|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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Creatures you control have ": Add one mana of any colour to your mana pool."
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|Have (37)||EdenGardenz , tragic_slip , RedSinR , DrPopular , CAPT.Shock , BlueMageBrandon , Ellyreia , fireborne1986 , Rez09 , Famicomania , joshw335 , frederiklw , KB2187 , ecurps , ibraJG84 , mcstang1986 , clayperce , NobleSlay3r , Va1mar , sneferie , Doom_of_Valyria , gildan_bladeborn , killstars , Mousemke , Nightdragon779 , NCN946 , saj0219 , DudeMan1031 , dplerner , philktoken8998 , mziter501 , NixterFenix , orzhov_is_relatively_okay819 , Caldazar , metlguy , MagnaAura , Azdranax|
|Want (5)||Turtlelover73 , moonmonster , Portwood , Wolfebladeelite , ShishkyBob|
Cryptolith Rite Discussion
7 hours ago
Hey, I suggest cutting a few Slivers, 46 is a lot, for some staple Commander removal and creature tutors that help you to find the important Slivers: Gemhide, Heart, Crystalline and Hivelord before you get Overlord into play.
You could cut 12 or more of the less good Slivers and be fine since Overlord is a Silver tutor then you don't have to focus as much having a huge number of Silvers you can instead play the best Slivers because you can tutor for them.
Consider adding these cards:
- Worldly Tutor
- Eladamri's Call
- Cyclonic Rift
- Anguished Unmaking
- Swords to Plowshares
- Beast Within
- Supreme Verdict
- Distant Melody
- Cryptolith Rite
33 total lands is on the low side for a budget five color manabase. This amount of land would be fine with the Fetch land/Shock land interaction because this gives you plenty of mana fixing, but you're not playing these lands. I suggest 38 total lands, few more Basic lands and replacing the Vivid lands with Tri lands. Tri lands also ETB tapped, but once they untap they can be used for the rest of the game to make one color of three colors to choose from. Vivid lands only give you two turns of any color.
Less good Slivers to consider cutting:
- Belligerent Sliver
- Cautery Sliver
- Constricting Sliver
- Darkheart Sliver
- Hunter Sliver
- Psionic Sliver
- Quilled Sliver
- Sidewinder Sliver
- Spined Sliver
- Opaline Sliver
- Magma Sliver
- Talon Sliver
A couple of Slivers that have good abilities who I don't see here:
Patriarch's Bidding although not low budget is great to get back all Slivers from the graveyard reanimating them, putting them directly into play. Aphetto Dredging is another option to get back multiple Slivers from the graveyard and put them into your hand. Living Death is another strong card to reanimate Silvers.
Good luck with your deck.
4 days ago
Prismatic Omen/Synapse Sliver/Thorncaster Sliver used to be in the decklist, but then i replace Prismatic Omen with Chromatic Lantern, and remove the 2 high CMC Sliver also because i want to add in more Removal Spell. But i'm just update the deck and add them back into the decklist.
5 days ago
First of all, thank you for upvoting and commenting! I always love seeing long comments, lol. I avoid Rampant Growth only because I have a Sakura-Tribe Elder that is just strictly better. Tempt with Discovery is just good in my meta. It's pretty casual, and often we go for the Reliquary Tower. It has the benefit of getting out nonbasic lands and them coming into play untapped. If I get more than 2 lands, it has done more than intended. Harvest Season works more for ramp and deck thinning mid-late game. It also works amazingly well with Cryptolith Rite. I don't tend to run into many mana issues, but I'll look for a place for Cultivate in the deck. First priority to me is finding a place for Rishkar's Expertise. Uncage the Menagerie usually wants to grab Prowling Serpopard, Obelisk Spider , and Necroskitter (usually played in that order). I don't see too many artifact heavy decks, but Manglehorn is a card I will still get for other decks. Thank you for the suggestion!With the exception of Wickerbough Elder , I am trying to not have creatures that revolve around -1/-1 counters placed on themselves. With that being said, I have still wanted to test a deck with that as a main focus, so I will include more cards like Banewhip Punisher , Soulstinger , Channeler Initiate , etc.
1 week ago
Thorbogl i took out the Growing Rites of Itlimoc for Cryptolith Rite, as the most i need in the deck is 5 mana.Getting hexproof on Dreampod Druid or Tendershoot Dryad is a must, Which is why i chose Alpha Authority. These will inevitably get me more tokens than the Fists of Ironwood.Thanks for the tips and +1 i am in the process of building this deck and want to make it competitive as possible
1 week ago
In terms of card-draw, I would really recommend adding either Synapse Sliver or something like Coastal Piracy or Bident of Thassa. You'll be attacking a lot anyway, so why not draw cards whenever you manage to damage someone? :)
1 week ago
OptimalGreen - I put earthcraft in my deck and I havent looked back. Even if you arent running the throne, earthcraft deserves a spotAs its serious ramp. I also run Cryptolith Rite as my earthcraft tends to be targeted often and its always nice to have as a backup. I think all three of these cards (earthcraft/rite/throne) deserve spots as they are great together. If youre still looking for a card to cut I would go with Serrated Arrows its too slow IMO.
1 week ago
So I tested a version of this in my play group and I was the underdog. No one saw me as a threat until I did 32 damage to the other three players by having Throne of the God-Pharaoh, 16 saprolings, the commander, a sac outlet like a fungus creature and Cryptolith Rite