|Commander / EDH||Legal|
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Creature — Human Druid
Creatures you control have "Tap: Add (Green) to your mana pool."
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Citanul Hierophants Discussion
4 hours ago
If you go over to the deck page, you can see what the combo pieces are and what spells (and land) I have to retrieve them. However, I feel I need more tramplers (For my buffing to all hell to work) and maybe some alternate combo pieces so, if I'm not drawing my fetch cards, I can have a piece or two on the field to save a few turns (I.E. Thousand-Year Elixir can replace Akroma's Memorial if all I need is to tap my creatures for mana with Cryptolith Rite, which can actually be replaced by Citanul Hierophants). Yes, those cards are viable, but I'm at the point where I don't know what to take out, which is the last thing I (think) needs help in the deck.
Commander / EDH
SCORE: 2 | 2 COMMENTS | 273 VIEWS | IN 2 FOLDERS
3 days ago
your mana base seems to be stable enough for the three .
Not sure what to remove due to no expirience with Prosh, but Rohgahh of Kher Keep is mainly for flavor, there's no need to include him.
1 month ago
Thanks again, I was actually thinking about adding Citanul Hierophants which is similar to Cryptolith Rite but only green mana. The reason I went down the sacrafice for land creatures is because I can bring them back with Ravos, Soultender. Definitely something for me to think about though.
3 months ago
Green beatdown is pretty hard to deal with, and also very straight forward. Bonus because you're already pretty fond of green. The only real problem is dealing with mana hate, like Contaminate. But there are ways around it. Overgrowth, Wild Growth, Dawn's Reflection and since you're planning on running druids, Citanul Hierophants is always a great choice. Add to that Mana Reflection and you don't even have to worry about land hate.
3 months ago
wew cool deck.
Here me out:
Titania's Song -- Yes, it hurts you somewhat. BUT. You could do some absolutely heinous things with this. Don't play it every game, but DO play it against other dedicated artifact decks. Your deck looks perfectly content to sit back and pop out fatty after fatty -- the artifact shenanigans are just gravy. But, against a deck that needs all of its artifacts to work correctly (especially mana rocks), you will see a huge advantage.
I definitely recommend Whisperwood Elemental too -- each servo replaces itself on the event of board wipe.
Add Ugin, the Spirit Dragon -- he can wipe -7 or even -8+ and you can sit there with an army of artifact beaters.
3 months ago
Seems alright. Few cards seem a bit... odd or like you were trying to replace cards?
I'd recommend removing the following:
- Autumn's Veil: Yisan should be cheating your cards in
- Natural State: Not a huge concern, but seems underwhelming in EDH with most non-mana rocks being 4+
- Jeweled Amulet: With playing mono-green, this seems... meh.
- Tormod's Crypt: ???
- Staff of Domination: By the time this is going off, it's probably just a win-more.
- Seeds of Innocence: There are better mass artifact removal cards that don't grant life for only 1 or 2 more mana (Creeping Corrosion?).
- Carpet of Flowers: Unless your playgroup has a bunch of monoblue players, this isn't going to be super reliable.
- Strip Mine/Ghost Quarter: ???
Some cards I'd recommend are below and some will hopefully help abuse Yisan's verse counter-curve:
- Kodama's Reach
- Rampant Growth
- Skyshroud Claim
- Beastmaster Ascension
- Creeping Corrosion
- Wave of Vitriol
- Baru, Fist of Krosa
- Bellowing Tanglewurm
- Champion of Lambholt
- Citanul Hierophants
- Elder of Laurels
- Essence of the Wild
- Kamahl, Fist of Krosa
- Master of the Wild Hunt
- Nylea, God of the Hunt
- Pathbreaker Ibex
- Thunderfoot Baloth
- Managorger Hydra
- Primeval Protector
- Avenger of Zendikar
- Stonehoof Chieftain
- Bloodspore Thrinax
So many cards... Point being, ramping into Yisan and triggering his ability is awesome, but a moot point if you can't hit anything that does something. But again, I could be completely missing the point of what you're going for, and if so I apologize for the wall of text. It's your deck and you are free to do with it as you please, I just wish you a grand time of obliterating your games.
4 months ago
Love the deck so far! Here are a few cards I think would have a nice fit in here
Wayfaring Temple good body plus on hit populate.
Sundering Growth good removal plus polulate
Rootborn Defenses allows the board to avoid any destroy type board wipes. plus populate.
Giant Adephage great body, copies himself on hit
Secure the Wastes instant speed army maker
5 months ago
For some cards with awesome creature tap/untap potential check out Waterfront Bouncer, Tradewind Rider, Razorfin Hunter, Viashino Heretic, Pemmin's Aura, Instill Energy, Llanowar Elves/Elvish Mystic/Fyndhorn Elves, Citanul Hierophants, Kiora's Follower, Fire Ants, Joraga Treespeaker, Imperious Perfect, Mul Daya Channelers, Scryb Ranger, Radha, Heir to Keld, Devoted Druid, Quicksilver Dagger, Sands of Time, Seeker of Skybreak, Quirion Elves, Diplomatic Escort, Disruptive Student, Solarion, Omnibian, Heart Warden, Utopia Tree, Dawnstrider, Goblin Snowman, Temporal Adept, Kamahl, Pit Fighter, Dwarven Miner, Tahngarth, Talruum Hero, Krosan Restorer, Glissa Sunseeker, Magus of the Library, Jeska, Warrior Adept, and Magus of the Unseen.