Creature — Dragon
Flying, haste, protection from white
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.
|Have (2)||IcyLightning , Forkbeard|
|Want (3)||baeda735 , Gootono , JackBlackIce|
Printings View all
|Theros (THS)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Stormbreath Dragon occurrence in decks from the last year
All decks: 0.05%
Commander / EDH:
All decks: 0.01%
Stormbreath Dragon Discussion
3 weeks ago
I like the idea of the deck, but I would personally play it more control-based. if I had to add some sort of ramp I'd definitely go for Sylvan Caryatid and rather than duo lands I'd use more fetch lands. I may discredit myself completely here but... Evolving Wilds . Also dropping an island for Sarkhan Unbroken is an alternative. Sarkhan the Masterless is also a good card against aggro once you start having some board pressence, and tons of removals and board wipes. Languish if you have big enough dragons is a good option for removal. Also I'd reduce the number of dragons, With 3 Stormbreath Dragon , a full playset of Thunderbreak Regent and some huge threat like Atarka, World Render . Once you drop Atarka and have 2 dragons in play you win.
1 month ago
A few things I’ve noticed about the deck.
You run a lot of creature steal but no sac outlet to prevent the creature from returning to your opponents.
Two infinite mana loops in the deck would be beneficial towards running Torment of Hailfire
Thran Turbine helps reduce your commanders activated ability.
Since you’re running Tainted Strike , Glistening Oil gives infect and the negative aspect of it can be controlled with the Unspeakable Symbol and AEther Snap . Phyresis also grants infect. This strategy works exceptionally well with your already built in Dauthi Embrace and Rogue's Passage .
The build is off to a good start, but isn’t very stream lined towards consistency. Polluted Bonds seems like a filler. Stormbreath Dragon is a bad mana dump that is only relevant if opponents draw a large hand and don’t discard down. Situational at best. I’ve only seen Pyrohemia and Pestilence become relevant in jund dino fight decks and devastate your field to much because this deck isn’t geared towards their abuse. You have enough deterrence built in already.
Braid of Fire in the maybe pile would be amazing early game and worth wasting a tutor you grab it since you’ll then have free draws once your commander is out. Speaking of tutors, add Diabolic Intent to sac a creature you stole while tutoring for your wincon pieces.
1 month ago
A general rule to live by when playing modern is that it's okay to be slow as long as you can slow the game down with you.
I don't feel you're able to slow the game down to the pace where this kind of deck can keep up. Let's be honest here, this list is extremely slow, even for a dragon deck. And you don't have much interaction to support it a slow playstyle.
You have a few good ramp cards to help you speed up a tad, and that's pretty dang nice. Dragonlord's Servant seems good, and Everflowing Chalice ain't bad either. But you have so many, big, clunky cards that are going to clog up your hand while your opponent is preparing to kill you on turn 3.
As for as big clunky cards goes, Berserkers' Onslaught and Crucible of Worlds even seem like a bit of a missmatch here. They are cards that ask you to have commited a powerful battlefield before you apply them, as to maximize their effect. In this list, not only will they often come into play before your creatures, but they will help you even less than a creature when you're struggling to survive the early game.
Sarkhan's Triumph , despite being one of your cheaper cards, is not that great either, but that's mostly just due to the nature of dragons. There aren't many disruptive dragons that can suit a particular situation greatly. They mostly just hit hard. There aren't any draconic Meddling Mage s or Deputy of Detention s that you can tutor for to counter what's going on, so it's probably just better to play more dragons instead.
You can of course play the way you want to, but in essence, if you wish for the deck to be more competitive, you should lower your curve (Cutting some 7+ drops), get a bit of ramp, and get some more interaction to slow the game down.
I think someone already mentioned Glorybringer , but the powerflevel of that card is through the roof as far as dragons go. One of, if not the best mono-colored dragon in modern. Stormbreath Dragon is also nice. Anger of the Gods or Sweltering Suns are ncie to fight aggro decks. Chalice of the Void and Blood Moon are some great disrupts. Abrade is a great piece of basic inetraction. Mind Stone and potentially Dragon's Hoard are cool options for ramp.
2 months ago
Stormbreath Dragon is less about the monstrosity and more about the protection from white, particularly against Path to Exile . It may cost one more but you'll get the same amount of damage out of it and less mana investment in the long run.
2 months ago
2 months ago
2 months ago
PhyrexianPreator I think Verix might be too slow for this deck. It doesn't have haste or defense from removal.
I was thinking of cutting the Reckoners for Stormbreath Dragon , though, because of the haste and protection from white it has.
2 months ago
I did play around with Vessel of Volatility for a while. I never really got it to work - and someone explained why to me.
If you want to play and use it on Turn 4, you'd be better off using 4 mana to play something else.
I mean try it - but honestly evaluate whether it is giving you an advantage.
I remembered some other cards that might be good for this build.
Crux of Fate - if you play this card and it board wipes I demand that you say "boom!" to your Opponent. 3 copies in the Sideboard.
Palace Siege - bring your Dragons back. No more than 2 copies.
Stormbreath Dragon - my favourite Dragon of all time. Control decks hate her. They can't easily board wipe her and she punishes them for drawing so many cards.
Plus she can become HUGE!