Creature — Human Soldier
When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.
|Have (2)||tedtanal , metalmagic|
Printings View all
|Shadows over Innistrad (SOI)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Thalia's Lieutenant occurrence in decks from the last year
All decks: 0.11%
Commander / EDH:
All decks: 0.0%
Thalia's Lieutenant Discussion
1 month ago
StuBi's deck has a very different bend to it, though. Mine is tribal humans and Thalia's Lieutenant pumps the team or gets pumped as new members of the team enter the battlefield. Thus, Always Watching isn't quite as necessary. It's a fantastic card, but I just don't think it quite fits. Gideon Blackblade is a beast in this deck. It actually gets a +1/+1 counter on it if it comes in before a Thalia's Lieutenant , and giving a creature lifelink, vigilance, or indestructible has proven to be really clutch. The -6 ability for removal has also come in handy, and having a 4/4 indestructible attacker is pretty good. Were I to replace Gideon Blackblade , I would likely replace it with Gideon, Ally of Zendikar .
Ya, I don't use the playtester in TapperOut much at all. My playtesting is getting together with actual humans to try out physical cards. I'm old school that way! Ha!
Thanks again for the suggestions! They are so sincerely appreciated!
2 months ago
BMHKain but it's so much easier to add cards haha. These are the cards I would cut:
- Auriok Champion - is somewhat restrictive in 5 colors, and the card isn't very impactful.
- Zhur-Taa Druid - Does not produce colors that you wouldn't already have, and the damage is negligible in most scenarios.
- Thalia's Lieutenant - Requires a more token-based strategy to be impactful.
- Knight of the Reliquary - Situational mana fixing that doesn't ramp in your build.
- Burning-Tree Emissary - Not great at mana fixing, only seems good if you've already assembled a nice recursion engine at which point you probably don't need this.
- Champion of the Parish - Kinda vanilla.
- Crucible of Worlds - Doesn't seem that impactful. Dragon's Hoard or Coalition Relic would be better in my opinion.
- Odric, Master Tactician - Needs at least 4 dudes on board to work, and seems to be most useful when you're already winning.
- Metallic Mimic - Not very impactful here.
- Kambal, Consul of Allocation - Not very impactful here.
- Emergence Zone - You already have a couple other things that do this better.
- Anafenza, the Foremost - Unless your playgroup always has a graveyard deck at the table, I would take this out. Anafenza can hose you if somebody copies or steals it.
- Lavinia, Azorius Renegade - To me this kinda just reads "nobody can cast Pacts", which isn't that great an effect.
- Fatespinner - This card is more a minor annoyance than a threat.
- Angel of Glory's Rise - Great effect, but exiles your general. Patriarch's Bidding might be better.
2 months ago
Sure, I'm at 100 cards. But we've a huge situation after all those cuts that should've changed the meter. Is it not meant to be fixed?
Whatever, this is Deck 1 that although at 100 Cards, I just don't see enough consistency for this to work properly. Here is what I believe to be the best of each:
Cloudblazer (Card Advantage & Life Gain? OH YEAH!) Daxos of Meletis (Just buff him once, & only spot removal & wraths can end him.) Deputy of Acquittals (Another Venser when we need it.) Fiend Hunter (How did this make it in?) Grand Abolisher (This is the best we got for Lockdown.) Kambal, Consul of Allocation (Taxes for casting nothing but anything not a Creature.) Kynaios and Tiro of Meletis (Group Hug? Not here. Two Benevolent Kings will destroy you.) Lavinia, Azorius Renegade (I wonder if she can do well w/ Kynalos and Tino... Oh, & STACKS.) Marchesa, the Black Rose (It's either you have low life or this stays cut.) Why didn't you decrease for me cuttung a staple like Meren?! (Uh, Recursion?) Mother of Runes (Ditched Cartel Aristocrat as at least she can be used on any of my Humans.) Reflector Mage (Still on the bend on this one.) Thalia, Heretic Cathar (Uh, Stax?) Thalia's Lieutenant (HUGE Boost throughout my humans.) Trophy Mage (At least most of my "Trophies" are Cast.)
