Wolfbriar Elemental

Wolfbriar Elemental

Creature — Elemental

Multikicker (You may pay an additional {{G}} any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.

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Trade

Have (3) metalmagic , DoctorDax , firemind12
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Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Modern Masters 2015 Edition (MM2) Rare
Commander 2014 (C14) Rare
Conspiracy (CNS) Rare
Worldwake (WWK) Rare

Combos Browse all

Tokens

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Wolfbriar Elemental occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Green: 0.18%

Wolfbriar Elemental Discussion

Suns_Champion on Wait for the kicker - Hallar, the Firefletcher

4 months ago

Okay buddy here we go!

I think we need to fix a lot of things here. Ramp is an easy fix, we'll get some more instant/sorceries that get lands because they are safest. Then we'll work on getting more counters on Hallar in more efficient ways. We'll also swap out some of your kicker spells for other kicker spells that do better things.

Cards to look at:

Cards to maybe cut

So with all that I hope you're mana will be more consistant and your draw will be more powerful, then you'll be able to dump more counters on Hallar and snipe some wins. If not, your kicker spells will have more impact because they'll draw or remove or ramp. Focus on the 2cmc ramp cards, then swap out the kicker spells, then get those draw cards in there.

Here's a Deck you can also look at

Kyle's Budget Hallar-Kicker in the Dick(er)

TangoWithTojo on Kresh, the Bloodbraided EDH

4 months ago

I have a lot of recommendations for you. These may be pricey so I apologize if they're out of your price range but here you go:

Cards To Add Show

Cards To Swap Show

Cards to Cut Show

Lands Show

multimedia on Seeking Assistance Simic Tokens

5 months ago

Hey, you should consider looking into using Ezuri, Claw of Progress as the General for your deck. Ezuri can be an enabler for big green ramp with mana dorks that can tap to make mana equal to their power and/or number of +1/+1 counters they have.

At combat put all the experience counters on one of these dorks and then use that dork to make mana at your second main phase or after. Use all this green mana with token mana sinks:

Other reasons to use Ezuri with tokens are to take more advantage of Champion of Lambholt and Sage of Hours . Lambholt can make your token army unblockable and she gets a counter whenever a token is created. She can get huge with Ezuri and tokens. Hours can give you infinite extra turns with Ezuri. All Hours needs are 5 experience counters which can be placed on him via Ezuri each combat. This lets you attack with the tokens at the extra turn and keep doing this until all your opponents are dead.

RebelliousDink on A thousand wolves in a trench coat

9 months ago

I love this idea. I would totally run Wolfbriar Elemental on the mainboard, though, and maybe Parallel Lives / Doubling Season / Primal Vigor

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