I know this is a shot in the dark, but I would be happy to sub in.
I've been writing about Magic in texts that have grown to article length on Discord, Reddit and personally. I even have a couple drafts I had saved up that I could push out for editing if quick turnover is needed.
I may be an unknown, but if you take a chance and look at my writing, perhaps it quality would speak for itself.
July 6, 2017 2:08 p.m.
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Calliber: Shows my lack of research. I was just running on memory when I wrote that.
July 20, 2017 2:09 p.m.
I think that Djeru, With Eyes Open serves best, not as a Commander himself, but as someone in, say a Samut, Voice of Dissent deck that would allow him to pull non-Gideon walkers. Or even Samut, the Tested for maximum Vorthos.
July 19, 2017 12:13 a.m.
FYI, Fire Elemental already exists.
Legendary Creature - Sliver
Chroma - Sliver Regent comes into play with a +1/+1 counter on it for every color of mana spent on its casting cost.
: Slivers you control get +0/+2 until the end of the turn.
: Slivers you control get ": Tap or untap target non-Sliver creature." until the end of the turn.
: Slivers you control get "Whenever this creature deals damage to an opponent, you gain 1 life." until the end of the turn.
: Slivers you control get +2/+0 until the end of the turn.
: Slivers you control get +1/+1 until the end of the turn.
An Elemental, mono-coloured.
July 16, 2017 1:18 p.m.
Thanks for the feedback. This one is definitely getting thrown into the 'massive rewrites due to feedback pile', right alongside all my math in the Rarity article.
July 14, 2017 6:43 a.m.
Legendary Creature - Shrine Spirit
At the beginning of your upkeep, put a charge counter on Rage Incarnate.
Whenever a non-creature source would deal damage to a creature or player, that source deals an extra amount of damage equal to the number of Shrines you control minus one.
Whenever you cast a non-creature spell, you may remove any number of charge counters from Rage Incarnate. If you do, reduce its cost by or for each counter you remove in this manner.
July 13, 2017 11:35 p.m.
Flagbearers from Invasion block all share the ability "if an opponent could target a flagbearer with a spell or ability, they must target a flagbearer."
Draws removal AND pump spells! And auras if i recall.
July 13, 2017 12:21 p.m.
Feast on the Land
Reveal the top X cards of your library. You may put one land from among them onto the battlefield untapped. Put all the other cards into your graveyard. For every land discarded this way, you may add one color of any mana that land could produce into your mana pool.
July 12, 2017 9:05 p.m.
Damn straight I'm glad for the return of Core Sets!
July 11, 2017 8:42 p.m.
Creature - Construct
When Archive Guardian enters the battlefield, its power and toughness are equal to the number of cards in your hand.
At the end of each player's draw step, Archive Guardian's power and toughness become equal to the number of cards in that player's hand.
: Archive Guardian loses Defender until the end of the turn.
It's challenges are tailored to the capacity of those who challenge it.
* / *
Another card with a variable P/T.
July 11, 2017 8:41 p.m.
Tsuru-Hime: You can add in the three letter set identifier after the card name, and before the closing brackets like (HOU) for Hour of Devastation, (LEA) for Alpha, (7ED) for 7th, and so forth. If you're confused about what to use, the deck builder/card list can help immensely.
July 9, 2017 10:37 a.m.
As I mentioned last time when I talked about Dual Lands, it seemed to me that Wizards couldn't decide between Pain and Check lands for the Core sets.
Of course, if the Temples got knocked down to Uncommon, I would be estatic.
July 8, 2017 1:27 p.m.
Jim, I find your argument that Magic doesn't need nor should to have players actually meet play each other to be so manifestly and self-evidently wrong that I can no longer take you, or any of your arguments seriously.
Magic cannot and will not move to a digital-only format. It's outlasted every other competitor, and will continue to do so despite your opinions.
July 6, 2017 7:13 p.m.
Today, berryjon talks about Dual Lands and what makes them different from all the others.
And gets annoyed in the process when his sense of pattern recognition picks something out.
You know whom I despise more than anyone else? A certain character who has mediocre cards, and could be forgotten about tomorrow and the story would go on without?
Yeah. I thought so too.
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