berryjon Deckling

Bovine073 says... #1

Whoa, your latest pattern recognition article was featured on CFB! Congrats!

March 6, 2017 2:42 a.m.

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Gleeock: Yes but Poochie had a home planet to go back to. Jace has Ravnica. We can't escape him yet.

March 26, 2017 1:52 p.m.

Well, nearly three days later, and not one person has come out openly in favor of Jace. I'm ... kinda disappointed. I was hoping someone could provide an alternative viewpoint for me to properly debate.

Next article may be bumped back a week. I've got 8 days straight of work I'm in the middle of, and my time to write has suffered for it.

March 26, 2017 10:44 a.m.

Outreach Angel

Creature - Angel Ally
Kicker and/or
If the Kicker was paid, Outreach Angel enters the Battlefield with Flying. If the kicker was paid, Outreach Angel enters the battlefield with a +1/+1 counter on it.
Whenever Outreach Angel, or another Ally you control enters the battlefield, if Outreach Angel has Flying, all other Allies you control gain Flying until the end of the turn, and if Outreach Angel has +1/+1 counters on it, all Allies get +X/+X until the end of the turn, where X is equal to the number of +1/+1 counters on it.

Another Kicker-Ally, different base color this time.

March 25, 2017 12:06 a.m.

Baru, Fist of Krosa synergizes well with Nissa's search effect. As does Budoka Gardener. Kamahl, Fist of Krosa may be pushing your budget, as would Molimo, Maro-Sorcerer.

March 24, 2017 1:38 a.m.

Unyielding Truth of Lies

Legendary Enchantment Creature - Unyielding
When Unyielding Truth of Lies enters the battlefield, you may counter target spell. If that spell is countered in this manner, exile it instead.
: You may cast a spell exiled by Unyielding Truth of Lies, spending mana as though it were of any color (or colorless). If it is a permanent, exile the spell as it resolves, and put a token into play that is a copy of that spell. If it is not a permanent, Unyielding Truth of Lies exiles that spell as it resolves.
Unyielding Truth of Lies' Power is equal to your devotion to Blue.
Unyielding Truth of Lies' Toughness is equal to your devotion to White.
* / *

Take another crack at the Unyielding.

March 24, 2017 12:01 a.m.

TheRedGoat: If you want to consider the conceit that Planeswalkers are supposed to be the distilled essence of an archetype of that particular color or colours, then there are a few potential ways that could go.

First, we have the 'classic' "Wizard in his tower". This would be the 'walker who would focus on deck manipulation - Srcy, Fateseal, Draw and Tutoring. Possibly even extra turns! Second, we have the Artificer. Blue has long been a supporter of artifacts, so having Tezzeret the Seeker represent this isn't a bad thing.

Third, we have the Board State Manipulator. This is the 'control' version of , which would include things like boucing permanents, changing card types (say, Phantasmal Terrain as a -2) and otherwise not stopping the opponent from acting, but simply making it take more effort to act. This version could also invoke giving out extra turns - or even phases, such as with Paradox Haze.

The fourth is the combat mage. This one will make creatures unblockable, throw out -X/-0 effects, or even generate Illusion creatures that pop when you so much as glance at them funny. Or even go old school, and remind people that Leviathan, Polar Kraken and Jokulmorder exist.

And that's just four major archetypes.

March 23, 2017 7:28 p.m.

Terrent Amese

Planeswalker - Amese
+1: You may create a 2/2 Green Cat Warrior Token under your control.
0: You may sacrifice a Forest. If you do, Gain 3 life.
-2: You may search your library for a non Legendary creature. If you do, reveal it and put it into your hand. Shuffle your Library.


March 22, 2017 5 p.m.

Fan the Flames

Whenever another player or a creature or planeswalker you do not control would take damage, they take that much damage plus two instead.
Whenever you would take damage from a source you do not control, it deals half that damage (rounded up) instead.

I'm thinking ... a card that cares about the order of cards in the graveyard. Because I had to remind someone last night that you're not allowed to arrange your graveyard however you see fit.

