Wirewood Symbiote

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Uncommon
Duel Decks: Elves vs. Goblins (EVG) Uncommon
Scourge (SCG) Uncommon

Combos Browse all

Wirewood Symbiote

Creature — Insect

Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn.

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Wirewood Symbiote Discussion

tiku3d on "Verse/Chorus/Verse"

4 days ago

Azergyzhoul Cradle is really good but not necessary. You can definitely play Yisan without it.

Yisan is a commander centric reactive stax deck. You aren't looking to go combo off as soon as possible.

The basic plan is to drop Yisan down T1/2, stall out the game with stax pieces and Yisan tutors according to the board state ,and win the game via getting infinite Great Oak Guardian or Craterhoof Behemoth pumps by bouncing it with Temur Sabertooth.

Staff of Domination and Umbral Mantle easily grant you infinite mana and untaps if you happen to draw them.

Thing you should know is that you can double dip on Verses. For example if you have Quirion Ranger out, Yisan is on 2 ,and you have 6 mana open you can activate Yisan and the trigger on the stack untap it with Quirion Ranger and activate Yisan again. You get to search for two 4CMC creatures. Double dipping on 4 you usually want to grab Temur Sabertooth and Karametra's Acolyte. It provides you an easy route to victory by double 6 for Woodland Bellower (Which grabs Wirewood Symbiote) and Great Oak Guardian

You have to remember you aren't trying to go off fast. Verse 3 has a lot of silver bullets you can use to disrupt fast combo decks.

Quirion Ranger + Sakura-Tribe Scout allows you to untap one land every turn.

Yisan might seem a bit overwhelming at first. You just have to know all of your tutor targets on different Verses and how and when to use them.

Hope you found my uncoordinated ramblings atleast somewhat helpful.

filthyc4sual on Testing Elves

4 weeks ago

You have few enough blue cards that I would just go for BG with Nath of the Gilt-Leaf.

Fyndhorn Elves and Arbor Elf are basically must haves in every elves deck. I would also recommend Wirewood Channeler, Birchlore Rangers and Joraga Treespeaker.

Wirewood Symbiote and Quirion Ranger, and Wirewood Lodge are good options to untap your elves.

I would get Elvish Visionary, Regal Force and Shamanic Revelation, Chord of Calling and Summoner's Pact for consistency.

Finally, I would add Craterhoof Behemoth and Genesis Wave as win conditions.

Here's my elves deck in case you want some more ideas:


Great Balls of Elves!

Commander / EDH filthyc4sual

SCORE: 1 | 4 VIEWS


Perpetual on Elves, Guardians of the Wilds

1 month ago

Masked Admirers. You can return them to hand with Wirewood Symbiote, or you can sac them to Eldrazi Monument only to return them to your hand when you cast another elf.

40cal on Quirion Ranger/Wirewood Symbiote interaction with ...

1 month ago

So say It's t2 and I have 1 Forest and a Llanowar Elves in play both untapped, I tap one forest for Quirion Ranger, and after that I use her ability instantly to remove the Forest. I then untap Llanowar Elves, and tap it again to play Wirewood Symbiote, I then use his ability to return Quirion Ranger and untap my Llanowar Elves again. Now, my question begins here... Am I able to play that Forest I returned to my hand if I had not played a land prior that turn?

Oloro_Magic on Budget-ish Modern Elves

1 month ago

Honestly, I have always been more of a fan of the flicker variant of elves in legacy which uses Wirewood Symbiote and Quirion Ranger, but Ezuri, Renegade Leader is hard to ignore. Since you are goinf for the more stompy version of elves have you considered Craterhoof Behemoth and/or Joraga Warcaller, to this day those are my favorite way to win with elves. The mainboard looks pretty solid, I would personally only run two Ezuri, Renegade Leader due to the legend rule but three works, and I would cut Pendelhaven all together. Pendelhaven is a great card but with elfball you will always be playing Elvish Archdruid hopefully and that just shuts off Pendelhaven, I would also cut the white you have altogether as you don't need it, the sideboard looks like it needs some work so if you give me an idea of what your meta is I can help there as the side seems a bit all over the place. Heroic Intervention was mentioned earlier and I agree it is a card you should consider.

Finally, I am just curious how 18 lands is working for you, generally with elfball I aim for 16 so I'm just wondering how the two extra affect the deck for you?

filthyc4sual on Doran and the Treemendous Defoffense

1 month ago

Just to explain what you brought up in the description

Yisan is a broken commander because he gets-Wirewood Symbiote-Elvish Visionary-Elvish Archdruid-Temur Sabertooth

Which, along with 3 other elves (not too hard to get) is infinite draw, then infinite mana, than ping everyone to death with a 1,000,000/1,000,000 Walking Ballista. (Tap Archdruid for 5, Symbiote back a Visionary to untap, Sabertooth your Symbiote, recast both. drawn one card.)

And elfball gives you the backup plan of, you know, Craterhoof Behemoth.

He can play stax cards because his mana dorks allow him more mana through Winter Orb.

And his tutoring lets him play more silver bullets than normal.

multimedia on Guided by Nature Edit

1 month ago

Hi, Nature comes with Skullclamp add that back in place of Implement of Ferocity. Clamp can be busted with the tokens Freyalise's can continually create. Drawing two cards from one mana. Clamp is just a really good artifact with Elves in general. Nature also comes with Swiftfoot Boots add it back in place of something. Even though you can't use it to protect your Commander, she isn't a creature, you can use it to protect (hexproof) another Elf as well as give an Elf haste which is good with many Elves.

Some other budget cards including other Elves that I've found to be good with the Elves are:

These can have much more impact and replace cards of the same casting cost here. Cards like Primal Command, Lead the Stampede and Sylvan Messenger are important because of the budget. There's going to be a lack of good creature tutor cards because most are not budget options, they're price is too expensive. These cards can help to find a potential lot of Elves or creatures and put them into your hand.

More draw spells are another way to overcome the lack of creature tutors. Shamanic Revelation is another as well as better Collective Unconscious and Harmonize is just a good draw spell for budget green.

Sword of the Paruns is the budget infinite mana combo artifact for Elves. It in combination with Elvish Archdruid or Priest of Titania and other Elves in your control can be used to make infinite green mana which can then be used to play a lot of spells or activate Ezuri, Renegade Leader's overrun ability a lot of times.

The four one mana, budget mana Elves are Llanowar Elves, Elvish Mystic, Fyndhorn Elves and Arbor Elf. You're playing two of them I suggest adding the other two.

I also recommend that you add 4-5x more Forests to the manabase, giving you 34-35x lands. The avg. CMC (converted mana cost) is 3.6 this is high for only using 30x lands.

Good luck with your deck.


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