Carpet of Flowers

Carpet of Flowers

Enchantment

At the beginning of your precombat main phase, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls.

Browse Alters View at Gatherer

Trade

Have (1) Forkbeard
Want (3) BSwCDo , gwumbelbehr , MarkTaylorTSax

Printings View all

Set Rarity
Urza's Saga (USG) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Carpet of Flowers occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Green: 0.21%

Golgari: 0.17%

Carpet of Flowers Discussion

kalfred16 on Ixalan Park [Pet]

1 day ago

CardTyrant - Do you ever find yourself getting hated out of games because of your commander? At my LGS there's one player in particular that tries to get the other players to gang up on me when I play my dinosaur deck. I'm testing out things like Veil of Summer and Seedtime to try and protect myself. Also thinking of running Carpet of Flowers as there seems to always be someone playing blue. Interested in hearing your thoughts!

ShreddedByCrows on Surrakar tribal challenge

2 weeks ago

Cool concept, even if it's pretty hard to match. A bit of an easy take on your theme, but why don't you play some Shapeshifters as a way to have more Surrakar? Tribal cards also could help.

As Surrakars' living places are mostly wild forests and underground rivers, there's a lot to do with that without having to back up only on the Zendikar's expansions.

1.) River cards:

  • River of Tears not the best land you could find, but fits in there

  • Underground River certainly an essential

  • Bad River cheap fetchland fitting the theme

  • Rushing River great removal, really underplayed, fits the theme / you can try something revolving around self land destruction if you decide to give it a try (Crop Rotation, Crucible of Worlds, Wasteland, etc.)

  • River Kelpie interesting creature, which design feels otherworldly and weird, according to the Surrakars /n needs a graveyard gameplan to be effective, and that will seem fine (obvious synergy is [card:Cauldron of Souls] and it's a playable card in there) / pretty good interactions with Yarok / card draw

  • Carpet of Flowers staple in lots of decks for mana production, depends on your playgroup though

  • Dire Undercurrents excellent synergies with Yarok, enabling your creatures without etb-abilities to be more effective / card draw, card advantage

  • Undermine weird counterspell, not really that good, not bad either / illustration matches with the theme

2.) Cave cards:

3.) Cloning your Surrakars cards:

  • Mirror of the Forebears not the most flavourful one, but gives you a cheap way to get more Surrakars so it deserves being at least mentioned

  • Fated Infatuation same comment as for the Mirror, with the advantage of the more abstract card name / waterpoint in the illustration

  • Mimic Vat classic card, not the most flavourful

  • Wall of Stolen Identity more of a Ravnica-themed card, but worth mentioning

  • Phantasmal Image if you can alter a bit the card's image, it could be some Surrakar there / otherwise, it's a good card, and the illustration is strange enough to not injure your theme-deck-style imo

  • Metamorphic Alteration also a nice one

  • Mirror Image not as good as the others, still a wildish illustration style according well with Surrakars

  • Unstable Shapeshifter funny card, a quality+ illustration

  • Bramble Sovereign Surrakars also living in the Guum Wilds/Tangled Vale, this one feels really good / has some interactions with Yarok

  • Rite of Replication Zendikar-themed, water-themed, excellent card, good interactions with Yarok

  • Supplant Form let's just assume for a while that this is Surrakar's magic lel

  • Dual Nature yeh it is slow, but it is strong / interactions with Yarok

4.) Tribal outlet:

5.) Yarok outlet

6.) Other cards

I hope you'll find something helpful amongst those suggestions, keep on brewing and thanks for sharing it!

SideBae on Bantchantments for Days

2 weeks ago

I mean, I'd definitely include Sram, Senior Edificer. Argothian Enchantress also seems really strong. You might want to consider some legacy enchantress cards like Elephant Grass or Carpet of Flowers, although their power will depend pretty heavily on your meta.

I really like that you're running Utopia Sprawl and Wild Growth already. You should run Arbor Elf with them... he makes more mana when lands are enchanted. In that vein, you may also have a lot of luck with Elvish Mystic, Llanowar Elves, Avacyn's Pilgrim and/or (if you're rich) Noble Hierarch. I've found a lot of players misjudge T1 mana-dorks and never play them, and they're almost always wrong not to.

