Carpet of Flowers

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

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Set Rarity
Urza's Saga (USG) Uncommon

Combos Browse all

Carpet of Flowers

Enchantment

At the beginning of your precombat main phase, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls.

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Carpet of Flowers Discussion

SynergyBuild on Ancestral Animar

2 days ago

Daedronus,

This is a very land-light deck and Burgeoning will mostly only drop one or two lands maximum for a card. It also doesn't put counters on Animar, can't be tutored for, and is a bad draw at any time except turn one to drop a turn two Animar. Carpet of Flowers more consistently ramps this deck into a turn two Animar and still doesn't deserve a spot because just getting a turn two animar by spending a mana isn't enough, it normally has to either be free like Lotus Petal, Chrome Mox or the similar effects or be a creature like Birds of Paradise.

Venser, Shaper Savant is not useful in the same way Man-o'-War is, being that both can bounce themselves, but Man o' War can do it for half the mana, putting twice the +1/+1 counters that Venser will on Animar. This is a huge difference when you need a number of counters to cast a game-winning spell by turn 4 or trying to win right there.



helldanno due to Animar, Soul of Elements having protection from white & black, that means I assume you are running into blue/green/red removal.

Against Red Removal, Blasphemous Act type effects are unaffected by Lightning Greaves/Swiftfoot Boots, so I assume this isn't your problem. Against Lightning Bolt effects stuff like Spellskite, Sylvan Safekeeper, Glen Elendra Archmage, Force of Will, Pact of Negation, and Mental Misstep can counter as well as just putting a few counters on Animar, Soul of Elements. Against Chaos Warp, we still have Spellskite, Sylvan Safekeeper, Glen Elendra Archmage, Force of Will, and Pact of Negation, though you could run some cards like Swan Song and Dispel can be flex slots. They also happen to slow your opponents down if they try to combo out.

Against Blue Removal, which I assume is your problem, Chain of Vapor, Into the Roil, Rapid Hybridization and Cyclonic Rift can still be blocked with Spellskite, Sylvan Safekeeper, Glen Elendra Archmage, Force of Will, and Pact of Negation, but also can be blocked by some of the flex slots I talked about prior.

Green removal is pretty much just Beast Within and Song of the Dryads and is generally rare, but if it is really hurting your, Spellskite, Sylvan Safekeeper, Glen Elendra Archmage, Force of Will, and Pact of Negation can stop them all, and Caustic Caterpillar, Brutalizer Exarch, Ulamog, the Ceaseless Hunger can deal with Song of the Dryads type effects.

The point is, I don't see your reason for Swiftfoot Boots or Lightning Greaves, they are two mana non-creature permanents that protect things at sorcery speed, unlike the rest of the answers.


Now while I respect your opinion in your meta on the use and capability of Emrakul, the Promised End, in this deck it commonly reduces it's cost by 1-3 mana, and can be reduced by 4-7 on a mid-sized Animar, Soul of Elements like you said, so 5-10 mana on normal by turns 5-6, or mid game. Even saying it costs is pushing it and if that is the case, you should run it if your meta is overrun with decks that are ruined by it. However due to the top tiered decks normally running a high number of instants that can be used to disable their own ability, think Chain of Vapor, they could commonly stop you from ruining themselves too bad in response to the ability before their turn. Rarely can it do more than a Word of Command because of stuff like that. Even if it just killed target player, like you said about swinging in with a swoll Animar, it doesn't win you the game to kill one player.

Again, that is only the reason that it isn't good enough for JMCraig to toss it in with the goal of this for cEDH decks, but if it works in your playgroup, do it! I have only the best wishes for you and your Animar deck!


You want a backup-backup plan I think was that second-to-last line? I don't understand why you think that is nessecary, but I will go over the plan:

Main Plan : Animar + Statue + Outlet = Win

Backup Plan : Kiki-jiki + Untapper = Win

We have a backup plan, why do you assume we need another?


You seemed to argue for Tishana over Big Kozi, but Kozilek, Butcher of Truth does have other use in the deck, and I would argue is better with a pumped Animar than Tishana. It can be free if you need a wincon and have Ancestral Statued Animar, Soul of Elements to infinity and beyond and just need to win, but don't have much more mana, Kozi is free, also with Survival of the Fittest you can fetch him and discard him to reshuffle your yard back in if you couldn't otherwise get back a card. Due to the discard being the cost, you could then fetch out a card that was in your graveyard when you fetched, making a really cool Primal Command effect for and a Survival of the Fittest.

Arguing Tishana can be fetched with Fierce Empath is fair, no arguement here, and it is even a decent option, but Imperial Recruiter has a ton of much better options, like Kiki-Jiki, Mirror Breaker to copy the recruiter fetching Deceiver Exarch and winning the game. I can't think of a game I have ever played with Animar in which I wished I had a tishana to fetch with Imperial Recruiter. But yes, it isn't technically wrong.


