|Commander / EDH||Legal|
Printings View all
|Guilds of Ravnica (GRN)||Common|
Combos Browse all
Creature — Rat
When Burglar Rat enters the battlefield, each opponent discards a card.
|Have (13)||jstn.mrrtt , Epidilius , Cunningcrow , Fineontheoutside , mziter501 , SirFowler , mazrimtaim , Horizon97 , bakeraj4 , Pumpkinking913 , orzhov_is_relatively_okay819 , Ashy , RPG_FOX|
|Want (6)||Ob1012 , toxyxav , lestudent2112 , UniTheDino , IBWolfKnight , netdragonarchfiend32|
Burglar Rat Discussion
2 weeks ago
2 weeks ago
Hello! Try to find Rakdos, Lord of Riots - seems to be a nice addition to your deck. Mogis, God of Slaughter - just to deal more damage. You can replace Burglar Rat with something more useful - Tymaret, the Murder King for example. In this case you can make a combo like: Tymaret + Judith's ability + Dictate of Erebos . Temple of Malice - enters tapped but scry 1, much better than Rakdos Guildgate anyway. And don't forget about card advantage: Necropotence , Phyrexian Arena and /or Underworld Connections .
2 weeks ago
Just to make it more painful I'd run Burglar Rat as well
4 weeks ago
Finally, you'll want some more explosive ramp and draw. Jet Medallion , Thunderscape Familiar , Herald's Horn can lower your rats' cost, and Slate of Ancestry , Skullclamp , Reforge the Soul , Midnight Reaper , Dark Prophecy , Grim Haruspex , Night's Whisper , Greed , Syphon Mind , Promise of Power ,
4 weeks ago
I play my Shirei, Shizo's Caretaker deck with a lot of forced opponent discard effects, such Burglar Rat and Corrupt Court Official with ways to cause damage and gain advantage with enchantments like Waste Not and Megrim . I also like Tree of Perdition for that instant knock down to 13 life.
1 month ago
Not to beat a dead horse, but I thought I'd bring up Shirei again (and my deck specifically, The Recursion Nightmare), just because I've actually changed it around a fair bit since last time. Workhorse , Harvester of Souls , Heap Doll , Myr Sire , Diabolic Revelation , Homeward Path , Mindslaver , Arcbound Reclaimer , Sorin Markov , Dictate of Erebos , and Coffin Queen are all out in favor of Midnight Reaper , Mausoleum Secrets , Skyscanner , Dusk Legion Zealot , Sensei's Divining Top , Cabal Stronghold , Petrified Field , Burglar Rat , Liliana of the Veil , Sanguine Bond , and Exquisite Blood .
The wincons are stronger, the mana curve is lower (and more balanced), the cabal-tron package is now super-redundant (with Cabal Coffers , Nykthos, Shrine to Nyx Urborg, Tomb of Yawgmoth , Vesuva , Deserted Temple , Petrified Field , Cabal Stronghold , and Expedition Map ), the stax effects are stronger, and the utility spells are cheaper. I'd say the deck has gotten at least 12% better, which, admittedly, goes against what I said ealier about the deck being almost perfect (though, in my defense, I hadn't yet taken a good look at some of the cards they've been printing recently--that's the great thing about Shirei, he only gets better the more worthless black commons they release).
I might take out the sanguine bond + exquisite blood wincon for Desecrated Tomb and Torment of Hailfire . Desecrated Tomb is more value, but obviously not really a wincon unless things are going way too well for me, and Torment of Hailfire isn't nearly as straightforward as Exsanguinate , but they might be better, anyhow.
Also, I still stand by Damnation --especially now that I'm playing Midnight Reaper and Dusk Legion Zealot , my life total is kind of a precious resource--sure, toxic deluge might be worth it anyhow, but it also kills my commander (read: I get my board state back after a damnation), so it's not strictly worse--though, I might consider playing deluge over Oblivion Stone , even though that card is my one way of dealing with problem enchantments, for instance.
Oh, and, I considered adding Pitiless Plunderer , but, again, the list is really tight, and I'd rather have Black Market over him, as I don't need more than one color of mana, the mana from Black Market accumulates, and it triggers whenever anything dies (relevant with Grave Pact ).
There are probably still better Shirei decks out there that still wouldn't qualify him for tier 3, but, frankly, even given a casual glance, tier 3 could easily be split up into multiple tiers (or just not have so many commanders crammed in it, and maybe we add a new bottom tier). I mean, Ghost Council of Orzhova and Ambassador Laquatus probably shouldn't be in the same category as Aminatou, the Fateshifter and Oloro, Ageless Ascetic , for instance. All the same, just in case these somehow weren't already obvious, let me detail a few of the more interesting interactions Shirei has with some of the dorks in this deck:
Mesmeric Fiend has an O-ring trick going on where, if we sacrifice him before his first ability resolves, the second ability triggers and does nothing, then we exile a card from our opponent's hand permanently. Doing that every turn with a sac outlet can be pretty good, and if you do it for long enough, you'll have everyone topdecking. I used to play Brain Maggot in this vein, but later learned that that works differently--it's all wrapped up into one ability, so if he dies before it resolves, during resolution, we take a card, the game sees that it's dead, then we immediately return it to their hand. Not very good, obviously.
Coffin Queen has a slightly different but effectively equivalent O-ring trick--if she's sacrificed before her ability resolves, the ability resolves, but since she's dead, the game doesn't remember her as an object and the delayed trigger of the ability can never happen, so we keep the creature permanently. When Coffin Queen comes back, she is, of course, a new object with a different timestamp.
Oh, and, in case this one wasn't obvious, cards like Mindless Automaton work with Shirei because their power is 1 or less when they enter the graveyard, thus triggering Shirei's ability, and their power doesn't become more than 1 until they've already entered the battlefield, as per layering rules.
1 month ago
I would replace the Burglar Rat with more Rat Colony . Thought Erasure replaces the utility Burglar Rat (opponent discard) offers and is on curve. Rat Colony synergy is too bananas to pass up on if things get out of control!
Have fun! The deck looks like a lot of fun! Hope play testing works out for you! :)
1 month ago
Hey, I'm actually playing a pretty similar deck in MTGA right now (or at least I think so ^^). The main difference in my deck is that I go heavy on the Muldrotha, the Gravetide game plan with a lot of permanents to cast from my graveyard once Muldrotha is on the field.
Some exaples which you don't have in your list are: Show
Evolving Wilds: Thinning your deck from basics every turn seems nice... (well I'm also playing much more basics than you)
Burglar Rat: Hand destruction, replayable from graveyard
Dusk Legion Zealot: Card draw, replayable from graveyard
Connive / Concoct: this card is great, it let's you steal your enemies small stuff and also enables you to pull important creatures from your graveyard (Ravenous Chupacabra; Doom Whisperer; Carnage Tyrant, Muldrotha, the Gravetide). Also from my experience most players seem to not "know" this card or don't expect it
Whisper Agent: another mostly unexpected card, goes well with the "get good stuff into the graveyard for later" plan and triggers Disinformation Campaign, I mostly use it as a 3cmc "deal 3 damage to target attacking creature" spell
As mine is a Bo1 List and there are no permanents working as boards-wipes I usually struggle with decks going wide with creatures. Also from my experience Hostage Taker underperforms a bit compared to Ravenous Chupacabra as for me it mostly comes "online" after the 6+cmc mark so you can actually play the stolen creature/artifact the same turn to avoid removal.
Burglar Rat occurrence in decks from the last year
All decks: 0.08%
Commander / EDH:
All decks: 0.0%