Wolfbriar Elemental

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Modern Masters 2015 Edition (MM2) Rare
Commander 2014 (C14) Rare
Conspiracy (CNS) Rare
Worldwake (WWK) Rare

Combos Browse all

Tokens

Wolfbriar Elemental

Creature — Elemental

Multikicker (You may pay an additional {{G}} any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.

Browse Alters

Wolfbriar Elemental Discussion

SilverWolfPup on Kiora, Behemoth Beckoner Oathbreaker

1 month ago

For consistent card draw in a green creature deck, I'd recommend Lifecrafter's Bestiary , Guardian Project and/or Beast Whisperer as relevant cards I know.

If you want something to do with lots of mana... Wolfbriar Elemental is a good one-off for that. For consistent mana-use something like a Quilled Wolf could work? I'm less sure about how to handle that aspect.

TheSlowestBro on Baru Landfall

1 month ago

Interesting Commander choice! Definitely don't see too many Baru decks around. I play mono green as well, though my commander is Titania instead. They do have in common that they use lands to good effect though.

I definitely have some suggestions most of which I'll keep budget as your total deck cost is 100$:

  1. Lands: since you are mono green you can afford to run a few utility lands (but I get that a high forest count is particularly important for you): Myriad Landscape and the various Panorama fetch lands - not quite sure about this suggestion but I imagine it can be strong to crack multiple fetches in the same turn for multiple Baru triggers.

  2. Mass forest ETB triggers: Scapeshift is on the pricey side but damn it would be strong here, Avatar of Growth , Boundless Realms , Collective Voyage , Circuitous Route , Explosive Vegetation , Far Wanderings , Perilous Forays , Traverse the Outlands +++.

  3. Kamahl, Fist of Krosa is both a strong card in here and a flavor win.

  4. More things that care about lands/manasinks: Howl of the Night Pack , Sporemound , Wolfbriar Elemental and Courser of Kruphix .

  5. Finally I'd like to highlight a few cards you are currently running that I would consider cutting: Grazing Gladehart , Traproot Kami and Turntimber Basilisk stick out to me.

Flagellum on Nature AND Nurture with Marwyn

2 months ago

Added Wirewood Hivemaster back in. If for nothing other than generating clamp targets/chumps.

Removed Wolfbriar Elemental and Gelatinous Genesis and opted for more elves/Marwyn protection.

Made other more budget friendly options.

Flagellum on Nature AND Nurture with Marwyn

2 months ago

rangab7: Haha completely forgot about to write in Nykthos, Shrine to Nyx which is already in the deck >.<

I was already on the fence with Wolfbriar Elemental and I had Skullclamp in the OG build but was concerned with the elf lord anthems essentially nullifying it's glory. Gelatinous Genesis is in the same boat.

Freyalise, Llanowar's Fury is everything one could hope for. Spits out elves, pumps Marwyn, removal, and card draw. Unless there is disruption she just seems kind of slow.

rangab7 on Nature AND Nurture with Marwyn

2 months ago

You need Skullclamp , Umbral Mantle for sure

you need to cut things like Runic Armasaur , and Wolfbriar Elemental and add more elf payoffs Similarly, cut Gyre Sage for Freyalise, Llanowar's Fury and you need to focus your deck more. Elves are powerful because they can come back from their strategy being disrupted naturally without adding too many payoffs. Here's my deck http://tappedout.net/mtg-decks/ramp-till-youre-dead-2/ as an example, it uses a primarily solitaire combo but it goes aggro if it fails. Just focus your deck a bit and it should work

Also on a final note Nykthos, Shrine to Nyx is a must incle

epicrean on Help with old Ausus, lost ...

2 months ago

This mono green EDH deck is well out of date and I could use some help updating it to not only be legal but competitive

I feel like the base of the deck is still pretty strong and it only needs a few minor updates here and there, so any and all inputs would be greatly appreciate.

Asus, lost but seeking

Randomsome1 on Emmara v4

2 months ago

I think (Don't quote me) that a 2:1 ratio between Tokens producers and token Enhancers is a good starting point.

Here are some suggestions to up the number of stand alone token production that you should consider:

Secure the Wastes - It's and instant!

Tendershoot Dryad - Tokens EVERY upkeep

Martial Coup - Board wipe with upside, sometimes.

Hooded Hydra - Flexible

Arachnogenesis - A personal pet card, no one see's it coming. Kinda stand alone, requires you to be attacked

Imperious Perfect - Low drop with a very nicely costed ability

Wolfbriar Elemental - Pretty underestimated

Verdant Force - very high costed, but another every upkeep effect

Ant Queen - pretty bad creature, but an abusable, cheap mana sink

Trostani Discordant - Homeward path on a stick that pumps and makes tokens

Jade Mage - Meh, but its an early token producer if you need it. Late game it can be abused too.

You are severely lack card draw and there are a few abusable cards for tokens:

Collective Unconscious

Shamanic Revelation

Slate of Ancestry

Skullmulcher

Regal Force

Be careful with how many of these you put in since they rely on your board.

There are safer ramp options, in my opinion, in green:

Farseek - Can take the place of Selesnya Signet

Nature's Lore - Can replace Talisman of Unity

Kodama's Reach - Can Replace Commander's Sphere I say replace, but you can always up your ramp suite by a couple cards instead.

biobrush on Plan G

3 months ago

Few suggestions: It's already been mentioned, but Beast Whisperer seems great in your deck, along with Guardian Project and Zendikar Resurgent . Paradox Engine is a bit pricey, but it's a great engine with the aforementioned cards and elves. I know sol ring isn't a creature, but it's hard to argue with a turn 2 Goreclaw. Craterhoof Behemoth and Pathbreaker Ibex help close out games. Praetor's Counsel is a good insurance policy against board wipes. Bane of Progress barely affects you. Wolfbriar Elemental isn't the best win-con, but making random 2/2s helps against edict effects like gravepact and dictate of erebos. Greater Good is another great card-draw option, and lets you sac in response to spot removal or dig for answers. Hope this helps!

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Wolfbriar Elemental occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Green: 0.18%