Back:Adanto, the First Fort
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When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.
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Legion's Landing Discussion
1 week ago
Hey, you're welcome.
Vampires is good for your first Standard tribal deck and you've already narrowed down to two of the best cards for Vampires, good job. If I had to choose from one of the two five drops, I like Regal Bloodlord over Epicure of Blood. Bloodlord can be a flying token generating engine and he has flying. Other common and uncommon cards including Vamps to consider are: Dusk Legion Zealot, Adanto Vanguard, Martyr of Dusk, Queen's Commission and Unclaimed Territory.
For the manabase you've already added 4x Forsaken Sanctuary which is good, but also consider Territory? It's a $2 uncommon which is more pricey than most Standard uncommons, but with tribal decks it's a very good land especially when you have a two drop Legion Lieutenant who's casting cost is . Territory can really help because it can make one mana of either black or white for Vamp creatures or if you don't need colored mana it can make one colorless for example for Call to the Feast. Territory can also enter the battlefield (ETB) untapped; like a basic land you can tap Territory the same turn you play it to make mana.
A lower price (less than $1) rare to consider is Champion of Dusk. Champion is pretty powerful with a Vamp token strategy as well as life gain. He can draw you a lot of cards; he's one of the better five drop Vamp options because he's a payoff for playing Vamp tokens. Other higher price (more than $1) rares to consider are Radiant Destiny($3), Legion's Landing Flip($4) and Isolated Chapel($3). Destiny is another anthem effect, like Legion Lieutenant it can also give Vamps +1/+1 if you have both Legion and Destiny in play at the same time then Vamps are getting +2/+2. Each time you add another Legion or Destiny to the battlefield Vamps get more pump (increase power/toughness).
Landing is a double faced card (DFC). Have you seen one of these cards yet? They're pretty neat. Both sides of the Magic card are different cards. The front side is an enchantment and then it can flip into a land. It's a good one drop for Vamps because it makes a Vamp token then if it ever flips into a land each turn you can make a Vamp token by paying three mana and tapping the land. Chapel is another black and white dual land; like Sanctuary it can also make one mana of either black or white. The reason it's a rare however is because it can ETB untapped if you control a Swamp or Plains, meaning a basic land Swamp or a basic land Plains.
Ignore the example creature base with Militia Bugler I provided in my last comment. That base can be good, but it's not a base you want to use if you want to play Vamps with Lieutenant. Bugler's ability can find a lot of potential different two drop Vamps including Lieutenant as well as Elenda, but he's not a Vamp and he can't find Feast or Commission. These spells are too important to the Vamp strategy. For instance if you play Bugler when he ETB you get his ability, but if you find a copy of Feast or Commission you have to put it on the bottom of your library meaning you will not draw that copy of the card for a long time, possibly not at all in the game. Reducing your chances of drawing and being able to play these spells that make Vamp tokens is going against the overall Vamp strategy.
You already have a start with a deck list with 4x Legion Lieutenant, 4x Call to the Feast, 1x Elenda, the Dusk Rose which is good. I'll give you a base of cards to consider adding to these, but for now I'll leave out the higher priced rares. I'm not going to fill in the amount of each card (?x) I think you should play; I'll leave that up to you to decide :)
- 4x Lieutenant
- ?x Zealot
- ?x Vanguard
- ?x Martyr
- 1x Elenda
- ?x Champion or Bloodlord
- 4x Feast
- ?x Commission
- ?x Seal
- ?x Down
- ?x Binding
- 4x Sanctuary
- ?x Territory
- 1x Folly
- 8x Swamp
- 7x Plains
1 week ago
Nice Deck, I also love my Trostania as a commander. Some suggestions:
Also instead of some expensive Sorcerys you can go for more consistent token generators like Crested Sunmare , Darien, King of Kjeldor (Darien is insane when Trostani is out, add a token doubler and gg), Master of the Wild Hunt, Sandwurm Convergence, Legion's Landing or Tendershoot Dryad. Kjeldoran Outpost could also work well.
