|Commander / EDH||Legal|
Printings View all
|Duel Decks: Nissa vs. Ob Nixilis (DDR)||Uncommon|
|2012 Core Set (M12)||Uncommon|
|Time Spiral (TSP)||Uncommon|
Combos Browse all
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Price & Acquistion Set Price Alerts
|Have (13)||bakeraj4 , NOGzFTW , twospires , frederiklw , TheDuggernaught , JAT0 , TheAnnihilator , corys , pskinn01 , PTsmitty , ironax , Mousemke , SirFowler|
|Want (2)||Bulldawg1310 , Thunderbeard|
1 day ago
IAmTheWraith: Thanks, as always, for the comments :) I'm trying to avoid infinite combos in this list, however.
grimmbone: I gave Malevolent Awakening a look, but I wasn't sure that 7 mana was worth spending to get my commander back...she's not extremely essential for this deck, to be honest. I've definitely been considering Strands of Night here, to be honest - have you found that it's pulled its weight so far in your list? :) And I'm glad this has been helpful to you!!
hoardofnotions redux: Yeah, it's unforgivable that I haven't slotted Skullclamp in here yet :/ I just don't know what to cut...Angelic Destiny is a good way to give Elenda extra power, gives me recurring flying blockers (something this deck struggles with), etc - still one of my most likely cuts. Not overly fond of Thawing Glaciers in general without some form of untapping effect, myself. Thoughtpicker Witch has been AMAZING for me in this list, would HIGHLY recommend. Nobody sees her coming, but she turns the tide of games. Smallpox was so-so when it was in here, honestly. I do have an extra Crucible of Worlds sitting around, but I'm only running a few MLD cards so I'm not sure it's particularly good here. I haven't had problems with opponents' GYs yet (I can just re-kill most things they reanimate, or steal it from them), but if I do have that problem I'll add more hate. And finally, I haven't gotten to test Hidden Stockpile yet, but it seems really good TBH!
Pabs4444: Hmmm. I really don't like that I have to keep paying 1BB for a 1/1, though. Why not just use Reassembling Skeleton? As I said above, I'm trying hard to avoid the standard WB token-sac-aristocrats theme here, which means few sac outlets, and I'm avoiding infinite combos as well. I should be running Sadistic Hypnotist, though.
Thank you all for your comments and support! Sorry it's taken me so long to get back to you; things have been horribly busy...
1 week ago
Why angelic destiny?
do you like Thawing Glaciers for this style of deck?
How has thoughtpicker witch been for you? maybe another free sac outlet like Carrion Feeder could be better?
Smallpox is good as well
Maybe more mana rocks or card draw?
Grave Pact is a nasty card
Crucible of Worlds is good with land destruction
no graveyard hate? Has this hurt you at all?
This was a very stream of thought review of your deck hope it reads ok.
I'm also interested in joining the "deckwatch" if you're still looking for people
1 week ago
Ah, Slivers... I'm really, really lucky in my encounters with them in my various playgroups.
I joined in Theros in my early days, and Gray Merchant of Asphodel was enough for me to drain life past the wall of slivers that would rise onto the board.
Then I ran artifact ramp decks that cranked out massive demons, and simply would beat the sliver player by having larger creatures out sooner. Sliver Queen, Sliver Overlord, etc. were beaten by mass sacrifice effects.
Finally, some really nasty sliver decks showed up, to the point where spamming board wipes and throwing out larger creatures wouldn't cut it: too many close calls. I hadn't lost to slivers yet, but only by luck. I moved on to land destruction: Smallpox, Death Cloud, Pox, etc., and used artifacts to keep my own mana base intact for casting cards like Torment of Hailfire and Torment of Scarabs afterwards. Sliver players weren't really used to land destruction on top of losing slivers (take that, Gemhide Sliver!), and the Sliver problem was quelled.
I await what cancer arrives in the next Dominaria set.
1 week ago
Since you're playing Crack the Earth I would recommend some Simian Spirit Guides. If you're on the draw, you can exile Simian Spirit Guide to play Crack the Earth, then play your land. You've effectively just time walked in modern.
