Diabolic Edict


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Tempest Remastered Common
Beatdown Box Set Common
Tempest Common
Promo Set Common

Combos Browse all

Diabolic Edict


Target player sacrifices a creature.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -22%

0.91 TIX $1.76 Foil

Isle of Cards

$1.51 Paper

Card Kingdom



Recent Decks

Load more

Diabolic Edict Discussion

nayrash5 on Ford's Policy

2 weeks ago

Diabolic Edict is a very solid option for hexproof and indestructible commanders. Dark Ritual is a good way to get something powerful a little earlier, or just the last 2 mana you need for a bomb. You could probably cut a few lands, generally 38 is the most you'll need to get enough each game.

Undead_Assassin on MBC (Paper-Pauper)

3 weeks ago


I guess I could run 1 Geth's Verdict in the side and only 2 Diabolic Edict.

I'm running Diabolic Edict to get more edict effects against bogles.

ShrubHD on Rattastic

3 weeks ago


Really thankful for these suggestion, Diabolic Edict i didn't know existed and Thornbite Staff blew my mind with how well that workswith the commander. appreciate your input.

nayrash5 on Rattastic

3 weeks ago

Diabolic Edict is better than Devour Flesh, since it does the same thing, just not with the life gain thing.

natedevillers on Give Him the Stick, DON'T GIVE HIM THE STICK

3 weeks ago

I'd suggest Diabolic Edict or Tribute to Hunger (for Modern) rather than one of your removals for indestructible/hexproof.
And/or, might change one to include planeswalkers, like Never//Return, Ruinous Path, or Hero's Downfall.
Either way, would keep one 2 CMC and another 3. Curve is sort of wonky now as it stands unless you add in Waste Not.

darleen on Obi

1 month ago

Suggestions for your mana base:

Remove: Evolving Wilds, Terramorphic Expanse, Warped Landscape, and Mind Stone. Add: Myriad Landscape, Cabal Coffers, High Market, and Charcoal Diamond.

Tower of Calamities depends a lot of mana to destroy only one creature. Try Black Market in its place.

Bad Moon, Eternal Thirst, and Lashwrithe are fine cards but your creatures are already so huge, I don't think you need them. I would just add more ramp instead: Ashnod's Altar (also serves as a sacrifice outlet), Caged Sun, and Expedition Map (to find Cabal Coffers).

34 lands is simply too few in my opinion so think about cutting Ascendant Evincar, Endrek Sahr, Master Breeder, Nightmare, and Shadowborn Demon for 4 Swamps.

Suggestions for draw and card advantage:

It seems like a great win condition is the interaction between your Commander and Maralen of the Mornsong so I recommend more tutor and dark spells to get the combo out. Maybe switch out: Cremate, Sanguine Bond, Unholy Hunger, Abyssal Persecutor, Visions of Brutality, and Vile Requiem for Night's Whisper, Dark Petition, Behold the Beyond, Ambition's Cost, Beseech the Queen and Viscera Seer.

Suggestions for removal spells:

Several of your removal spells cost alot of mana. To the Slaughter, Reach of Shadows, In Garruk's Wake, Dregs of Sorrow, and Annihilate could be replaced with Diabolic Edict, Hero's Downfall, Killing Wave, Malicious Affliction, and Grave Pact.

raphton on Xenagod V.3

1 month ago

Great deck! Love to see some Gruul

I've been playing Xenagos as my commander a long time and while my build is not a budget one, it has some nice cheap gems you should consider.

Xenagod, Wrecker of Face

I think that you should in particular look into

Rapacious One

Crazy ramp dude, if this guy connects you get so much mana (and tokens for various Diabolic Edict-effects and such). It also has a decent power and trample and will cost you less than a dollar to acquire.

Ruric Thar, the Unbowed

You like playing creatures (Gruul yeah!) why not punishing everybody else? This guy is awesome since he has reach and vigilance he can block flyers all day. The "downside" of attacking each turn is already a part of the strategy here so that is hardly a problem.


Or 1-hit-KO-elemental as I like to call him. Do you ever play against pesky blue mages? Those "control players" that never play creatures? BOOM drop this guy and give him Xena-power and you will take out a player per turn if they don't get blockers out.

Grafted Exoskeleton

This card goes with basically any creature in your deck and just makes every creature into 1-hit-KO-dude. This card is especially fun with Ruric Thar, the Unbowed since it basically reads everybody gets to play ONE non-creature spell then its over for that player.

Chandra's Ignition

Goes very well with Grafted Exoskeleton since you usually just win by targeting a pumped creature with the exoskeleton. Also inst-win with a pumped Malignus. This card is great even without instant wins though, its a boardwipe where you get to keep your big creature and also deal A LOT of damage to everybody.

Budget for this upgrade is less than 5 USD

Load more