Knight of Meadowgrain


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Knights vs. Dragons (DDG) Uncommon
Lorwyn (LRW) Uncommon

Combos Browse all

Knight of Meadowgrain

Creature — Kithkin Knight

First strike

Lifelink (Whenever this creature deals damage, you gain that much life.)

Price & Acquistion Set Price Alerts




Recent Decks

Knight of Meadowgrain Discussion

NensouHiebara on Nensou's Knight Tribal

1 day ago


In my opinion, Hero of Bladehold and Gideon, Ally of Zendikar set the bar exceedingly high for White Weenie 4-drops. Every other current 4-drop can't measure up to what they can accomplish:

  • Light from Within: Gideon trumps it by being an anthem or a threat depending on the situation. Light also can't boost Mutavault or tokens.

  • Wilt-Leaf Liege: Hero attacks harder with multiple bodies and can similarly pump other Knights with its battle cry trigger. Not every deck uses discard. Liege's replacement effect won't be relevant every game.

  • Kinsbaile Cavalier: I like to have my 4-drops to be effective by themselves so that they can still keep me in the game if my earlier creatures are hit with heavy removal. Cavalier requires other Knights, otherwise it's an unimpressive creature. Compared to what Hero and Gideon are capable of, Cavalier isn't that great. Silverblade Paladin also curves better than Cavalier after a leveled up Student or a 2-drop Knight.


Student of Warfare is the one of the best White Weenie 1-drop ever printed. It may take an additional mana investment, but it's worth having a flexible creature for every stage of the game:

  • It becomes a 3/3 first striker on Turn 2, putting heavy pressure on opponents early game.
  • It acts like a 3 mana creature after the first few turns.
  • It can be a lone, double striking threat in the mid-late game.

The same can't be said for Knight of Meadowgrain.


Aether Vial will never be a part of this deck. If you look at the top Vial strategies:

  • 5c Humans is an all-creature deck that uses Vial to spam bodies.
  • U/x Merfolk is loaded with 2-drops and uses the mana not spent on creatures to cast countermagic, Spreading Seas, and other forms of disruption.
  • Legacy Death and Taxes uses powerful utility lands to stranglehold their opponents.

This deck doesn't do any of that. My creatures' CMCs are too varied, there aren't enough creatures for Vial to begin with, and this deck has a low amount of disruption. Shoehorning Vial isn't going to make the deck better, and changing the deck to accommodate Vial isn't the deck I want to play.


Using sweepers in a Weenie Aggro deck is insanity. Knight Exemplar is in the deck to boost my Knights, not an excuse for questionable card choices. If Exemplar is left unanswered, then it takes over combat.


Another thing, why so many 2-ofs? Mono-White has the worst card draw and selection. All of those 2-ofs would lead to an inconsistent mess.

LunarEntropy on Nensou's Knight Tribal

2 days ago

I have a similar deck and love it. Although a main card I use is Light from Within as a 2-of.

Also Wilt-Leaf Liege as a 2-of at the top end really helps against decks running Lilliana of the Veil as well as having an immediate impact on the board compared to Hero of Bladehold

Kinsbaile Cavalier as a 2-of over Silverblade Paladin seems like a no-brainer, and one other main addition is to cut a 2 lands, a Fragmentize, and a Dismember for 4 Aether Vials. Being able to instant-speed drop a liege, Calvallier or a Knight Exemplar really can mess things up for the opponent.

Personal perference but I've found Knight of Meadowgrain to be a nice 2 of instead of 2 Student of Warfares. Students are the only 1-drop but the mana needed to invest in them doesn't seem worth it especially how easily they get killed right after. Adding Aether Vials really helps having a turn-1 play, and cutting down to 2 Students still gives Vial on 1 to have a chance to hit.

Also consider having a board wipe such as a Wrath of God if you can manage to stick a Knight Exemplar it's just bonkers.

Austin_Smith_of_Cards on The Successful Crusades

1 week ago

Definitely needs some Knight of Meadowgrain, probably over the Skyhunters.

Mirran Crusader is an absolute beast; protection from a color known for removal, and double strike is brutal with all your anthems/lords.

If you plan on making a sideboard, Pentarch Paladin is good facing against other monocolored decks.

Stillmoon Cavalier seems interesting, but never played with it before, so I don't know if I would recommend it.

Nef on Knights of the Pox

1 month ago

@TheDuggernaught - This is a very rough list. I'm not glued to two colors but I at least want w/b. And yes necrogen mists is in place of LotV. If i'm building a deck I am even slightly considering I try to keep it somewhat budget. Court Hussar is very interesting if I can repeat its effect multiple times. Ethersworn Adjudicator seems it could be too much mana for this deck but perhaps not. I think I'm leaning more towards the blue splash as it's more interesting and that's usually what I try to do when making homebrews. Green is probably more practical but meh who cares. Knight of Meadowgrain is in for lifegain that is hard to remove with haakon in our grave.

Oogieloves on odric lun 9.4

2 months ago

Heya, this is Bajazzle from DC. Skyhunter Skirmisher is cool with Odric.

Other stuff that comes to mind:Bomat CourierKnight of MeadowgrainSungrace PegasusPath to ExileCondemn

Just some cool removal and cheap guys with good abilities to play before Odric. There's tons of other stuff I'm not thinking of.

BrandonJamesCAC on Knights CoCo

2 months ago

Hero of Bladehold

Knight of Meadowgrain

Probably could replace those Chord of Callings.

Also, 4x Crusaders is better than running Silverblade and Fiendslayer.

Plus 1 for knights

BlackKnightJack on Knights CoCo

2 months ago

Chord of Calling doesn't really seem worth it in a deck of weenies. There are also a LOT of knights would be more than worth it in this deck such as Hero of Bladehold, Knight of Meadowgrain, and Knight of the White Orchid. Hell, you could probably add things like Heron's Grace Champion to justify the green a little more.

multimedia on The Knights!!!

2 months ago

Hey, I recommend more two and three drop Knights, additional mass protection for Knights, anthems and some ETB untapped dual lands.

Here's some budget (each card $3 or less) suggestions:

Consider reducing the mana curve? Get more Knights into play faster making anthem effects better. Spirit and Escort are not Knights, but they can sac themselves to protect Knights from a board wipe or removal. Both can be reanimated with Sun Titan. Entity is a Knight(Changeling) and very powerful for tribal strategies, it can be a massive anthem.

Cards too consider cutting:

  • Angelic Arbiter
  • Exquisite Archangel
  • Cloud Crusader
  • Reverse Damage
  • Hallowed Burial
  • Consulate Crackdown
  • Guilty Conscience
  • Spirit Mantle
  • Orbs of Warding
  • Isolation Cell
  • Damping Matrix
  • Whispersilk Cloak
  • Veilstone Amulet
  • Wildfield Borderpost

Due to the overwhelming amount of cards especially Knights with double white in their mana cost I suggest for the manabase cutting all Forests, but one. In their place consider more Selesnya dual lands that can ETB untapped: Command Tower, Canopy Vista, Fortified Village, Sungrass Prairie? Evolving Wilds and Terramorphic Expanse can also fetch a Forest or a Plains. Tower is a must add for only $1 it's one of the best lands in Commander.

Good luck with your deck.

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