Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Odyssey (ODY) Rare

Combos Browse all


Creature — Horror

When Mindslicer is put into a graveyard from play, each player discards his or her hand.

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Recent Decks

Mindslicer Discussion

Nerve_Atk on The Deadly Embrace of Mogis

17 hours ago


I find that often times, my deck is looking to sculpt its hand very early in the game, and it doesn't necessarily have to be controlled discard, hence the usage of cards such as Gamble and Goblin Lore. I find that the sheer amount of redundancy, tutors and hate pieces within the deck often allows for me to set up a very explosive burst of discard early, then play a game of top-decks against an entire table thanks to the attrition offered from Mogis, God of Slaughter and the large variety of creature hate and oppression present. This can, on occasion lead to very mulligan-heavy games, going down to 4-5 cards in hand is not unreasonable if everything you look at has no form of acceleration, a tutor, and/or a looting effect.

I am currently debating cutting Possibility Storm in favor of Mindslicer to further increase my access to very explosive discard in the early turns of the game, and push for a greater number of the before-mentioned hellbent archenemy scenarios.

The lack of enchantment removal is a very meta decision, I won't lie. Often times, if a threat comes down I can find comfort that one of the many green or white decks in my area will remove that from the board for me. Chaos Warp is usually enough. I opted for much heavier creature and artifact interaction in order to more consistently oppress the large amount of mid-range and combo decks in my area, which rely much heavier upon Planeswalkers, Creatures, and Artifacts.

Urborg, Tomb of Yawgmoth and Cabal Coffers are definitly some of the next on the list of acquisitions for the deck, I just plan on foiling this deck as completely as card printings shall allow me to, so I have not yet purchased them. I have several masterpieces in the deck, and have very few changes actually planned for the deck at this time beyond wanting better, more explosive Mana, Liliana of the Veil and Angrath, the Flame-Chained (who is likely too expensive at 5 cmc, but I wanna test him)

Thank you very much for the input, I am glad that you enjoyed the list, and could kinda validate the thoughts I definitely had for the deck already.

DVLuca on Nath All In Discard 1v1 DOM

1 week ago

Abyssal Specter and Needle Specter can be cut for Mindslicer that's much more powerfull and Mind Shatter. I dont know your budget but if you can afford Volrath's Stronghold for more redundancy would be wonderfull, otherwise Phyrexian Reclamation is another one. If you increase the number of elf Elvish Soultillercan be usefull.

Gody322 on Fear The Gravetide

2 weeks ago

The seems good. You might want Spore Frog, it can prevent a lot of damage. You could also play the Seals (Seal of Primordium, Seal of Doom and Seal of Removal). I play Bitter Ordeal, Disciple of Bolas, Mindslicer and Grim Haruspex in my Karador, Ghost Chieftain deck. Also Riftsweeper is really good since it can get cards your opponents exiled back into your deck. Anyway these are just my random suggestions hope they help. :)

mlequesne on Cruel and Unusual Punishment

3 weeks ago

Hi bro! love the deck, I have some suggestions =) I know it's a creature but Mindslicer fits really well in here. Also Bottomless Pit looks nice. I've seen other creatureless decks with Kuon, Ogre Ascendant as commander which seems really annoying. see you bro =)

StopShot on Sidisi's Rage Quit Stax. v 5.0

4 weeks ago

This seems like a strong deck. If you’re looking for more removal spells I’d recommend, Go for the Throat, Victim of the night, Devour in Shadow, Sinister Concoction, Dismember, and Mutilate.

Also given you have a lot of repeatable 1 toughness creature production cards I’d recommend Skullclamp for lots of card draw. Also throwing in a Grave Pact can make that synnergy really good as well. Also single card hand disruption can be weak in EDH, I’d recommend more aggressive card discard effects like Mindslicer, Chain of Smog, and Noxious Vapors.

One last thing to note, Chains of Mephistopheles is really broken when you use cards like Dark Deal and Anvil of Bogardan. I’d consider running them as powerful lockdown synnergy effects.

FancyTuesday on Just wondering what the pox ...

1 month ago

The point of Pox is to hurt everyone equitably, not equally, and to turn that to your advantage by having less to lose. I don't care about Mindslicer if you're running hellbent triggers or functional hellbents like Mindstorm Crown and Blood Scrivener. If you're dropping Death Cloud you don't care about your sac fodder creatures like Bitterblossom tokens, and you run extra heavy on artifact ramp to live without land. What do you care about Lethal Vapors when your commander is Skithiryx, the Blight Dragon and can be regenerated?

Use more, less valuable permanents to trade with your opponents more valuable, less numerous permanents while attacking their hand to limit how much they can protect and produce. Many decks are built around high value threats that are still only individual cards, like Birthing Pod for example, and don't have the fodder to keep up with a deck built towards attrition.

"All player" effects are more bang for your buck in terms of mana than any "opponents" or "target player" effects, and you control when you play them so that they give you the greatest advantage.

bradtheimpaler13 on WW2 Gravetide Propaganda

1 month ago

Amazing job with this whole thing+1. Maybe Mindslicer or Noxious Gearhulk?

elgosu1337 on Does This Have Potential

1 month ago

Just build the deck around boardwipes and mass recursion. Things like Open the Vaults, Living Death, Patriarch's Bidding. You could throw in land animation like Living Plane, Nature's Revolt, Natural Affinity. The Gitrog Monster seems obvious for card draw. World Shaper is another good way to bring your stuff back. Amulet of Vigor makes those lands untapped. Mirrorpool could have combo potential. If you have enough Plains, Emeria Shepherd can also recur other stuff when your lands are returned. Mindslicer is also good for mass discard.

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