berryjon Deckling

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JAYA. BALLARD.

Full arts are good, but there's no contest you know. And I can probably pick up the lands separately later.

November 20, 2017 7:29 p.m.

There are dogs barking down the block, annoyed at my high pitched squeal of sheer joy at this possibility. I've also decided not to get a box of Unstable, and instead pick up two boxes of Dominaria if this is even remotely real.

November 19, 2017 10:49 p.m.

Morphs, by definition, have no creature type. The general effects that go with that mean that, no, Conspiracy or Engineered Plague don't work on them. And because the actual Morph effect is on the face down side of the card, Muraganda Petroglyphs does work with them.

November 17, 2017 9:15 p.m.

Standardized Production

Enchantment
Flash
While Standardized Production is in play, whenever a creature would come into play, it instead comes into play as a copy of target non-legendary creature of your choice.
: Exile target creature. That creature returns to the Battlefield at the end of the next Main Phase. Activate this ability only as a sorcery.
"NO VARIATION!"


Another!

November 17, 2017 8:48 p.m.

Runlue: That's exactly what you do. And I have talked to Judges who hate those cards because of the questions they get from players when it happens. ;)

November 16, 2017 2:06 p.m.

Said on The Locust God...

#6

As I mentioned in the stream tonight, Shah of Naar Isle is a great and cheap way to get a lot of people to draw a lot of cards to feed into the God.

November 13, 2017 10:09 p.m.

Quick Counter

Instant
Super-Duper-Flash (You may reveal cards from the top of your library until you reach this card, and play it. All other cards revealed this way go into your Totally Removed from the Game Zone)
Counter target spell or ability. If an Unset card is countered in this manner, that spell's controller puts the top card of their library into their Totally Removed from the Game Zone.
"So fast, it'll totally make your head spin!"


L-UN-d!

November 10, 2017 8:08 p.m.

The Masked, One of Many

Legendary Creature - Ninja
Flash
Deathtouch
: Return target attacking and unblocked creature you control to your hand. Put a creature with a different name onto the battlefield tapped and attacking whose converted casting cost is less than the returned creature's converted casting cost. Activate this ability only after blockers have been declared and before damage is assigned.
4/4


Create a creature that benefits from being blocked.

November 5, 2017 5:06 p.m.

Goblin Explodatorium

Enchantment
Whenever you cast a Goblin card, put a Bomb token with ", Sacrifice this token: This token deals one damage to target creature or player." into play.
, Sacrifice a Goblin and a Bomb token: Deal 5 damage to target creature, player or Planeswalker.
"ME NEXT! ME NEXT!"


Another Bomb! Just not in Red.

November 5, 2017 9:18 a.m.

ClockworkSwordfish: Fixed. Thanks.

And I would characterize my description of Dark Ritual as more Understated, and not Undersold. I have a couple playsets of the card myself, so I know from doing the dealing and the receiving of what that card can do. Though I preferred a sudden Drain Life that put someone from just-out-of-reach to 'dead'.

Tyrant-Thanatos: And without those two printings, M10 and M11, Lightning Bolt would not be a Modern legal card. Can you imagine what Red burns decks would be like without it?

November 3, 2017 8:20 p.m.

Articles

Pattern Recognition #51 - Morph

What's in a card? What if you can't tell what it is? What does that make it? Today, berryjon addresses the mechanic that raises these questions, and why it is both good and bad.

Features , Opinion , Pattern Recognition 11/16/2017 by berryjon


Pattern Recognition #50 - Alpha Boons

Welcome back to Pattern Recognition, where everything that has come before will come again.

Features , Opinion , Pattern Recognition 11/02/2017 by berryjon


Pattern Recognition #49 - Modal

This week, berryjon takes a look at a different case of Two-For-One. Only this time, it's a positive thing!

Features , Opinion , Pattern Recognition 10/26/2017 by berryjon


Pattern Recognition #48 - The Great Machine

In this week's Pattern Recognition, berryjon makes a Babylon 5 reference, and points out some of the history of that reference, and what happened when it came out again.

