|Commander / EDH||Legal|
Printings View all
|Khans of Tarkir (KTK)||Uncommon|
|New Phyrexia (NPH)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card.
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|Have (8)||ironax , PTsmitty , orzhov_is_relatively_okay819 , bakeraj4 , frederiklw , Shiromakuro , Fineontheoutside , AllDayTayTay|
|Want (5)||filipaco , bneal3 , luckyfirefox16 , ExultantCultist94 , placeboplatypus|
2 weeks ago
I would definitely replace your Thought Erasures with another Dimir Infiltrator, And one more of each of your combo cards. Need 4x of each of your combo pieces. There's nothing more frustrating than waiting to draw or the right moment to tutor your winning piece.
It also beefs the Transmute mechanic. Allowing you to use Muddle the Mixture as a badly needed counter, instead of a tutor.
Delver of Secrets Flip feels weak in this deck. It doesn't add to your archetype, and relies on revealing your instants and sorceries, for a 3/2 flyer that dies to Shock. Consider Thing in the Ice Flip, to make the spells you cast controlling the tempo of the game work toward a boardwipe and alternate wincon. Remember, the less your opponent knows about your weapon, the better.
Runechanter's Pike and Vendilion Clique also feel a bit out of place. Clique is just an expensive Thoughtseize, and Pike doesn't win you games. I would suggest more hand hate: Thoughtseize, Duress, Despise
Hope this helps!
3 weeks ago
@TheSurgeon I actually started with Raven's Crime, but ended up cutting it at one point when I noticed I needed more lands and wasn't sure what else to take out. It's a great card (and Despise is nice too) but having to focus on targeting one player in a deck that's already pissing off the entire table felt a bit too risky. I figured I should either hurt everyone equally, or have the cards to take out specific threats that are currently targeting me, instead of trying to preemptively pick a fight with specific opponents and painting a bigger target on my back. Politics are important in decks like these.
1 month ago
how about starting your curve lower? Typhoid Rats is still with your theme. Bloodsoaked Champion can come back from your graveyard after you attack. Spiteful Returned, Baleful Eidolon Gurmag Swiftwing for 2 drops. maybe max your curve out at 3 or 4 but not too high or too many of that cost. that way you can play more of your lower cost spells quicker and more often. also, do you want to play kill spells or discard? Duress is cheap, Despise as well. Victim of Night, Disfigure, Geth's Verdict are all pretty cheap to own and can get the job done for killing creatures. these are only suggestions, i'm not trying to tell you to change your whole deck at all. anyhow, take care and have fun playing. that's most important.
1 month ago
For the format of the deck put casual, since it's not modern legal, but, I assume, you want to use as much modern cards as possible.
Then, I also assume that you don't want to spend a lot, so I'll try to propose low cost cards.
You have 16 things that do things when your opponent discards something, but only 10 cards that force your opponent to discard and 8 of them are easily destroyable creatures that also cost a bit too much mana for what you want them to do.
Personally I don't like Vile Consumption. It works also on your creatures and does nothing if your opponent doesn't play creatures or has only big things (if I have a 5/5 I'd pay one life cause it will make you lose 5). Do you want something that lets you destroy some creatures? Use Fatal Push, Murderous Cut, Doom Blade, Lightning Bolt or stuff like that
Last thing: 25 lands are too much. Just reduce them and add some shock lands (Watery Grave, Blood Crypt, Steam Vents), or check lands (Drowned Catacomb, Dragonskull Summit, Sulfur Falls). And, if they work well, you could also cut Thaumatic Compass Flip
1 month ago
1 month ago
2 months ago
I'd also remove Dimir Machinations -- the transmute is only very mildly useful with how slow it is to cast what you're getting with it on turn 3, and it doesn't give you discard triggers. Wrench Mind is a natural replacement, though!
Looks fun (: +1