Creature — Horror
When Mindslicer is put into a graveyard from play, each player discards his or her hand.
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2 days ago
In my opinion a group slug theme focused around creature can happen for sure! I also think that Alesha is more combo focused and Marchesa v.2.0 is focused around pillow forts. Your deck ideas are both torn between these archetypes and the group slug you want to introduce. Both can be built sluggy; my suggestion would be to focus more on that theme rather than the other! I'm talking Sire Of Insanity and Mindslicer and Descent into Madness and Dread and Magus of the Abyss and Teysa, Envoy of Ghosts and Heartless Hidetsugu and Havoc Festival here! Go deep, prefer rattlesnakes over pillows and make them hurt!
Oh wow, I may be more of a sadist than I thought... :p
If there is no strong reason to play white, maybe you could consider running a Malfegor brew? He can be pretty spicy at being group slug!
5 days ago
Deck looks absolutely solid for a first draft. However, there are a few changed I would consider (depending on budget):
3) It depends on meta, but I feel that Vulturous Zombie may be underwhelming here.
6) Bone Splinters is cute, but sorcery speed makes this not very playable.
7) I am not a fan of Animist's Awakening here.
2 weeks ago
criscofieldsforever Thanks for the great comment!
2 weeks ago
focus on things that give more card advantage the more players there are. going 1 for 1 just leaves you 2 cards behind in a 4 player game.
Words of Waste use it and its 3 for 1 card advantage. combos with Mind's Eye to deny your opponents cards during their draw steps, and you can just counter the instants. Mindslicer or Myojin of Night's Reach nukes their hands. Wrath of God is card advantage when you wipe multiple things, so play board wipes, especially since your commander casts on 5, play a board wipe at 4. Rise of the Dark Realms is a good finisher.
3 weeks ago
If you're only searching heartless with it, Shred Memory will serve as graveyard hate and an instant speed replacement for beseech. It'll also let you tutor apostles, stony and charm. Entomber Exarch could provide some cute recursion and hand control, Kalitas, Traitor of Ghet is broken, Korlash, Heir to Blackblade is ok, Mindslicer is hella threatening, Faceless Butcher provides targeted removal, and etb shenanigains. On the redder end Stormbreath Dragon dodges a lot of removal atm. Blood Baron of Vizkopa provides lifelink and all the relevant protections
1 month ago
Mindslicer is an incredibly powerful creature that trashes hands when it dies. Reanimate it with Chainer repeatedly, then sacrifice it to any of your outlets to destroy control players.
While a little expensive, Sheoldred, Whispering One is a powerful multiplayer bomb that demands an immediate response. Culls your opponents creature for reanimation, and brings back yours without Chainer's downside exile clause.
Caged Sun is incredible in any monocolored EDH deck; you'll never run out of mana to cast things, plus it gives your creatures an additional anthem effect, including things stolen with Chainer.
Another expensive but great card is Demonic Tutor. Grabs exactly what you want for the low price of 2 cmc.
1 month ago
Hey thanks --
The winning combos are reanimation loops + a drain:
Bloodghast is inconsistent -- will cut.
Bloodthrone Vampire gives an instant speed, repeatable sac outlet that can sac itself to its own ability, so its main purpose is death triggers -- but, it's on the chopping block
Deathgreeter -- will cut
Disciple of Phenax -- targetted discard on every turn? on the chopping block
Falkenrath Noble -- will cut
Hell's Caretaker -- extremely valuable, but on the chopping block.. it is grindy
Infernal Darkness -- will re-add
Vampiric Rites -- m8, this card is bad. but i'll add it to maybe
Mindslicer -- will re-add
Mesmeric Orb -- I might consider this as a way to set up a living death loop
Ad Nauseam -- eh, sure, why not, it's a great card.
Wasteland I could probably find room for, always need to destroy pesky lands.
Inventors' Fair is a good idea for this deck. I always need one of the altars.
Toxic Deluge -- will re-add
1 month ago
Cut -- Abyssal Gatekeeper (unlike Fleshbag and Co, this can hurt more than it helps since it isn't around to feed itself) Bloodghast (no real advantage with Shirei, and is inconsistent as redundancy), Bloodthrone Vampire (doesn't offer you anything for feeding it), Coffin Queen (better with high cost ETBs), Crypt Rats (doesn't function with your commander), Deathgreeter (life gain is pointless), Disciple of Phenax, Falkenrath Noble, Hell's Caretaker (too grindy).
Also consider, Dance of the Dead, Mindslicer (you only need to sac this once with a draw engine and you've basically won), Toxic Deluge, Mesmeric Orb (most efficient yard filler ever), and Ad Nauseam.
You could also safely cut some of the 0 mana creatures since they don't really do anything, Liliana, Heretical Healer Flip, and Dark Prophecy (you already have a lot of draw, and this can actually kill you if you have a slow or unclear path to victory).
Some additional lands to consider: Inventors' Fair, you have enough artifacts to satisfy it, and it tutors some of your most needed cards; Westvale Abbey Flip can get you out of a jam if you pay too much life; and Wasteland/Tectonic Edge/Dust Bowl help you play a little more into Crucible of Worlds.