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Mayor of Avabruck
Creature — Human Advisor Werewolf
Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.
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Mayor of Avabruck Discussion
1 week ago
Hi again, buddy
Well, I'm no expert to abzan creatures, but I know some shit.
Let's get it started:
- I'll always stick to the point that hardly none planeswalker is worth 2+ copies. I'd cut an Elspeth.
- Mayor of Avabruck Flip is one of your best cards here. Run 4.
- Have you considered Collected Company? I don't always reccomend it in Thalia's decks, but it seems like soooo much value here.
- Since you don't play Knight of the Reliquary, 24 lands look like A LOT. I'd cut two or three. OR, run some copies of the Knight. She's so strong.
- Your instant-speed removal pack is great. The 3//3 Push and Path split is awesome. Abrupt Decay is bonkers too. Keep this up.
- Gavony Township would fit like a glove here.
- Have you tested some Birds of Paradise? I'm not sure about the benefits, but it's worth a test.
- Another cool creature to test would be Selfless Spirit. I suppose Supreme Verdict is a game ending card to you, and the ghost would do just fine.
- I'd move the Collective Brutality to sideboard. It's a freaking awesome card, but it doesn't sinergize with the rest of the deck at all.
Aaaaaand, last but not least, I would really try to add up some Lingering Souls. I understand that it would feel a little clunky with so many mainboard Thalias, but this is one of the best cards in modern right now. It's soooo much value.
Anyhow, feel free to disagree. I'm open to discussions.
2 weeks ago
I've fiddled around with werewolves in the past, since I love interesting, unusual mechanics. I never was quite satisfied with it--I dislike playing aggro to begin with, and they just are a subpar creature type.
Moonmist and Immerwolf are auto-includes in any werewolf deck--you cannot afford to transform your werewolves by wasting a turn not counting spells, and an opponent hitting their second spell to transform your wolves is far too easy in the mid to late game.
Otherwise, I would focus on low converted mana cost werewolves. As with any aggro deck, your goal should be to flood the board as quickly as possible. Mayor of Avabruck Flip, Reckless Waif Flip, Village Messenger Flip, Wolfbitten Captive Flip, and Kruin Outlaw Flip are all solid options. Your curve should top out at 4, with the bulk of your creatures in the 1-2 mana range. Your little creatures can quickly become big, game-winning ones, so you do not need to have expensive-to-cast bombs.
1 month ago
1 month ago
Gather the Townsfolk is fine. It looks weak, but really, it's an ok card - it works with Champion of the Parish, Thalia's Lieutenant, and increases the value of Mayor of Avabruck Flip a bit. I still think you overdo it with the 1-cmc creatures. Nice to always have a 2-power creature in turn 1, but you get outmatched on creature quality way too fast, and some of them are bad topdecks later in the game.
2 months ago
2 months ago
Neglected Heirloom Flip is definitely your weak point here. There's more powerful things you can be doing, like including your fourth copies of Mayor of Avabruck Flip and Village Messenger Flip/Wolfbitten Captive Flip.
How does Howlpack Resurgence work for you? There are plenty of powerful Werewolves you're running in the 3-drop slot that seem like you'd rather play (Immerwolf, Geier Reach Bandit Flip). I'd rather fill out your 1-drops to begin the pressure early on; the first turn is critical to transform your Werewolves.
I'm a pretty big Werewolf enthusiast myself, I've got a list/primer here if you're interested: The Full Moon Rises - R/G Modern Werewolves
2 months ago
I feel like Collected Company would work, even tho its a bit expensive.
I also played werewolf quite long and think Reckless Waif Flip, Village Messenger Flip and Wolfbitten Captive Flip can all be played as playset so that you get the one drops and immediatly set up some pressure.
Isochron Scepter as 2 of isnt to bad ether, as you can either inprint a bolt or moonlight hunt, but the interesting thing is the constant flipping and damage prevention from moonmist.
Heroic Intervention as sideboard tech against boardwipes and swipes, works aswell well with scepter
2 months ago
This is a good start! Probably much better than any decks I made when I was a new player! With that being said, I do have a few suggestions. First, I just want to to make sure that you want this to be an aggro deck that aims to win on turn 4-5. I ask because you have a few pieces in here that might lean more towards a midrange strategy in Kessig Wolf Run, Mondronen Shaman Flip, Asceticism, Moonlight Hunt, and Duskwatch Recruiter Flip. None of these cards really make you win fast because they have high mana costs or have abilities that cost a fair bit of mana to activate. Which is fine if you want to adjust your deck to fit more of a midrange strategy. You even maybe play a fair number of werewolves that tap for mana so you can tap Kessig Wolf Run for pretty massive swings.
I do however think that an aggro shell works better for werewolves. Some cards I might suggest are:
Aether Vial: not cheap, but works super good with werewolves since putting them into play does not count as a cast.
Lambholt Pacifist Flip: A creature with an above average body for its mana cost -- even in human form. It can attack even in its human form if you have a Mayor of Avabruck Flip in play or any other similar effect.
Collected Company: Also not cheap. But if you haven't noticed, almost all of the cards I just listed are 3cmc or below. The instant speed also allows you to not cast anything on your turn to get the transforms, and then just cast it on your opponent's turn to grab 2 creatures form the top 6 cards of your deck.
Lightning Bolt: Might be hard pressed to find any red aggro deck without at least some of these.