Kenrith, the Returned King : (Recursion, Life gain, +1/+1 Buffs, Card Advantage, even giving everyone Haste & Trample is awesome. DO NOT CUT IT.)
I hope this helps in case you want to improve on this also. Signing out.
3 months ago
Since edh games last so long creatures like Mogg Sentry , Lightning Mare , Tithe Taker , Thalia's Lieutenant , and Skyknight Legionnaire are really not the most optimal kinda plays especially if you are brought into the late game.
You could throw in Loxodon Warhammer to get some good lifeline off Aurelia.
A great equipment for card draw is Mask of Memory pretty much being draw 4 and discard 2 with the double combat step Aurelia provides. This is also the same reason to put in Sword of the Animist since it will net you 2 extra basic lands in a turn.
Here is my Aurelia list that I've had a good amount of success with in my local groups.
Also check out Commander Replay on Youtube, Aurelia edh decks may as well be his bread and butter and you can see him play some really highly tuned ones.
4 months ago
I think you are missing Thalia's Lieutenant
I'd take off to make room:
1x Knight of Glory
3x Elder Cathar
4 months ago
i'm trying to fit him in my humans deck having Thalia's Lieutenant in play
4 months ago
Metroid_Hybrid I play Esper Delver Blade in Legacy, so I know my way around a Stoneforge Mystic. I do not think that Stoneforge Mystic would be cancer in modern at all. Blade decks are not oppressive in legacy.
As for stoneblade in legacy, the deck is tier 2 or 3. It is not oppressive in the least. Wrenn and Six + Wasteland is what oppression looks like. And the majority of cards in a stoneblade deck are actually not modern legal. Here is a sample list.. Of 40 nonland cards in the main deck, 14 are legal in modern. If I'm counting correctly, literally less than half.
But the tier level of a legacy deck is a very bad metric for modern power level. I think it's okay in modern because modern is a completely different format. I am absolutely comparing format dynamics; card power levels mean nothing without format context. Looking around, I'm struggling to see what modern deck can't beat a Batterskull . Burn can Searing Blaze your Stoneforge, which is awful for the stoneforge player. Hardcasting Batterskull on turn 5 is not good against burn. And if you do jam through a Batterskull, legacy burn players already know how to sideboard in Smash to Smithereens . I think even modern players can figure out how to do that. Jund has Kolaghan's Command . And Tarmogoyf is bigger than Batterskull . And Thoughtseize is so good vs Stoneforge. And they don't care about you gaining life, so Batterskull is just a 4/4 to them. When you play against Tron, stoneforge is slow. Attacking turn 4 with a 4/4 and a 1/2 is not a winning strategy. Mono-R Phoenix is in about the same position as Burn. Whirza doesn't care. E-tron plays bigger creatures, and can use Thought-Knot Seer to take your Batterskull away after you tutor it if it's that big of a deal. UR Pheonix flies over it or bounces your germ token. Or Flame Slash es your germ token. Gaining 4 life is nice against Phoenix decks, but connecting will be difficult. And even Humans can easily beat a Batterskull. They can go bigger with Thalia's Lieutenant or remove your token with Reflector Mage or Deputy of Detention .
Of course I know that Stoneforge Mystic will be a good card in some of those matchups. And I know that half the time you'll grab Sword of Feast and Famine instead of Batterskull . My point is that modern has the tools to deal with Stoneforge. It will not be oppressive on its own; it needs the support of a good deck to back it up. UW Stoneblade in legacy is a good deck because of True-Name Nemesis , not Stoneforge.
To address the case of a potential unban, I agree that WOTC will probably not unban it unless there is an upcoming reprint set. Some people may accuse WOTC for taking advantage of a money-grab, but consider the alternative: Stoneforge Mystic spikes to being a $100 card and the barrier to enter modern is even higher than usual. And without a reprint it will stay at $100 for awhile. This is not a reality you want. Having a reprint right after an unban is what players should want for the sake of card accessibility.