Mayor of Avabruck


Howlpack Alpha


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Innistrad (ISD) Rare
Promo Set (000) Rare

Combos Browse all

Related Questions

Mayor of Avabruck

Creature — Human Advisor Werewolf

Other Human creatures you control get +1/+1.

At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

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Recent Decks

Mayor of Avabruck Discussion

ej133 on junk knights of tirel

1 week ago

Hi again, buddy

Well, I'm no expert to abzan creatures, but I know some shit.

Let's get it started:

  • I'll always stick to the point that hardly none planeswalker is worth 2+ copies. I'd cut an Elspeth.
  • Mayor of Avabruck  Flip is one of your best cards here. Run 4.
  • Have you considered Collected Company? I don't always reccomend it in Thalia's decks, but it seems like soooo much value here.
  • Since you don't play Knight of the Reliquary, 24 lands look like A LOT. I'd cut two or three. OR, run some copies of the Knight. She's so strong.
  • Your instant-speed removal pack is great. The 3//3 Push and Path split is awesome. Abrupt Decay is bonkers too. Keep this up.
  • Gavony Township would fit like a glove here.
  • Have you tested some Birds of Paradise? I'm not sure about the benefits, but it's worth a test.
  • Another cool creature to test would be Selfless Spirit. I suppose Supreme Verdict is a game ending card to you, and the ghost would do just fine.
  • I'd move the Collective Brutality to sideboard. It's a freaking awesome card, but it doesn't sinergize with the rest of the deck at all.

Aaaaaand, last but not least, I would really try to add up some Lingering Souls. I understand that it would feel a little clunky with so many mainboard Thalias, but this is one of the best cards in modern right now. It's soooo much value.

Anyhow, feel free to disagree. I'm open to discussions.


cdkime on Wolves & Werewolves

2 weeks ago

I've fiddled around with werewolves in the past, since I love interesting, unusual mechanics. I never was quite satisfied with it--I dislike playing aggro to begin with, and they just are a subpar creature type.

Moonmist and Immerwolf are auto-includes in any werewolf deck--you cannot afford to transform your werewolves by wasting a turn not counting spells, and an opponent hitting their second spell to transform your wolves is far too easy in the mid to late game.

Otherwise, I would focus on low converted mana cost werewolves. As with any aggro deck, your goal should be to flood the board as quickly as possible. Mayor of Avabruck  Flip, Reckless Waif  Flip, Village Messenger  Flip, Wolfbitten Captive  Flip, and Kruin Outlaw  Flip are all solid options. Your curve should top out at 4, with the bulk of your creatures in the 1-2 mana range. Your little creatures can quickly become big, game-winning ones, so you do not need to have expensive-to-cast bombs.

Bigirish79 on Wolf Token / Tribal

1 month ago

You definitely need to run Mayor of Avabruck  Flip for the token generation and buff.

xyr0s on Innistrad's Comrades (IRL Modern Humans)

1 month ago

Gather the Townsfolk is fine. It looks weak, but really, it's an ok card - it works with Champion of the Parish, Thalia's Lieutenant, and increases the value of Mayor of Avabruck  Flip a bit. I still think you overdo it with the 1-cmc creatures. Nice to always have a 2-power creature in turn 1, but you get outmatched on creature quality way too fast, and some of them are bad topdecks later in the game.

TheVectornaut on Human/Werewolf Transform

2 months ago

I have a friend who runs a similar deck. Mayor of Avabruck  Flip seems like a must-have since it's a lord regardless of how it's flipped.

Austin_Smith_of_Cards on Were is this going?

2 months ago

Neglected Heirloom  Flip is definitely your weak point here. There's more powerful things you can be doing, like including your fourth copies of Mayor of Avabruck  Flip and Village Messenger  Flip/Wolfbitten Captive  Flip.