Features , Opinion , Pattern Recognition 10/12/2017 by berryjon


Pattern Recognition #47 - Friends and Family

Friends and Family are the most important thing ever. Especially when they are in the game for that exact reason. Confused? Let berryjon's thoughts weft across your expectations.

Features , Pattern Recognition 10/05/2017 by berryjon


Pattern Recognition #46 - Pirates!

Today, berryjon builds a deck. Here's hoping it doesn't suck!

Features , Opinion 09/28/2017 by berryjon


Pattern Recognition #45 - We can be Heroes

Today, berryjon talks about one of Theros' more prolific mechanics, and the reasons why it failed - leading into the version of it that did succeed. Mostly because his actual planned article for this week couldn't be done in time.

Opinion , Pattern Recognition 09/21/2017 by berryjon


Pattern Recognition #44 - Flowstone

Shape the world, shape your creatures. Today, berryjon looks at an old theme in an old set, and why the results were important for combat.

Opinion , Pattern Recognition 09/14/2017 by berryjon


Pattern Recognition #43 - Gideon Jura

Today, with Jace Totally Lost, berryjon talks about the next member of the Gatewatch, and why having only two loyalty abilities is a hinderance.

Opinion , Pattern Recognition 09/07/2017 by berryjon


Pattern Recognition #42 - Band of Brothers

With this mechanic, berryjon describes how none of us are as strong as all of us. As long as you understand the rules. Urza knows even the author has problems sometimes!

Opinion , Pattern Recognition 08/31/2017 by berryjon


Pattern Recognition #41 - Licids

Adding creatures to creatures is something that was done once long ago, and once in more recent history. Today, berryjon looks at Licids, and their place in history.

Opinion , Pattern Recognition 08/24/2017 by berryjon


Pattern Recognition #40 - Removal

I cast Fatal Push. I cast Counterspell. I cast Crossbow Infantry. What do they all have in common? Today, berryjon talks about removal and why it's so powerful, and fragile at the same time.

Opinion , Pattern Recognition 08/17/2017 by berryjon


Pattern Recognition #39 - Upkeep

Pay now, or pay later, but you will always need to pay during the upkeep. berryjon rambles on about one of the important points in the game, and why its use has changed over the years.

Features , Opinion 08/03/2017 by berryjon


Pattern Recognition #38 - Spellshapers

Today, berryjon looks at a creature type that hasn't been in the game for a while, but still comes up from time to time when Creatures think they can be Players, if only for just one moment.

Features , Opinion 07/27/2017 by berryjon


Pattern Recognition #37 - Figure of Destiny and Level Up

What do you do when you draw a 1/1 for 1 on turn 8? Unless it has something spectacular going for it, there's not a lot, really. Today, berryjon looks at a couple attempts by Wizards to alleviate that potential problem.

Features , Opinion 07/20/2017 by berryjon


Pattern Recognition #36 - Damage and Life Loss

When is taking damage not taking damage? And when has taking damage never done a thing? This issue of Pattern Recognition has berryjon splitting some really fine hairs when it comes to damage and life loss.

Features , Opinion 07/13/2017 by berryjon


Pattern Recognition #35 - Core Sets

Who likes things that are reliable? berryjon does, and this issue of Pattern Recognition will explain what he thinks is one of the most reliable things in Magic - when done right.

Features , Opinion 07/06/2017 by berryjon


Pattern Recognition #34 - Dual Lands

Today, berryjon talks about Dual Lands and what makes them different from all the others.

And gets annoyed in the process when his sense of pattern recognition picks something out.

Features , Opinion 06/29/2017 by berryjon


Pattern Recognition #33 - Volvers Redux

In this reprint of a lost issue of Pattern Recognition, berryjon talks about the best multi-coloured card cycle in the game. At least, in his opinion.

Features , Opinion 06/15/2017 by berryjon


Pattern Recognition #32 - Functional Reprints

No, you're not seeing this article again for the first time. Nor is it an article you're never going to see again. berryjon looks at one of the great mistakes of Magic, and some of the fallout from it.

