Wirewood Symbiote

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Uncommon
Duel Decks: Elves vs. Goblins (EVG) Uncommon
Scourge (SCG) Uncommon

Combos Browse all

Wirewood Symbiote

Creature — Insect

Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn.

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Wirewood Symbiote Discussion

zerowner on Nurtured Ramping

22 hours ago

Wirewood Symbiote and Scryb Ranger would both be excellent for your commander, and Lifecrafter's Bestiary can provide you with tons of draw. Regal Force is good as well, and Greater Good can provide you with fantastic filtering in response to removal. I'd also maybe go with an eldrazi (take your pick on which one) over Primal Surge, which would probably be a better card in your deck if you ran more big creatures and less total instants and sorceries. Kindred Discovery, Herald's Horn (which I'd prefer to Emerald Medallion), Heirloom Blade (especially since buffing your commanders attack just nets you 3 mana with it) and maybe Grave Sifter could all be good too. And since you're working with so much mana, I think a Darksteel Plate to protect your commander could pull a lot of weight as well; speaking of things that give indestrutctible, Heroic Intervention saves you from a board wipe ezpz. Staff of Domination is pretty similar to Umbral Mantle in its ability to let you combo off with your commander. Elvish Guidance can be good if you find you have large boards often. Also you're missing the best card ever printed for mono green commanders, Beast Within. Personally I like Oblivion Stone over Nevinyrral's Disk because disk is slow, even if it is 3 less mana total to blow up the board (not like you'll often have mana issues), but thats more of a personal preference of mine. Does Presence of Gond usually do much?

Anyway, I really like your deck, and I've been thinking about making an elf deck for a while so I think I'll probably make mine pretty similar to yours, same commander and all. Cheers!

Pieguy396 on Ezuri Elf Tribal

1 week ago

Hi! Looks like a good start to me! Here are some suggestions:

Additions:

Cuts:

Hope this helps! Feel free to message me any time!

enpc on Selvala, Explorer Returned cEDH Primer

2 weeks ago

It's a tricky one. While I don't disagree with any of your points, I do know the drawbacks of summoning sickness with it (I run Dryad Arbor in a Saffi Eriksdotter deck, it's different but similar enough). You do run both Concordant Crossroads and Thousand-Year Elixir which can negate that effect, however I do think that missing out on a turn two Selvala might be enough of a drawback to not run it.

Also, I have had good results with Cloudstone Curio as a combo engine enabler. It gets dumb when you have a haste enabler and two mass mana elves, but is also really good with Paradox Engine.

Another card worth considering is Mirror Entity. It can fill the same roll as Shalai (from your backup win condition description), creates a combo with Wirewood Symbiote (makes symbiote an elf by paying 1 and then returning it to untap a mass mana dork) and also helps protect against Toxic Deluge which you mentioned. Just a thought.

bonsai11943 on Marwyn, Mono-Green Storm [EDH]

3 weeks ago

BlazingPheonix

  1. No one plays tier 1 cEDH decks in our area. People generally run optimized or 75% decks with commanders such as Animar, Karador, Non-Doomsday Zur, Krenko, Brago, etc. Marwyn runs pretty well. For a budget deck, it receives a decent percentage of the wins, especially on round 1s when people undervalue the threat of an unknown Marwyn.

  2. Yup, plenty of removals in my meta. Last week, I eventually had to cast Marwyn for 9-mana because she kept getting blasted while waiting for the summoning sickness to wear off. Though I won that game the moment she was able to tap, I realized the importance of haste and providing more protection for Marwyn. Currently leaning more towards Concordant Crossroads at the moment, rather than Swiftfoot Boots. Since it can act as an alternative aggro win enabler if Walking Ballista somehow gets stolen or exiled.

  3. Not that reliable. But it more than makes up for it if he's able to help cast Marwyn by T2. If not, it's an additional cheap +1/+1 counter for Marwyn.

