Creature — Dragon
Flying, haste, protection from white
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.
|Have (2)||metalmagic , Forkbeard|
Printings View all
|Theros (THS)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Stormbreath Dragon Discussion
1 month ago
@DragonSliver9001 I think you may be confusing colors with archetypes/strategies. Skred Red isn't a Burn/RDW deck running 16-18 mountain using Lightning Bolt/Goblin Guide to get the opponents life total to 0 ASAP.
Although its a Mono-Red deck that likes Lightning Bolt; Skred is more on the Control/Prison spectrum of Magic. They have 22 or more lands as well as mana rocks/accelerators and have 5 drop finishers like Batterskull/Stormbreath Dragon + Planswalkers. To achieve this endgame strategy Skred decks focus on restricting and denying the opponent's resources or actions via removal and mana deprivation. Scrying Sheets/Artifacts used at End of the opponents turn to dig deeper into the deck for answers/finishers are certainly welcome.
@MagicMarc I do not have the intention to remove any of the artifacts at this time. T2 Mind Stone sets up a T3 Koth of the Hammer as well as help pay for other generic costs so my untapped mountains can be used to pay for other spells, and then replaces itself in the late game if needed... Relic of Progenitus is great against so many different decks having any graveyard synergies/values and at its worst replaces itself... Pyrite Spellbomb is the least exciting IMO however; the options for an additional 2 damage here and there is nice and if needed replaces itself.
As far as Metalcraft in this deck is concerned; its honestly more of a gimmick than anything.... Galvanic Blast vs Burst Lightning or Kuldotha Phoenix vs Stormbreath Dragon... there are arguments to be made either way in both cases but I personally just found the metalcraft skred sub-theme to just be my own personal touch to an otherwise known/solved/tried and true deck.
1 month ago
Normally 5 drops in seems like a sin but the Skred Red shells can run them well. With 22x Lands, 4x Mind Stones and other mana accelerators like Koths -2 it is not uncommon to run other 5 drop finishers like Stormbreath Dragon, Thundermaw Hellkite or Glorybringer.
2 months ago
In terms of the cards, I assume you're going for a dragon tribal controlly deck. Silumgar's Scorn and Foul-Tongue Invocation are good and also dirt cheap. Grixis also gives you access to a lot of good non-dragon-themed cards like Lightning Bolt and Terminate. Since your dragons have high power, Stubborn Denial should do well in your deck. Fatal Push also got cheaper with the reprints.
2 months ago
2 months ago
Guttersnipe and Thermo Alchemist are fun but they take too long to set up. It’ll be turn 4 before ‘Snipe is active, and would most likely just eat removal. Alchemist is a bit better at 2 CMC but should still be replaced by more reliable damage.
Fiery Emancipation, at 6 CMC is a pipe dream. It may sometimes seal you a win in a close game where you drop it on turn 6 and then top deck a sweet spell, but most of the time you’ll cast it and just die on the following turn. Modern is a fast format.
Ravaging Blaze is not cost effective whatsoever, i could never imagine spending 4 mana to deal 2 damage to a creature. Since this is RDW (as you said) you really want cost effective spells like Rift Bolt.
I would just replace those cards with faster versions (the creatures should be hastey-prowess dudes like Monastery Swiftspear, the spells should be more cost effective, and the enchantment should be more Chandra).
If you really like high end cmc stuff, Stormbreath Dragon is solid.
5 months ago
Here are my thoughts.
You need more lands. 20 lands aren't enough to cast your higher costing spells as smoothly as you need to. I am going to suggest adding some fetchlands or Fabled Passage to help you hit your land drops and be extra fodder for your Grim Lavamancers.
Speaking of the grim's, I do like the interaction between them and the Eternal Scourge. However, I don't think you need 4 of them. The reasoning behind this lies in the fact that you have to not only get the scourge and the lavamancer on the battlefield but the lavamancer has to stick around as well. That's gonna be a pretty hard thing to do with no ways to protect your creatures. My suggestion is dropping it down to 2-3 copies. A 3/3 for 3 isn't very impressive on the battlefield.
This is gonna tie into points 1 and 2 a bit, especially since you mentioned it. I don't think you want Demigod of Revenge in this deck. My reasoning is not only that you need 5 mana, which will not be reached easily with the current land count, but you will also need to draw extras and have them in the graveyard to have any of the awesomeness that can happen. Without any way to search up creatures it won't happen anywhere near often as you probably hope it will. I think they would be better spots for lands. If you are still wanting to have a large flyer in that slot, then I will nominate something like Glorybringer or Stormbreath Dragon.
Eidolon of the Great Revel? Do you have a lot of small creature decks in your meta? This looks like it would deal a lot of damage to you as well.
In the sideboard you have Pyretic Ritual. This could probably go to the main deck if you didn't want to include more lands. Having 3 seems like it would show up often enough to ramp out your planeswalkers, which can handle the higher mana needs from there. I will suggest swapping them for Desperate Ritual though. Same card essentially, but gives you the option of splicing Through the Breach on. Not only that, but you could up the count on your other sb cards if needed this way.
Through the Breach and Emrakul, the Aeons Torn. I think it's gonna be hard to pull off, but if you are wanting to have a suprise emrakul, then I will suggest Lukka, Coppercoat Outcast. His +loyalty works well with your solid creature count and his -2 could put an emrakul on the field for you if you stopped your creatures at 3 cmc. Granted there is a chance of hitting either demigod (which I would drop for this) or the hazoret. Even if you hit hazoret, you could activate lukka again and guarantee emrakul that way.
Anyhow long post ending, I hope you don't think I'm trying to put your deck down or anything like that. I'm just trying to offer ideas to help you enjoy your deck and be more successful.
5 months ago
Although the deck accelerates pretty quickly once it gets going, you may want to play some copies of Draconic Roar to deal with early game threats. I also prefer something like Scourge of Valkas over Demanding Dragon because you would essentially be getting the ability of the latter each turn. Stormbreath Dragon is good too. I remember playing a dragons deck in Tarkir standard that splashed black for cards like Kolaghan, the Storm's Fury, Foul-Tongue Invocation, and Crux of Fate. Doing something like that will always be another possibility to consider.