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At the beginning of each player's upkeep, that player discards a card at random.
Bottomless Pit Discussion
7 hours ago
Great primer, this is the list I came to after giving up on Muldrotha. But I do have to agree with Kira0077, I'm surprised Sidisi isn't in the list. I'd also like to get your opinion of Priest of Forgotten Gods and 2 cmc reanimation spells like Stitch Together . I also noticed the inclusion of Oppression, and was wondering how you feel about including a full discard suite, with Liliana of the Veil , Bottomless Pit , and the like.
14 hours ago
Have you seen the new The Haunt of Hightower ? Sire Of Insanity can be pretty brutal as well. Necrogen Mists and Bottomless Pit are nice repeated discard, Words of Waste can turn extra draws into discard, and Geier Reach Sanitarium does the same with spare mana.
1 week ago
I would like to share some thoughts on your decklists with u. I currently brew my own version of Aminatou Stax and there are some card choices I would like to discuss with you.
First of all I wanna thank you for uploading your lists and sharing this with the community! I'm actually quite excited for your answers :-)
Regarding Aminatou, what inspired me to brew Esper Stax are the new cards from War of the Spark. I got that Blood Pod Brew for some time already and consider myself to be experienced with that deck and with stax in general. I can't afford cards like Twister, Duals, Chains of Mephistopheles or Tabernacle, so I brew without these. My playgroup in Germany is still quite competitive, with all the major T1 Decks around. At our table there is actually currently one deck that warps the meta around it and that is Shuffle Hulk, so I wanna focus on the interaction with that type of deck.
I would like to talk about your / my wincondition. I wonder, if Rings of Brighthearth , Basalt Monolith and Goblin Cannon as the main plan are really better than Paradox Engine and Isochron Scepter / Dramatic Reversal ? Especially that Goblin Cannon annoys me...
You'd win with Codex Shredder or Blind Obedience , which both fit in nicely anyway. One could add cards to draw the own deck like Stroke of Genius and play like Scroll Rack + Land Tax or maybe even the new Urza, Lord High Artificer instead of Clock of Omens .
Sure, cards like Rule of Law , Arcane Laboratory or Damping Sphere hinder the scepter-plan, but these won't do anything against Shuffle Hulk anyway. On the other hand, Rings + Basalt also win with Ashiok, Dream Render or Narset, Parter of Veils which u probably wanna play...
I myself am not sure about that question. White-Blue control decks always win slowly and that has honestly been the biggest issue for them in cEDH. Thrasios / Thymna can easily grind out a softlock and win with one tutor into Ad Naus or combo out through a Paradox Engine.
Following up I would like to know your opinion on these cards:
Teferi, Time Raveler and friends (Narset, Ashiok, Dovin)
And last but not least I am interested in your experiences with the discard package ( Liliana of the Veil , Bottomless Pit , Oppression ). When playtesting it felt like these cards create some kind of topdeck-mode for each play on the table. Still, I consider Aminatou not in the strongest position in this kind of situation against other Generals Thrasios / Thymna, Najeela, Zur, or any commander that tutors or creates value... To me it always felt best when I was able to flicker some value outlet (Creature or Planeswalker) to dig for answers or protect my stax piece(s)...
:-) I look forward to your reply! Ah and I'd like to mention a very funcard from playtesting, probably not very competitive but it was very fun to do the moves with Oath of Teferi + Aminatou ;-)
1 week ago
Bedlam thank you for your thoughts, sister.
- Dark Deal does indeed make a lot of elves. I had avoided it because it let opponents draw, but you’re right that it potentially makes enough elves to almost be a wincon on its own. I’ll take another look.
- Library of Leng . I don’t have much in this deck that forces me to discard.
- ah Skullclamp . I agree it’s awesome. Which draw card would you replace though?
- Bottomless Pit and Necrogen Mists are table antagonizers. I’d rather have spikey discard than per turn effects. Plus those both make me discard as well. Herald of Anguish and Myojin of Night's Reach seem more appealing.
- I like the tribal buffs (particularly the draw effects) but what would you take out to fit them in?
1 week ago
The deck is rad! Here are some cards to consider:
- Dark Deal - Make a ton of elves.
