Cryptolith Rite

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Standard Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad Rare

Combos Browse all

Cryptolith Rite

Enchantment

Creatures you control have ": Add one mana of any colour to your mana pool."

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Cryptolith Rite Discussion

DrukenReaps on Paint With All The Colors Of The Wind

16 hours ago

Oops forgot rev is limited to 2 power... Alright so we don't want to abuse the grave but we want to get a ton of stuff out and smash. I can work with that.

Fertilid, Zendikar Resurgent, Prismatic Omen, Cryptolith Rite- more mana for the mana hungry!

Rishkar's Expertise, Baral's Expertise- These are really good for getting ahead and staying ahead. The other 3 expertises might be good but have far fewer targets for cheating out. Yahenni's Expertise would probably be the only other one I would play since your stuff mostly lives.

Maelstrom Nexus, Yidris, Maelstrom Wielder- more cheaty!

Flickerwisp, Panharmonicon, Conjurer's Closet- you have some solid etb triggers. could be fun to have them more often.

Tyrant of Discord, Tornado Elemental- some decent potential if a bit expensive, works well with etb abuse.

Dread- Why not punish people for hurting you?

Sylvan Reclamation, Anguished Unmaking, Utter End- great removal

Door of Destinies, Call to the Kindred, Mirror Entity, Urza's Incubator, Cryptic Gateway, or even any of the rest of these EDH Tribal Staples. Hopefully that is more helpful. Don't forget to go through the commander 2017 stuff I'm sure there will be some gems in it.

Murphy77 on Scry me a river

20 hours ago

Altered Ego just seems very expensive to summon. I would rather play Rashmi, Eternities Crafter for free castings or free card draw each turn (combines well with Nissa, Steward of Elements. I don't like Nissa, Genesis Mage in this build and would rather have Glimmer of Genius main-board.

I like the idea of dropping Honored Hydra and playing Cryptolith Rite for added mana early in the game

nicklem on Rishkar Peema Renegade - JLK l Game Knights #4

21 hours ago

Wow this deck is amazing. Definitely building around rishkar. I want to suggest Cryptolith Rite for when rishkar gets a lot of hate. How do you think that would fare?

codach on Trostani's Growth Hormones

2 days ago

Excellent choice in commander. I love my Trostani deck located here: http://tappedout.net/mtg-decks/trostani-edh-v20/

Trostani is surprisingly quite hard to build correctly reason being it does not remove any elements from your deck. For example Marath, Will of the Wild removes token production so all you need to do is ramp, draw cards and make those tokens better. But even failing that you will still have basic tokens to stall with. With Trostani who is still an awesome commander you have to build all elements into your deck.

I recommend taking all small token generators out of the deck and replacing them with quality token generators such as Crested Sunmare or Giant Adephage. Trostani loves big tokens because of her populate. If you were looking to go small tokens, I'd recommend Rhys the Redeemed as your commander. Things like Geist-Honored Monk, Trostani's Summoner, and Vitu-Ghazi Guildmage would be the ones I'd cut first. finally, Cryptolith Rite becomes bad without little creatures so I'd recommend cutting that too if you end up following my advice.

The second thing that trostani struggles with a lot is getting on the board early because big token generators tend to cost a lot of mana - e.g., Desolation Twin. If you're at a table with aggressive decks, you will likely die quickly if you don't drop something early or ramp into your late game quickly. Ramping on trostani is very important. You have a good start, but I would recommend even more. Kodama's Reach is just another Cultivate which is one of the best ramp cards in commander. Nature's Lore and Skyshroud Claim both put lands in untapped which is huge. Farseek is a nice early ramp that can grab you either a plains or a forest.

luckily, we're in selesnya and selesnya has some of the best land based ramp in the game. Lands like Myriad Landscape, Krosan Verge, and Blighted Woodland are great for ramping. While i'm on the topic of lands, i'd recommend cutting your generic tap-lands such as Tranquil Expanse, Terramorphic Expanse, Selesnya Guildgate, Blossoming Sands, Evolving Wilds, and Graypelt Refuge for just more basic lands. We're not that desperate for color fixing and it's really important to have your lands coming in untapped.