March 22, 2017 3:14 p.m.

Said on Charge of the ......


I prefer Agrus Kos, Wojek Veteran over Tajic, Blade of the Legion as his buffs are more global, rather than focused on just him.

March 22, 2017 2:58 p.m.

Said on Kill & Mill...


Szadek, Lord of Secrets is an alternate Mill condition in these colors. He grows exponentially when he's unblocked!

March 22, 2017 2:55 p.m.

If you did, I glazed over that, and for that, I apologize.

However, does your variant allow for Momentary Blink's Flashback cost to be out of color of your commander? If it doesn't, then you may want to consider Cloudshift, Acrobatic Maneuver, Journey to Nowhere or even Gaze of Justice if you want the last two to be more offensive removal, rather than flickering something of yours.

March 22, 2017 2:50 a.m.

I'm pretty sure that in Tiny Leaders, much like Commander, your Commander has to be Legendary. The Wayfaring Temple isn't. Looking at your deck, I think Rhys the Redeemed would be your best bet. Sadly, there are only four Tiny Leaders, which makes this particular combination harder to invoke than others without going for a third color.

(as the link wasn't working inline, here's the raw of it:[%22Creature%22]+[%22Legendary%22]&color=+@(+[G]+[W])&cmc=+%3C=[3] )

March 22, 2017 2:02 a.m.

Said on My mana is ......


Then you should keep her in the back of your mind, should your local meta take a swing in that direction. But if you feel she's not a good fit, then there is no reason to include her.

March 22, 2017 1:47 a.m.

Said on Nice to Meet ......


Have you considered Chandra, Flamecaller as an alternate to Chandra, Torch of Defiance? She generates two creatures to ping off your general, and then you can still swing with them that turn.

March 21, 2017 9:53 p.m.

I'm playtesting your deck, and it looks like 22 lands is a bit much. I think ditching 2 of them for another Goblin Heelcutter and a Warbringer.

As for potential sideboards, I would look into Guttural Response for dealing with control, an Inferno or two in case someone can get out a big creature fast and you don't have any Heelcutters - or the boardstate has stalled out, and Pyroclasm as a cheaper Volcanic Fallout if your opponent isn't playing control.

March 21, 2017 12:10 a.m.

Said on Cute Pet - ......


I'm confused about the presence of the Talisman of Dominance. You don't need the it gives you. Chromatic Sphere, Chromatic Star, Coldsteel Heart, Mind Stone, Prismatic Lens and Silver Myr all are in the same 2-drop, and provide mana without the damage drawback.

March 20, 2017 9:28 p.m.

Coat of Arms is a nice backup to the Door of Destinies, and works better when your commander starts making more Samurai as they will scale the Coat, but not the Door.

March 20, 2017 1:32 a.m.

Rogue's Passage to keep to the theme and help make cards like Stinkdrinker Bandit even better?

March 20, 2017 1:07 a.m.

Said on Xeramnas...


We can't comment on you "Gonti Fever" deck for as long as it remains set to Private. The " * P * " by the deck's name indicates that no one else can view it.

March 20, 2017 1 a.m.


Pattern Recognition #22 - I hate Jace

You know whom I despise more than anyone else? A certain character who has mediocre cards, and could be forgotten about tomorrow and the story would go on without?

Yeah. I thought so too.

Features , Opinion 03/23/2017 by berryjon

Pattern Recognition #21 - Mana Rocks

You know what rocks? Mana rocks! In this issue of Pattern Recognition, I go back to an old subject and bring forward one of the possible solutions to it.

Features , Opinion 03/16/2017 by berryjon

Pattern Recognition #20 - Hunted

In this issue, we look at cards that are hunted for the benefits they bring. And I mean that with a straight face!

Features , Opinion 03/09/2017 by berryjon

Pattern Recognition #19 - Modern Master

You all know it. You all want it. So... where did it come from, and why was it a mistake? After all, Modern wouldn't be Modern without it.

