Drowner of Hope

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Rare
Promo Set (000) Rare

Combos Browse all

Tokens

Drowner of Hope

Creature — Eldrazi

Devoid (This card has no color.)

When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Sacrifice an Eldrazi Scion: Tap target creature.

Drowner of Hope Discussion

Schadowpop on How valuable are creature manatokens?

1 month ago

Dear people from Tapped Out,

I have been very excited about constructing an Eldrazi Tribal deck. This will be my second deck, I will take a considerate amount of time to carefully construct this investment.

I have come as far to construct a reasonable mana base (still up for change if needed) and a few cards to help me through early game. I still want to include cards like Explosive Vegetation and Descendants' Path .

I have defined a strategy:

  • Early game: ramp mana, cast Animar, Soul of Elements
  • Mid game: protect Animar, cast small creatures and tutor big ones or fix card advantage
  • End game: cast the big creatures, end it.

My question arose when I was evaluating cards like: Drowner of Hope , Rapacious One and Brood Monitor , which create manatokens. These are all cards with CMC ≥5. Thus I consider these cards castable mid-game. According to my strategy I want to create manaramp (e.g. manatokens) earlygame, not midgame

This conflict made me think to myself: How valuable is creating tokens? What is your guys' opinions, are these tokencreators worth keeping in my deck and should I change strategy or do I just toss em out?

All feedback is welcome! I'd love to hear your opinion.

Deck:


Eldrazi Tribal

Commander / EDH* Schadowpop

SCORE: 2 | 41 VIEWS


BS-T on Lost - a challenge of ...

6 months ago

OK so I'd not been active on TO for a little while and after clearing up a bunch of notifications I popped over to my list of decks to find.... this nonsense:

I'd titled the list: "Lost".

Now. I'm pretty sure I've only stuck a 5c commander into the list because I had to put something, however, I now have no memory or idea what I was thinking of or where this was going - any thoughts on what my connection was!!??

Oloro_Magic on which of these two decks ...

7 months ago

No land really comes to mind for what you want, a big problem with playing an eldrazi deck that is not in R/G is you lack the 4 extra copies of such cards. If you are intent on black however you could always just play an Urborg, Tomb of Yawgmoth . Other than that, Gemstone Mine or some manlands like Mutavault or Blinkmoth Nexus feel better than crossroads, you have a good amount of coloured sources so you don't have to worry too much, and if you are, then maybe look to find some room for Chromatic Star or Talisman of Dominance .

The Gryff though, in my opinion though I am not an expert, should go. Sure it triggers sanctum, but really ask yourself how often you will have exactly sanctum + gryff? The answer is not very often and even then the answer to the question of whether that even feels good is worse, one deep fiend can easily be enough to win, chaining them is just a bonus, by keeping gryff you risk becoming too one-dimensional, this is why we haven;t seen fiend really do anything in my opinion, by diversifying your top end and threats you give yourself a better chance at winning, especially in a world where decks are now running Surgical Extraction in the mainboard, Drowner of Hope is a great card, and it also ramps you so its a win-win. That's my quick little attempt at convinving you, either way I wish you the best of luck. Additionally, if you are intent on running black cards out of the board then I would go with 2 Thoughtseize , other considerations I would make are Bitterblossom , Nihil Spellbomb , and (unfortunate price on this one) Leyline of the Void .

As a further note, to fix your mana problem you could always... you know ... play Oblivion Sower ;)

Oloro_Magic on which of these two decks ...

7 months ago

I would go with the copy version simply because I don't think you are at all focused on Tron itself, to this end though Wretched Gryff should be cut, and probably some number of of skyspawner to make room for Drowner of Hope which in my opinion is the only real appeal to being on blue eldrazi,giving you a way to out pace your opponent even in games that go a bit too long. Other than that both need a sideboard to best evaluate and the mana could use some work, this deck really wants Cavern of Souls in the long term to give an idea of what your upgrades should be.

skoobysnackz on Esper Eldrazi

7 months ago

Looks like a deck I like to play (Lost in The Blind Eternities). I'm curious though, does Lavinia, Azorius Renegade have any synergies in this deck, or is she just to prevent your opponent from using tron lands etc. I'm asking because with 4, it seems as though you want to use her to prevent exiled cards with Tidehollow Sculler and Spell Queller from returning to the battlefield. If this is the case, I don't think that works since both Lavinia's abilities specifically say "cast" and these cards are not actually cast when they come back. If ithat's not the intended use for her, I'm curious to hear what you think of her and how she has performed so far. Lastly, I think I would consider Blight Herder over Drowner of Hope , but that's just me. Looks fun!

Killzun on Insert Blink Pun Here: Roon Combo EDH

8 months ago

Infinite blinks of Drowner of Hope will give infinite chumps to sacrifice for infinite colorless mana without having to alter your land base.

shagreel on I will kill myself till you die

11 months ago

Section 1 Get +1/+1 counters other than attacking

Arcbound stuff by CMC (some are in other categories): Arcbound Worker, Arcbound Slith, Arcbound Stinger, Arcbound Crusher, Arcbound Hybrid, Arcbound Bruiser, Arcbound Fiend, Arcbound Lancer, Arcbound Overseer

Creature type based: Metallic Mimic

Just because it is an artifact: Steel Overseer

Creatures that already have counters:

Clock work creatures by CMC: Clockwork Beetle, Clockwork Condor, Clockwork Vorrac, Clockwork Hydra, Clockwork Dragon

Sacrifice outlets to consider:

  1. Culling Dais
  2. Demonmail Hauberk
  3. Blasting Station
  4. Metalwork Colossus
  5. Phyrexian Vault
  6. Spawning Pit
  7. Shivan Harvest
  8. Arcbound Ravager

Value / payoff cards Ramp Scion tokens:Eldrazi Skyspawner, Drowner of Hope, Incubator Drone

+1/+1 Ramp: Crystalline Crawler, Workhorse

Other cool Ramp Oblivion Sower, Pilgrim's Eye

Token time: Pentavus, Tetravus, Triskelavus

Draw: Matter Reshaper Solemn Simulacrum Filigree Familiar

Other: Control: Wizard Replica

Damage: Flayer Drone, Vulshok Replica, Pierce Strider

Gain Life: Peace Strider

Recur: Scrap Trawler, Myr Retriever, Arcbound Reclaimer

Cheating: Summoner's Egg

Other cards I like

Vela the Night-Clad She makes all your colorless permanents only blockable by an artifact

Scarecrone Recursion

Storm the Vault Mana ramp

Liquimetal Coating some of those creature that are not a artifact... now it is

Phyrexian Scriptures Kill all non-artifact creatures / also places a +1/+1 counter

Loreshadow on Mono-Blue Swiss Army Knife

1 year ago

If you need draw, Cerulean Wisps is very efficient. You may also which to invest in Morphing. Exiling Morphed cards returns permanents flipped and untapped. Also triggers ETB effects. Very easy amass mana with an exiled Drowner of Hope. Or counter spells by turning an Essence Flux into an ETB Counterspell. This also works with Cackling Counterpart. The cloning of counter creatures happens before the original is hit with the removal spell. Fun.

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