You may like running cards like Rest in Peace, Eidolon of Rhetoric, Rule of Law or Deafening Silence. As a rule, these are build-arounds but in the right meta they can be very powerful.

You may also like running Green Sun's Zenith, especially if you want to run Dryad Arbor.

cPute on Bantchantments for Days

2 weeks ago

I love Bant enchantress decks, so +1. :-)

I built a deck with Tuvasa the Sunlit as my general, maybe you may find some interesting cards or combos there - Bant Enchantress Combo v2.1 (it's been about 6 months since I played the deck for the last time, I will make some changes when I have new cards from Theros BD).

I know that your general plays differently, but I would recommend these cards:

deakmana on Niv-Mizzet Parun Control cEDH

3 weeks ago

Some folks I know are on it and swear by it. It can do tricks like fetching it out in response to a Niv trigger to get back a counterspell like you mentioned. I'm a little hesitant on it as I actively avoid getting Islands so as not to feed Carpet of Flowers too hard. Because I haven't tested it out myself I don't have a very firm stance on it.

Coward_Token on Siona: Amazon Enchantress Primer

4 weeks ago

Carpet of Flowers is obviously great if your meta consistently contains blue decks and you don't mind paying 20+ bucks for a piece of cardboard

newrise on Golden Control

1 month ago

Ohh boy do I love me some Oko in this deck! Had a cEDH game the other night. It was me on Banana man, 2x Urza and Emry.

I lost the dice roll, but got to go after the Emry player. My opening hand was as follows:

Yavimaya Coast - Oko, Thief of Crowns - Sol Ring - Mox Diamond - Mana Drain - Stubborn Denial - Carpet of Flowers

Emry player went first with an Island go. Then my turn. I lucked out and drew a land to play out Mox. Dropped Yavimaya Coast , Sol Ring , Mox Diamond and Carpet of Flowers into 0 counters in that order and passed. Next up was the 2 Urza players. First one dropped island into Sol Ring and passed. Next one played island go.

Back to the top of the turn the Emry player played another island and dropped a mana rock (I forget which one) and passed to me. On my turn I named the Emry player for my Carpet of Flowers trigger. Now I had 2 blue mana to hold up for a fight to put out Oko, Thief of Crowns . No one fought over it, but did moan a lot. I then elk'd the first Urza player's Sol Ring and passed.

They played island into Mana Crypt into urza. I wasnt sure about Urza hitting the field this early so I started a counter war. To act like I has come big play I cast Mana Drain which they responded to wit ha Force of Will then I hit em with a Stubborn Denial and the counter war was over. They pass to the next Urza player and another island go.

This goes on for numerous rounds until Emry gets cast and I elk it. I cast Tasigur, the Golden Fang on turn 3 to fend off the elks I've been making. Eventually I get to a point where I active Tasigur and they gave me a mana drain which I later used to counter their Urza lol.

About turn 4 Emry player drops a Mesmeric Orb which was amazing for me as I get cards from the yard and I had Carpet of Flowers up for mana I needed. The Urza players kept milling good cards and counters.

On about turn 8 or so after I've used Damnation to wipe out the elks and things I don't like I cast a Mystic Remora and pass with about 4 lands and a few rocks open. Next turn the first Urza player tried to go off, but I stop urza from hitting the field again and in the process draw about 5 cards. Next turn next urza tried to go off again and I keep countering key things and draw about 10 cards from that exchange. Emry player cast their general again and a few other spells drawing me even more cards.

Having a huge grip by the time my turn hit I let Mystic Remora die and tried to go off. One of the Urza players had a Rhystic Study and luckly I had draw a Narset, Parter of Veils with enough mana from carpet to cast it and go off. We fought over Narset as he saw what I planed to do, but she eventully resolved. I knew they has a Pact of Negation in hand, but had my own for backup. I then dropped Jace and made my library disappear winning the game.

Sorry for long story, but it was a great game that I controlled from the start and it showed just how useful(broken) Oko can be when you get him out early and no one can deal with him. Its these kind of games that make me really appreciate the deck and everyone who has put some much work into making it. I never would have thought with so much blue and counters at the table I could have won much less controlled it like I did. Also My deck list is always up to date with the primer with the exception of running Timetwister . I own one, but find it hard to carry it around so I've got Echo of Eons in its place as for me it works just as well when I need it.

TL;DR Oko is a must vs creature strats and will win you the game.

Load more