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1UB: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. 2UB: Target player puts the top two cards of his or her library into his or her graveyard.
In my own mill deck, I used to try to run Pilfered Plans and it underwhelmed very much so. I also think having both Wight of Precinct Six and the Consuming Aberration are going to give you too many creatures that rely on graveyard states. At the very least, replace the Wight with a Nighthowler , as it can be bestowed or cast. It will make a big difference, trust me.
I run a different type of mill deck, using Phenax, God of Deception , Jace, Memory Adept and big-butted creatures to mill the heck outta them, as well as Duskmantle Guildmage as a backup win condition for damage due to milling. If you want to see the deck, let me know and I will post a link to it.
Even though, I still think that Phenax Defender Mill is much better, despite its terrible matchup versus Boros Burn and UW Control.
i didnt see supreme verdict in there. That is actually a really good card i thought about putting white in my mill deck for cards like that but if you were just putting in for sphinx then no. Normally mill doesnt play many creatures so you dont have blockers so those are good cards. if you are really wanting to get rid of big guys especially like Blood Baron of Vizkopa (who really sucks by the way) then you may want to just add Devour Flesh in the side board. Also i don't know if you know but you can activate Duskmantle Guildmage first ability more then once. My point Jace, Memory Adept 0 ability 10 card mill Duskmantle Guildmage first ability activated twice 20 damage a win con. combo i only had once in my deck but im gonna bump it up to at least 3. Also let me tell you this people will tell you Crypt Incursion is pointless and should be taken out that they dont see the point in it DONT LISTEN TO THEM! you need that card. I had a guy give me the game because of that card your at like two life about to die BOOM! your at 42 life with some to spare. if there is anything else let me know :)
My thought on Crypt Incursion is a last resort to gain a ton of life if my opponent has a creature heavy deck that I just milled into there graveyard. Even if they only have 3 creatures that's still 9 life. Also Duskmantle Guildmage 's first ability can turn out incredible.
I had Sun Droplet , but I didn't realize that it happened on other upkeeps so I took it out. I don't want mill to be the focus, and Duskmantle Guildmage does go infinite, but Bloodchief Ascension does it better. I'll have to get a Beacon of Immortality . Thank you for your feedback. It was very helpful.
+1 from me. I've been hesitant to use Duskmantle Guildmage in my version, but, I might just have to go for it.
If you plan on playing mostly 4 player you might think about Recurring Insight
, it'll draw you atleast 10 cards with it's rebound. If you want to survive a free for all it's pretty important to play Propaganda
, Ghostly Prison
and Sphere of Safety
. If you're milling I'd think about playing Keening Stone
. You can infinitely mill and kill people with Mindcrank
plus Duskmantle Guildmage
. gl building.
Your deck looks very strong. Sun Droplet
for 4 player games can be very strong and check out Beacon of Immortality
if you've never seen that card before. If you're trying to mill there's always Keening Stone
. I think mindcrank goes infinite with Duskmantle Guildmage
|Power / Toughness||2/2|
|Avg. draft pick||8.30|
|Avg. cube pick||2.73|
|Commander / EDH||Legal|