|Commander / EDH||Legal|
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|Dark Ascension (DKA)||Common|
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Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Undying Evil Discussion
1 month ago
My immediate thought with utilizing the Bros efficiently was to emphasize artifact creatures (ex. Goblin Replica ) and enchantment creatures (ex. Courser of Kruphix ) so you could always have options on what to sacrifice to answer a problem. You have the creature portion covered completely but I honestly cannot see you wanting to sacrifice any of your enchantments without also hurting yourself.
Most options to make expendable enchantment tokens are not great, like Pharika, God of Affliction , but some like Renowned Weaver could be viable because, again, it gives you options on what you want to sacrifice.
Bros' cost is also kind of expensive so ways to reduce it or generate more mana (you are in ) will allow multiple activations if need be. Heartstone and Thran Turbine come to mind to reduce their cost and Burnished Hart , Wild-Field Scarecrow , Solemn Simulacrum , Skittering Surveyor and Pilgrim's Eye are great early game to fix your mana while late-game you can sacrifice them to either ability.
You mentioned reanimation in the description so some more options are Animate Dead , Dance of the Dead , Phyrexian Delver , Oath of Ghouls , Palace Siege , Entreat the Dead , Feldon of the Third Path , Victimize , and Whisper, Blood Liturgist .
I would also consider other sacrifice options so in case you do not need to activate Bros you can still generate value via sacrificing your tokens or creatures. Altar's Reap and Costly Plunder for card advantage, Sidisi, Undead Vizier to tutor, Priest of Forgotten Gods for multi-value, etc.
You have the protective-footwear covered but I would consider adding Spider Umbra and Kaya's Ghostform so you can protect or sacrifice them if need be. Other personal favorites of mine are Undying Evil and Supernatural Stamina .
Looks nefariously "fun!"
1 month ago
If you want to bring the deck cost down to fit something else, Mana Cache is a cheap, not-quite-as-good replacement for Mana Flare . I was actually surprised to see Mana Flare in your deck with your $$ target.
I really like Seizan, Perverter of Truth in group hug, but it's $$$.
Mass Hysteria is also one of my favorite group hug cards, but is similar in $$$.
Horn of Plenty is a cheap, common group hug include.
As for what you get remove, I like Humble Defector in 1v1, but not multiplayer. Depends on your meta. I'm not convinced Undying Evil is adding enough value with the rest of your deck. I love curses in group hug, but Curse of Vengeance is probably one you could go without.
2 months ago
Looking for the wonkiest and weirdest ways you've won a game of standard.
My own story was during Return to Ravnica standard and I ran a Mardu creature-based midrange homebrew I'd put together that utilized creatures like High Priest of Penance , Boros Reckoner , and Vampire Nighthawk to stall the early game and to get in chip damage. Undying Evil and Boros Charm were my only non-creature spells.
My opponent was at 10 life and I was facing down 3x 8/8 vigilance tokens from Grove of the Guardian (and populate) and 2x 2/2 vigilance tokens that were all getting +3+3 from Collective Blessing . This was the first turn my opponent could go wide enough to ignore my only creature. All I have on my end is an untapped Boros Reckoner and I'm at 12 life.
I'd actually been waiting for this moment, I cast Boros Charm targetting one of my opponents 11/11 tokens... to give it doublestrike, block it, and redirect the first strike portion of the damage to his face before normal combat damage ever happened.
My opponent was butthurt to say the least, but the initial 'wtf just happened' look was priceless.
2 months ago
Firemane Angel Flamewake Phoenix Grave Betrayal Gruesome Menagerie Gutterbones Immortal Servitude Infernal Offering Isareth the Awakener Marshal's Anthem March from the Tomb Magister of Worth Necrotic Plague Profane Command Rally the Ancestors Rescue from the Underworld Restoration Gearsmith Return to the Ranks Stitch Together Tempt with Immortality Tethmos High Priest Undying Evil Unhallowed Pact Victimize Wake the Dead Whisper, Blood Liturgist Call to the Feast Countless Gears Renegade Custodi Soulbinders Dawn of Hope Entrapment Maneuver Leonin Warleader Martial Coup Sram's Expertise Start / Finish Butcher of the Horde Mardu Ascendancy
3 months ago
Flooremoji: That I can agree with, however there are only 4 zombie cards in this deck, so I don't think it will have a big enough impact. On the other hand, I did just get some more Undying Evil , so there's a change I can make.
3 months ago
Looter il-Kor for Latch Seeker and River Sneak for Invisible Stalker . if its on budget Delver of Secrets Flip but you will need to add more spells. all the enchantments seem redundant Ordeal of Thassa , Singing Bell Strike , Waterknot could be replaced by Curious Obsession , Hands of Binding , Hidden Strings or spells like Vapor Snag , Boomerang , etc. Hall of Triumph might be too slow and you can only have one at a time. if you add black to the mix you could have Inkfathom Witch for a bit more reach and better removal plus a few revival cards like Undying Evil and Demonic Vigor , and hand disruption. and having a 4 of Rune Snag will probably help you too, to stop the opponent killing your creatures or getting a threat. that all i got, i think, good luck with the brew.
4 months ago
I would say to look at pauper and copy a few things - An UB control deck is very possible, but you need the right shell. Unearth + Phyrexian Rager , Undying Evil or Abnormal Endurance + Augur of Skulls or Mulldrifter to get ahead on cards.
4 months ago
I like Undying Evil for this kind of deck. Does great things with Gary, Tree of Perdition, etc. Also, since you can sac at instant speed, Mesmeric Fiend permanently exiles, since you can sac it in response to the ETB trigger, making it better than Kitesail Freebooter and other newer cards that have been worded to avoid that interaction. I agree that Grave Pact is a must-have. Some more ramp and card draw wouldn't hurt. I'm partial to Jet Medallion , Charcoal Diamond , Mind Stone , and Thought Vessel for rocks, and Syphon Mind is my favorite mono-black draw spell.
As for lands, Crypt of Agadeem would be good here. Phyrexian Tower just got reprinted. It's a bit pricey, but it is VERY good, and having been $60 just a few months ago with no likely reprint in the near future, pick it up now. Temple of the False God is a bad card, full stop. It is never correct to include it. Ever. That's not just me talking, but virtually every EDH content creator out there.
I'm not sure how you feel about the budget issue with Mikaeus, the Unhallowed , but it would be a very good addition, even before taking the combo with Walking Ballista or Triskelion into account. It's a solid addition to a black deck, and there are some affordable tutors that can get both pieces like Beseech the Queen , Diabolic Intent (on theme, so maybe add it regardless), Sidisi, Undead Vizier (also on theme!), and Netherborn Phalanx .
As for reanimation, Rise from the Grave is pretty inefficient, and upgrading to Animate Dead , Victimize (on theme!), Dread Return (apparently there's a lot of sac'ing in black, who knew?), Sepulchral Primordial (great with repeatable ETB effects), Rise of the Dark Realms (expensive, but a black staple in EDH), Necromancy , Thrilling Encore (great if you can sac with Dictate of Erebos or Grave Pact ), Ever After (one more mana for twice the value), Whisper, Blood Liturgist , Champion of Stray Souls (so much sac'ing), Hell's Caretaker (again, so much sac'ing), Ink-Eyes, Servant of Oni , Rescue from the Underworld (on-theme), Infernal Offering (sac!), Necromantic Summons (strictly better than Rise), Zombify , and Footsteps of the Goryo (...sac).
Undying Evil occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%