Goblin Trashmaster

Goblin Trashmaster

Creature — Goblin Warrior

Other Goblins you control get +1/+1.

Sacrifice a Goblin: Destroy target artifact.

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Trade

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Printings View all

Set Rarity
Core Set 2019 (M19) Rare

Combos Browse all

Legality

Format Legality
Casual Legal
Unformat Legal
Custom Legal
Arena Legal
Tiny Leaders Legal
Block Constructed Legal
Canadian Highlander Legal
1v1 Commander Legal
Pioneer Legal
Legacy Legal
Historic Legal
Vintage Legal
Modern Legal
Highlander Legal
Oathbreaker Legal
Limited Legal
2019-10-04 Legal
Duel Commander Legal
Leviathan Legal
Commander / EDH Legal

Latest Decks as Commander

Goblin Trashmaster Discussion

TriusMalarky on Márton The Mono-Red Carterhoof

6 days ago

I'd definitely cut Temple, this deck seems too aggressive for it to be worthwhile. If you really want double-mana lands, try

Ancient Tomb if you have cash

Dwarven Ruins

Balduvian Trading Post(although it's really not a double mana land....)

Sandstone Needle

Other than that, maybe try going heavier into the Goblin theme. There are a lot of goblin token generators, and Goblin synergy is often better than straight token synergy.

Consider cutting Emrakul's Hatcher, Hanweir Garrison, Scampering Scorcher for things like Goblin Rabblemaster, Goblin Piledriver, and Goblin Trashmaster.

Additionally, lots of goblin synergy turns Shared Animosity into a win con. With Animosity or Marton, Breath of Fury becomes a straight win condition with enough tokens. Just slap it on your tokens and they'll get bigger with each swing.

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

2 months ago

-1 Daretti, Scrap Savant

-1 Goblin Trashmaster

+1 Dockside Extortionist

+1 Deflecting Swat

So in an effort to get more ramp and interaction, I have to start cutting good cards that are just simply not strong enough.

For Daretti, although he is a great engine, in dozens and dozens of games I have only activated him twice a few times, so for his cost and the slot he takes up at least in my meta he isn't good enough.

For Trashmaster, in this deck his first ability doesn't matter hardly ever, and his second ability is good, but not 4 CMC and on a stick good.

I also would like to add Treasonous Ogre for more ramp (or maybe Chrome Mox instead?), and for some recursion Underworld Breach. Opinions on the current list and what feels like the "weakest" cards? I think I'm past the point of having bad cards now, and have to judge things on which is the "least good".

Xica on Goblin Sideboard

3 months ago

Don't forget Goblin Trashmaster, its a key cadd every time artifact based decks are anything but non-existent.

Lanzo493 on Goblins... Why do they always come out Goblins?

3 months ago

I like the goblins theme you've got here. From what I can tell, your deck doesn't need Feldon to function correctly. But rather, Feldon is there to return things that get killed off. So I'll be thinking about your deck like that when I make suggestions for it.

I dislike Rage Reflection to be honest. It does a lot of nothing. For small goblins, cards like Torbran, Thane of Red Fell do much better. I also like Fiery Emancipation a lot.

There's a new Krenko you can use. Krenko, Tin Street Kingpin. And with Feldon, you can attack more recklessly. He's not super good, though, so you'll know if he's good enough for your deck or not.

Deflecting Swat is a solid card, but I don't know how often you play your commander. The best thing to redirect, btw, is Time Stretch.

A great new lord is Goblin Trashmaster. Vanquisher's Banner is also great as a pseudo-lord that gets you a lot of cards. Even with Feldon's ability ;)

plainsrunner on Live, Die, Repeat Krenko Style

3 months ago

Also, given that Tuktuk Scrapper is the only ally you run, I'd recommend replacing it with Goblin Trashmaster, which can destroy as many artifacts as you have goblins, and is also a lord. I've got a krenko deck of my own that I've been slowly tuning over several years, so I've got a soft spot for gobbos.

Requillias on Korvold Commander

8 months ago

Deck Upgrades:

Creature Upgrade

To remove: Aggressive Mammoth, Byway Courier Chittering Witch, Footlight Fiend,Gluttonous Troll,Gruul Spellbreaker, Judith, the Scourge Diva,Keeper of Fables, Ogre Siegebreaker, Primordial Wurm, Rapacious Dragon, Rubblebelt Rioters, Sengir Vampire, Spark Reaper, Sphinx of the Guildpact, Spikewheel Acrobat, Vindictive Vampire, Woodland Champion, Zhur-Taa Goblin

To add: Eternal Witness,Squee, the Immortal,Zulaport Cutthroat, Vexing Shusher, Goblin Matron, Munitions Expert, Krenko, Mob Boss, Warteye Witch, Sling-Gang Lieutenant, Goblin Trashmaster, Putrid Goblin, Dockside Extortionist, Arasta of the Endless Web, Creakwood Liege,Dragonlair Spider, Viscera Seer, Ayara, First of Locthwain, Pitiless Plunderer, Poison-Tip Archer, Sidisi, Undead Vizier, Sheoldred, Whispering One, Deathrite Shaman

Artefact Upgrade

To Remove: Thaumatic Compass  Flip, Witch's Oven, Bloodsoaked Altar, Golden Egg, Mask of Immolation, Rhonas's Monument

To add: Sol Ring, Arcane Signet,Lightning Greaves, Ashnod's Altar, Haunted Cloak, Skullclamp

Enchantment Upgrade:

To remove: Gift of Paradise, Warbriar Blessing, Wolfwillow Haven

To Add: Necrogenesis,Cindervines, Grave Pact, Grave Betrayal, Attrition

Sorcery Upgrade:

To Remove: Severed Strands, Taste of Death, Victimize

To Add: Unearth, Reanimate, Blood for Bones, Return from ExtinctionTerminate, Dreadbore, Hull Breach, Diabolic Intent

Instant Upgrade:

To Remove: Bake into a Pie, Heartfire, Murder, Return to Nature, Shock

To Add: Artifact Mutation, Putrefy, Guttural Response, Veil of Summer, Abrupt Decay, Assassin's Trophy

Greetings, Brian

Haima13 on Korvold, Aristocracy

8 months ago

My spoilers in the comment above arnt working for me so im trying something different. "If you want to sift through some cards you can look at each section, but I would recommend just looking at the first grouping to start with, as I went a bit too far with the other lists. Those lists are fine to just look at ideas or "good cards" but there are far too many to call them suggestions.

Headtext for first 3 entries. Show

Enters tapped but sac's for free Show

Doesn't enter tapped, cost mana to sac Show

The expensive ones Show

Cards that do similar but arnt lands Show

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