Tempered Steel

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Rare
Promo Set (000) Rare

Combos Browse all

Tempered Steel

Enchantment

Artifact creatures you control get +2/+2.

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Tempered Steel Discussion

Woiteck on Artifact

2 weeks ago

Nice one! Muzzio, Visionary Architect would be cool here. As well as Thopter Spy Network or Tempered Steel.

lagotripha on $70.24 Budget Modern Affinity

1 month ago

Budget affinity? Tempered Steel. Just test it and see- its teir two, but its super solid.

sageofdoom1 on Servo Token Deck

1 month ago

I may be late to the deck but if your focusing on the servos maybe Tempered Steel would be good

nicochulo on WB Totem Beatdown

2 months ago

ClockworkSwordfish I had been thinking about removing the Bad Moons, and I'll consider Tempered Steel, since it's a very good option. I also love the idea of having Dolmen Gate as a form of protection and aggro enabler. I'll also swap one or two Raise the Alarm for Servo Exhibition, but the disadvantage is the sorcery speed, that might make me able to chump-block by surprise. I'll probably replace them all at the end though

ClockworkSwordfish on WB Totem Beatdown

2 months ago

I kind of question the use of Bad Moon, since the Totems are your only black creatures! As important as they are, that's too specific for the moons to be worth it. Running Inquisitor's Snare and Luminesce also seem odd - they're more appropriate as sideboard cards. Bump in the Night is likewise not worth running unless you have some red mana to flash it back.

A good way to capitalize on the Totem's nature is with boardwipes! Something like Day of Judgment or Hallowed Burial will take out all creatures, but so long as the Totems are still just artifacts, they'll stay in play safe and sound. A good way to remove the Totems' drawbacks is through Dolmen Gate - they won't make you sacrifice permanents if they're blocked, and on your opponent's turn they'll just be artifacts again. It also helps you be more aggressive with your tokens!

You might also like to swap the Bad Moons for Tempered Steel - giving them +2/+2 for three mana is probably more impressive than +1/+1 for two. That said, you could then swap out your token generators for ways to make artifact tokens, such as Servo Exhibition and Master's Call, since they'd all become quite fearsome with the boost from Tempered Steel.

CommanderEesha on Oketra's Quest

3 months ago

classictravel13243546576879980, that seems sweet! do they run any other artifact creatures? and what bounce are they running? would you sub Tempered Steel in for Honor of the Pure? and Idk how much Monument would still be needed...I think it all depends what direction the creator of this deck wants to go

CommanderEesha on Oketra's Quest

3 months ago

classictravel13243546576879980, I'm not sure how effective those zero drops are. You would need to T1 quest or wait until T3 for quest in order to get more value off of them (and Honor of the Pure doesn't buff them)...Although a white affinity type deck could be interesting with Tempered Steel... More testing is definitely needed. Recently, I have also been looking into Ranger of Eos with some possible 1-drop 1 ofs in the main or side as something like a toolbox. It also can cause 3 total triggers on Quest and Monument

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