  4. Without the more expensive cards, it's not 100% consistent. But that's what this deck is all about - using all the tutors, and draw cards, and all the bounce-cast shenanigans, to find that infinite combo and mana outlet. You just have to be smart about which plays you'll take. But yeah, it does happen from time to time. Currently intensively playtesting to find the right combination of untap/pump/draw/tutor/elves. But I am quite satisfied with the current list. And yup, Berserk is amazing! Currently exchanged it with Gift of Growth just to playtest in the upcoming LGS tourneys. I just wanted to see how budget I can make Marwyn. But if you have Berserk, it is a definite include!

  5. Yup. With infinite mana, I usually keep activating his ability until I hit a Walking Ballista for the win. Without infinite mana, it's a way to keep on going forward to hopefully hit more untap/draw/tutor.

  6. Yup. Instant speed. Either you already have your Walking Ballista or Helix Pinnacle on the field when you hit your infinite mana combo, or you can use an into-the-battlefield instant tutor such as Chord of Calling. I can try Yeva, but my first impression is that it's too expensive at 4 CMC for the flash ability.

  7. Thanks for this. Multani's Acolyte seems pretty nice. Will find a slot for it.

  8. Depends on what I need at the moment. Usually Wirewood Symbiote for the instant untap and the potential infinite mana combo. But other cards like Fierce Empath, Quirion Ranger, Scryb Ranger, Skullwinder, Eternal Witness, and Duskwatch Recruiter  Flip are all decent targets.

  9. Collective Unconscious is also in the deck. I just needed a lot of draw cards to make storming off more consistent. It's useful enough. But yes, Harmonize is a flex slot for me.

  10. Above average. It gives the option of either tutoring for those untappers for more storm fuel, or for a massive card draw with Regal Force. The versatility makes me want to keep him as part of the deck.

  11. Currently a flex slot for me. It wasn't consistently useful in most games, and I found that a lot of time it just sits in my hand while I cast other more useful cards. Currently removed it from the deck and exchanged it with Concordant Crossroads for playtesting. But still unsure about it. Might slot it in again eventually.

SynergyBuild on [PRIMER]Parley Girl cEDH Selvala,Explorer Returned

3 weeks ago

Thank you, also, Wirewood Symbiote also combos really well with a one-drop and Cloudstone Curio, as you bounce and elf to hand, untap Selvala, Explorer Returned, cast the elf to bounce the symbiote, cast the symbiote, say no to the Cloudstone Curio's may trigger, then bounce the elf again to untap Selvala, you can repeat this as many times as you want, given you get an average 2+ green mana off of Selvala.

SynergyBuild on [PRIMER]Parley Girl cEDH Selvala,Explorer Returned

3 weeks ago

Also, Wirewood Symbiote could be amazing, untapping Selvala, going infinite with Mirror Entity & Priest of Titania (tap Priest for 3, pay 1 to Mirror Entity to make the Symbiote an Elf, bounce Symbiote to hand with its own ability, cast it for 1, rinse and repeat, making infinite green mana you can dump into Mirror Entity to swing and kill!)

Khirgan on Selesnya Selvala is my favorite mana dork ever.

1 month ago

Yup yup, as Rzepkanut said. (1) to make the team 1/1 changelings. Wirewood Symbiote is now an elf that can bounce itself and untap a creature. Play the Wirewood Symbiote from hand. Rinse and repeat. 1G and 1 mana of any color to untap Selvala, Priest of Titania, Karametra's Acolyte, Wirewood Channeler, or Elvish Archdruid for infinite mana. Which you can then immediately turn around and dump into the Mirror Entity and make the team monstrous. Seems real good.

My selvala deck is all in on the combo, but I think you might be very happy with cards like Umbral Mantle or Magewright's Stone. Also, while it unfortunately doesn't work with Selvala, Illusionist's Bracers is real good with Argothian Elder or the like.

Selphiron on Selesnya Selvala is my favorite mana dork ever.

1 month ago

Khirgan sorry to interrupt but how is this a combo? You can activate Wirewood Symbiote only once each turn.

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