|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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Creature — Human Soldier
When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.
Thalia's Lieutenant Discussion
2 weeks ago
Sorry, but I disagree with Plague Engineer not being maindeckable. I think people are thinking of it the way Engineered Plague is used in Legacy, which makes a certain amount of sense since it has the same ability. But in modern there are a LOT of 1 toughness creatures running around that this snipes. I love it when my turn 2 play kills my opponent's Noble Hierarch and keeps them from playing ANY of their Champion of the Parish , Thalia's Lieutenant , Thalia herself... And okay, that's a matchup where it's obviously good. But let's say you use pridemages to snipe any Hardened Scales and name Beast vs Hardened Scales, that feels really good too, just keeping opponents from playing Arcbound Ravager . Same matchup there are times you'll name construct or servo. Against control you usually name Wizards. Sure, they still get the ETB, but the reason Snapcaster Mage and Vendilion Clique are good is that they come with bodies. The effect itself isn't really worth the same cost, it's tacking it on to a body with flash that makes these cards so powerful. It comes out in game 2 vs control, my point is just that it isn't really dead most of the time, that even when its "bad" it can still be pretty good. Elves, Spirits, and Humans it's a strict hoser, but most matchups its at least a kill spell, sometimes killing multiple targets.
Yeah, the 7/7 on Gruul Spellbreaker is assuming exalted triggers. I've had it get bigger than that too, with Anafenza counters, but that's kind of the sweet spot, when it's a Carnage Tyrant with haste. On its own Gruul Spellbreaker is just another 4/4 the deck can drop on turn 2, but ideally, we're making several buddies for him. Could be that running Qasali Pridemage instead of switching the Spellbreakers for Knight of Autumn and running another 2 drop (scooze) is wrong. It makes me less flexible. But I think being able to destroy artifacts at instant speed is way better than sorcery speed vs Hardened Scales and Affinity, both of which can build a big creature at instant speed, and likewise, Gruul Spellbreaker's trample is often very relevant. Considering switching a 1 of Spellbreaker for a Knight of Autumn to make room for a Scavenging Ooze , but on the other hand Spellbreaker is doing his job. Hexproof saves him from instant speed lightning bolts, and occasionally allow him to charge in for the final blow, but that's not why you run him.
It could be that I should just be playing humans, but this deck does a lot of things humans doesn't, and attacks the format in a slightly different way, while still being a deck that creates a bunch of early 4/4s and attacks. I get what you're saying re my creatures dying to lightning bolts, but guess what humans creatures die to removal too. I'm willing to accept a slightly worse matchup against Burn decks and Tempo decks given that I see a lot more Path to Exile and Fatal Push than Lightning Bolt these days.
3 weeks ago
First, I would like to give my "resume" of Modern. I've been playing the format for about 6 years, playing Atarka Burn, Bogles, Jeskai Control, Tron, and Affinity. This is not a brag, moreover a showing that you can trust my advice and recommendations. Given that, I have a couple critiques of your counterargument. I'm not here to start a flame war, rather just to give a different perspective.
Control players do not care about their creatures living or dying. They want their ETB effect and they're essentially done with them. As someone who played Jeskai Control a year or two ago, I can attest to this. Against you, having the body on the field just blocks one creature, which does almost nothing in the grand scheme of the game. They'll never attack with the creature in a normal game. As such, Plague Engineer is not as good as you think against something like U/W Control. I would almost use Engineer naming Elemental for Celestial Colonnade over Wizard, assuming Engineer doesn't get boardwiped away, which it probably will.
Again regarding Plague Engineer , the only matchups where it's going to be useful in the mainboard is against Humans and Spirits, the latter almost completely falling out of the format. Aside from rogue decks, there aren't a lot of tribal decks in the format. I just don't think it's useful enough comparatively against all Modern decks to be in the mainboard. You'll get minimal value out of it against even regular creature decks. If I were building this deck, I'd replace it with Scavenging Ooze .
I don't really understand where you're getting the 7/7 figure from Gruul Spellbreaker , I'm assuming from a bunch of Exalted triggers from Hierarch and Pridemage. The problem is, having a bunch of those Exalted triggers is going to make almost any creature immediately amazing. Having Trample and Haste is nice, yes, but you're kind of relying on the other creatures to make it good, which you can't guarantee you'll have regularly. In the super fast format that Modern is, a regular 3/3 trample haste for 3 really isn't that good, and having Hexproof on your turn doesn't do a whole lot. Jund and Lantern Control would have already used their discards spells by the time it comes out and Burn players don't mind waiting until their turn to play their spells. And against other decks like Titanshift, Ad Nauseam, and Storm, they were going to kill you on their turn anyway. Knight of Autumn is going to give you more options and better utility.
I do understand your idea of having the Exalted subtheme. The only issue with it is that the buff is not permanent. If you look at the Humans deck, they play cards like Champion of the Parish and Thalia's Lieutenant . These two cards make either themselves or other cards into giant threats by themselves permanently, just by playing creatures, which is what the deck does. If you just rely on Exalted to make your stuff big, your creatures are almost always going to be in range of a Lightning Bolt .
