Shefet Dunes


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Uncommon

Combos Browse all

Shefet Dunes

Land — Desert

T: Add C to your mana pool.

T, Pay 1 life: Add W to your mana pool.

2WW, T, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery.

Shefet Dunes Discussion

Dedudegod1 on The C-Team

3 days ago

I really like that land, but I need to pick between it and Shefet Dunes . I'm not entirely sure which I like better, but I do like that Ardenvale Castle is repeatable.

Darth_Savage on Karma

7 months ago

Quag Vampires is a strictly better Plague Beetle, since it allows you to pump the creature, for each time it's kicked. Another consideration is lands which can be sacrificed Ghost Quarter , Shefet Dunes or Ifnir Deadlands come to mind...

I'm not a fan of Idyllic Tutor, the issue is, if you need to cast it, you are a turn slower, Costly Plunder or Night's Whisper let you dig through your deck and critically cost less mana. Still this is an interesting deck, so I wish you luck and hope my comment has helped.

Spootyone on Tesseract #1: The Contemporary Peasant ...

9 months ago

Pervavita: I think it's funny that both of our Dimir sections took the same trajectory. I would be careful with mill, though. It has a long-trodden history is being too good for fun's sake, or not good enough for fun's sake. I'm not saying don't try it, but...well...

Shefet Dunes is certainly interesting. All the desert lands make me take a second glance, though, because they get better with more deserts while most of the deserts are just unplayable. Thank you for your comment! :)

Pervavita on Tesseract #1: The Contemporary Peasant ...

9 months ago

In my cube I run RG werewolves and that gives some overlap with my RW agro (Tokens). But the other advantage is my UG color pair is +1/+1 counters (Evolve and other such mechanics); this allows me to use some of the cards from Theros with Monstrous in both color pairs. Ravenous Leucrocota for example helps evolve, is a mana sink for RG to spend mana and still flip the werewolves, and last gives +1/+1 counters to play with for a card like Shapers of Nature.

I also have UB as control, it started as a Zombie tribal and I just wasn't happy with it. however I am also not liking just "control" and may change it to mill.

Shefet Dunes may be something to put in for the White based agro decks. It is a land that has proven for me to not be a dead pick and as it though doesn't fix it does allow for that deck to hit it's much needed land falls and still have a pump for latter.

looking forward to the next article.

PhyrexianPreator on Morhpelicous - White Budget Blink

10 months ago

Main-board ideas.

Eerie Interlude would help you deck out a lot. Also, if you switch four of your lands for Shefet Dunes you can run Eldrazi Displacer for a recurring bounce effect. In addition, if you run Emeria, The Sky Ruin you can return you creatures to play, namely the morphing ones.

As for side-board cards.... All are budget cards.

1) Kataki, War's Wage against artifact decks.

2) Nihil Spellbomb against graveyard decks.... however, if you want to make the most out of it you have to add in black/white lands.

Ideas for token production.

1) Legion's Landing  Flip can build a board state that can also save you.

2) Hoofprints of the Stag is slow, but can be a real pain when not dealt with.

I like the idea of your deck, but you need more ways to win the game. That is why I suggested the two token generators.

hyped1221 on Darien, King of Kjeldor Token/Lifegain

10 months ago

PaulaTicks - I've been debating on getting Angel's Trumpet. It does sound very interesting. I'll probably grab a copy of it and try it out soon. Thanks for the idea!

Pervavita - I do play against a guy who likes to use infect in a few decks so I may sideboard Righteous Aura once I get a copy. I've debated on Fumigate. One more mana but it could make for a ton of life with my group. I'll swap it out for a while and see how it does. I do run against a lot of regenerate so that is my only hesitation. Oath of Lieges looks pretty good. I don't really have too many issues with ramp despite being mono white. I actually have one so I might try it at some point. Thank you very much for the suggestions!

thrane - Howdy! That's a lot of good ideas. I really like Shefet Dunes and Isolated Watchtower. I'll be getting those soon. I have all of the others in a side sideboard lol. I want to try Oketra the True one of these days as commander. The other recommendations I'll probably try with her. There are so many neat cards that work with Darien. It's hard to make a solid set in stone list. But a lot of the fun has been pulling cards and trying different stuff out. No cards have really disappointed me yet. Anyway thank you very much for the ideas and input. It's greatly appreciated!

thrane on Darien, King of Kjeldor Token/Lifegain

10 months ago

Here is some of my favorite cards in my Darien deck:

Jinxed Choker, does not look like a threat at first but when it gets around 8-10 counters people start to worry.
Mask of Memory can draw you a lot of cards + if you have Land Tax, it can turn lands into pure gas.
Secure the Wastes can win you the game out of nowhere.
Luminarch Ascension is a power house and puts your oppenents in a strange spot with Darien out, "to attack or not to attack".
Oketra the True is a very good plan B commander when Darien is either removed or not working.
Hour of Revelation is a must.
Buried Ruin, Isolated Watchtower, Scavenger Grounds and Shefet Dunes are some great utility lands, worth trying.

I've played my paper Darien deck for a year, at my local store an in my playgroups. He is too much fun!

Best regards

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Shefet Dunes occurrence in decks from the last year


All decks: 0.04%

Commander / EDH:

All decks: 0.0%