Wolfbriar Elemental

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Modern Masters 2015 Edition (MM2) Rare
Commander 2014 (C14) Rare
Conspiracy (CNS) Rare
Worldwake (WWK) Rare

Combos Browse all

Tokens

Wolfbriar Elemental

Creature — Elemental

Multikicker (You may pay an additional {{G}} any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.

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MM2

C14

CNS

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Recent Decks

Wolfbriar Elemental Discussion

Snooktf2 on Praetors Pt. 1

1 day ago

Bramble Sovereign + your extra mana from Vorinclex.

You have a bunch of big power creatures, I'd add a Garruk's Packleader for card draw.

I'd throw a couple of Eldrazi in too like It That Betrays or Kozilek, Butcher of Truth.

Vorinclex + Patron of the Orochi can be really silly if you have any X-costing spells such as Endless One or Wurmcalling or Gelatinous Genesis or Wolfbriar Elemental or Flock of Rabid Sheep (I think that last one is actually legal).

I've always wanted to use Polyraptor but it seems too expensive to me.

If you find yourself in a pickle you could always cast Tooth and Nail entwined for Archetype of Endurance + Elderscale Wurm / Platinum Angel and just turtle lol.

Kamerot on Om nom Trample

2 days ago

Alright, here goes:

  • Cavern of Souls/Yavimaya Hollow - I'm getting them eventually, the foils are expensive, especially the hollow, and I've had other deck projects I've been working on.
  • Hall of the Bandit Lord - it's an interesting card, and I may have to test it out.
  • Miren, the Moaning Well - I already plan on getting one.
  • Petrified Field - not sure on this, I just added in Ramunap Excavator and have a few other recursion tools to get back important lands.
  • Tempt with Discovery - I really like this card. And I know it can get me any land. Problem is. My friends know this deck and not a single one of them will take the bait for me to get extra lands, so i think I'd rather go with your suggestion of Crop Rotation instead.
  • Elemental Bond - not a fan, only because at least with packleader, it's an off rive threat on top of draw engine. But you're right, he us the weakest of my draw engines and I think Greater Good will work out, really well.
  • Dryad Arbor - this card has been in my mind since I first created the deck and I both like it and hate it. I like the fact it's a 0 cost creature and a land. But at the same time. It takes my land play for the turn, and I can't tap it for mana since it has summoning sickness. So I don't know if I'll ever add it or not, but maybe I'll try it soon.
  • Shamanic Revelation - I really like this card, and it'll find a home once I figure out what to take out.
  • Beastmaster Ascension - great card, but not needed in this deck. I already have several backups for Kamahl in case he gets locked down, and they all add trample on top of buffing my creatures.
  • Wolfbriar Elemental/Ant Queen - token production in this deck has always been passive, i.e. landfall, planeswalker, etc; it helps the deck, but it's not a focus and I don't want creatures that require lots of mana to generate tokens.
  • Realms Uncharted - really just not a fan of this card, I can see it's potential. But I really just don't like it.
  • Rude Awakening/Early Harvest/Magus of the Candelabra - I like being able to untap my lands. But since I'm adding in Staff of Domination, I don't think I'll need it. As I'll have several ways to infinite mana now, but you never know. I'm gonna keep these in mind just in case.
  • Birthing Pod - this a great card, but my deck isn't set up to maximize how it works.
  • Vernal Bloom - this affects all forests, and I hate group hug cards. Concordant Crossroads is an exception because I only play it when I cast a big genesis wave so I can win that turn.

Profet93 on Om nom Trample

3 days ago

Kamerot

All I can see when I look at your name is Kakarot (Goku from DBZ). Anways, since you're running mono green, your mana base could use some utility in there. I understand you need green mana for your commander's ability but some utility is key.

Cavern of Souls - 30% of your deck is creatures and you run boseju but not this?

Hall of the Bandit Lord - Haste outlet that doesnt help your opponents or take a slot in the deck. Worth considering.

Miren, the Moaning Well - Used to prevent them from stealing your commander or exiling important creatures. Life gain is always nice too :)

Petrified Field - Getting back cradle or utility land

Yavimaya Hollow - Regen your commander? Yes please! Also a RL card so good investment.

Tempt with Discovery - Gets cradle untapped (very underated card). Add it.

Crop Rotation - Helps lower your curve, find's cradle, could replace concordant crossroad at the 1 CMC slot (if you choose to add in hall of the bandit lord). Slyvan scrying is your only way to find cradle which seems to be a focal point of your deck.

