Skeletal Scrying


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 Uncommon
Commander 2014 Uncommon
Conspiracy Uncommon
Odyssey Uncommon

Combos Browse all

Skeletal Scrying


As an additional cost to play Skeletal Scrying, remove X cards in your graveyard from the game.

You draw X cards and you lose X life.

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Skeletal Scrying Discussion

Robobro72 on Mairsil's White Elephant Parade

3 days ago

Another point of concern which really depends on your opponent's tendencies, but Tatsumasa, the Dragon's Fang is incredibly risky because of the wording at the end of the first ability. For a deck that is so focused on it's commander, getting him lost forever if the token is returned to hand or exiled can be killer. This restricts activating the ability to being in response to a destroy/damage boardwipe. However, it is a sweet and unique card, so I have an alternative. I'd run more mana-costed activated abilities like Spikeshot Elder or Geth, Lord of the Vault so holding 6 mana open for Tatsumasa isn't much of a liability. Grenzo and Olivia are probably already good enough though
Also unless you don't have them available, cards like Windfall and Compulsive Research are probably better than Divination and Skeletal Scrying, as they let you filter through more cards, and their downside of discarding is mitigated since both the hand and graveyard can be targeted with the Mairsil's trigger.
Very solid list, however. You have some sweet cards like Tortured Existence that I totally missed myself and will test.

Deepstriker29 on Vampires in Brooklyn

1 week ago


(sorry, I had to)

Anyways, your biggest flaw that I see here is that you have a very large number of creatures at the 5+ CMC stage, despite your commander being a prime mana sink. Between your ability to gain card advantage and hold cards in hand by taking control of other creatures and your severely low land count (should be at 36 at the very least), these big creatures are both unnecessary and risky to keep in. You should look at subbing these out for more stabilizing ramp and draw effects. Sol Ring, Rakdos Signet, Mind Stone, Hedron Archive and Crypt Ghast should round out a good basic ramp package, and you can throw in Neheb, the Eternal if you still crave more but don't want to put in many more artifacts. Necropotence, Read the Bones, Ancient Craving, Skeletal Scrying, Sign in Blood and Wheel of Fortune / Reforge the Soul / Magus of the Wheel can be mixed and matched to put together a powerful draw package as you see fit. It really is critical to use Olivia to steal creatures whenever feasible, as it lets Rakdos have a form of removal that it very rarely gets to have. Your commander gets to use a better version of Spine of Ish Sah at instant speed whenever you please.

theindigoeffect on Question Concerning deck: Bulls on ...

3 weeks ago

Wow, I'm really impressed with your suggestions, PurpleSprout458.

I think I can mitigate the amount of life loss via Phyrexian Reclamation and Blood Scrivener with cards like Skeletal Scrying and Coffin Queen.

I am curious why you prefer Chain of Smog to Delirium Skeins, and furthermore, do you consider Hymn to Tourach to be superior to Chain of Smog?