Features , Opinion 03/02/2017 by berryjon

Pattern Recognition #18 - A Purchased Rare

In this issue of Pattern Recognition, berryjon talks about the first rare he bought as a single, and the subsequent versions of that card that have been printed.

Features , Opinion 02/23/2017 by berryjon

Pattern Recognition #17 - ACC

ACC. Bet you don't know what that is a backronym for, do you? Well, neither did I before I started writing this article. What is Aggro, Combo and Control?

Features , Opinion 02/16/2017 by berryjon

Pattern Recognition #16 - Nothing to Fear

What is there to Fear when you play against Black? Quite a lot, it seems.

Features , Opinion 02/09/2017 by berryjon

Pattern Recognition #15 - The Two Great Cycles

What goes around, comes around. So, what exactly is going around anyway?

Features , Opinion 02/02/2017 by berryjon

Pattern Recognition #14 - Formats

In this issue of Pattern Recognition, berryjon touches on the many different formats there are in the game.

Features , Opinion 01/26/2017 by berryjon

Pattern Recognition #13 - Board Wipes

Well, why not blow everything up? berryjon talks about the hows and the whys of wiping out the board.

Features , Opinion 01/19/2017 by berryjon

Pattern Recognition #12 - Lands Matter

Lands don't really matter, do they? In this issue of Pattern Recognition, berryjon talks about some of the ways in which they do matter.

Features , Opinion 01/12/2017 by berryjon

Pattern Recognition #10 - Alternate Casting Costs

So, when is a card's casting cost, not it's real casting cost? berryjon takes a look at a cycle of cards that redefined what it means to play a card. And a few other cases.

Features , Opinion 12/11/2016 by berryjon

Pattern Recognition #9 - Winning and Losing

When can you win without winning, or lose without losing? berryjon looks at what goes into Alternate Win and Loss conditions in this issue.

Features , Opinion 11/24/2016 by berryjon

Pattern Recognition #8 - Bears

In this issue, berryjon talks about one of the inhabitants of Oz. Lions and Tigers and ... what?

Features , Opinion 11/17/2016 by berryjon

Pattern Recognition #7 - Tribal

What's on every creature, and you tend to ignore until it becomes the most important thing in the world? Find out when Berryjon talks about perhaps the most pervasive concept in Magic.

Features , Opinion 11/10/2016 by berryjon

Pattern Recognition #6B - Card Draw 2

In this issue, berryjon finishes answering the question about Card Draw by breaking it down by colors and discussing the pros and cons of each.

Features , Opinion 11/03/2016 by berryjon

Pattern Recognition #6 - Card Draw Part 1

This week's issue of Pattern Recognition is the first half of a response to the first request - what exactly is Card Draw?

Features , Opinion 10/27/2016 by berryjon

Pattern Recognition #5 - The Problematic Planeswalker

There is a problem with a certain Planewalker, and it's not their fault. Pattern Recognition #5 takes a look at a larger issue and how one 'Walker is the perfect exemplar of it.

Features , Opinion 10/20/2016 by berryjon

Pattern Recognition #4: Live Faster, Die Harder

This issue brings to the table a series of creatures that all do the same thing, from Fourth Edition to Kaladesh, and very often in between. Assuming they stick around long enough for you to see them.

Features , Opinion 10/13/2016 by berryjon

Pattern Recognition #3: Combat Tricks

Pattern Recognition #3 - in this issue, berryjon talks about Combat Tricks that appears on creature cards, and why most of them have failed.

Features , Opinion 10/09/2016 by berryjon

Pattern Recognition #2

Features 09/29/2016 by berryjon

Pattern Recognition #1

Features 09/22/2016 by berryjon


To Infinity and Beyond

Modern berryjon


With a Rebel Yell

Modern berryjon


Cheese it, It's the CoPs!

Modern berryjon


Keeping it Simple, Silly

Modern berryjon


Lands Matter

Modern berryjon


Finished Decks 11
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Playing since Limited Edition Beta
Avg. deck rating 9.40
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