|Commander / EDH||Legal|
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|Fate Reforged (FRF)||Uncommon|
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Each player discards all the cards in his or her hand, then draws that many cards minus one.
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Dark Deal Discussion
1 day ago
Necrogen Mists is worth including.
1 week ago
2 weeks ago
Target Minotaur is banned
Abandon Hope isn't that good - hurts you more than opponent
Bend or Break hurts you as well - sure you want to destroy your own lands?
Replace Hijack with Insurrection
Onyx Goblet isn't good enough (1 damage is lame)
Nice job with Whip of Erebos
Replace Accelerate with Fervor
Check out Akroma's Memorial
I like Dark Deal - also put in Reforge the Soul and Wheel of Fortune
Check out cards like Door of Destinies, Obelisk of Urd, Vanquisher's Banner, etc
Add Rogue's Passage
You're playing black, find some cards to bring back all cards from your graveyard (like Rise of the Dark Realms)
Add the disk, as well as some anti board wipe cards
You need some double strike and multiple combat phases! Blood Mist and Savage Beating are some examples, there are better ones out there though
Overall good job though, looking like a mean deck
2 weeks ago
Sorry for the loooooooooooooooooooong time without posting here guys, i've been pretty busy. I'll post the updated list (8 changes) and explain the reason behind every substitution later.
@DVLuca I've already changed 3 lands for the sinets (2 of them were lands that ETB tapped). I was afraid of beeing short in mana, but the change was great, thanks! Since I don't have Yawgmoth's Will or Scroll Rack I still need to test them online.
@Megalomania I Think the same about Dark Deal. I'm finishing a trade on a Imperial Seal, it should be a nice replacement. I'm not sure about Helm of the Ghastlord, I know a wheel with it will give a ton of draw and my opponents 'll be locked, but it makes me more "Nekusar dependent". I'm going to test it anyway! And tanks a lot for your support, really! :)
@DrkNinja Some changes were made, but I'm not in a rush to make a lot more right now because I'm working in another decks and this one goes really well at my LGS and thanks for the comments! :)
@spoonieluv1023 Thanks man, I'm fine, I just ignore the rage comments lol. And Long Live the Mad King of Tristan!
2 weeks ago
Bloodchief Ascension Cao Cao, Lord of Wei Greel, Mind Raker Sadistic Hypnotist Syphon Mind Delirium Skeins Dark Deal Hymn to Tourach Liliana Vess Smallpox Unnerve Bottomless Pit Words of Waste Tasigur's Cruelty Conjurer's Closet Jin-Gitaxias, Core Augur Nephalia Smuggler Ghostly Flicker Essence Flux Phyrexian Metamorph Sakashima the Impostor Dimir Doppelganger Followed Footsteps Mindslaver In Bolas's Clutches
1 month ago
While a mill deck in commander is hard to create, as most of the usable/good mill cards target, it is a lot of fun to play. Discard is a little easier, but not by much. Also, the best colour combination for this type of deck is U/B and Atraxa has two extra colours that don't really help as well as her ability not synergising very well with mill or discard. Anyway, you asked and I shall try to deliver.
First the milling essentials: Glimpse the Unthinkable is the best mill spell bar none and is required. Secondly Increasing Confusion is quite good for commander, as mana totals will get quite large. Thirdly, Mind Funeral is great, as is Mind Grind. Fourthly, Mind Sculpt and Tome Scour mill for 7 and 5 respectfully, which is not too great, so only run them if you feel like that small amount of mill is extremely useful. Fifth, Hedron Crab is a great one drop due to the mill 3 per land you drop. Also, speaking of one drops, Jace's Phantasm is a good creature that soon becomes great with mill and discard. Sixth, Nemesis of Reason is stupidly good as it mills 10 per attack! It doesn't even need to cause damage! Startled Awake Flip is a nice mill spell and recurs too. Another great creature, and my recommended commander, is Szadek, Lord of Secrets. His milling will get massive really fast. All you need to do is get him in unblocked. Use Rogue's Passage or Whispersilk Cloak. Some good beaters are Consuming Aberration and Sewer Nemesis. If you don't care about price, then Jace, the Mind Sculptor is awesome, but if budget is a thing Jace Beleren is a nice cheap replacement. Now onto the milling combos! Traumatize and Fraying Sanity completely destroy an opponent, as does Keening Stone and Fraying Sanity. Archive Trap and Ghost Quarter are great together, as is Maralen of the Mornsong and Archive Trap. Also, Ghost Quarter helps get rid of land for Mind Funeral and Mind Grind. Lastly, Jace's Erasure and any card draw is quite nice. Thats about it for mill, now onto discard!