LuminAutopsy on

2 months ago

Yurie sorry it took me so long to reply, had final exams and work. thats a lot of suggestions. Malfegor is definitely on the maybeboard, he seems fucking hilarious. Ogre Battledriver is prob a no go, unearthed creatures already have haste and the 2 extra power doesnt matter much. Waste Not is interesting, id have to test it out, gets the maybeboard. Exhume is probably a no go, because it lets my opponents get something too, but its a super powerful effect so it gets the maybeboard. for Massacre Wurm and Sheoldred, Whispering One, i would love to run them both but im trying to keep this deck under a 150$ budget, so itd be one or the other. Archfiend of Ifnir is a nah, even with all my looting effects i dont feel it does enough on its own unlike the rest of the creatures to warrant a spot. Body Double lets me get any creature out of any gyard, but its very variable on its usefulness, still gets the maybeobard tho. Cunning Lethemancer is a nah, too small to warrant use and the effect is marginal, if i wanted to run an effect like that id run Necrogen Mists. Puppeteer Clique is interesting, and even though i dont get the persist trigger after unearthing it, the etb is ver powerful. Kazuul, Tyrant of the Cliffs has the same problem as teysa envoy of ghosts, where theyre just not gonna attack until they have a way to get rid of him. Lazav, Dimir Mastermind is a nah bc even tho we have a lot of symmetrical draw spells the chances of actually getting something useful is slim. Fated Return is too expensive to be blunt, even though instant speed reanimation is nice id rather use cheaper spells or just unearth something. Magus of the Wheel is a nice semi repeatable draw, so it gets the maybeboard. Corpse Augur is interesting, id have to playtest it first. Feldon of the Third Path is definitely an interesting card in its own right, and has the potential to be amazing, although the same applies for his potential to be underwhelming. Covenant of Minds is a no go bc giving ur opponents choice sucks. Charmbreaker Devils is a no go bc the randomness tied to its effect could screw me over, and most of my instants and sorceries are good enough as one shots, and even then i have Archaeomancer. Avatar of Woe is a nice repeatable destruction engine, but i dont feel that it fits with the deck. Extract from Darkness has the potential to be super powerful even if my opponents dont have anything in their graveyard because i can get somethin from my own. Overseer of the Damned is a no go, it doesnt do anything when unearthed aside from getting me a 2/2 and killing a dude, and i already have shriekmaw. Infernal Offering gives my opponent choice, and could potentially screw me over hard. Stormsurge Kraken is a nice untargetable beater, but once again it doesnt do enough for me. Skeletal Scrying makes me exile my gyard, so its a no go.

theindigoeffect on Kaalia Help

2 months ago

Sorry, I meant to make the card links clickable.

If you don't mind exiling your graveyard, Skeletal Scrying is a great choice for filling your entire hand for just one, black mana.

As for board wipe, you could easily play Blasphemous Act for one, red mana and clear the entire battlefield: you will often meet the required conditions to pull it off.

Beyond that, if you really want cards that accelerate your game, Mana Crypt and Ancient Tomb are great choices.

hwagner on Heaven

3 months ago

Im a big fan of Baneslayer Angel. Also I've been thinking and Disciple of Bolas seems good. You can play it and sac a 5/5 to draw 5 cards and refuel your hand for further Kaalia triggers. Other card draw options for consideration include Moonlight Bargain, Necrologia, Mind's Eye, Syphon Mind, Night's Whisper, Sign in Blood, and Skeletal Scrying. Hope this helps!

Spirits on Soul of Fiery Darkness

3 months ago

Nice build, cool alt art Kaalia of the Vast. Fellow Kaalia of the Vast player Kaalia, the Purifier

You've configured something weird in your deck edit settings, you have Exclude colors WBR, should be exclude colors UG or nothing at all since you shouldn't have either of those colors in here. Makes your charts look wrong.

Skithiryx, the Blight Dragon although very cool, and a powerful dragon, his Infect isn't really going to help you with the general damage goal. You don't have the needed support for him Silverblade Paladin, Sword of Feast and Famine, etc. something to make the 10 poison counters viable.

Spellbinder is also very confusing, you have only 6 instant spells, and 3 of them Aurelia's Fury and Comet Storm and Skeletal Scrying will do nothing. So 3 targets is not enough. Also with Savage Beating I don't think it would allow you to pay the Entwine cost either, so you would have to choose a single mode (Extra attack phase I assume is the goal). Plus CMC 3 and Equip 4 is very expensive. I get that it makes the infinite attack phases though, and perhaps you goal is to tutor the combo. I would prefer to tutor Lightning Greaves to protect Kaalia of the Vast and get Haste.

Creatures look very strong, love the Magus of the Moat. Sorin Markov is a nasty piece of business too.

Lord of the Void or Exquisite Archangel could possibly replace Skithiryx, the Blight Dragon, but with your Savage Beating he might? get there sometimes?

Anguished Unmaking is a good solution to many problems.

Hellkite Tyrant + Sword of Feast and Famine or an Aggravated Assault can get you attack phases. The Sword of Feast and Famine also is awesome for Skithiryx, the Blight Dragon. A Mother of Runes can help him get through blockers too with the additonal protection from, the Sword of Feast and Famine does so nearly unblockable by colored creatures.

Aurelia, the Warleader + Adarkar Valkyrie can also get you there with any sac outlet, Ashnod's Altar/Goblin Bombardment, etc.

Cool deck. Like the flavor of it. +1.

Swords to Plowshares?

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