Duskmantle Guildmage

Creature — Human Wizard

: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.: Target player puts the top two cards of his or her library into his or her graveyard.

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Duskmantle Guildmage Discussion

woodgateski on 666 Hordes Of The Dead: The Scarab God Primer

1 day ago

Just saw you added Mindcrank. Any Dimir deck running the crank NEEDS to have Duskmantle Guildmage to give you the alternate wincon of the infinite mill.

i24 on Mill(Meal) Time hhehe

1 day ago

...And BTW Duskmantle Guildmage combos with Mindcrank.

Goronagar on Dimir (Mill) Control

4 days ago

I have to disagree too. The Notion Thief combo is pretty nice, but a low probability that it works. The Duskmantle Guildmage synergy is useless, i only use him to finish! Yeah it's a good hand disruption tool, but it fucks you too ....

Not a tons of card draw, but still enough to be the person with the largest hand size. And 41 lands might me get flooded? wtf? Just look at the odds, the chance to draw 6 lands until turn 6 without any extra card draw is under 100%!

Anyway, thx for your opinion! ;)

Aethos on Dimir (Mill) Control

5 days ago

I have to disagree, you have Notion Thief, which has an insane synergy with wheel effects. It has synergy with Duskmantle Guildmage. It helps you mill all players, since everyone is drawing cards, without being just a mill card. Sure it has some more variance to it then wheel of fortune, but I think on average you will make everyone draw like 5 or 6 cards with windfall and sometimes it will be 20. Also its a good hand disruption tool, for which you have the finger on the trigger. Also you don't have tons of card draw, so I imagine you aren't often the person with the largest hand size and with 41 lands you might get flooded and at that point windfall shines as well.

Overall the deck looks sweet for regular commander, but it seems to me that you are way to slow or not nearly controlling enough for cEDH.

kellerke83 on Do "this turn" abilities apply ...

6 days ago

Lets say I have a Sphinx's Tutelage and a Mindcrank on the board, I draw for turn and force player "A" to mill 2. Lets assume they do not trigger the repeat process and the turn continues.

I then play Duskmantle Guildmage and also activate its first ability, "whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life."

Since the ability says "WHENEVER" I am assuming this ability will NOT trigger a loss of life as it was not active when the card was put into the graveyard by the sphinx's tutelage trigger.

chapman.luke27 on Oona Queen of mill

6 days ago

Have you considered Duskmantle Guildmage for an infinite combo with your Mindcrank or as just a way to drain an opponent that can't be milled to death?

MindAblaze on Mindcrank doubt

3 weeks ago

Oloro causes lifegain? Any cards that cause life loss will trigger Mindcrank, that's why it kills people with Duskmantle Guildmage or an active Bloodchief Ascension

SpaghettiToastBook on Graveyard Moonshine

1 month ago

You can try putting in Sphinx's Tutelage and lots of wheel effects: Dark Deal, Jace's Archivist, Windfall, Teferi's Puzzle Box. Notion Thief is a great card, and it'll be magnificent with Sphinx's Tutelage and a wheel.

Since you're filling up your opponents' graveyards, you might want to play Leyline of the Void or Planar Void to hose graveyard strategies. You can also use the Helm of Obedience + Leyline of the Void combo.

If you're using Phenax, Freed from the Real and Pemmin's Aura are excellent. Second Wind and Crab Umbra might be good too.

I recommend running any of the with useful CMCs -- especially 2 (for Mindcrank and Duskmantle Guildmage) and 3 (for Sphinx's Tutelage, if you put it in).

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