Features , Opinion 06/08/2017 by berryjon


Pattern Recognition #31 - NWO

berryjon says there ain't no Hulk here! Just an explanation about how the game design of Magic has stayed stable for years and years and years.

Features , Opinion 06/01/2017 by berryjon


Pattern Recognition #30 - Regeneration

berryjon keeps coming back for more and more and more in this installment of Pattern Recognition. Just what can keep a good creature down anyway?

Features , Opinion 05/25/2017 by berryjon


Pattern Recognition #29 - Leviathans

Go big or go home with this week's issue of Pattern Recognition. And even if you do go home, there might be nothing left by the time you get there.

Features , Opinion 05/18/2017 by berryjon


Pattern Recognition #28 - In Response, Spin Top

In Response to a certain Banning, berryjon will sit and spin in circles until he gets what he wants.

Features , Opinion 05/11/2017 by berryjon


Pattern Recognition #27 - Enchanted

In this issue of Pattern Recognition, berryjon looks at one of the weak points in Magic's design - and the brilliant workaround that Wizards created to make the concept workable again.

Features , Opinion 05/04/2017 by berryjon


Pattern Recognition #26 - Rarity

In this issue of Pattern Recognition, berryjon attempts to prove that a whole class of cards don't exist! Success not guaranteed.

Features , Opinion 04/27/2017 by berryjon


Pattern Recognition #25 - Hybrid Mana

A little bit of this or a little bit of that means that cards can be made easier to play. In this issue of Pattern Recognition, berryjon discusses the history of Hybrid Mana.

Features , Opinion 04/20/2017 by berryjon


Pattern Recognition #24 - Ninjutsu

Sneaky-sneaky goes the mechanic. Right into the dustpile of history. berryjon looks at Ninjitsu in this issue!

Features , Opinion 04/13/2017 by berryjon


Pattern Recognition #23 - The Stack

What goes up, must come down. Join berryjon as he goes down into the dark depths of Magic's history to show why we play the game the way we do.

Features , Opinion 04/06/2017 by berryjon


Pattern Recognition #22 - I hate Jace

You know whom I despise more than anyone else? A certain character who has mediocre cards, and could be forgotten about tomorrow and the story would go on without?

Yeah. I thought so too.

Features , Opinion 03/23/2017 by berryjon


Pattern Recognition #21 - Mana Rocks

You know what rocks? Mana rocks! In this issue of Pattern Recognition, I go back to an old subject and bring forward one of the possible solutions to it.

Features , Opinion 03/16/2017 by berryjon


Pattern Recognition #20 - Hunted

In this issue, we look at cards that are hunted for the benefits they bring. And I mean that with a straight face!

Features , Opinion 03/09/2017 by berryjon


Pattern Recognition #19 - Modern Master

You all know it. You all want it. So... where did it come from, and why was it a mistake? After all, Modern wouldn't be Modern without it.

Features , Opinion 03/02/2017 by berryjon


Pattern Recognition #18 - A Purchased Rare

In this issue of Pattern Recognition, berryjon talks about the first rare he bought as a single, and the subsequent versions of that card that have been printed.

Features , Opinion 02/23/2017 by berryjon


Pattern Recognition #17 - ACC

ACC. Bet you don't know what that is a backronym for, do you? Well, neither did I before I started writing this article. What is Aggro, Combo and Control?

Features , Opinion 02/16/2017 by berryjon


Pattern Recognition #16 - Nothing to Fear

What is there to Fear when you play against Black? Quite a lot, it seems.

Features , Opinion 02/09/2017 by berryjon


Pattern Recognition #15 - The Two Great Cycles

What goes around, comes around. So, what exactly is going around anyway?

Features , Opinion 02/02/2017 by berryjon


Pattern Recognition #14 - Formats

In this issue of Pattern Recognition, berryjon touches on the many different formats there are in the game.

Features , Opinion 01/26/2017 by berryjon


Pattern Recognition #13 - Board Wipes

Well, why not blow everything up? berryjon talks about the hows and the whys of wiping out the board.