First off you need Waste Not. It is beautiful. The Rack works when you have made them discard down to 2 or less, which is one of your goals. Quest for the Nihil Stone and Shrieking Affliction are like The Rack - dealing small damage when opponents don't have hands. Liliana's Caress and Megrim do small amounts of damage per discarded card, which is nice. Bottomless Pit helps keep opponents hands empty, as does Necrogen Mists. Oppression is awesome, as is Painful Quandary, and both together is god-tier. Underworld Dreams is nice little 'screw you' after they loose their hands. Jin-Gitaxias, Core Augur murders everyone but you late game. Nath of the Gilt-Leaf is goddamn beautiful and breaks even more when you have Sadistic Hypnotist, Nezumi Bone-Reader and/or Mind Slash out. Another awesome combo is Mindcrank plus Bloodchief Ascension with three counters and any discard to an opponent means you kill them. With Dark Deal or similar you win. While these two things are great and all, you need some utility and a way to keep you alive when you suddenly become the target.
To stay alive, you need some pillowforts like Propaganda and Ghostly Prison. Cards like Frozen AEther and Kismet will help keep the opponent's board from becoming too overwhelming and Standstill will prevent spells for a small while. Psychic Spiral is another great spell that gets back all of your mill spells and it also mills an opponent for a little too. Talrand, Sky Summoner is fun with all the spells you are slinging, and he provides an alternate win condition. Another alternate win is through infection. Cards like Flesh-Eater Imp, Hand of the Praetors, Phyrexian Crusader, Phyrexian Juggernaut, Necropede, Putrefax, Plague Stinger and Corpse Cur all win you the game when they deal 10 damage to an opponent. Also, Skithiryx, the Blight Dragon is a good option but is quite expensive. Cards like Giant Growth make you win harder. Infect is where Atraxa shines due to the added poison counters to each opponent every time you finish your turn. Adding Contagion Engine might even make your opponents scoop.
Good God, that is a big slab of writing. Here is a deck list I made for you: Atraxa makes you loose your mind!. Tell me what you think!
1 month ago
First off, this is not Standard legal. In fact, it's not legal in any sanctioned format--Sol Ring is only allowed in Vintage, and you're restricted to one copy. You should change the deck to "Casual."
This type of deck is most commonly found in Commander with Nekusar, the Mindrazer--quite frankly, I don't think it is a powerful enough archetype for a sixty card, four-of format, especially one allowing Vintage card, but I'll presume you know your meta better than I. Here are some suggestions:
Cut Howling Mind and Master of Cruelties. Without your damage-dealing cards, these are dead draws, helping your opponents as much as yourself. Even with one or two pain engines in play, your opponents will likely be quite happy to trade 1-2 life for additional cards.
Cut Goblin Fireslinger - it doesn't do anything for you.
If you add those above wheels, which result in discards, you could consider Library of Leng. You can discard the cards you don't want, but redraw the ones you do.
1 month ago
I like Nekusar decks. This one seems to have too many combos though. I would drop a couple or more and focus on making the deck just a little faster. Also not a fan of Dark Deal as a wheel. You seem to have enough already.