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Choose one - Target player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn.
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Funeral Charm Discussion
felipe3142 on Póques
2 days ago
Austin_Smith_of_Cards, you are right, those are very solid suggestions.
As for The Rack, however, I just wouldn't replace my other damage sources with it. While Nether Spirit works also as blocker and Cursed Scroll as a removal ability, The Rack would provide only the damage.
And Funeral Charm is an interesting call, I could see it beig useful in some situations. Even though early on it would be bad as a discard spell because of the choice the opponent gets to make, it would still be viable as a removal. Then it would be the other way around later, because, as you said, it might lock the opponent for a turn.
It does seem like a versatile card, but here is what I think: the chance to actually deny a top deck with it is rather low. Liliana of the Veil + land/permanent destruction usually takes care of the lock down more consistently, even if at only sorcery speed.
I'm looking forward to test them further, thanks.
2 days ago
I'm surprised The Rack isn't a popular finisher since a key aspect of this list seems to be destroying your opponent's hand. At 1cmc, is there any reason that card isn't favorable?
As one of my favorite 1cmc discard spells, I have to advocate for Funeral Charm. Instant speed means you can play it on their draw step if that's their only card in hand.
1 week ago
Hollow One seems worth testing here, and I like trying Esper here instead of Rakdos.
You may also want to mess around with cards like Funeral Charm, Inquisition of Kozilek, and Thoughtseize to let you disrupt opponent's early plays or discard your own cards for a Hollowed One, if you play it. I think Pack Rat + Hollowed one would be sweet in this deck, too.
Rule of Law and Grand Abolisher are probably good sideboard cards versus Control, and a Worship + Pack Rat seems great. Maybe also a Renewed Faith, Blessed Alliance, Sphinx's Revelation, or a Kor Firewalker or Burrenton Forge-Tender or two for the Burn/Zoo match-up.
1 week ago
A few thoughts:
- I'm not sure about the Consulate Dreadnoughts. I love the card (playing it for a while in Standard), but you have to have Wall of Tanglecord/Guardians of Meletis and Kin-Tree Invocation and the Dreadnought itself ... seems like that might be a little too inconsistent for my tastes.
- For sideboard, I'm almost always in RG or Mono-W, so I'm no familiar with the best Black options. But I almost always include some Artifact/Enchantment hate, like Nature's Claim, Naturalize , or Unravel the Aether. Edict effects are almost always good too, like Geth's Verdict or Devour Flesh. And maybe a sweeper, like Ratchet Bomb. More removal is always an option, like Doom Blade, Go for the Throat, or Fatal Push. And Funeral Charm is a good multi-purpose spell.
Good luck (and good skill) with the brew! And draw well!
2 weeks ago
Hey, you bet!
Another way to make the deck run more smoothly without adding more Lands is just to lower the curve a little. Some of the 8-Rack classics that might be applicable: Funeral Charm, Raven's Crime, Smallpox (also nice if you find yourself with extra Lands), and Wrench Mind.
Scepter of Fugue could also give you something to do with extra mana.
3 weeks ago
I love Pauper as well...The format has received a lot of attention lately...side events at GP's and the Professor has been excitedly promoting paper-based pauper decks on his channel...I believe the format will change with this attention...some cards will spike, but the format will stay affordable. I think the biggest change will be the rise of a few strong archetypes, at least at the GP events anyway. As of now, Pauper is home-brew heaven with extreme variety(which the main reason I love the format).
As far as card spikes, a few that come to mind would be any of the charms (Dawn Charm, Funeral Charm for example) or any of the phyrexian mana cards like Apostle's Blessing since they can be played in any deck. The one drop cantrip's like Preordain could see a steady rise in price as well.
If your'e looking for some new deck idea's head over to my profile page: eyessky, I have 30 decks built...some 'normal' and some janky wierd builds...
1 month ago
I don't think you need more than one Dakmor Salvage. Early, it's a really bad draw.
Also seems very removal-heavy compared to most lists I see; I'd put in more hand hate to try to strip threats before you even need to worry about them. Funeral Charm as a 4 of seems heavy, too. I would definitely up to 4x Wrench Mind as it's almost always a two-for-one and you can side it out for affinity.
I'd definitely put in Blackmail. Don't forget, it can hit lands!