How does Howlpack Resurgence work for you? There are plenty of powerful Werewolves you're running in the 3-drop slot that seem like you'd rather play (Immerwolf, Geier Reach Bandit  Flip). I'd rather fill out your 1-drops to begin the pressure early on; the first turn is critical to transform your Werewolves.

I'm a pretty big Werewolf enthusiast myself, I've got a list/primer here if you're interested: The Full Moon Rises - R/G Modern Werewolves

Thorbogl on Red-Green Werewolfs

2 months ago

I feel like Collected Company would work, even tho its a bit expensive.

I also played werewolf quite long and think Reckless Waif  Flip, Village Messenger  Flip and Wolfbitten Captive  Flip can all be played as playset so that you get the one drops and immediatly set up some pressure.

If you tend to do so Mayor of Avabruck  Flip and Immerwolf should be played as playset also, since they buff your entire werewulf-weenie squad.

Isochron Scepter as 2 of isnt to bad ether, as you can either inprint a bolt or moonlight hunt, but the interesting thing is the constant flipping and damage prevention from moonmist.

Heroic Intervention as sideboard tech against boardwipes and swipes, works aswell well with scepter

TheDuggernaught on Werewolves

2 months ago

This is a good start! Probably much better than any decks I made when I was a new player! With that being said, I do have a few suggestions. First, I just want to to make sure that you want this to be an aggro deck that aims to win on turn 4-5. I ask because you have a few pieces in here that might lean more towards a midrange strategy in Kessig Wolf Run, Mondronen Shaman  Flip, Asceticism, Moonlight Hunt, and Duskwatch Recruiter  Flip. None of these cards really make you win fast because they have high mana costs or have abilities that cost a fair bit of mana to activate. Which is fine if you want to adjust your deck to fit more of a midrange strategy. You even maybe play a fair number of werewolves that tap for mana so you can tap Kessig Wolf Run for pretty massive swings.

I do however think that an aggro shell works better for werewolves. Some cards I might suggest are:

Aether Vial: not cheap, but works super good with werewolves since putting them into play does not count as a cast.

Instigator Gang  Flip: A little higher on the cmc, but can win games. He can pump those werewolves pretty fast.

Ulrich of the Krallenhorde  Flip: More of a midrange beat stick. But still good enough to mention.

Breakneck Rider  Flip: Another lord-esque effect. The trample is super good.

Reckless Waif  Flip: Another low to the ground creature to put pressure on your opponent early.

Lambholt Elder  Flip: An engine that can give you a lot of card draw when you start to run out of gas. Can also block some of the more popular creatures you might find in modern.

Lambholt Pacifist  Flip: A creature with an above average body for its mana cost -- even in human form. It can attack even in its human form if you have a Mayor of Avabruck  Flip in play or any other similar effect.

Kruin Outlaw  Flip: Gives werewolves evasion.

Huntmaster of the Fells  Flip: Another card that is more meant for midrange, but it is very good at what it does. This actually sees some modern play in various competitive decks.

Village Ironsmith  Flip: fragile body, but the first strike can make it difficult to deal with for your opponent via combat.

Hinterland Logger  Flip: Another fragile body, but the power with trample can normally get a point or two of damage through.

Hermit of the Natterknolls  Flip: Maybe more of a sideboard card against control, but it can also give you a lot of card draw.

Gatstaf Shepherd  Flip: Average body in human form. The intimidate gives it a little bit of evasion.

Kessig Forgemaster  Flip: Maybe more of a sideboard card, but would not be terrible in the main. Its ability will kill almost any creature your opponent tries to chump block it with.

Convicted Killer  Flip There are better options (like lambholt pacifist), but its 4/4 body is worth noting.

Collected Company: Also not cheap. But if you haven't noticed, almost all of the cards I just listed are 3cmc or below. The instant speed also allows you to not cast anything on your turn to get the transforms, and then just cast it on your opponent's turn to grab 2 creatures form the top 6 cards of your deck.

Lightning Bolt: Might be hard pressed to find any red aggro deck without at least some of these.

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