Kindred Summons


Format Legality
1v1 Commander Legal
Duel Commander Legal
Commander / EDH Legal

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Set Rarity
Commander 2017 (C17) Rare

Combos Browse all

Kindred Summons


Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.

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Kindred Summons Discussion

Order66 on Holy fucking shit, it's a dinosaur!

2 days ago


Thanks for +1, Yeah I thought about both those planeswalkers as add-ons but ended with too many walkers so I narrowed it down to the theme walkers and my boy Ugin. Kindred Summons is something to think about and I'm not sure how I feel about it yet.

AtticusLynch on Holy fucking shit, it's a dinosaur!

2 days ago

Domri Rade and Xenagos, the Reveler could add some some efficient and powerful support, and I would consider Kindred Summons To help grab those dino-bombs for a mid to late game win. I like this list a lot, +1!

Wizno on Werewolf EDH

3 days ago

I could see some merit to Kindred Summons and have playing around with the idea of including myself (maybe cutting something like Signal the Clans). Im more skeptical of Kindred Charge though. Six mana is a lot and while it can be a blowout card, I think its dependent on flipping your werewolves or having a lot of set up to buff the human side to make it a huge swing. I think something like Triumph of the Hordes is a bit scarier personally since its lower on the curve and doesnt require as much damage to get through to end a game for someone. My two cents for your question TheACTR but I can see the argument going either way. I would love to hear in general what cards from C17 and Ixalan everyone has been testing and what the results have been. Vanquisher's Banner was an all-star for me last week and while its a bit more conservative than Coat of Arms, I think its a safer player now that people have tribal on the mind and the added card draw in Gruul is a huge perk.

TheACTR on Werewolf EDH

6 days ago

While we are on the topic of questionable additions to the 99, what do you guys think of Kindred Summons and Kindred Charge? Would these be good includes for Werewolves or do we not have enough power to make it worthwhile?

seshiro_of_the_orochi on Feline Fury

1 week ago

More or less half the deck is creatures? Check. Casual? Check. Some commander cards already included? Check. How 'bout Kindred Summons? You should be able to spit your whole library onto the field with this thing. Another great tribal option is Descendants' Path.

Xanitsu on Dinobib

1 week ago

I would cut the dino cards that dont have enrage and focus on the ones that do. The only dino's without enrage that are worth running are the 3 other avatars (Wakening Sun's Avatar, Verdant Sun's Avatar, Burning Sun's Avatar they are all good in their own right), Deathgorge Scavenger for grave hate, Drover of the Mighty because mana dork, Goring Ceratops he can be a win con due to double strike, Kinjalli's Caller for mana reduction same with Otepec Huntmaster, Raging Swordtooth to trigger enrage, Priest of the Wakening Sun for a tutor, regisaur alpha for haste and it is just a good card, Thundering Spineback anthem and token generator, and Kinjalli's Sunwing for suppressing the opponents. outside of that you just need cards to trigger enrage so cards that deal 1 damage to everything (Earthquake, Magmaquake, Pyrohemia, and Subterranean Spirit just to name a few).

Outside of trigger enrage with AOE damage cards there are other ways to do it like Pit Fight like cards that have your stuff fight other creatures. This also helps with the lack in flying (because you fight the fliers and destroy them). So that way you don't need cards like Cobbled Wings.

Then the deck needs ramp spells, mana rocks, and card draw along with other ways to cheat your dino's into play like Sunbird's Invocation, Kindred Summons, Selvala's Stampede, Quicksilver Amulet, etc.

Do not forget your EDH staples.

Lastly a win condition card that you can just play it and either defeat a player or win the whole game. Because the deck is naturally a creature based one and using green i would use cards like Overwhelming Stampede and Titanic Ultimatum where you mass buff and swing big.

edhrec helps when deck building hope this helps. Feel free to look at mine for any ideas (even though mine is already outdated compared to the edits I made physically).

Note: some old cards got relabeled as dino's

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