- Library of Leng - Turn you "all players discard" into graveyard fodder. PLus, you'll have an infinite hand size.
- Skullclamp - Pairs well with any engine that makes 1/1s.
- Bottomless Pit and Necrogen Mists - Seem strong.
- Vanquisher's Banner , Herald's Horn , and Kindred Summons - pretty good tribal cards.
1 week ago
If that won't work, I'd recommend trying to use a very specific loop:
You need to start by making sure no one can reasonably do anything. Chains of Mephistopheles , Sensei's Divining Top and you being hellbent ( Oppression / Bottomless Pit and Chains help this) are all that is required. On each of your upkeeps, activate top, milling one card, placing top on the top of your deck. After that, you draw the top, replay it, and each turn you always can be assured you won't mill out. It lets you actually deck each opponent. Making it so no opponent can win isn't super easy, use effects like Humility , Winter Orb , Tangle Wire = Aminatou, Rest in Peace /Leyline/etc.
Now, many variants use Helm of Obedience with Rest in Peace / Leyline of the Void , or they run some Walker like Teferi, Hero of Dominaria or any number of other easy walkers that win, but I haven't found it necessary.
BTW, this list is old, not updated fully with me currently testing War of the Spark and Modern Horizons cards.
2 weeks ago
Chainer's game plan should be something like... Ramp > Control > Reanimate.
Focus on filling and stealing from your opponents' graveyards and protecting Chainer.
Stax: Honestly, I would avoid hard stax. It encourages your opponents to hate you and escalate their power-level.
What this deck really needs is ramp: 38-40 lands and 12-16 cards like Bubbling Muck , Charcoal Diamond , Heartless Summoning , Burnished Hart , Coalition Relic , Revel in Riches , Black Market , Magus of the Coffers , Gauntlet of Power , Nirkana Revenant , etc. Also Phyrexian Tower .
...If you want to lean into stax... here's a list for evil people :)
dingusdingo on Flex
1 month ago
Inkmoth I have spent some time on this list and I think the author is a lost cause.
He also still isn't running a snow-covered land base for Mouth of Ronom removal in mono G, despite it costing him literally nothing to slot.
Even from a control standpoint, countering the first draw spell this deck puts down is going to massively impair it. Are you keeping hands with two draw spells? How does your ramp look in those hands? How about your ability to deal with a problematic board? What does your deck due about a Meddling Mage naming Azusa? Concede? Why are you running only a single creature based piece of board removal at 9 CMC despite running a whole suite of creature tutors? That makes no sense.
The high CMC average means tax and tap effects also delay the game plan basically forever. Trinisphere Sphere of Resistance etc. running ramp pieces at 3 CMC or greater is inviting yourself to get staxed out.
Discard effects break your hand due to low recursion and no value in the command zone. Turn 2 Dark Ritual into Entomb into Reanimate on a Mindslicer plus any 1 CMC sac effect is game over, especially if your opponent put down a turn 1 value engine. Chains of Mephistopheles Oppression Bottomless Pit all strip your hand and this deck runs absolutely nothing to combat it.
Any way you try to slice it, it isn't fast enough to compete against reliable monster combo decks like Gitrog or Godo or pretty much any Doomsday list. It doesn't run enough removal to handle stax or discard. It has no control or hate elements to beat out against other midrange decks. Pub stomping the kiddies table doesn't make this a competitive deck. What decks are you actually playing against? Saying you win against cEDH doesn't mean anything to anyone. What decks? How are only turn 1-2 decks beating you when your combo window doesn't happen until turns 4-6 while you literally aren't interacting with the board in the slightest?
Even if you removed all the massive CMC dead draws and fully optimized this list with removal and recursion and toolbox answers, there's still no way it can compete against a real competitive list due to lack of value in the command zone and the color identity. I'm not trying to say this is a bad list at all, certainly the best Azusa list I've seen, but it isn't a competitive EDH deck.
Also, yes you do need to defend your deck when you make that claim. People are pointing out specific cards and strategies that shut down your deck, and these cards and strategies not only see play but are rather common in optimized lists.
Bottomless Pit occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%