I'm not so sure I like the potential draw back of Shivan Wumpus and Dark Confidant. If you're life is low, your opponent can just keep sacrificing lands to put it on top so that you continuously lose 4 life. Maybe if you had a way to compensate for the life loss it wouldn't be that bad.
Because you're playing Boom I'd recommend upping your fetchland count. Boom allows you to target your fetchland, then fetch in response (by holding priority) so that your opponent loses their land but you don't. You could potentially play Darksteel Citadel here as well to help with the same combo.
I would recommend adding in some Lightning Bolts or Fatal Pushes mainboard. You have a lot of great deterrences because you'd be slowing your opponent down, but nothing if they actually get their stuff out. Granted, Shivan Wumpus and Smallpox do help, but it would be better for targeted removal that YOU get to choose. Death's Shadow players don't care abut having less than two lands in play.
Since you decided to take out the utility lands, I would recommend upping the Swamp count and adding in Blood Moon. Again, it'll help you stall the game until your opponent can no longer play because you've destroyed all of their lands.
Sideboard options. I would replace Smelt with By Force or Shattering Spree. You play enough red lands that Shattering Spree would be better. I'd also take one out, and add in a Shatterstorm just as a backup.
Pyroclasm isn't terrible, but I'd recommend replacing that with Anger of the Gods, Sweltering Suns, Kozilek's Return, or Volcanic Fallout. Anger of the Gods is arguably the best here because of the exile effect. Also, many creatures in modern have three toughness, so it is a better board wipe in general. Sweltering Suns is good because you can cycle it if you don't need it. Kozilek's Return and Volcanic Fallout are good because of the instant speed. Volcanic Fallout also deals damage to your opponent, and Kozilek's Return can hit pro-red creatures. They all have their benefits and drawbacks. I would say that all of these are better than Pyroclasm.
Overall here is what I'd recommend.
1 week ago
, , and Dorotheus.. I decided to swap from Blue/Red back to Black/Red. This gives me the additional use of one of the best LD cards in Modern right now, Smallpox, as well as card draw with Dark Confidant. Swapped up the list a bit. Curious what your guys' thoughts are now.
2 weeks ago
I think what I'm going to do it take out Smallpox, it usually is very conditional and isn't all that good when played. I think I will also take out the Gray Merchant of Asphodels as they don't really fit the theme of the deck and some better, more synergistic cards can replace it like Viscera Seers and Bloodthrone Vampires. I also think I may take out Geralf's Messenger due to it's high cost and this being a budget deck, it also is a lot better with merchant, which as I said, I'm taking out.
2 weeks ago
Take out the Foul Orchards and replace them with Woodland Cemetery. Take out the Evolving Wilds regardless of whether more expensive fetchlands replace them or not. Add a couple Overgrown Tomb and maybe one Hissing Quagmire.
For creatures, you need Blood Artist, Gravecrawler, Geralf's Messenger, Relentless Dead, Bloodghast, Vengevine, Thragtusk, and Bloodsoaked Champion. Replace the From Beyond with Awakening Zone but only play 2. It might work in modern as well, haven't tried building an aristocrats in the format but it seems like it would help the theme of your deck. Evolutionary Leap, and Eldritch Evolution might be good if you have enough four or five drops to ramp into by sacking two drops and three drops. Add some hand disruption in the form of Inquisition of Kozilek and Smallpox in the main, and a couple Duress in the sideboard. Fatal Push and Abrupt Decay for removal and this seems like it might be a reasonable deck.
2 weeks ago
I think creatureless MB is the best strategy, then you can have some number of Nyxathid, Pack Rat, Gurmag Angler or Tombstalker, in the sideboard.
2x Necrogen Mists should be fine, since there's no great replacement for Lilly.
Maybe you should try to buy at least one more Dismember and try playing 4 or 5 MB removal and 1 or 2 more SB.
Another absolutely bonkers sideboard tech is Bontu's Last Reckoning.
I'd suggest you 4 Smallpox and 3 Raven's Crime, because the former is great against many decks and the latter is good, but 4-of means you'd love it in the opening hand or drawing multiples, which you don't want either.
I hope it helps. :)