Now all of this critique is completely subject to the power level you are looking for with this deck. If you're just trying to make a casual deck that you can play with your friends, go for it. Build whatever you want. I would happily cheer you on playing your Gruul Spellbreaker . However, if you're trying to make this a competitive deck to play in tournaments there are parameters that you need to fit in, otherwise you run the risk of your deck either a.) running too slow to be able to keep up or b.) Not doing what you need it to do. And seeing the price of this deck, it does seem to be fitting into the latter category. I'm definitely not trying to squash your fun or your creativity, but this is the reality of the format. You either come in with a deck that can at least parry the hyper-tuned decks, or leave the tournament with a slouch. I've personally been in both camps, and you can probably guess which is the category I wanted to be in.
4 weeks ago
Hi everyone, ive always wanted to build the Humans deck but, as you know, its very expensive so i came out with differents variations of this deck but they never convinced me. Finally i came out with this variation that is, i think better tha the others, or at least more interesting. This is part of it:
The thing is that i dont know if its good enough to start. Im still searching for a substitude for Phantasmal Image , cuz here were i live its at least 15 euros each one. I dont know if i should go with only two or three Aether Vial , cuz its expensive too. Lands are another problem, Cavern of souls its really really expensive so i need a substitude. i guess ill go with Ancient Ziggurat and Unclaimed Territory but i dont know which other lands should i take.
1 month ago
Sure. I'd use all of the cards you ordered besides Thalia's Lieutenant , which isn't great here since there aren't enough Humans in your deck to make good use of it and it's more suited for an aggro plan. You should have a playset of Inquisition, Lingering Souls , Martyr of Sands , Squadron Hawk , and 2 Day of Judgment in the main, with the other 2 Days of Judgment in the sideboard (assuming you got a playset of it). Cut 1 Dusk / Dawn , 2 Fumigate , 1 Ironwright's Cleansing , 3 Never / Return , 1 Decommission , 2 Gideon's Reproach , 1 Approach of the Second Sun , 1 Renewed Faith , 1 Restoration Gearsmith , 1 Aerial Responder , 2 Grasp of Darkness , 1 Authority of the Consuls , and 1 Murder to make room.
There are functional replacements for Path that you can use: Condemn and Oust . I'd replace the Fatal Push, Murder, and 2 Grasps of Darkness with a 2/2 split of those until you get Paths since you want as many white cards as possible for Martyr. You might also want to consider getting Thraben Inspector for some card draw, Ranger of Eos to get more Martyrs, and a couple Proclamation of Rebirth .
1 month ago
hungry000 I went ahead and updated my deck. The original deck I posted was not accurate. i also went through some of the cards i owned and added them to the Maybe section. My sideboard is not a real sideboard just some of the cards I woudl switch out here and there. I did order the following Day of Judgment , Inquisition of Kozilek , Lingering Souls , Martyr of Sands , Squadron Hawk , Thalia's Lieutenant . I did not order Path to Exile yet because it was a tad expensive. Can you tell me which cards I should use in my deck and what I should maybe have in a Sideboard?
Thank you so much for your help.
1 month ago
Lets start with your CMC. In order for an aggro deck to be fast, the mana curve for the deck needs to be incredibly low to the ground. With that in mind here are some creatures that are all sub-three CMC:
- Anafenza, Kin-Tree Spirit
- Boros Reckoner
- Thalia, Heretic Cathar
- Thalia, Guardian of Thraben
- Tithe Taker
- Mentor of the Meek
- Ballyrush Banneret
- Haazda Marshal
- Aerial Responder
- Frontline Medic
- Consul's Lieutenant
- Bounty Agent
- Mirror Entity
- Kytheon, Hero of Akros Flip
- Thalia's Lieutenant
- Akroan Hoplite
- Champion of the Parish
- Legion Loyalist
- Metallic Mimic
- Recruiter of the Guard
- Swiftblade Vindicator
- Legion Warboss
You are also gonna need to give your creatures haste, and one of my favorite cards does just that for next to nothing; Mass Hysteria .
Here are a few cards I also think would be really good support, or are staples in this archetype:
- Unbreakable Formation
- Brave the Elements
- Teferi's Protection
- Collective Effort
- Citywide Bust
- Militia's Pride
- Brave the Sands
- Glorious Anthem
- Chance for Glory
- Spear of Heliod
Lastly... I know you said you avoided it intentionally but... I think it was a mistake... You need more ramp. The more ramp you have the faster you can play dudes the faster you can kill someone. So Mana Crypt , Sol Ring , Boros Signet , Chrome Mox , etc. I think you should play at least 5 ramp artifacts to really help you get that overwhelming force, because on T4 you now have to live in fear of WoGs
Ok that's all... he said after posting a page long comment... Sorry. <3 If you need help with cuts anything above 4 cmc should be the first things to go with the exception of Cathar's. get your CMC as close to 2 as you can.
2 months ago
Thalia's Lieutenant can be really great. I've trying Combat Celebrant but not as good as I thought it would be. About Lightning Bolt and Path to Exile , I still prefer Path to Exile . The amount of creatures you can remove are higher and is the best 1 CMC removal spell in Modern.
2 months ago
What do you think about Thalia's Lieutenant in the deck? You have a ton of humans and it would definitely speed up the pressure
Thalia's Lieutenant occurrence in decks from the last year
All decks: 0.11%
Commander / EDH:
All decks: 0.0%