Undying Evil

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Dark Ascension Common

Combos Browse all

Undying Evil

Instant

Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

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Undying Evil Discussion

Landonius on Exploding Tokens

4 days ago

Shane Oh, no problem. Pauper and Peasant are really similar. A small number of uncommons are allowed in Peasant but not Pauper. As far as your other suggestions, I had considered Deadly Grub and Beetleback Chief previously and determined that their CMC was too high for their intended purpose.

Deadly Grub would be used as sacrifice fodder or free blocks so he would be going away rather quickly. The 6/1 shroud that it leaves behind is definitely not something to be laughed at, but I felt like Dragon Egg (which is the card that takes the grub's spot) was more useful #1. because it can block small threats, and #2. it creates a flier that guarantees a higher chance at getting in damage. But he can definitely contend for that spot depending on whether your meta is flier-heavy or not.

Beetleback Chief is essentially 3 triggers for 4 mana in this deck. and yes, one of them is a 2/2 body, which is nice. The tokens are created on entering the battlefield, it allows Undying Evil to do some serious work as well, but I think it just comes down to the mana cost at 4 total with double red.

As for Empty the Warrens and Captain's Call, it's the same kind of deal. Empty the Warrens is at best, in this deck, 4 tokens for 4 mana at sorcery speed. I very rarely will have the opportunity late-game to take advantage of storm. Captain's Call just seems underwhelming to me. I think that if you want a heavy hitting token maker like that, you'd want to go with something like Battle Screech or Triplicate Spirits. They have similar CMCs due to Triplicate Spirits' ability, and they have the possibility of creating many more tokens because of flashback, or because of convoke allowing you to cast Triplicate Spirits fairly early. Oh, and they're fliers too so that might come in handy, although it is meta dependent.

Icatian Crier didn't work for me for similar reasons. This deck is meant to take over the game around turn 5 or 6, so even if you were able to get her down on turn 3 or 4, you could only probably use the ability once or twice at best. I tend to find myself low on cards in the late game, and finding one to discard might become a problem. Perhaps if you had more card draw in your deck such as Tormenting Voice, she could work for you. Or if you planned to bring the deck into the late game, you could include cards like Terminate and Cenn's Enlistment. Thraben Standard Bearer is a good card to compare to as well.

Thanks for taking time to help with some suggestions!

Folcon on The Rakdos-Eldrazi Zaibatsu

3 weeks ago

Well for starters, you definitely want more precombat damage sources (usually 7-8 total). Consider:

Those last 4 are important because they're not creatures, so harder to remove.

After that, you definitely want Mikaeus, the Unhallowed to defend against wipes. I also like Undying Evil and Nullstone Gargoyle.

Lastly, the very nature of the deck means you develop a huge board very fast, then probably get wiped. So consider not playing out your entire hand at once, so you can recover from wipes easier.

ppledger on Zuberas

1 month ago

What's your logic behind running Nameless Inversion? I feel like there are just better options for removal unless you actively use it as a pump spell as well. Maybe go up to 4x Tragic Slip instead? Also, I feel like you might want to go up some number of Supernatural Stamina over Undying Evil. The ability to save a Carrion Feeder is a pretty big upside. All-in-all I'm loving the deck.

Rhadamanthus on giving a land undying.

1 month ago

You can add double square brackets around a card's name to link it. It's the easiest way to make sure everyone understands what's going on in your question: Inkmoth Nexus, Undying Evil

Yes, that will work. In the full detailed rules for the Undying ability, there's no requirement that the card is still a creature when it's in the graveyard in order for it to be returned. Also, there's nothing in the rules that will stop a non-creature permanent from having +1/+1 counters added to it (the counters just won't do anything while the permanent isn't a creature).

DHWorlds on Blink me once, shame on me

1 month ago

Undying Evil & Supernatural Stamina are great Black "Blinks" and work great with Evoke creatures.

Something even spicier is Elder Deep-Fiend, that you can both Flash in saccing a Evoked creature AND get the trigger for a Win With Briarhorn's trigger.

jimmynitos on Turbo Suicide

1 month ago

I like the idea, but what about Victim of Night over your current removals? You can put two more Undying Evil over Night Market Lookout and maybe add Apostle's Blessing to protect your creatures, replacing Edge of the Divinity.

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