Legion's Landing

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Adanto, the First Fort

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare
Promo Set (000) None

Combos Browse all

Tokens

Legion's Landing

Legendary Enchantment

When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

When you attack with three or more creatures, transform Legion's Landing.

Legion's Landing Discussion

BubbleMatrix2357 on Boros Sligh

2 weeks ago

Cool deck, but how do you transform Legion's Landing  Flip on Turn 2, as you stated?

ZendikariWol on Walk With Me

2 weeks ago

If you need ideas on cuts, I have a few:

Dark Ritual is usually worse than ramp or a rock- notably Gemhide Sliver / Manaweft Sliver .

Most of your creatures feel like goodstuff. Maybe that's the point, but, in agreement with most of the fellows here, I think slivers would suit you better.

Crook of Condemnation < Relic of Progenitus

Venser's Journal seems an odd choice. Does this deck usually draw a lot of cards?

Legion's Landing  Flip is bulk. Like it's fine but 0 synergy with the rest of the deck. Same for... all of your sorceries except the two wraths and Torment of Hailfire , which I'm assuming is a finisher.

hungry000 on

2 weeks ago

I'd play Raise the Alarm and Gather the Townsfolk over Spiritual Visit and Midnight Haunting (unless you want to go all-in on the spirit token theme, which is respectable). This type of go-wide tokens deck wants to play cards that make the highest number of tokens for the most efficient cost, kind of like how Burn wants to play cards that deal the most damage for the lowest cmc. Spiritual Visit only makes one token per spell (unless you have another in hand) and Midnight Haunting doesn't make enough tokens for its mana cost, so Raise the Alarm and Gather the Townsfolk beat them out in that regard.

Other than that, I definitely suggest you make room for Triplicate Spirits , which is a very good card in mono w tokens. You could also try out Leyline of the Meek , which has the potential to make all of your tokens 2/2s right at the start. Legion's Landing  Flip is another great one, as it can function as ramp, an early-game body, and fuel for the late game.

And btw, Harsh Mercy and Cover of Darkness aren't modern legal, as they are too old.

[email protected]_only on Teysa's Token Engine

3 weeks ago

Love the deck - been wanting to make a similar one for a while. accordianing suggestions to avoid filling the page.

Origin Spellbomb - double dips as part of "Lay me Down to Rest" here, allowing extra card draw for token generation.

Roc Egg - double dips as well, making multiple 3/3 flying tokens when it dies with your general on the field.

Sorin, Lord of Innistrad - pumps out lifelinkers, pumps out emblems. double win.

Hallowed Spiritkeeper - the bigger the graveyard, the bigger the swarm

Anointed Procession - Double up on tokens. works with Treasure & Clue tokens too

Wurmcoil Engine - double dips into a on death trigger

Hangarback Walker - double dips into, you guessed it, a death trigger. sensing a theme in my suggestions...

Sifter of Skulls - acts as an additional Pawn of Ulamog , but gives them 1/1 s instead of 0/1s

Pitiless Plunderer - gives treasure tokens on you creature's death.

Revel in Riches - gives treasure tokens on enemy creature's death, and an alternate win con

Sacred Mesa - also triggers a sac proc each turn you keep it around

Hidden Stockpile - a sac outlet that grants creatures.

Elspeth, Sun's Champion - pumps out tokens 3 at a time, or wide down the fatties. or both.

Twilight Drover - make tokens when tokens die. the cycle continues.

Custodi Soulbinders - makes tokens based on how many creatures were in play.

White Sun's Zenith - EoT mana dump for all the tokens. follow up with general cast, swing.

Entrapment Maneuver - force a solo attacker to die, makes tokens. handy little overlooked combat trick.

Legion's Landing  Flip - makes a single token for 1. lingers a bit, then turns into a land that makes tokens.

Lingering Souls - kind of a staple of Orzhov spirits, was kinda supprised not to see it.

Luminarch Ascension - stall to make stupidly cheap angels.

Massacre Wurm - each creature of theirs that dies will take another nibble out of their health. it all adds up.

Shadows of the Past - lets you dig quickly through your deck with aenough death effects. doubles as a recurable life drain effect once your yard is deep enough

Sangromancer - death is life. who knew?

Pious Evangel  Flip doesn't look it, but his flip is another Zulaport Cutthroat for your deck.

Bloodchief Ascension starts out small, but starts draining hard once it gets rolling.

Martyr's Bond is Butcher of Malakir for ALL permanent types you control.

gravepact and / or Dictate of Erebos act as non-wrathable butchers as well.

Vampiric Rites is a solid, cheap card draw engine for tokens.

Thallid Soothsayer is it's legged, slightly more expensive brother (no life gain, but no black mana cost. more expensive, but has legs. bit of give and take, really)

Perilous Myr - can be a decent source of colorless burn as needed, when paired with a good reanimation engine.

Seraph of the Scales - this card is solid, if not amazing, so I was rather suprised to not see it here.

Yosei, the Morning Star - either lock down 2 opponents for a turn, or one opponenet for 2 turns. either way is a solid win.

Archon of Justice - exile a threat on death. simple enough.

Ashen Rider - triggers coming and going, but kinda pricey mana wise. worth looking at if nothing else.

Kokusho, the Evening Star - drain ALL THE THINGS!

Solemn Simulacrum - goes in most decks, didn't see it here so I figured I'd mention it.

Vindictive Lich - gives alot of options for a single death effect.

ZorrosRage on B/W Tokens

3 weeks ago

have you thought about Legion's Landing  Flip? It's a fun card.

Please look at my weird Sister/Token/Vehicle deck it's super fun sideboard prob needs a lot of work Vehicle Soul Sisters

BlazinT on

3 weeks ago

Another good card is Legion's Landing  Flip it could be a little out of your budget. I'm not sure how much you want to spend on a deck but if you search Azorius Aggro online you could find some deck list similar to yours. I play standard every week and I've been playing Azorius Aggro for a couple weeks. I use the Ajani's Pridemate + Healer's Hawk + Leonin Vanguard combo and find it quite fun.

marcdarc on Westvale Orzhov

1 month ago

Additional thought: filling out your 1-drop slot with more two-for-one cards. Basically variations on Doomed Traveler .

Probably only 6-8 total 1-drops are necessary for consistency. A good set to pick from though.

StanleyHartman on AfterLife Orzhov

1 month ago

Maybe upgrade your spirits to angels with a couple copies of Divine Visitation ? Also might consider Legion's Landing  Flip since you're going wide. If you add both, they play well together: an angel per turn is tough to deal with.

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Legion's Landing occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Modern:

All decks: 0.04%

Standard:

All decks: 0.31%