Howlpack Alpha

Creature — Werewolf

Other Werewolf and Wolf creatures you control get +1/+1.

At the beginning of your end step, put a 2/2 green Wolf token onto the battlefield.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Innistrad (ISD) Rare
Promo Set (000) Rare

Combos Browse all



Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Howlpack Alpha Discussion

GoblinsBeatElves on Tribal Tech (Every Single Tribe in Magic! Part 1)

1 year ago

I like this list. It’s a very useful resource. In addition to that, I would definitely classify Howlpack Alpha as wolf and werewolf tech, and I don’t see him listed as either. I mean, he makes wolves, and buffs wolves and werewolves.

Darsul on The moon calls to the chosen

2 years ago

Huntmaster power comes from Flipping to one side then back Immerwolf stops him from flipping. Ravager of the Fells with Immerwolf out is little more then 5/5 with trample for 4 CMC nothing to write home about. That said Howlpack Alpha + Immerwolf has you putting a 4/4 wolf at the end of your turn as long as they stay on the field. Back when IDS/RTR standard I ran with WW and ended up taking out Huntmasters's favoring quick aggro deck that punished your land go opponent and out fogged (Moonmist) aggro.

Mandalorian on The Pack Hungers

2 years ago

I think Silverfur Partisan should def be a 4 of since it synergizes so well with your creatures.

I think some of the enchantment are either unnecessary or can be upgraded to enchantments that synergize with your deck. I would drop the Blood Mist, Gruul War Chant, and Gift of Paradise for stuff like Howlpack Resurgence and Full Moon's Rise.

Naturalize is also probably pretty weak here and could be replaced. Creatures like Solitary Hunter  Flip, Brazen Wolves, Smoldering Werewolf  Flip, and Thornhide Wolves can be upgraded as well.

Here are some cards that are budget friendly I would find room for:


Lightning Strike

Ulrich's Kindred

Howlpack Resurgence

Full Moon's Rise

Breakneck Rider  Flip/Neck Breaker  Flip

Duskwatch Recruiter/Krallenhorde Howler  Flip

Cult of the Waxing Moon

Instigator Gang/Wildblood Pack  Flip

For options that are above budget:

Huntmaster of the Fells/Ravager of the Fells  Flip

Mayor of Avabruck  Flip/Howlpack Alpha  Flip

Lightning Bolt

Domri Rade

Kineverence on It's too furry

2 years ago

Howlpack Alpha  Flip might be a more affordable substitute for Master of the Wild Hunt but I don't know how hard it is to find. Good luck my fellow furry! XD

Ryjo on Of Wolf and Man

2 years ago

Is there a reason you are not using Huntmaster of the Fells  Flip? I would think he would be amazing in a werewolf tribal deck. Howlpack Resurgence might be worth considering in the deck. Between it, Immerwolf and Howlpack Alpha  Flip you would have 12 werewolf anthems and trample to push that extra damage through.

None of the links you posted are working, can you summarize the local meta you are facing?

Metroid_Hybrid on Gruul Eldrazi Werewolfs

3 years ago

Fair enough, but that doesn't eliminate the advantages of Howlpack Alpha  Flip & Terror of Kruin Pass  Flip.. And I guess Immerwolf would be better as maybe a 2-of (rather than 4)..

The point being that the transformation cost of those things is WAYY too much for anything outside of Standard, and that Full Moon's Rise is almost stictly better than Howlpack Resurgence..

Aondail on Squirrel Storm (EDH)

3 years ago

Love the idea behind this deck :)

One thing I would snap cut from this list is the Packmaster - by my count on this list you only have 4 Elves total + Rhys so it could be a dead draw alot of the time. And from your maybe board I definetly bring in the Earthcraft + Squirrel Nest + Cathar's Crusade combo. Im personally not a fan of primal vigor since im greedy and want to keep all the doubled tokens for myself so Id also consider axing that for something like Intangible Virtue because big vigilant squirrels or goats.

Speaking of goats, Springjack Shepherd could be a fun thing here ;) As could Gavony Township to make them big and scary

If you specifically want to stay with forest creatures only - Master of the Wild Hunt is an option - especially with the number of other ways you have to make wolves.

I would also swap Skullclamp in for Temple Bell - if oyu have no anthems out you just get to draw ALL the cards which may even warrant you needing to include Reliquary Tower

Howlpack Alpha  Flip could be a consideration as well to create more Wolves and to pump them when he has flipped (PS you also have more humans at 5 then Elves in this deck ;) )

Also since you're playing Squirrel Wrangler you may want to consider Crucible of Worlds or Titania, Protector of Argoth to combo more with it. I know Titania makes the wrong tokens to be on theme but Crucible will at least let you buyback the lands you're sac'ing to create your squirrel army.

If you want specifically more 'on theme' pump effects Tribal Unity, Adaptive Automaton, Shared Triumph and Steely Resolve are all kinda fun to have and all ones I play in my G/W Archer Tribal EDH :)

MythicMeadow on The Awakening of the Lycans

3 years ago

Snap157 It could potentially boost this deck, but the card seems a bit slow. Also, he is neither a wolf nor a werewolf so he will not be getting many of my buffs. I will consider it though, but at first glance he might do a better job in standard.

Shimdom It is a bit sad that I cannot continue to flip Huntmaster of the Fells  Flip if there is a Immerwolf in play. But a 4/4 trampler, a 2/2, 2 life, 2 player damage and a chance to kill a creature is still very good for 4 mana. Also the Immerwolf is needed for this deck to function properly. I would rather let the Howlpack Alpha  Flip pump tokens than letting all my wolves flip back by not including Immerwolf. Because of this I usually just keep both of them in the deck, and sideboard for the other cards as needed.

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