Creature — Human Druid
Creatures you control have "Tap: Add (Green) to your mana pool."
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Citanul Hierophants Discussion
2 months ago
White: Oath of Lieges
Black: Herald of Leshrac
Simic: Plasm Capture
2 months ago
Still not mentioned:Herald of Leshrac, Retraced Image, The Keyrunes, Coldsteel Heart, Clear the Land, Into the Wilds, Oblivion Sower, Crypt of Agadeem, Deathrite Shaman, Thought Vessel, Plasm Capture, Mwonvuli Acid-Moss, Shefet Monitor, The Diamonds, Grand Architect, Scuttlemutt, The Totems, Citanul Hierophants, Cryptolith Rite, Sakura-Tribe Scout, Walking Atlas, Axebane Guardian, Overgrown Battlement, Oath of Lieges, Rites of Flourishing, Sasaya, Orochi Ascendant, Zendikar Resurgent, Squandered Resources, Food Chain, Overabundance, Vedalken Engineer, Cultivator's Caravan, Guardian Idol, Dreamstone Hedron, Koth of the Hammer, Pentad Prism, Sphere of the Suns, Qarsi Deceiver, Spectral Searchlight, Fellwar Stone, Channeler Initiate, Devoted Druid, Morselhoarder, Serra's Sanctum, Recross the Paths, Scattering Stroke, Cryptolith Fragment Flip, Turnabout, Mana Drain
3 months ago
If you go over to the deck page, you can see what the combo pieces are and what spells (and land) I have to retrieve them. However, I feel I need more tramplers (For my buffing to all hell to work) and maybe some alternate combo pieces so, if I'm not drawing my fetch cards, I can have a piece or two on the field to save a few turns (I.E. Thousand-Year Elixir can replace Akroma's Memorial if all I need is to tap my creatures for mana with Cryptolith Rite, which can actually be replaced by Citanul Hierophants). Yes, those cards are viable, but I'm at the point where I don't know what to take out, which is the last thing I (think) needs help in the deck.
Commander / EDH
SCORE: 2 | 2 COMMENTS | 273 VIEWS | IN 2 FOLDERS
3 months ago
your mana base seems to be stable enough for the three .
Not sure what to remove due to no expirience with Prosh, but Rohgahh of Kher Keep is mainly for flavor, there's no need to include him.
5 months ago
Thanks again, I was actually thinking about adding Citanul Hierophants which is similar to Cryptolith Rite but only green mana. The reason I went down the sacrafice for land creatures is because I can bring them back with Ravos, Soultender. Definitely something for me to think about though.
6 months ago
Green beatdown is pretty hard to deal with, and also very straight forward. Bonus because you're already pretty fond of green. The only real problem is dealing with mana hate, like Contaminate. But there are ways around it. Overgrowth, Wild Growth, Dawn's Reflection and since you're planning on running druids, Citanul Hierophants is always a great choice. Add to that Mana Reflection and you don't even have to worry about land hate.
7 months ago
wew cool deck.
Here me out:
Titania's Song -- Yes, it hurts you somewhat. BUT. You could do some absolutely heinous things with this. Don't play it every game, but DO play it against other dedicated artifact decks. Your deck looks perfectly content to sit back and pop out fatty after fatty -- the artifact shenanigans are just gravy. But, against a deck that needs all of its artifacts to work correctly (especially mana rocks), you will see a huge advantage.
I definitely recommend Whisperwood Elemental too -- each servo replaces itself on the event of board wipe.
Add Ugin, the Spirit Dragon -- he can wipe -7 or even -8+ and you can sit there with an army of artifact beaters.
7 months ago
Seems alright. Few cards seem a bit... odd or like you were trying to replace cards?
I'd recommend removing the following:
- Autumn's Veil: Yisan should be cheating your cards in
- Natural State: Not a huge concern, but seems underwhelming in EDH with most non-mana rocks being 4+
- Jeweled Amulet: With playing mono-green, this seems... meh.
- Tormod's Crypt: ???
- Staff of Domination: By the time this is going off, it's probably just a win-more.
- Seeds of Innocence: There are better mass artifact removal cards that don't grant life for only 1 or 2 more mana (Creeping Corrosion?).
- Carpet of Flowers: Unless your playgroup has a bunch of monoblue players, this isn't going to be super reliable.
- Strip Mine/Ghost Quarter: ???
Some cards I'd recommend are below and some will hopefully help abuse Yisan's verse counter-curve:
- Kodama's Reach
- Rampant Growth
- Skyshroud Claim
- Beastmaster Ascension
- Creeping Corrosion
- Wave of Vitriol
- Baru, Fist of Krosa
- Bellowing Tanglewurm
- Champion of Lambholt
- Citanul Hierophants
- Elder of Laurels
- Essence of the Wild
- Kamahl, Fist of Krosa
- Master of the Wild Hunt
- Nylea, God of the Hunt
- Pathbreaker Ibex
- Thunderfoot Baloth
- Managorger Hydra
- Primeval Protector
- Avenger of Zendikar
- Stonehoof Chieftain
- Bloodspore Thrinax
So many cards... Point being, ramping into Yisan and triggering his ability is awesome, but a moot point if you can't hit anything that does something. But again, I could be completely missing the point of what you're going for, and if so I apologize for the wall of text. It's your deck and you are free to do with it as you please, I just wish you a grand time of obliterating your games.