2 weeks ago
Crackling Doom, Mortify, Vindicate, and Utter End are all really good removal, and I would suggest some of them instead of Fire Covenant, Nameless Inversion, or the counterspells, which kinda seem a little out of place in a vampire tribal deck?
Patron of the Vein is removal, and continues to buff all your vampires. bloodline necromancer and Bishop of Rebirth are useful recursion, and Bloodlord of Vaasgoth and Necropolis Regent are just real nice for makin big dudes.
Really cool deck! Check out my Russian Vampire Mafia, it's cool to see how decks with the same commander and idea can feel so different sometimes.
2 weeks ago
Since the majority of cards in your deck are black, I suggest Vampire Nocturnus, while the buff is conditional it's very strong and fairly consistent, especially with any draw/scry effects.
Legion's Landing could be put in maybe in place of a plains or something, since it flips into a land so easily? Also Radiant Destiny is good, especially once you get the vigilance, which isn't hard to do with the tokens.
Really cool deck, check out mine! ==> Russian Vampire Mafia
2 weeks ago
This list looks very nice! Good job!
3 weeks ago
(Bit to read, hope some of it helps :)
Hi, I enjoyed making vampire decks for a time as well and if possible I'd like to make a couple suggestions. Some budget, some not so budget but mostly budget wise since I believe thats what your going for.
Firstly, I really enjoy seeing your deck at the moment with a good creature base although moment of craving and triumph are two cards I'm a little bit different about, especially having three of them for both, craving in my opinion is the better one and triumph not bad but has uses later. I can see the theme of your deck is similar to one of mine with gain/drain. However, If I'm to suggest anything from those it'd be a Radiant Destiny if thats a card that interests you. Considering you have legion lieutenants out, destiny adds additional +1/+1 and has ascend where all those permanents out will grant you city's blessing. Thus also giving everything vigilance.
Secondly creature wise, I could suggest cards like Sanctum Seeker considering with all the vampires you'll have, he'll increase the life drain and gain strategy since whenever "a" vampire attacks, as long as he's out there you'll be draining the opponets life quickly while gaining as well. Seeing your going the only Ixalan route due to rotation, not much other creatures to suggest rather than Twilight Prophet but not the best card for an aggro deck. Another thing I can suggest is to keep duskborne or try out Skymarcher Aspirant, its a 2/1 instead and gains flying fast with cities blessing at the pace your running at.
Recommendations I have are to put in Radiant Destiny, maybe Queen's Commission?, also a Legion's Landing Flip would be a great addition to the deck since it can net you good lifelink token vampires over time and it builds up quick.
Consider some removal options as well maybe? Walk the Plank for destroying creatures that aren't merfolk can benefit alot if your going up against mono-green or lots of tough flyers. It's saved me quite often.
I hope something of these helps you out if your still updating the deck. Hope you have great luck with the deck building :). I love vampires and get carried away with writing about stuff but I've played them for a while when getting back into magic a year ago.
Other people made really good suggestions as well and I'd also take the advice from them as well.
3 weeks ago
ZolvaNation, play testing has been going well. I made some tweaks after playing at the last showdown, and it's running smoother. Esper control is probably the toughest matchup I've come against, which is why I inserted the Sheltering Light to combat their removal. Surprisingly, however; this build is giving mono-red wizard burn fits. They can't seem to out burn the life gain, and the games go long enough to get wide. Today I picked up another Radiant Destiny which I've swapped in for Legion's Landing which in turn got placed on the side board. My biggest problem now is choosing which deck to play on Thursday night, because I went ahead and built a mono-red wizard burn (different build than the one I played) which is absurdly fast.
3 weeks ago
If you still need advice Spectral Procession, Legion's Landing Flip, Honor of the Pure, Leonin Warleader, Immortal Servitude, and Windbrisk Heights are all pretty cheap additions. Sundering Growth is really cheap and effective in the sideboard, especially if you throw in a spec proc or two. I personally would get rid of the Codex Shredder, Chalice of Life Flip, Sunbond, and Kabira Crossroads because the time and mana investment is a little too high for what you're getting. Those are just some suggestions, overall this is a solid budget sisters build.