideboard at the very least though.
I'll give them another try and see how it goes, a lot of my pure-green mana-cost cards have phased out, so it's mainly just Vitalize that concerns me anymore (which admittedly is a pretty key concept here for ramping repeatable or X-cost spells/abilities very early on). Good suggestion, thanks!
4 months ago
Hey there, I don't actually play Commander anymore but I noticed your deck in the Feature Queue and thought I'd take a peek.
I use Vitalize to devastating effect in my Legacy elf build, and I think it'd complement well with a Commander build as well since you've still got a lot of tap elves in there. I feel it's a highly underrated card to be honest, it combos amazingly well with so much that's been added to Green since it was printed.
Anyway, +1 on the build because I love Mono-Green and I love Elf builds!