Features , Opinion 01/19/2017 by berryjon


Pattern Recognition #12 - Lands Matter

Lands don't really matter, do they? In this issue of Pattern Recognition, berryjon talks about some of the ways in which they do matter.

Features , Opinion 01/12/2017 by berryjon


Pattern Recognition #10 - Alternate Casting Costs

So, when is a card's casting cost, not it's real casting cost? berryjon takes a look at a cycle of cards that redefined what it means to play a card. And a few other cases.

Features , Opinion 12/11/2016 by berryjon


Pattern Recognition #9 - Winning and Losing

When can you win without winning, or lose without losing? berryjon looks at what goes into Alternate Win and Loss conditions in this issue.

Features , Opinion 11/24/2016 by berryjon


Pattern Recognition #8 - Bears

In this issue, berryjon talks about one of the inhabitants of Oz. Lions and Tigers and ... what?

Features , Opinion 11/17/2016 by berryjon


Pattern Recognition #7 - Tribal

What's on every creature, and you tend to ignore until it becomes the most important thing in the world? Find out when Berryjon talks about perhaps the most pervasive concept in Magic.

Features , Opinion 11/10/2016 by berryjon


Pattern Recognition #6B - Card Draw 2

In this issue, berryjon finishes answering the question about Card Draw by breaking it down by colors and discussing the pros and cons of each.

Features , Opinion 11/03/2016 by berryjon


Pattern Recognition #6 - Card Draw Part 1

This week's issue of Pattern Recognition is the first half of a response to the first request - what exactly is Card Draw?

Features , Opinion 10/27/2016 by berryjon


Pattern Recognition #5 - The Problematic Planeswalker

There is a problem with a certain Planewalker, and it's not their fault. Pattern Recognition #5 takes a look at a larger issue and how one 'Walker is the perfect exemplar of it.

Features , Opinion 10/20/2016 by berryjon


Pattern Recognition #4: Live Faster, Die Harder

This issue brings to the table a series of creatures that all do the same thing, from Fourth Edition to Kaladesh, and very often in between. Assuming they stick around long enough for you to see them.

Features , Opinion 10/13/2016 by berryjon


Pattern Recognition #3 - Combat Tricks

Pattern Recognition #3 - in this issue, berryjon talks about Combat Tricks that appears on creature cards, and why most of them have failed.

Opinion , Pattern Recognition 10/09/2016 by berryjon


Pattern Recognition #2 - Protection

Opinion , Pattern Recognition 09/29/2016 by berryjon


Pattern Recognition #1 - The Alpha Boons

Opinion , Pattern Recognition 09/22/2016 by berryjon

Decks

To Infinity and Beyond

Modern berryjon

SCORE: 11 | 7 COMMENTS | 1190 VIEWS | IN 5 FOLDERS

With a Rebel Yell

Modern berryjon

SCORE: 8 | 8 COMMENTS | 1117 VIEWS | IN 2 FOLDERS

Cheese it, It's the CoPs!

Modern berryjon

SCORE: 30 | 24 COMMENTS | 2206 VIEWS | IN 13 FOLDERS

Keeping it Simple, Silly

Modern berryjon

SCORE: 27 | 14 COMMENTS | 1790 VIEWS | IN 9 FOLDERS

Lands Matter

Modern berryjon

SCORE: 10 | 19 COMMENTS | 1433 VIEWS | IN 2 FOLDERS

Planeswalker Reference Deck

Casual* berryjon

SCORE: 12 | 5 COMMENTS | 882 VIEWS | IN 10 FOLDERS

The Lumbermill

Modern berryjon

SCORE: 9 | 932 VIEWS | IN 2 FOLDERS

Finished Decks 23
Prototype Decks 7
Drafts 0
Playing since Limited Edition Beta
Avg. deck rating 9.56
T/O Rank 4
Helper Rank None yet
Favorite formats Standard
Good Card Suggestions 38
Venues Star Lotus
Last activity 1 day
Joined 1 year