Rotting Rats

Rotting Rats

Creature — Zombie Rat

When Rotting Rats enters the battlefield, each player discards a card.

Unearth {{1,B}} ({{1,B}}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Browse Alters View at Gatherer

Printings View all

Set Rarity
Planechase (HOP) Common
Conflux (CON) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Rotting Rats Discussion

ThoAlmighty on ♫ Feed Me, Seymour ♫ : Kroxa EDH [PRIMER]

1 month ago

I'd say you want to add Blade of Selves , Azra Oddsmaker , and Cavalier of Flame from the maybeboard in exchange for Sewer Nemesis , Final Parting , and Rotting Rats . Maybe find space for Megrim -like effects as well? Also, I like Codex Shredder over Wand of Vertebrae as it can mess with top-of-the-library tutors, get something back in a pinch, and turn a Vampiric Tutor into another Entomb. Sweet deck!

Kazierts on Mardu Blinkearth

1 month ago

At first I was just thinking about I could I do to not just use Unearth straight, as you said. However, I slowly started to think about Ephemerate and it seems like a great ideia! I wouldn't even change the core ideia of the deck.

Right now, I'm thinking about losing some of the raw power by cutting things like Hell's Thunder and Sedraxis Specter and maybe go the more controlling side, with things like Rotting Rats for hand control, Extractor Demon as maybe a one or two of since unearth kinda combos with his ability to mill which could allow me to fuel my graveyard, First-Sphere Gargantua for repeatable card draw, Grixis Slavedriver for token generation and, of course, Anathemancer , altough the later I think is more suitable for the sideboard.

Throughout the day I'll be thinking about how to make a Mardu overhaul to this deck.

Thanks for the awesome tips, Funkydiscogod!

muffpuncher on Chains and dead thangs

2 months ago

Fuck all that shiz. We're throwing out the old plan and starting from scratch. We're saying fuck the mill main plan and making it a sub plan now.

REMOVE: Worry Beads

Unwinding Clock

Ghoulcaller's Bell

Balustrade Spy

Sewer Nemesis

Undercity Informer

Never / Return

From Under the Floorboards - I think we can make more efficient zombies than this tbh.

ADD:

Josu Vess

Gray Merchant of Asphodel

Fleshbag Marauder

Liliana's Reaver

Gravespawn Sovereign

Soulless One

Rotting Rats

Undead Augur

Jet Medallion

and add any eldrazi you may have that causes you to shuffle your graveyard back into your LIBRARY

Blue_Flame on Looking for cards for a ...

4 months ago

Yeah, Miasmic Mummy or Rotting Rats might be what you're looking for. They're "jank", sure, but the symmetrical effect might be what you want with Ephemerate . It's actually kinda sick, now that I think about it.

If you can get Phantasmagorian into your graveyard somehow with Stitcher's Supplier or Satyr Wayfinder, that can be used as a discard outlet, but that's going into Who-Knows-Where-Jankville-City.

Mindslicer is also Modern legal but I don't know if you want to discard your entire hand in a deck like this.

Saljen on Rodents of Unusual Size (Rat Tribal)

5 months ago

Rotting Rats is probably the best rat that you could play, discard is rat tribals biggest strong-suit.

Strangelove on Shirei EDH

6 months ago

+1!

Contamination does not spark joy :)

I'm not sure how spikey you want to be, but...

I found that once your table understands how dependent you are on Shirei, they kill it; and then you don't do much. I felt like the only playable version was with lots of discard: consistently trading 1:3.

Death triggers like Abyssal Gatekeeper are priority picks because they allow you to respond to your opponents' plays at flash speed instead of at end step.

Noxious Toad is the best version of this because it quickly locks your opponents out of the game by forcing them to play at flash speed or else discard as soon as they draw. (note: oracle says "each opponent")

There's also Mindlash Sliver or Burglar Rat , (M20) Yarok's Fenlurker , Rotting Rats , and Sadistic Hypnotist .

If you know how to abuse them, Carrion Feeder and Bloodflow Connoisseur are some of your best sac outlets (sacrificing themselves with their effects on the stack).

Cheers!

tumamaenmondongo on Orzhov Reanimator

6 months ago

Altoman, there are good points in your input. Firstly, yes, it intends to be not necessarily a control strategy, but a midrangey strategy. That's the reason I'm packing Rotting Rats instead of Stinkweed Imp , along with removal. I know ub and br reanimator are somewhat established archetypes, but that's not what I'm trying to achieve, I've played turbo exhume on RB and Ub Reanimator with Striped Riverwinder for a while and got bored of them. The concept of this new intent is to play WB since is the only color combination which allows you to play more than four reanimation spells in your deck, even up to 16 if you feel like doing it, and that's the very reason I wouldn't like to move from white (although I could think about splashing a third color as the professor did on his Mardu Reanimator deck https://youtu.be/Pun-et4nIP0).

That said, I agree I might need either some protection for the reanimated creatures, a faster deck, or (IMO) even more reanimation spells. On protection, I can stay on white and pack a couple Benevolent Bodyguard s, Standard Bearer s, Apostle's Blessing , Emerge Unscathed , or hand interaction as Duress .

Ulamog's crusher is no Emrakul, but is probably the best reanimation target on pauper right now, and it can win you a game on its own on early turns (mid to late game is more difficult, depending on what you're facing), and that's why is the founding concept of the turbo RB variant. I could very well pack 1/2 copies of Dragon Breath which are proven to steal a couple games every now and then (but for any decks playing unsummon, assuming you win g1, they still only have to leave 1 Mana open to ruin your plans).

What I was thinking about is playing more resilient biggies as Walker of the Grove , Striped Riverwinder , or anything with hexproof, shroud, regeneration or with an interesting ETB/leave the battlefield effect. I'll probably keep crusher, because of his raw power is worth it, then probably cut some stuff like horror of the broken lands, nightstalker, and cycling creatures for either more symmetrical discard, hand filtering\drawing ( Night's Whisper , Dusk Legion Zealot and friends come to mind) or hand disruption along with the aforementioned resilient critters. I believe V 2.0 might have something of that. What do you think?

rdean14 on Card creation challenge

8 months ago

Oh, I missed my first one in the chain:

Undead Rat

Creature - Zombie Rat

When Undead Rat enters the battlefield or dies, target player discards a card.

: Return Undead Rat from your graveyard to your hand. Activate this ability only during your upkeep and only if an opponent has no cards in hand.

"Rats understand the pragmatism it takes to survive. And are conniving enough to always succeed" -Liliana Vess

1/1


I mean, four cards are every similar: Rotting Rats the most, Burglar Rat , Dirty Rat , and Ravenous Rats

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