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1UB: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. 2UB: Target player puts the top two cards of his or her library into his or her graveyard.
Since this IS modern we're talking about here, have you thought about adding in the Crankmantle infinite mill/damage combo? Which is Mindcrank + Duskmantle Guildmage then do something like Tome Scour or Glimpse the Unthinkable and win?
So, I think I've streamlined the deck a bit more.. It feels like the core mechanic is more reliable now that i've added Whispering Madness and Reforge the Soul .. I actually play a 'couple miracle' spells since Dimir Charm lets me set them up on occasion.
I had to cut back a bit from the control aspect, which I'm a little worried about.. But Now I can play Dreadbore and Devastation Tide ! So now I don't feel like shit for not playing Hero's Downfall !! Anyway, guys, I would really apreciate some feedback, the deck has changed SO much since your input. Thanks guys!!!
Please don't say it's solely there for the Mindcrank Duskmantle Guildmage combo, because that has absolutely no synergy with anything else in your deck (they are both basically useless on their own). There's also pretty much no way to tutor for either one, so yeah...
Yes. Duskmantle Guildmage 's first ability establishes a delayed triggered ability that triggers whenever the prescribed event occurs. Two instances of Duskmantle Guildmage 's first ability will product two instances of the DTA, which will trigger and resolve on their own.
It seems fairly straightforward that his second ability could be activated twice to knock the top four off of the opponents deck, but if we are more concerned about damage than decking them, could ability one be activated TWICE before ability two is activated? This would only deck them two cards, but theoretically deal 4 damage. My gut is pretty uneasy with the idea of that ability dealing damage twice, despite how straightforward it is to deck them twice with the second.
|Power / Toughness||2/2|
|Avg. draft pick||8.30|
|Avg. cube pick||2.72|
|Commander / EDH||Legal|