Elemental Bond - Could replace Garruk packleader. While it isn't a creature to fuel cradle, it is less prone to creature removal. Then again, you say your meta has a lot of artifact enchantment removal, so it depends. Also, it only interacts with 13 creatures. At that point, you might just want to add Greater Good. Nets card advantage, acts as a sac outlet. ADD IT

Dryad Arbor - Fuels cradle and interacts with Green Sun Zenith for X = 0.

Shamanic Revelation - If you aren't taking out pack leader for elemental bond, at least take it out for this. Synergy with your token generation from your commander and avenger.

Beastmaster Ascension - EH, maybe add it. Can make your dudes huge.

You can also take this deck to a more token based strategy which is based on finding cradle and fueling it through tokens. Should you choose to do so, I would add the following...

Wolfbriar Elemental - Wolves!!!

Ant Queen - Steady token generator

Realms Uncharted - Helps you find utility lands. If you choose to add fetchlands in the deck's future, then this choose then as well. Might also want to add a crucible to provide redundancy, but thats for later.

Rude Awakening - Add it, trust me. Super ritual with built in win con

Early Harvest - Weaker version of above

Magus of the Candelabra - To untap utility lands and cheap cradle fuel

Birthing Pod - While i've never completely understood the power of this card, but you'r creature curve looks really good and you might want to consider this as an additional creature tutor to ensure consistency.

Why no vernal bloom?

I honestly didn't even mean to comment this much but your deck seems really interesting. I look forward to reviewing your thought process on these potential additions. Cheers!

shaggyfox91 on Muldrotha, the Solitaire

3 weeks ago

Helm of the Host is in because who doesn't like making multiple copies of Rune-Scarred Demon or Kokusho, the Evening Star or any of the big threats. Slimefoot, the Stowaway is in there because I often have times where I have excess mana or need more creatures to sac. Plus if we land our infinite mana combo we have an infinite army. Same with Wolfbriar Elemental, granted we do have to cast it from hand instead of the graveyard as you pointed out. I have considered both of your suggested artifacts, however it requires a lot of mana to use and in my play group, tutoring means you're about to win so I want my tutors to be able to play multiple roles instead of just searching.

GrandMeekster on Muldrotha, the Solitaire

3 weeks ago

I love this deck, super cool! I tried to make a similar deck for my friend but I had trouble incorporating other strategies into it. May I suggest Planar Portal or Ring of Three Wishes?

Some cards I would suggest cutting is Slimefoot, the Stowaway, Helm of the Host and maybe Wolfbriar Elemental. Slimefoot doesn't have any synergy for what I could tell and Wolfbriar does seem sweet to multikick out of the graveyard multiple times but doesn't seem like a good play until way later in the game. Mulldrifter would be a better card to cast from your graveyard in my opinion. Helm is such a fun card and if you want to keep it in for the fun factor then by all means, but you can add more interaction or protection for your strategy instead.

TheMadRocketeer on Just For Kicks

1 month ago

Made a small tweak to the land balance. Looking at 1 or 2 mana sinks; would be especially nice if I found one that made +1/+1 counters, but I'm not familiar with any. Something like Genesis Wave could be great, though it would probably put some kicker spells in the graveyard. Genesis Hydra might be better. Ezuri, Renegade Leader, Wolfbriar Elemental, and Rock Slide already serve as sinks. Neheb, the Eternal looks like a good candidate to remove, as I generally don't need much more mana by the time he's castable.

lagotripha on Copycat Craziness

1 month ago

Jam more Thragtusk. More Beast Within. Disruption, tokens, lifegain. Interacting with your opponent doesn't sound as good as an infinitely scaling threat, but is mostly a stronger option.

Rhonas's Last Stand is the newest interesting thing for the archetype, giving some much needed early power.

Mercy Killing doesn't sound great, but is almost playable. Wolfbriar Elemental is similar.

Then we get to the janky stuff. Call of the Herd or Mouth // Feed, perhaps, Pulse of the Tangle or Cobra Trap. Things to stop you dying to early creature drops. Giantbaiting into Second Harvest is a fun option. It of the Horrid Swarm or Miming Slime exist. Mitotic Slime is obnoxious if you can proc it. Ooze Garden can be a lot of fun. Slime Molding seems interesting alongside song/ Spore Swarm/Sprout Swarm

There are also weird rebuild options like Prototype Portal/Soul Foundry with artifact creatures and golem tokens, elf tribal, Khalni Garden/land token generation builds. Lots of cards, nothing that has shaken the world recently. Good luck with the build.

Rekram on Kicking cards kicking butts

1 month ago

seshiro_of_the_orochi I decided to update the deck a bit because I enjoyed the deck so much. And thanks for the Wolfbriar Elemental awesome

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