I'll finish up by making a few recommendations from my deck and some cuts i recommend as well. First, Emmara Tandris is a pretty weak card for how expensive she is. Think about what else could go in the 7cmc slot - e.g., Giant Adephage. Intangible Virtue probably isn't good enough for its minimal +1/+1. I'm not sure what your budget is, but Archangel of Thune is an absolute monster in this deck. Darien, King of Kjeldor is sweet too because if you ever take damage, you immediately get all your life back from the tokens coming out if trostani is in play. I recommend swapping out your Green Sun's Zenith for a Chord of Calling because you can instant speed in a Felidar Sovereign right before your turn to just win the game if no one has removal or is tapped out. If you don't have $60 to fork over for a Doubling Season, Primal Vigor can be a nice budget option. The downside to vigor is that it helps everyone at the table but %99 of the time it will be the most useful to you. It's also even better if you know no one in your play group plays a token/counters deck.

You mentioned in your description that this deck is weak to board wipes. I have also had problems with board clear, and I like how you've tried to combat them with cards like Heroic Intervention, Loxodon Hierarch, and Dauntless Escort. I'll have to play test some of these to see how they work.

I am by no means an expert of Trostani. I have been brewing her for a while now, but I bought my trostani deck only about a month ago. So, please take everything I say with a grain of salt. Good luck and feel free to message me with any questions you have.

Pargphee on zuberazuberazuberazuberazubera

2 days ago

Funkydiscogod I do quite like the idea of Evolutionary Leap, though not being able to board wipe with it like Spawning Pit is too bad. However, if I have Cryptolith Rite out, I can just tap the creature I'm sacrificing for the mana to sacrifice it lol

The removal ideas are great, especially Flesh Allergy because of that second effect of dealing absurd extra damage after I already board wipe myself.

One weakness of this deck I need to address is how to get zuberas back out of the graveyard once they're in there. With all these extra cards, Bloodbond March may very well get cut and then I'm only left with 3 copies of Immortal Servitude in the entire deck to get things back out of the graveyard. That may cause some problems for the deck. Evolutionary Leap and Bloodbond March might actually work quite well together though. Any other thoughts there? I also need to address protecting Shirei once he's on the field too.

Pargphee on zuberazuberazuberazuberazubera

3 days ago

Funkydiscogod: Great suggestions. I always wanted to use Spawning Pit in this deck somehow without relying on Shirei, and the Cauldrons are a great way to do that. My concern about them is the mana cost to get it out reliably along with enough zuberas, but with Cryptolith Rite that might not be a problem.

The only reason Ancient Ziggurat isn't in the deck is because it's both not budget and a non-basic land, so I can't tutor for it with Kodama's Reach, otherwise it would be perfect. But I can't rely on card draw for land in this deck.

Using Shields of Velis Vel with Spawning Pit is also quite interesting, but too circumstantial to use effectively in this deck when there is limited space already for what is needed. Interesting ideas though! Keep em coming. I'd love to see a budget deck like this hold its own in a modern setting.

Dread1187 on Becoming Fully Compleat

4 days ago

Some mana fixers include, Coalition Relic, Rupture Spire, Darksteel Ingot, Chromatic Lantern, Gilded Lotus, Caged Sun, and Solemn Simulacrum

But being that this is green, we should be using things such as, Explosive Vegetation, Kodama's Reach, Cultivate, Rampant Growth, Farseek (this one pulls dual lands, or non forest basic lands), Primal Growth, and Cryptolith Rite.

Could also use enchantments like Exploration to help you get more land out.

trey12321 on Sliver EDH

4 days ago

For anyone looking for budget lands, the Battlefield Forge set of lands is a lot easier to get your hands on, and the tri-color tapped lands such as Arcane Sanctum are even cheaper than that..!

Virulent Sliver can be added for an additional win-con, and works particularly well with other slivers like Shifting Sliver and Brood Sliver.

Ice Cave seems to be staple for any 5-color deck, and particularly here since both Root Sliver and Quick Sliver work perfectly with it. It also helps avoid those board-wipes after a Primal Surge, since all of your slivers will have both haste and the ability to tap for any color of mana, so it gives you the perfect ability to counter any threats.

Cryptolith Rite is a third Gemhide Sliver/Manaweft Sliver, and one that's not taken care of with Doom Blade and such. If you want to be a little more mana stability, Druids' Repository is a card I'm fond of as well, but might not fit this deck perfectly as the 2 green might be too much for too little here.

Tranquil Grove is a solid answer for many decks and should be in any deck with green, but without reliance on enchantments.

One with Nature is much more relevant in 60 card decks where you can stack Galerider Sliver and Winged Sliver, but many people don't seem to know of this card and I personally very much enjoy it as it's budget mana ramp+fix, plus being a permanent is always a plus in my eyes, so I thought I'd throw it in here!

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