|Commander / EDH||Legal|
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|Conspiracy: Take the Crown||Rare|
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Creature — Giant Warrior
Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.
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Hamletback Goliath Discussion
2 hours ago
6 days ago
You do not really need Warchief Giant or anything similar to replace it, as it is primarily for the multiplayer Commander/EDH format, while modern is consists more of 1 v 1 games; it is also only in your sideboard, so you can just remove the giants without replacing them. I would have also suggested to replace Urza's Incubator with Stinkdrinker Daredevil, but you already have 4 copies. However, you should add something that can help you cast your spells more easily, as most of your more powerful spells are 5-7 mana. You can also add something that essentially resolves the game, like Magmatic Chasm, which lets you overrun your opponents with your giants to finish off the game. Since only 5 of your giants have/grant evasion, you could use a spell to allow cards like Brion Stoutarm or Hamletback Goliath to win you the game in a turn and avoid a blocked up board. In addition, you can include a spell to protect your creatures from removal and board wipes, as that one Boros Charm will not save you from several boardwipes being sided in against your deck. More Boros Charms would be helpful, for example.
1 month ago
Upvoted! But... you should trade Hamletback Goliath for Unstoppable Ash. Goliath is a huge target for removal and only grows without affecting the board much. Ash, on the other hand, is a 4 drop 5/5 trampler that only requires a warrior(token maybe?) to be "sacced" and it boosts your defense when blocking.
1 month ago
Zada, Hedron Grinder, Raging Goblin, Monastery Swiftspear, Goblin Spelunkers, Goblin Charbelcher, Sword of the Paruns, Howl of the Horde, Hamletback Goliath, Burst Lightning, Collateral Damage, Shock, Searing Blood, and Spark Jolt.
These are the weakest cards in the deck. Zada lacks any synergy in this deck making him a 3/3 goblin for four mana which is a very poor card. Raging Goblin and Swiftspear don't really do enough for commander. Goblin Spelunkers is just a low quality card. Charbelcher, Paruns, Howl, and Hamletback are all decent cards but are a bit too mana intensive for this deck. The rest are single target burn spells and these are very weak for a few reasons. In commander you will have more than one opponent and each will start with 40 health so you wouldn't be able kill them with burn spells alone. Also creatures tend to be bigger in size, so 2-3 damage isn't always enough to kill anything important.
1 month ago
First of all: awesome name! Pochahontas is a fucking classic! Second of all, very cool deck. It's got speed and power - the alpha and omega og gruul! Kudos to you, man!
A few possible suggestions:
Creature heavy, as this is, I think Champion of Lambholt could do some good work for ya.
Champion of Rhonas gives you free guys.
Combat Celebrant... sells itself.
Den Protector is fierce and gives some much needed recursion.
Hamletback Goliath might be costly, but he is insane!
Matsu-Tribe Sniper might be small, be does well by protecting against demons, andels, and dragons.
Ogre Battledriver is a free battleaxe for everyone.
And Ruric Thar, the Unbowed is straight up monstrous!
By no means are all these must haves, but I thought I'd mention them, as they help me greatly in fleshing out my warrior deck: Warrior at heart.
2 months ago
I can't recommend Reya Dawnbringer and Adarkar Valkyrie enough. Also, and I'm sure people get tired of me mentioning this one, Lifeline works well in a Brion deck, and would bring back cards like Serra Avatar and Hamletback Goliath. Yes, Lifeline works for other players, too, but you've got to figure you will get more value out of it than the others around the table will.
2 months ago
Hamletback Goliath may be a solid inclusion. It'll get so big that your opponents will quake in their shoes.
2 months ago
If i'm being honest, I have no idea what i replaced the ventmaw with. Hamletback Goliath would be cool if what you said about my play group wasn't the truth. My friend has a tribal board wipe deck, so I have to play under the assumption that by the next turn my stuff won't be around and I'll have to rebuild my board state. With the that in mine, the Goliath is just too slow. The reason I don't run Vexing Shusher is because my playgroup is removal heavy, but not particularly counter spell heavy. If the group played more counter spells, I'd run a creature like Spellbreaker Behemoth. It's a big beater (ish) and I don't need to spend extra mana over the course of the game for it.