Duskmantle Guildmage

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Gatecrash Uncommon

Combos Browse all

Duskmantle Guildmage

Creature — Human Wizard

: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.: Target player puts the top two cards of his or her library into his or her graveyard.

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Duskmantle Guildmage Discussion

Tzeentchny on Infamous Insta-mill

1 day ago

@Sterkemats Hello there! I started with this deck containing only 20 lands but really soon I found that it's just too little - I was missing land drop to finish my opponents off. Therefore I decided to up the land count and stopped when I felt consitency and it was exactly at 24 lands. I understand that it may look ugly on paper but if you think about it you need those 4 lands to kick-off combo right? T1 - Temple of Deceit, T2 - any land + Mindcrank, T3 - any land + Duskmantle Guildmage, T4 - any land and then you're ready and willing to respond to anything with mage's ability or if they're passive just play some 1-drop to kill. If you do the math the possibility to drop the 4th land in 4th turn without too much risk of mana flood is highest in deck containing exactly 24 land. By turn 4 you'll have 7 oppening cards + 3 more from draws ergo total of 10 cards and if you want 4 of them to be lands most of the time your deck needs to have 40% of it's cards being lands. And that's exactly 24!

Word about Polluted Deltas - I would surely go for them if I just could afford them. For now though I have to be happy with my temples. :)

Thanks for your comment!

Sarkhan_Noonien_Singh on U/B Mill

6 days ago

Mindcrank always goes well with Duskmantle Guildmage

Mr.Beaver on u/b Mill

1 week ago

Cool deck, but if you want you could probably add some infinite combos, like adding Mindcrank(Use with Duskmantle Guildmage) or Traumatize+Bitter Ordeal

Excile2127 on The Dimir

2 weeks ago

I like your deck, I've always been partial to Dimir... But I recommend honing your strategy a little, especially for Modern.

Are you a Mill deck, a Beatdown deck, or a Stealing deck? Choose 1 or 2 and roll with it. I used to play a Steal/Mill deck with Ashiok, Nightmare Weaver and Nightveil Specter, and it was a blast. Right now your decks seems to be a little "Win-more", as that its trying to win by Mill AND Beatdown AND Stealing. A Mill/Steal deck with Lazav, Dimir Mastermind and Dimir Doppelganger is possible, but Wight of Precinct Six and Ghastlord of Fugue have no place in it.

Also, some of your card choices are a little odd. For example, while it fits the theme, Psychic Strike and Pilfered Plans really don't do you much, Glimpse the Unthinkable and Mana Leak/Remand will.

Next, you have 1 infinite combo in the deck Mindcrank+Duskmantle Guildmage. Go all in or remove it. It will never happen with just 1-2 copies of each, and the cards aren't that good by themselves.

Lastly, take out the cards that are underwhelming. The main example here is Dinrova Horror. It may seem like the perfect card late game, but it easily can be played around and is WAY too expensive for what it does. Also, Codex Shredder isn't good without Lantern of Insight, and thats a COMPLETELY different deck.

Good luck on your deck, I hope that this helped.

hardhitta71194 on Mill or death, whichever comes first...

2 weeks ago

I like it! As long as I'm not playing against it that is!

Dimir Infiltrator is a good tutor to get your combo cards. Muddle the Mixture works as well.
I also seen someone run Ghost Quarter and Duress to start the discarding if you don't the the mana for Duskmantle Guildmage's other ability.

lil_cheez on Mirko Vosk, Will Breaker

3 weeks ago

Maybe Nephalia Drownyard is better than Duskmantle?

But talking about that, what do you think of Duskmantle Guildmage? He can make a loop with Mindkrank

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