The last thing I want to cover was one of your first points, about the lack of outlets to win with Ancestral Statue, with Purphoros, God of the Forge and Walking Ballista being the outlets of choice, if you have found problems tutoring tehm out, try also running Reckless Fireweaver. It doesn't combo with Man-o'-War or Shrieking Drake, but is still very useful.

Penthoplayer on Tatyova Lax (cEDH)

4 days ago

Things that stick out to me:

Missing Mana Drain, Carpet of Flowers, Mystic Remora, Mox Diamond, Mox Opal, Chrome Mox, Mana Vault, Grafdigger's Cage

I'd also take out Palinchron, Deadeye Navigator, Null Rod (It hurts you too much as is), Horn of Greed, Arcane Denial, and Buried Ruin

There would be 3 other slots, but this was what jumped out to me.

mmcgeach on Control Zur

2 weeks ago

@Nicolascolau I'm not super impressed with Estrid's Invocation. There's only a few of the enchants we have that you'd want 2 of: probably grasp of fate, rhystic study, and aura of silence. But, VelvetVendetta really liked Copy Enchantment, but mostly because it copied other people's stuff, like Sylvan Library and Carpet of Flowers and if someone else lands a Rhystic Study before you do. It might also have been that he played in a reanimator-dominated metagame, so there was the possibility of copying an Animate Dead and snagging a huge bomb. Maybe VelvetVendetta can elaborate on this.

For C18, I think the most likely card is Ever-Watching Threshold. I think it's probably not good enough, but if it comes down before Zur, then it should discourage attacks or draw you cards - both great in a tymna-dominated metagame. I can't imagine it ever being strong enough to tutor into play with Zur. But worth testing.

L0stinExile on Vaevy girl

2 weeks ago

Nether Void is just insane.

Carpet of Flowers is a must-have in any stax deck where blue decks are going to be in your play group. Guttural Response, Red Elemental Blast, Pyroblast also things I'd recommend if blue decks are prevalent.

Minister of Pain is a surprisingly powerful card, and combos with Living Plane to practically shut down a game outright.

I'm also noticing a distinct lack of discard effects. One of the best ones in stax is Bottomless Pit.

Oh, and Contamination is fun, but you're very light on creatures so it might not be all that worth it in this particular list. Speaking of creatures, no Elves of Deep Shadow or Dark Confidant?

SynergyBuild on Catlateral Damage

2 weeks ago

+1! Love the stax build, I'd drop Imp's Mischief for Guttural Response, probably also drop Shattering Spree for By Force, as it works better with your landbase. Decree of Annihilation, Boom // Bust and Ruination deserve a spot, also, I would drop Mox Opal for some dorks or Fellwar Stone or Carpet of Flowers, just because you don't run enough artifacts to consistently get metalcraft.

NarejED on Lemon Meren Pie

3 weeks ago

Hey guys, it's been awhile.

davester00123 Shaman of Forgotten Ways is just alright. He's decent mid game for the ramp, and as a plan D if every other combo falls apart. It doesn't happen often, but I've won a few matches off it (poor Teferi).

YamiMajin Carpet of Flowers is indeed meta. But most competitive circles have one or more High Tide deck. If you know your normal extended playgroup doesn't have a Mono/dual blue deck, by all means cut it. In a blind meta, it's a pretty safe bet though.

candehman You can more or less continuously pile more Devourer triggers onto the stack without allowing the previous ones to resolve, so long as you add/resolve them in a order that doesn't force you to sac it. It's a weird combo.

NAHS901 Meren is a very creature-centric commander. The deck runs more creature tutors, punishes non-creature spells harder, and has better synergy with creatures in general thanks to Meren's own ability and a few other effects.

elpollo66 Not sure about that combo in particular, but the deck is getting a long overdue overhaul with new win conditions thanks to Mr. Hulk being unbanned. I just need to figure out how to play Magic again now....

Wraithpk It's being considered

davester00123 (again) it's a potent effect once it flips, but 3 mana is a pretty steep investment for such a mediocre effect with hoops to jump through. Cradle does the same for 3 less mana and less fiddling.

CAPTAINxCOOKIES on The Assembly Line of Death- Arcum Dagsson cEDH

4 weeks ago

I like your take on Arcum. I've never really thought about Blinkmoth Nexus or Mishra's Factory before. Makes sense as every once in awhile you just need one more artifact creature on the field.

I don't know if anyone in your meta runs Carpet of Flowers, but replacing three islands with Minamo, School at Water's Edge, Tolaria, and Oboro, Palace in the Clouds helps against that slightly. They all do the same as islands, but don't count as them. Plus Minamo and Oboro are actually pretty good.

I'm not sure if Spellseeker will be good, but I just ordered one to put in. I think it will help with finding Cyclonic Rift and Hurkyl's Recall to get rid of those pesky Pithing Needle and Phyrexian Revoker that plauge arcum so much.

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