Creatures you control have ": Add one mana of any colour to your mana pool."
|Have (5)||gildan_bladeborn , DoctorDax , Forkbeard , metalmagic ,|
|Want (7)||Capt_Tryst , epros1285 , naymo , Bam5432109 , adam1floyd3 , Odin1806 , mrcrow85|
Printings View all
|Shadows over Innistrad (SOI)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Cryptolith Rite occurrence in decks from the last year
Commander / EDH:
All decks: 0.05%
GW (Selesnya): 0.73%
Cryptolith Rite Discussion
1 week ago
I think you're doing it right so far. Rather than throw a lot of card suggestions at you, I'll point to 3 decks I have that are centered around +1/+1 counters, and let you peruse them. One is mono-green, and the other two are Simic, so take it as you like.
Also, though, Ajani, Wise Counselor, Ajani, Inspiring Leader, Anafenza, Kin-Tree Spirit, Archangel of Thune, Drana, Liberator of Malakir, Karlov of the Ghost Council, Faeburrow Elder, Bloom Tender, Leyline Prowler and Cryptolith Rite.
That's a lot to absorb, but I'll add also that this deck seems ripe for including the Heliod, Sun-Crowned + Walking Ballista combo. Both cards would work independently in this deck, and the infinite loop possibility would be always there.
Sorry for the long comment. Cheers!
1 week ago
I would add in some redundancies to the bouncing creatures. Man-o'-War, Dream Stalker, Kor Skyfisher, and Stonecloaker (especially good cause flash and also grave hate). Cloud of Faeries also does good work when comboing with Aluren and a bounce source.
Speaking of bounce sources, more redundancies! Words of Wind and Overburden (This card is important as it combos out with Shrieking Drake and is generally a strong card. You won't care about bouncing lands cause chulane will put it right back into play).
Now what to do with all the mana in the world you could want and all the casting you could want? Well, Aetherflux Reservoir and Brain Freeze come to mind. Also, Words of Wind doubles as a win con by bouncing everyone out of the game entirely. Similarly, Words of Wilding can give you as many bears as you want to swing with. These Word cards will help save that mandatory draw from Chulane as your deck empties out. (And on the chance your playgroup allows some UnCards, Crow Storm is quite the funny win con)
How are you gonna get these cards quickly and consistently though? A couple more draw engines wouldn't hurt. Beast Whisperer and Guardian Project are both strong when playing a "I must cast all the creatures" deck. Abundance and Rhystic Study aren't too bad either.
2 weeks ago
Optimator, yes this is a physical deck I built. I enjoy it. Oviya was my first commander deck. It used to be a deck I'd play against any new player at the LGS I go to (before COVID). I have tampered with it since putting it on TappedOut.
Perhaps one of my complaints about this deck is that the mana curve is terribly unbalanced. You won't be doing much for the first few turns, unless you draw great ramp (such as Cryptolith Rite). This means playing possum for a while.
It also may require a lot of dice. I haven't run out of dice yet, but I've come close.
3 weeks ago
Cryptolith Rite and Song of Freyalise would be purfect here once you get some Cat tokens on the battlefield, making it a bit of a late game card. In which case, Song of Freyalise might be the better card here because it also provides an additional win condition. Growth Spasm might be a card worth considering as a combo here with the token tapping for mana then being able to sac itself for one more on top of getting an additional land out.
I wouldn't take the birds out since they are the fastest way you can ramp here. I think the Ajani's Welcome would be a safer card to remove since it doesn't ramp you into your combos or produce tokens and maaaaybe Hydra's Growth for the same reason.
As far as the pumps go, I would say Intangible Virtue is probably the best one because it is the cheapest and lets you swing with them and then tap them for mana with Cryptolith Rite or the Song of Freyalise. The Icon of Ancestry and Coat of Arms can both do more, but the mana can probably better spent towards making tokens and/or removal. Hope this helps.
3 weeks ago
3 weeks ago
thanks Barbarian_Sun_Pope, indeed that nissa seems that can do just fine. Nacatl War-Pride is quite expensive too(manawise). The mirror seems interesting. and since is artifact does not require blue (most clone spells do need blue...) and works only for a turn. but that is fine.
so for mana fixing. i think this could help as well:
Cryptolith Rite (since the idea is to make cat tokens... ) and take out the birds?
Harvest Season (at the right time, (with enough cat copies tapped might help to get all the lands out of the deck... )
if it works things to consider:
White Sun's Zenith : well if we have tons of copies... that can produce mana, why not get more cats... (2/2 cat)
4 weeks ago
And now shwanerz88 Pt. 2 of my rant, actual card suggestions. So fortunately for you I have a lot of experience playing against Najeela. A friend of mine slowly built her up over time into a cEDH monster. Your deck reminds me of his at an earlier point. I don't know what your budget is (something you could elaborate on in your deck description), but here are a few staples that can take advantage of your commander's abilities:
Blood Moon: yes, your commander is 5 colors, but her CMC is only . Play this card early enough and nobody else at the table is playing magic except you. And before anyone could Top-deck hero out any possible removal for your commander it would more than likely be too late. This card is a bit of a controversial include, as some playgroups may not enjoy the prospect of potentially being hard locked out of playing. This is a card you should ask the group if they're okay with facing beforehand.
Reconnaissance: It's psudo-vigilance for all of your warriors that come into play tapped and attacking with Najeela. This goes well with Cryptolith Rite, making all those new warriors new mana sources.
Swords to Plowshares/Krosan Grip/Swan Song/Counterspell/Negate/Anguished Unmaking/Assassin's Trophy/Beast Within: Basically I'm suggesting that you need WAY more interaction in this deck. You are in 5 colors and are hardly taking advantage of it by not running enough interaction. You are running too many creatures (in my opinion) - while yes they're warriors and have a tribal synergy that is costing you spells that can directly stop an opponent from casting a big bomb of a spell like Expropriate. You need interaction.
+1 from me, as it's a new deck and all. I wish you well, and hope you fully realize your unique vision for Najeela. Good luck, and a I look forward to your respons(es).