Vitalize

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Vitalize

Instant

Untap all creatures you control.

grimmxed on Baylen's Bnuuys (AKA Bunny Storm)

6 months ago

Vitalize I have a storm build that run X token spells and about 10 untappers. I like the any number of rabbit, I will probably update. Cards style that helps in my build is creature untappers. Might be worth running 1 or 2 for non thrumming stone lines.

Balaam__ on Snake…? Snaaaaaaaaaaake!!

8 months ago

Thanks Apollo_Paladin, I completely overlooked Vitalize! It’s one of those cards forever sitting in my periphery that I seldom remember even exists. I’m going to add it to the maybeboard right now, for a future revision. I doubt this could ever be a competitive build, but it’s played fairly well in table top matches thus far. One of those ‘Hm, would this work? Hey, it kind of does’ type decks. Thanks again for posting.

Apollo_Paladin on Snake…? Snaaaaaaaaaaake!!

8 months ago

Love the flavor here in the build and description +1

I notice a possible surprise interaction here with moss viper/tangle asp and Vitalize creating surprise blocker(s) to stop a big swinger/attack instead of just using another Fog, or using it to get multi-use out of one or more of those sakura scouts for ramping into casting Gift sooner.

Possibly more of a Sideboard consideration, but I abuse Vitalize in a number of my own decks & I feel it's often overlooked so it might be one to try here since it's a lot of potential value for a common. It's also another card in graveyard for Escape; honestly the only pick where I see no possible synergy are those Wild Growths, but combined with the sakura scout ability could certainly net another turn or two worth of speed towards your wincon.

In any case I'm not a heavy Pauper player & I missed whether this was intended for casual or competitive play (my experience is definitely more casual), so maybe I'm missing the mark on the meta. Love the deck either way there, Indy!

Apollo_Paladin on elves squared

9 months ago

Neat build, reminds me of my old elf deck +1

Here's a link to my build: Tae'rin Terror (Elf Zerg) although Elf decks have so many good options to choose from that a lot of the best picks will depend on the meta for the rest of your regular playgroup.

A couple cards that work extremely well in my deck that you might consider are Vitalize to keep that creature mana flowing even longer and Throne of the God-Pharaoh.

The throne in particular has proven to be a diamond-in-the-rough with my elf deck, since it's quite easy to end your turn(s) with everything tapped for mana and/or lifegain & damage the opponent without even needing to attack; easy free damage.

Either way good luck & I hope some of this helps!

SufferFromEDHD on Lathril’s Shadowood Elves

1 year ago

Imp's Mischief and Bind would give this deck access to counterspell-esque tricks.

Seedborn Muse = Vitalize on steroids

Apollo_Paladin on Saproling Sprout Swarm

1 year ago

Heya, neat build! +1

I'm only just starting to dabble in Pauper again but it seems to me that Vitalize could really shine here with all of your tap mechanics. I'll admit I haven't run any test games with your build using it or anything, I just know that it's a staple in a couple of my Pauper decks that run creatures with tap mechanics.

Anyway, good luck to ya either way!

Michigone on snakes, squirrels, and self-mill

1 year ago

I really want to play against this deck to test it out! This idea sounds super cool! Also, anyway to get some good untaps going in order to activate your commander multiple times per turn? I saw Patriar's Seal, I also like Thousand-Year Elixir, Saryth, the Viper's Fang, Instill Energy, Quest for Renewal, Illusionist's Bracers, Seedborn Muse, and Vitalize. There are probably other options out there

Helnas on

2 years ago

Dorks die voor 3+ mana tappen: Priest of Titania, Circle of Dreams Druid, Elvish Archdruid ,Karametra's Acolyte, Marwyn, the Nurturer, Wirewood Channeler

Combo's:

Sword of the Paruns of Umbral Mantle + dork die voor 4 mana tapped = infinite

Staff of Domination + dork die voor 5 mana tapped = infinite

Cloudstone Curio + Wirewood Symbiote + dork die voor 3 mana tapped +1 cmc elf

Combo's met Ashaya, Soul of the Wild op het veld.

Quirion Ranger + dork die voor 2 mana tapped.

Quirion Ranger + Lightning Greaves of Concordant Crossroads = tap ashaya voor mana, speel quirion, tap quirion voor mana, return quirion, untap ashaya.

Scryb Ranger + dork die voor 3 mana tapped.

Argothian Elder zonder summoning sickness = beide teams infinite mana

Combo's met Temur Sabertooth op het veld.

Wirewood Symbiote + 1 cmc elf om te bouncen + mana dork die voor 5+ tapped.

Lightning Greaves of Concordant Crossroads of Thousand-Year Elixir + 2 cmc dork die voor 5 tapped, 3 cmc dork die voor 6 tapped of 4 cmc dork die voor 7 tapped.

Eternal Witness + Vitalize + creatures die voor 7 mana tappen.

Eternal Witness + Benefactor's Draught + creatures die voor 8 mana tappen.

Combo's involving lands

Elvish Guidance + Arbor Elf + een untapper zoals Umbral Mantle of Sword of the Paruns

Argothian Elder +Wirewood Lodge + Nykthos, Shrine to Nyx of Gaea's Cradle

Aanvallen met Argothian Elder + Maze of Ith + infinite mana outlet

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