Duskmantle Guildmage

Creature — Human Wizard

1UB: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.2UB: Target player puts the top two cards of his or her library into his or her graveyard.

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Duskmantle Guildmage Discussion

JenteVW on Mill House

15 hours ago

Duskmantle Guildmage + Mindcrank

Hedron Crab

Tome Scour

Mind Sculpt

a mill deck, not really great but just a list of good milling cards --> http://tappedout.net/mtg-decks/18-05-14-dimir-mill/

emask on Dimill

3 days ago

+1, I like it.

As mentioned before, a fun play is Archive Trap . If you splash white you could try Path to Exile which goes nicely with the former. Ghost Quarter as well. Fetchlands help with this and definitely work well with Hedron Crab . Oh, and Trapmaker's Snare is great if you want an Archive Trap strategy. Punish them for playing fetches!

Another fun route is with cards like Bloodchief Ascension . Some people like to combo that card with mill, similar to Duskmantle Guildmage and Mindcrank . This is more for fun I've found, but can definitely be effective if it's not expected. In a group battle, you'll soon be an magnet with the ascension on the board.

Lots of fun ways to do it. I've found that balls to the wall mill can be effective, but also a slow grindy control game making use of cards that build up and slowly mill like Ashiok and Grindlock.

Jace's Phantasm and Nihilith are fun if you want to play a more creature heavy mill list. Some will argue this is a bad way to go, but depending on your balance, I think it can be very effective--perhaps in this kind of deck, the main goal is winning through damage, with mill being a nice back up plan.

I think you want to try and control the board unless you can mill fast enough for it not to matter. You can control the board in many ways, whether it be pesky Jace's Phantasm s flying around sucking up removal, board wipes, or counter spells, you'll probably find a way you like that works best against your friends and meta.

I really like Bloodghast and creatures you set and forget so to speak--especially with the Ascension strategy. Some other fun cards include Quest for the Gravelord which punishes the opponent for removing your critters.

Anyway, I mention all this because I love using creatures in mill decks. I've had good results against friends, but it really depends on what you're playing against. So many ways to mill, such as Laboratory Maniac --he throws in a new kind of way to play. One that might work well with a Dredge type strategy perhaps. I've been playing a strange sort of mill/kill yourself list called Desper if you're interested. Just another strange but effective strategy!

Best of luck!

Oh, and Serum Visions along with one or two Halimar Depths never hurt! Some like Gitaxian Probe as well to increase your likelihood of getting what you want.

emask on Dimill

3 days ago

+1, I like it.

As mentioned before, a fun play is Archive Trap . If you splash white you could try Path to Exile which goes nicely with the former. Ghost Quarter as well. Fetchlands help with this and definitely work well with Hedron Crab . Oh, and Trapmaker's Snare is great if you want an Archive Trap strategy. Punish them for playing fetches!

Another fun route is with cards like Bloodchief Ascension . Some people like to combo that card with mill, similar to Duskmantle Guildmage and Mindcrank . This is more for fun I've found, but can definitely be effective if it's not expected. In a group battle, you'll soon be an magnet with the ascension on the board.

Lots of fun ways to do it. I've found that balls to the wall mill can be effective, but also a slow grindy control game making use of cards that build up and slowly mill like Ashiok and Grindlock.

Jace's Phantasm and Nihilith are fun if you want to play a more creature heavy mill list. Some will argue this is a bad way to go, but depending on your balance, I think it can be very effective--perhaps in this kind of deck, the main goal is winning through damage, with mill being a nice back up plan.

I think you want to try and control the board unless you can mill fast enough for it not to matter. You can control the board in many ways, whether it be pesky Jace's Phantasm s flying around sucking up removal, board wipes, or counter spells, you'll probably find a way you like that works best against your friends and meta.

I really like Bloodghast and creatures you set and forget so to speak--especially with the Ascension strategy. Some other fun cards include Quest for the Gravelord which punishes the opponent for removing your critters.

Anyway, I mention all this because I love using creatures in mill decks. I've had good results against friends, but it really depends on what you're playing against. So many ways to mill, such as Laboratory Maniac --he throws in a new kind of way to play. One that might work well with a Dredge type strategy perhaps. I've been playing a strange sort of mill/kill yourself list called Desper if you're interested. Just another strange but effective strategy!

Best of luck!

Oh, and Serum Visions along with one or two Halimar Depths never hurt! Some like Gitaxian Probe as well to increase your likelihood of getting what you want.

nosoyyucateco on Viva El Oloroso!

6 days ago

Tingettley: I actually used to have Mindcrank as well as Duskmantle Guildmage in here for infinite mill with Bloodchief Ascension , but I ended up taking that combo out as I wanted to focus more on pillow fort. But you're making me potentially rethink that. Even on its own, Mindcrank is awesome in EDH, though I found that it tended to get taken out really quickly.

That Xiahou Dun deck is nuts. I have been thinking about developing my mono-black zombie deck Mallwalkers into a commander deck.

Megalomania on Can You Get the Blood to Flow Up the Walls?

1 week ago

Duskmantle Guildmage can double for Bloodchief Ascension.

Paralies on Dralnu, lich lord

1 week ago

Let's see, what to respond to my foolish deck!

I think it's defenitely time to put some money in Chains of Mephistopheles , not an Italian one but an authentic English copy.

On the whole deck, I think it needs some additional creatures, or better possibilities to save them.

Well, I'll have to start somewhere..

On, Perilous Vault , I think my deck has too many cards I need for it to work to be abled to exile the entire board.

On, Liliana of the Dark Realms , i think my current deck doesn't need it, and it should find a nice spot somewhere in a monoblack deck.

My Call to the Netherworld only works on black creatures, It's nice that I can madness it for free but I think the ability is a tad limited for what i want with the deck.

The Academy Elite is a neat new card, but I don't know if it will really work in my deck, is a turn 10 4 mana evasionless 12/12 really needed in this deck.

I don't really like my lone Meishin, the Mind Cage , I might need to add Statecraft to back it up, and maybe even Crawlspace and/or Bubble Matrix .

I forgot to add Bojuka Bog ! Stupid me!

Puppeteer Clique is a wizard and it works well with graveyards, same as Coffin Queen . I think they would both make good additions to my deck.

Duskmantle Guildmage works with the deck, gives me an additional Bloodchief Ascension to play with

If I might have problems with graveyards, Yixlid Jailer is a cool card to look at.

Jace, Architect of Thought is a maybeboard card that could see its way into the main deck instead of Liliana of the Dark Realms , it protects me from tokens and is good early-game protection.

Rayne, Academy Chancellor is more potential safetynet card draw for me!

Magus of the Bazaar is another draw more card, cheap to cast and draws two deep.

For surprise effect, I might want to look into AEtherize and Darkness .

I don't understand why I'm not playing Laboratory Maniac anymore!

Just some suggestions to me!

pookypuppy6 on Let's break kiora's follower

1 week ago

Trying to work out whether I want to start off with Spellheart Chimera , Duskmantle Guildmage or Nyx Weaver as a krunk Pauper Commander.

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