Whenever you cast an artifact spell, create a 1/1 colourless thopter artifact creature token with flying.
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Efficient Construction Discussion
6 days ago
well, to start, many of the cards in your list are not going to be legal in the upcoming standard. If you want to keep it a standard deck, you will have to remove Counterspell, Hangarback Walker, Pia and Kiran Nalaar, Thopter Assembly, Whirler Rogue, Shrapnel Blast, Izzet Guildgate, Sulfur Falls, Thopter Spy Network from the main and Phyrexian Metamorph, Tezzeret the Seeker , and Unwinding Clock from your sideboard.
1 week ago
Lijkt me zeker een leuk deck, maar mis een klein beetje een win condition. Daarom lijkt Mechanized Production mij zeker ook een leuk idee. Misschien combineren met Myr Incubator, Myr Turbine en Myr Matrix voor Myr tokens, Hangarback Walker, Efficient Construction e.a. voor Thopters, of Precursor Golem voor Golems? Oh, en Pentavus natuurlijk. En Prototype Portal?
Verder nog leuk: Foundry Inspector, Cloud Key, Solemn Simulacrum natuurlijk, Scarecrone, Unstable Obelisk, Sky Diamond, Planar Bridge, Whir of Invention, Silent Arbiter, Quicksmith Spy en Trophy Mage.
1 week ago
Firebones675, thank you for your comment! Displace has been on the unofficial maybeboard since the deck's inception. I am still undecided on whether or not it has a spot here. The biggest problem with this deck, that I have seen through playtesting, is speed. Earliest I have gotten a winning board was 7 turns, and often that requires I keep all of my creatures alive, which means probably taking a lot of attacks to the face. Anticipate might be a savior for this deck, because you are right, getting production as quickly as possible is absolutely essential.
Decoction Module was original on the list, as was Efficient Construction. The issue with the Decoction Module combo, is that unless you have two copies of Module or Panharmonicon, the card is just awful. True sorrow is drawing a useless Decoction Module when there are so many other cards you are hoping for. It is still a possibility, however, because of its potential to hit. Can't beat infinite!
1 week ago
You have a lot of artifact-based abilities but not a lot of artifacts. I'd consider adding Scrapheap Scrounger, Hope of Ghirapur, Merchant's Dockhand, Efficient Construction, Tamiyo's Journal, and Weaponcraft Enthusiast.
I'd consider removing Yahenni's Expertise, Vengeful Rebel, and 1x Marionette Master.
Scrapheap Scrounger is a good aggressive artifact that can come back from the dead. This is incredibly important because you can swing every turn w/o risk and it is good sac fodder for Syndicate Trafficker.
Hope of Ghirapur is just a controlling artifact.
Merchant's Dockhand is only good if you are running a lot of artifacts. It's a ridiculously good filtering effect.
Efficient Construction gives you sac fodder every time you cast an artifact.
Yahenni's Expertise would work better against your deck than in it. It kills all your creatures but one.
Vengeful Rebel is only good if you can consistently get the revolt trigger off. W/ your current build, it doesn't look like you can do that.
Marionette Master is great, but also expensive. I think it would be better to play cheaper creatures. Don't cut all of them, but one seems good.
I hope this helps! I really like the deck!
1 week ago
In the side-board, Pia's Revolution, Consulate Crackdown and Built to Last or Repel the Abominable are all good ideas. Another possibility is Maverick Thopterist. It seems that AER provides more options for a good Infinite Thopters deck - but also introduces a few counters. It might not be a bad idea to have a few Negate handy.